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Featured upload! Delphy's Acronym Bending Original Output Barber Shp (aka DABOOBS) v1.1 updated 6th August 3009

by Tashiketh Posted 26th Jul 2009 at 1:48 AM - Updated 27th Nov 2013 at 3:14 PM by Nysha
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This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
What does this program do?

This program allows you to create non-replacement custom hair meshes for The Sims 3. It generates entirely new hair packages that can be placed in game, and contains all possible linkages and correct file assignments - no "minimum effort" involved here!

This tool has been tested extensively and known to work well on both Windows XP and Vista x32. I make absolutely no guarantees this works on Vista x64.

It was used in the production of all of HystericalParoxysm's hair meshes uploaded to MTS, so the end results have been tested by many people.

What does this program NOT do?

This does not mesh, texture, make the geometry or otherwise create the original hair meshes and texture files you will use. All this program does is package up the various mesh lods and textures into a format usable by the game.

How do I install this? How do I get it to run?

This program requires no installation. Just unzip and run.

As with my other tools, you need .NET Framework 3.5 in order to run it. -> Download .NET 3.5 here

If you get a System.Core 3.5 error when saving the package you need to install or reinstall .NET framework 3.5!.

How do I use this?

The program is setup like a wizard. 6 steps to hair meshing greatness!

Step 1: Creator name
Step 2: Mesh name (must be unique!)
Step 3: Age, Gender and Category flags (no hats allowed)
Step 4: Mesh files - hairs have 4 LOD files. You should be using Q-Mesh for making the meshes.
Step 5: Texture files - 11 of them. Photoshop or Gimp required.
Step 6: Generate hair package

There is also the ability to Load and Save projects, which saves to a simple text file. So if you get halfway through and find you need to work on your control map, or reboot, just save the project and reload once you are ready. This is especially useful if you want to use it in conjunction with QADPE to link to other resources.

If you are confused about which textures to modify or how they work, I would advice getting the CTU program located here and using the "Extract Meshes" and "Extract Textures" options to extract the meshes and textures so you can see how they are built.

Please note: I am NOT a hair mesher. I am NOT a hair texturer. I will NOT help you in making your hair meshes! Keep posts to the tool please.

Note #2: I do NOT take requests. Any posts like "Can you make such-and-such hair?" will be summarily deleted. Any posts asking to convert hair will be deleted.

Is there a tutorial?

If you are already familiar with how to make hair for TS2, then you can look at the tutorial here: Tutorial:Sims_3_Hair_Basicswiki (Thanks to HystericalParoxysm)

If you have never touched hair meshing before, or don't know how to mesh... move along please.

Other notes

Please note that this is a one way process - once a hair package has been created using this tool, to modify it, you must use another tool (CTU, S3PE, etc).

Also note if you get System.Core 3.5 errors when saving you must install .NET framework 3.5.

I get an error!

Note if you get System.Core 3.5 errors when saving you must install .NET framework 3.5. (Yes, I know I keep repeating myself....)

If you get another error, please post the full error, but make sure to use [ spoiler ] tags to make sure you don't make the thread long.

Changelog

v1.1.3505
- Added "f" buttons to the Textures tab, that allow you to Find textures, if they are inside the game files
- MadScience.Helpers - added ability to handle A8L8 DDS files (for Bump Maps)
- Fixed bug with loading daboobs project files
- New icon
- Probably some other bugfixes.

Thanks and Credits

Thanks to HystericalParoxysm for testing the program and the tutorial
Thanks to Wes and Karybdis and the other cool cats for working on the SIMGEOM format
Thanks to Rick for the giblets
Thanks to HystericalParoxysm and Jon for the new icon
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Daboobs.rar | Description: 1.1.3505 237.3 KB 26,834 26th Jul 2009
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).

3. Extract zip. Run daboobs.exe

Need more information?
 
