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Take a stroll

by Arsil Posted 27th May 2016 at 3:23 PM - Updated 9th Jul 2016 at 11:02 AM by Arsil : updated description
48 Comments / replies (Who?) - 10 Feedback Posts, 14 Thanks Posts
2016 July 9th : I've added an extra mod in this comment

2016 June 8th Minor Update: interaction disabled for Service Sims and Sims in active role + generic code improvements

Mod Info & Requirements

Game version 1.67 (might work with other patch levels, beats me)
Late Night EP (not required, it only adds more features)
Seasons EP (not required, it only adds more features)


This mod allows Sims to take a stroll, just like they do when using a stroller (Generations EP)
or walking with a dog (Pets EP) (EDIT: nah, you have to specify a destination for this).
Like for that interaction, I think that the world must have sidewalks and/or lots to use as destinations.

Clicking on the active Sim you can choose the "Take a stroll" interaction to open
a sub-piemenu that allows to choose the type of stroll:
- walking
- jogging (requires 1 level in the Athletics skill)
- stride of pride (requires LN) if the Sim is in a good mood (xml tunable)
- walk of shame (requires LN) if the Sim is in a good mood (xml tunable)
- roller skating (requires Seasons and 1 level in the skating hidden skill)


The mod is xml tunable (check with the package editor of your choice the
_XML resource called CONFIGURATION).

This mod doesn't support Sims autonomously using the interaction.
You can try to unlock it editing the ITUN but I haven't tested it (they will
walk or, if they have the skill and the weather if favourable, roller skate.
If available, skating is chosen over walking the 20% of the time).

Sims can only take a stroll by themselves, they can't do that in group.

If Sims have to go to work in the next hour or a motive is very low then the interaction
should stop (note that this doesn't happen with the stroller and walk with dog interactions).

Jogging is close (if not equal) to "regular jogging":
- it is automatically considered as "no sweating" jogging once reached the required level
(the default value for that is 1 so Sims will never sweat more than when they are not jogging)
- hygiene decay (until "no sweating tone" is unlocked)
- fatigue decay with related multipliers (so there's no decay if "fitness nut" has been achieved)
- skill gain, this is much lower than the regular jogging since the purpose of this mod is not to
work out and a stroll should be considered as a light activity
- fun is much slower than regular jogging (no multiplier in case of Athletic trait), one of the reasons
is to compensate the fact that here you also get a moodlet to lift your spirit
- handling of jogging events (for opportunities, dreams, skill journal and challenges, fitness and weight)
All values are ITUN/xml tunable and atm, with the above mentioned exceptions, they should give the
same results as the regular jogging (as defined in the GoJogging and JogHere ITUNs, and Terrain+JogHere _XML)

Skating increases the related hidden skill (the gain is xml tunable, atm should be much slower than skating
on the rink) and the skating event is handled (I guess this is only used for completing/fulfilling related
opportunities and dreams/promises, assuming they exist, I haven't checked).
The following occults can't skate: frankenstein (one of the 2 bots types, don't remember which one), genie,
mummy, fairy, zombie, lycan in werewolf form, immaginary friend and ghost. Vampires can't either under
certain circumstances (exhausted, sleepy, tired, too much sun). These are they same restrictions for skating
on the rink (there they run instead of skating while here skating is disabled).
You can't roller skate if snow covers the ground.

Technical Info

You can check this thread for more informations.

Additional Credits

All respective authors and contributors of the tools and tutorials for modding TS3.
MTS and all modders who made the game much more enjoyable.

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Built with Game Version: 1.67
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Arsil_TakeAStroll.package.zip 16.6 KB 8,750 8th Jun 2016
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
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48 Comments / Replies (Who?) - 12 Feedback Posts, 35 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Test Subject
#26 Old 1st Jun 2016 at 7:21 PM
This is something I've always wanted in the Sims 3! Thank you for this! (◕‿◕✿)
Test Subject
#27 Old 2nd Jun 2016 at 9:47 PM
I've always wanted this in the game. Thanks Arsil.
Test Subject
#28 Old 5th Jun 2016 at 10:08 PM
mercii super
Test Subject
#29 Old 11th Jun 2016 at 4:40 PM
Fantastic work! Love it.
Field Researcher
#30 Old 22nd Jun 2016 at 9:20 AM
The skating interaction in particular is a great idea. Thanks for making this!
Lab Assistant
#31 Old 4th Jul 2016 at 1:54 AM
@Arsil can you look into why my sim when rollerskating gets in the buff, no idea why this is happening, thanks in advance
Original Poster
#32 Old 4th Jul 2016 at 8:51 AM
That's on purpose. Do you mean that roller skating shouldn't count as strolling?
I guess you may be right. Edit the STBL for your language to change the name
and description of the buff to make them more generic if that bothers you.
Lab Assistant
#33 Old 9th Jul 2016 at 3:33 AM
Again, much awesomeness here! I was wondering if there was a way to have them "go for a bike ride" or some such as well.
Lab Assistant
#34 Old 9th Jul 2016 at 3:33 AM
Originally Posted by midge719
@Arsil can you look into why my sim when rollerskating gets in the buff, no idea why this is happening, thanks in advance

By "in the buff" do you mean naked?
Original Poster
#35 Old 9th Jul 2016 at 8:38 AM
Oh, is that what he meant? ^^
I have no idea, the mod simply adds the roller skates (CASP shoes) to the outfit.
Original Poster
#36 Old 9th Jul 2016 at 11:01 AM Last edited by Arsil : 9th Jul 2016 at 2:10 PM.
Default SkateHere mod
This is not tested very much, but seems to work fine.
Maybe I should include it with the main mod, but meh.

