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Featured upload! Delphy's Acronym Bending Original Output Barber Shp (aka DABOOBS) v1.1 updated 6th August 3009

by Tashiketh Posted 26th Jul 2009 at 1:48 AM - Updated 27th Nov 2013 at 3:14 PM by Nysha
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This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
What does this program do?

This program allows you to create non-replacement custom hair meshes for The Sims 3. It generates entirely new hair packages that can be placed in game, and contains all possible linkages and correct file assignments - no "minimum effort" involved here!

This tool has been tested extensively and known to work well on both Windows XP and Vista x32. I make absolutely no guarantees this works on Vista x64.

It was used in the production of all of HystericalParoxysm's hair meshes uploaded to MTS, so the end results have been tested by many people.

What does this program NOT do?

This does not mesh, texture, make the geometry or otherwise create the original hair meshes and texture files you will use. All this program does is package up the various mesh lods and textures into a format usable by the game.

How do I install this? How do I get it to run?

This program requires no installation. Just unzip and run.

As with my other tools, you need .NET Framework 3.5 in order to run it. -> Download .NET 3.5 here

If you get a System.Core 3.5 error when saving the package you need to install or reinstall .NET framework 3.5!.

How do I use this?

The program is setup like a wizard. 6 steps to hair meshing greatness!

Step 1: Creator name
Step 2: Mesh name (must be unique!)
Step 3: Age, Gender and Category flags (no hats allowed)
Step 4: Mesh files - hairs have 4 LOD files. You should be using Q-Mesh for making the meshes.
Step 5: Texture files - 11 of them. Photoshop or Gimp required.
Step 6: Generate hair package

There is also the ability to Load and Save projects, which saves to a simple text file. So if you get halfway through and find you need to work on your control map, or reboot, just save the project and reload once you are ready. This is especially useful if you want to use it in conjunction with QADPE to link to other resources.

If you are confused about which textures to modify or how they work, I would advice getting the CTU program located here and using the "Extract Meshes" and "Extract Textures" options to extract the meshes and textures so you can see how they are built.

Please note: I am NOT a hair mesher. I am NOT a hair texturer. I will NOT help you in making your hair meshes! Keep posts to the tool please.

Note #2: I do NOT take requests. Any posts like "Can you make such-and-such hair?" will be summarily deleted. Any posts asking to convert hair will be deleted.

Is there a tutorial?

If you are already familiar with how to make hair for TS2, then you can look at the tutorial here: Tutorial:Sims_3_Hair_Basicswiki (Thanks to HystericalParoxysm)

If you have never touched hair meshing before, or don't know how to mesh... move along please.

Other notes

Please note that this is a one way process - once a hair package has been created using this tool, to modify it, you must use another tool (CTU, S3PE, etc).

Also note if you get System.Core 3.5 errors when saving you must install .NET framework 3.5.

I get an error!

Note if you get System.Core 3.5 errors when saving you must install .NET framework 3.5. (Yes, I know I keep repeating myself....)

If you get another error, please post the full error, but make sure to use [ spoiler ] tags to make sure you don't make the thread long.

Changelog

v1.1.3505
- Added "f" buttons to the Textures tab, that allow you to Find textures, if they are inside the game files
- MadScience.Helpers - added ability to handle A8L8 DDS files (for Bump Maps)
- Fixed bug with loading daboobs project files
- New icon
- Probably some other bugfixes.

Thanks and Credits

Thanks to HystericalParoxysm for testing the program and the tutorial
Thanks to Wes and Karybdis and the other cool cats for working on the SIMGEOM format
Thanks to Rick for the giblets
Thanks to HystericalParoxysm and Jon for the new icon
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Daboobs.rar | Description: 1.1.3505 237.3 KB 26,768 26th Jul 2009
1,593 Thanks Say Thanks
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).

3. Extract zip. Run daboobs.exe

Need more information?
 