Page 3 of 6
138 Comments / Replies (Who?) - 124 Feedback Posts, 11 Thanks Posts
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Lab Assistant
#51 Old 27th Jul 2009 at 11:05 PM
brilliant.. I am constantly amazed at everything you, HP and others do... Maxis really should be hiring you guys on to their staff lol

Dragonsinger
Test Subject
#52 Old 28th Jul 2009 at 2:11 AM
Delphy Thank You !
Hooray for DABOOBS
Theorist
#53 Old 28th Jul 2009 at 7:48 AM
I made a hair mesh which turned out to be REALLY good, it's on the CFF, but when I make a sim and try and put it in a house (a sim with the hair mesh I made) the game just closes. I t doesn't have any error popup or ANTHING of the sort, it ust closes as soon as I do move into house or something like that. I don't know if it's the mesh, DABOOBS or something but it's hurting my poor little game.
world renowned whogivesafuckologist
staff: retired moderator
#54 Old 28th Jul 2009 at 9:01 AM
ZimZ - That's usually an LODs issue. Never figured out exactly how to -avoid- it, just had it a few times in making my hairs. Only way I've fixed it is to redo the LODs. Maybe you missed pasting a comment somewhere, or have double comments, or have a missing bone assignment, or something like that - as I said, never identified exactly what it is that causes it, but you can use your OBJ format LODs and remake them afresh. Hopefully you saved your project in DABOOBS so you just have to replace the LOD filenames and generate a new file to test whether that was your problem.

my simblr (sometimes nsfw)

“Dude, suckin’ at something is the first step to being sorta good at something.”
Panquecas, panquecas e mais panquecas.
Theorist
#55 Old 28th Jul 2009 at 11:22 AM
Quote:
Originally Posted by HystericalParoxysm
ZimZ - That's usually an LODs issue. Never figured out exactly how to -avoid- it, just had it a few times in making my hairs. Only way I've fixed it is to redo the LODs. Maybe you missed pasting a comment somewhere, or have double comments, or have a missing bone assignment, or something like that - as I said, never identified exactly what it is that causes it, but you can use your OBJ format LODs and remake them afresh. Hopefully you saved your project in DABOOBS so you just have to replace the LOD filenames and generate a new file to test whether that was your problem.


Thankyou, I probably forgot to paste a comment in one of the LODs.
Lab Assistant
#56 Old 28th Jul 2009 at 7:46 PM
Same "just in time" bug problem for me with version 1.0.3495.11211 i reinstaled framework 3.5 around 1000 times hahahah

Quote:
Consulte el final de este mensaje para obtener más detalles sobre cómo invocar a la depuración
Just-In-Time (JIT) en lugar de a este cuadro de diálogo.

************** Texto de la excepción **************
System.IO.EndOfStreamException: No se puede leer más allá del final de la secuencia.
en System.IO.__Error.EndOfFile()
en System.IO.BinaryReader.FillBuffer(Int32 numBytes)
en System.IO.BinaryReader.ReadUInt32()
en HairMaker.Form1.saveGeom(Stream input, Stream output, List`1 keynames)
en HairMaker.Form1.button20_Click(Object sender, EventArgs e)
en System.Windows.Forms.Control.OnClick(EventArgs e)
en System.Windows.Forms.Button.OnClick(EventArgs e)
en System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
en System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
en System.Windows.Forms.Control.WndProc(Message& m)
en System.Windows.Forms.ButtonBase.WndProc(Message& m)
en System.Windows.Forms.Button.WndProc(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Ensamblados cargados **************
mscorlib
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.3053 (netfxsp.050727-3000)
Código base: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
DABOOBS
Versión del ensamblado: 1.0.3495.1211
Versión Win32: 1.0.3495.1211
Código base: file:///C:/Users/Javito/Desktop/MTS_Delphy_969518_Daboobs/DABOOBS.exe
----------------------------------------
System.Windows.Forms
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.3053 (netfxsp.050727-3000)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.3053 (netfxsp.050727-3000)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.3053 (netfxsp.050727-3000)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
MadScience.Helpers
Versión del ensamblado: 1.0.0.0
Versión Win32: 1.0.0.0
Código base: file:///C:/Users/Javito/Desktop/MTS_Delphy_969518_Daboobs/MadScience.Helpers.DLL
----------------------------------------
Accessibility
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.3053 (netfxsp.050727-3000)
Código base: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Gibbed.Sims3.FileFormats
Versión del ensamblado: 1.0.0.0
Versión Win32: 1.0.0.0
Código base: file:///C:/Users/Javito/Desktop/MTS_Delphy_969518_Daboobs/Gibbed.Sims3.FileFormats.DLL
----------------------------------------
Gibbed.Helpers
Versión del ensamblado: 1.0.0.0
Versión Win32: 1.0.0.0
Código base: file:///C:/Users/Javito/Desktop/MTS_Delphy_969518_Daboobs/Gibbed.Helpers.DLL
----------------------------------------
System.Core
Versión del ensamblado: 3.5.0.0
Versión Win32: 3.5.30729.1 built by: SP
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
mscorlib.resources
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.3053 (netfxsp.050727-3000)
Código base: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
System.Windows.Forms.resources
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.3053 (netfxsp.050727-3000)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_es_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** Depuración JIT **************
Para habilitar la depuración Just In Time (JIT), el archivo de configuración de esta
aplicación o equipo (machine.config) debe tener el
valor jitDebugging establecido en la sección system.windows.forms.
La aplicación también se debe compilar con la depuración
habilitada