It should work like GoHere or JogHere, just click on the ground and select the "Skate here"
interaction. This allows to learn the skating skill (very slowly), at first Sims will go slow then
once they reach level 1 they will skate at normal speed.

Of course it requires Seasons and was built with/for game version 1.67.

Note: since wearing and removing skates takes time, I've put a minimal distance
(xml tunable) to make it worth it to activate the interaction. Sims can't use it
autonomously because they can't click on the ground, to put it simply ^^

Some kind of occults can't use it (the interaction won't show up clicking on the ground).

This is a standalone mod, it doesn't require the "main" one.
Download - please read all instructions before downloading any files!
File Type: zip Arsil_SkateHere.zip (10.8 KB, 433 downloads)
Lab Assistant
#37 Old 9th Jul 2016 at 1:25 PM
Thank you so much for the additon You brilliant modder :D
Lab Assistant
#38 Old 11th Jul 2016 at 12:41 PM
Thank you. Thank you.
Test Subject
#39 Old 22nd Sep 2016 at 2:15 PM
Lab Assistant
#40 Old 1st Oct 2016 at 8:09 PM
This is so fantastic Arsil! Thank you!! I love the strolling especially with rollerskates!
Lab Assistant
#41 Old 17th Apr 2017 at 12:45 PM
Love the rollerskating! Thanks
Department of Post-Mortem Communications
#42 Old 5th Jun 2017 at 10:06 AM
Sorry for breaking the rules here and making a request. You mentioned in the mod description the method that is used for taking the dog for a walk. You cancelled this line of project because it requires a lot to be specified as the destination of the stroll. Now I would actually love to have that option to direct my Sim to visit a lot on foot. Is this viable to have this as a part of this wonderful mod or would that be a separate one?
Original Poster
#43 Old 7th Jun 2017 at 8:12 AM
I don't think I've understood your question, so I'll play it safe and answer anyway.

You want the stroll interaction to give you the option to choose a destination instead
of wandering "randomly"? Going around without a fixed destination was the main
appeal of this mod, at least for me, otherwise one could simply click on a building
or on the ground and use Visit or Go Here.

Maybe you mean visit a lot using one of the special walking styles?
It's probably not what you are asking for, but the mod uploaded in this comment above
does something like that (it's an alternate GoHere if I recall correctly) for roller-skating.
Another way, that you probably already know, is to use WalkHereInStyle,
an option of NRaas DebugEnabler when you click on the ground,
that let you choose what walking style to use. Not a mod (well, it is a mod!)
and not super handy for regular gameplay but I though it was worth mentioning.
Department of Post-Mortem Communications
#44 Old 7th Jun 2017 at 10:44 AM
When I use "Go Here" or click on a building and choose "Visit (lot name)", depending on the distance, Sims will either choose to run or take the car, bike or whatever vehicle they have.
So what I am essentially looking for is a mod that gives me the option "Visit (lot name) By Foot" and I thought it might be possible to have this as an additional option for taking a stroll: stroll around randomly or take a stroll with a destination.
That's why your cancelled out part in the description got my attention, because that's how taking the dog for a walk works, you click on the dog, chose "Go For A Walk" and then a list of possible destinations pops up and then you take the dog there.
Original Poster
#45 Old 7th Jun 2017 at 2:30 PM
Oh, I see. I don't play the game much and sometimes forget the simplest things.

Check if NRaas GoHere helps with that. It's just a wild guess, I've never used it.

I really don't want to get back to old mods unless it's for a serious bug-fix.
I'm using the little motivation I got for new things.
Department of Post-Mortem Communications
#46 Old 8th Jun 2017 at 10:20 AM Last edited by Don Babilon : 9th Jun 2017 at 5:13 PM.
No problem. I was only asking on the dim chance that you might already have done this and then scrapped it later. It is still a wonderful mod that allows me to enjoy the scenery without it becoming all blurred

Edit: And after all this whining, I feel embarrassed, because apparently I haven't really played the game either for quite some time: I am able to walk to a lot, it's just that I never really used the "Go Here" command very often myself and simply always used "Automatic" while I can force a Sim to walk with that, too.
Test Subject
#47 Old 5th Aug 2017 at 5:26 AM
Test Subject
#48 Old 26th Jan 2018 at 8:08 PM
thank you
#49 Old 21st Mar 2018 at 5:45 PM
This is an awesome mod for athletic sims! I had 3 trying to master athletics at once and it made it so much easier to just click them and tell them to take a jog. They'd go for their jog after breakfast and then come back ready to do something else.
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