Page 2 of 6
138 Comments / Replies (Who?) - 124 Feedback Posts, 11 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Lab Assistant
#26 Old 26th Jul 2009 at 8:56 AM
Quote:
Originally Posted by Notjustnebodee
We're not worthy! We're not worthy!! Thanks so much for this!!


Could'nt have said it better.
Test Subject
#28 Old 26th Jul 2009 at 10:08 AM
Works perfectly on Windows 7.

Life is funny, skies are sunny. Bees make honey, who needs money. Monopoly!
Lab Assistant
#29 Old 26th Jul 2009 at 10:15 AM
I - unfortunately - can't create hair by myself, but thanks to "God Delphy" now other people can :-)
Field Researcher
#30 Old 26th Jul 2009 at 10:55 AM
Excuse my probably stupid question, but I have no clue how to make new hairs and I have only hairs from other people.
My question is: Could it be useful to convert custom hair replacementes into non-replacements? I have in mind a couple of hairs made time ago as replacements (sau and peggy, you know) and I'm thinking to make non-replacements by myself with your tool. Is it possible now?
world renowned whogivesafuckologist
staff: retired moderator
#31 Old 26th Jul 2009 at 11:06 AM
nanisim - It could be used for that, yes, if you opened the files and extracted all the relevant resources (and were able to figure out what they all were - especially the separate LODs, which was which), but it's probably best for the creators to do that themselves so everyone doesn't have to do it individually.

my simblr (sometimes nsfw)

“Dude, suckin’ at something is the first step to being sorta good at something.”
Panquecas, panquecas e mais panquecas.
Field Researcher
#32 Old 26th Jul 2009 at 1:46 PM
Fantastic work and so quick, man you are gifted.
Test Subject
#33 Old 26th Jul 2009 at 2:29 PM
Thanks!!!!!
I'm more happy because this!!!!
Test Subject
#34 Old 26th Jul 2009 at 2:43 PM
I don't personally make meshes but I certainly appreciate all those wonderful Simmers out there that do! And I know a lot of people out there have been waiting for a program like this! You had to have been working on this since TS3 came out in the first place! Great work as always!!!
Test Subject
#35 Old 26th Jul 2009 at 4:42 PM
thank you so much! im no where near talented enough to make hair but when other people do and post it in the hair section i will be very very happy
Forum Resident
#36 Old 27th Jul 2009 at 12:55 AM
Thank you Delphy. I think I'll try it myself
Theorist
#37 Old 27th Jul 2009 at 12:57 AM
Thanks so much, I'm working on a hair mesh... right.. now XD
Lab Assistant
#38 Old 27th Jul 2009 at 1:04 AM
nice one Delphy, though i won't be using it as i have never messed with hair meshes, but a great tool no doubt for people who know what they're doing.
Great Acronym as well, lol!

I like work, it fascinates me.
I could sit & watch it all day!


Simmodders UK
Test Subject
#39 Old 27th Jul 2009 at 2:42 AM
But... does this work on a mac?
Lab Assistant
#40 Old 27th Jul 2009 at 6:52 AM
you are the BEST creater of all! You are genius! I worship you!
Test Subject
#41 Old 27th Jul 2009 at 8:46 AM
Thanks! Is it possible to covert The SAU & Peggy hairs so they can be used for Elders?
Lab Assistant
#42 Old 27th Jul 2009 at 1:55 PM
I've been getting really bored so now I have something really challenging to have a go at. Thanks Delphy for all your hard work what would we do without you.
Test Subject
#43 Old 27th Jul 2009 at 4:20 PM
I get this message everytime I click generate:

"Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click quit, the application will close immediately.

The given path's format is not supported."