Por ejemplo:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Cuando esté habilitada la depuración JIT, cualquier excepción no controlada
se enviará al depurador JIT registrado en el equipo
en lugar de controlarlo mediante el cuadro de diálogo.
Lab Assistant
#57 Old 29th Jul 2009 at 8:41 AM
Sahweet!

Heh heh...Da Boobs...

Maximus Laboratories: We do what must because we can.
Field Researcher
#58 Old 29th Jul 2009 at 9:29 AM Last edited by suceress : 29th Jul 2009 at 9:41 AM.
Thank you so much Delphy! I've never tried hair meshes before but I might as well take a look and play around. Dumb question: What is Q-Mesh?
I take it Milkshape 3-D won't cut it for this one?

Ooops. Ignore that question. I just looked at the tutorial and saw that it is a plugin for Milkshape. Durrr.

Again, thank you!
Test Subject
#59 Old 30th Jul 2009 at 10:12 PM
Delphy, do you have any idea what my problem with DABOOBS is?
Warrior Gryphon
site owner
Original Poster
#60 Old 30th Jul 2009 at 10:46 PM
austinf4564: No idea. but save the project and attach it, and I can probably work it out from there.

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Test Subject
#61 Old 31st Jul 2009 at 1:09 AM
How do I save the file and attach it? I'm a noob
Lab Assistant
#62 Old 31st Jul 2009 at 4:35 PM
Hi Delphy, I've uninstalled, reinstalled net frame work and the update's but I still keep getting an error message.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NotSupportedException: The given path's format is not supported.
at System.Security.Util.StringExpressionSet.CanonicalizePath(String path, Boolean needFullPath)
at System.Security.Util.StringExpressionSet.CreateListFromExpressions(String[] str, Boolean needFullPath)
at System.Security.Permissions.FileIOPermission.AddPathList(FileIOPermissionAccess access, AccessControlActions control, String[] pathListOrig, Boolean checkForDuplicates, Boolean needFullPath, Boolean copyPathList)
at System.Security.Permissions.FileIOPermission..ctor(FileIOPermissionAccess access, AccessControlActions control, String[] pathList, Boolean checkForDuplicates, Boolean needFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at System.IO.File.OpenRead(String path)
at HairMaker.Form1.button20_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
DABOOBS
Assembly Version: 1.0.3495.1211
Win32 Version: 1.0.3495.1211
CodeBase: file:///F:/Program%20Files/Electronic%20Arts/The%20Sims%203/Mods/Packages/DABOOBS/DABOOBS.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
MadScience.Helpers
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/Program%20Files/Electronic%20Arts/The%20Sims%203/Mods/Packages/DABOOBS/MadScience.Helpers.DLL
----------------------------------------
Gibbed.Sims3.FileFormats
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/Program%20Files/Electronic%20Arts/The%20Sims%203/Mods/Packages/DABOOBS/Gibbed.Sims3.FileFormats.DLL
----------------------------------------
Gibbed.Helpers
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/Program%20Files/Electronic%20Arts/The%20Sims%203/Mods/Packages/DABOOBS/Gibbed.Helpers.DLL
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.1 built by: SP
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box

Hope you can help.