And this is what the details of the error say:

"See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NotSupportedException: The given path's format is not supported.
at System.Security.Util.StringExpressionSet.CanonicalizePath(String path, Boolean needFullPath)
at System.Security.Util.StringExpressionSet.CreateListFromExpressions(String[] str, Boolean needFullPath)
at System.Security.Permissions.FileIOPermission.AddPathList(FileIOPermissionAccess access, AccessControlActions control, String[] pathListOrig, Boolean checkForDuplicates, Boolean needFullPath, Boolean copyPathList)
at System.Security.Permissions.FileIOPermission..ctor(FileIOPermissionAccess access, AccessControlActions control, String[] pathList, Boolean checkForDuplicates, Boolean needFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at System.IO.File.OpenRead(String path)
at HairMaker.Form1.button20_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
DABOOBS
Assembly Version: 1.0.3495.1211
Win32 Version: 1.0.3495.1211
CodeBase: file:///C:/Users/kk/AppData/Local/Temp/Rar$EX00.681/DABOOBS.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4918 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
MadScience.Helpers
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/kk/AppData/Local/Temp/Rar$EX00.681/MadScience.Helpers.DLL
----------------------------------------
Gibbed.Sims3.FileFormats
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/kk/AppData/Local/Temp/Rar$EX00.681/Gibbed.Sims3.FileFormats.DLL
----------------------------------------
Gibbed.Helpers
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/kk/AppData/Local/Temp/Rar$EX00.681/Gibbed.Helpers.DLL
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.4918 built by: NetFXw7
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box."

What do I do?
Test Subject
#44 Old 27th Jul 2009 at 6:11 PM
Thank you for all the great tools!!!
You are making it almost too easy for me, I have been wanting to create hair for sims3 from the first time I loaded up the CAS and saw how the recoloring worked, as a complete mesh noob contemplating meshing for a program to new to have baby step tutorials I figured that I would have wait... however with your tool sets and your tutorials and a few dozen google tabs open it has been a pretty stress free learning experience thank you for all the time and effort you have put into modding community.
long time lurker,
Vistonie
Lab Assistant
#45 Old 27th Jul 2009 at 8:07 PM
Quote:
Originally Posted by austinf4564
I get this message everytime I click generate:

"Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click quit, the application will close immediately.

The given path's format is not supported."

And this is what the details of the error say:

"See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NotSupportedException: The given path's format is not supported.
at System.Security.Util.StringExpressionSet.CanonicalizePath(String path, Boolean needFullPath)
at System.Security.Util.StringExpressionSet.CreateListFromExpressions(String[] str, Boolean needFullPath)
at System.Security.Permissions.FileIOPermission.AddPathList(FileIOPermissionAccess access, AccessControlActions control, String[] pathListOrig, Boolean checkForDuplicates, Boolean needFullPath, Boolean copyPathList).........................................
What do I do?


Same problem, maybe it could be a problem of my spanish-configured Pc, but i think not. Hope it could b fix.
By the way... congrats Delphy, u're a genius!
Lab Assistant
#46 Old 27th Jul 2009 at 10:05 PM
Delphy, this can be used with .net framework 4.0 beta, right?
Lab Assistant
#47 Old 27th Jul 2009 at 10:10 PM
Got this error:


Only happenned with this hair
Warrior Gryphon
site owner
Original Poster
#48 Old 27th Jul 2009 at 10:10 PM
tomclinton: ...No. It specifically says 3.5 becuase it needs 3.5. Not 2.0. Not 3.0. Not 4.0. 3.5 only.

Seriously, follow the install instructions I posted up :P

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Warrior Gryphon
site owner
Original Poster
#49 Old 27th Jul 2009 at 10:12 PM
Nandonalt, make sure you have the latest version 1.0.3495.11211 as I believe I fixed that bug.

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Lab Assistant
#50 Old 27th Jul 2009 at 10:17 PM
It worked now, thanks Delphy...
Page 2 of 6

Expansion/Stuff packs required:
Sims 3

138 Comments / replies (Who?)

25 Feedback Posts

92 Favourited

11,013 Downloads

300,646 Views

Operating System: Windows
Utility Type: CC Editors
Plugin Type: Not Applicable

Tags: #daboobs, #hair maker