If at first you don't succeed, try and try again.
Thanks
Ange
Test Subject
#63 Old 31st Jul 2009 at 5:52 PM
Nevermind, I figured it out. Here it is. Let me know if it works or not, and if it does, send the generated file back to me please.
Download - please read all instructions before downloading any files!
File Type: zip HairWithEndsThatFlip.zip (545 Bytes, 14 downloads)
Warrior Gryphon
site owner
Original Poster
#64 Old 31st Jul 2009 at 10:46 PM
austin, is you "Documents\shortcuts\Hair Flip Mesh Stuff" a real folder, or just a shortcut to somewhere else on the drive? If it's a shortcut then try pointing it to the real folder and see if that works.

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Test Subject
#65 Old 1st Aug 2009 at 12:52 AM
It's just a folder I named "shortcuts" so I could keep all my stuff organized. It doesn't go to anywhere else on the drive. I tried what you said, but it still didn't work. Did my files generate when you tried?
Warrior Gryphon
site owner
Original Poster
#66 Old 1st Aug 2009 at 1:05 AM
Since I don't have your files, nor the same setup... no

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Test Subject
#67 Old 2nd Aug 2009 at 8:50 AM
Quote:
Originally Posted by austinf4564
It's just a folder I named "shortcuts" so I could keep all my stuff organized. It doesn't go to anywhere else on the drive. I tried what you said, but it still didn't work. Did my files generate when you tried?


try to install net framework 3.5
I had the same problem
Test Subject
#68 Old 2nd Aug 2009 at 7:17 PM
what is q-mesh and where to find it!!! MAN, I dont understand anything!!!! PLEASE LITTLE Help HERE!
Warrior Gryphon
site owner
Original Poster
#69 Old 2nd Aug 2009 at 7:28 PM
djoxili: No offense but if you can't follow the links in the tutorial and find the tools you need, and "dont understand anything", then perhaps hair meshing is not for you.

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Field Researcher
#70 Old 3rd Aug 2009 at 11:20 AM
Wonderful!
Test Subject
#71 Old 5th Aug 2009 at 8:18 PM
Hi when I try to generate hair I get an error that says "Unable to read beyond the end of the stream"
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.__Error.EndOfFile()
at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
at System.IO.BinaryReader.ReadUInt32()
at HairMaker.Form1.saveGeom(Stream input, Stream output, List`1 keynames)
at HairMaker.Form1.button20_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
DABOOBS
Assembly Version: 1.0.3494.2845
Win32 Version: 1.0.3494.2845
CodeBase: file:///C:/DOCUME~1/Chelsa/LOCALS~1/Temp/Rar$EX00.015/DABOOBS.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
MadScience.Helpers
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/DOCUME~1/Chelsa/LOCALS~1/Temp/Rar$EX00.015/MadScience.Helpers.DLL
----------------------------------------
Gibbed.Sims3.FileFormats
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/DOCUME~1/Chelsa/LOCALS~1/Temp/Rar$EX00.015/Gibbed.Sims3.FileFormats.DLL
----------------------------------------
Gibbed.Helpers
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/DOCUME~1/Chelsa/LOCALS~1/Temp/Rar$EX00.015/Gibbed.Helpers.DLL
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.1 built by: SP
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.



I've re-downloaded .netframework 3.5 but I can't figure out whats wrong
Warrior Gryphon
site owner
Original Poster
#72 Old 5th Aug 2009 at 9:04 PM
Tigger: What version are you using?

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Test Subject
#73 Old 5th Aug 2009 at 9:40 PM Last edited by Tigger379 : 5th Aug 2009 at 10:29 PM.
It says it was last modified 7/27/2009. I'll download it again to make sure though...well I figured out what I was doing wrong, I wasn't adding the "key" part to the texture keys...but I installed it with the installer helper monkey and my sims 3 crashes every time I get to hair category in the style a sim. I'm not sure what else I did wrong now..
Test Subject
#74 Old 9th Aug 2009 at 8:13 AM
Really awesome, thank you so much for all your effort and make our life easier. Now I just have to learn to make the textures for the hair since I have just learned to do meshes xD

But I have a question... I know is lot of work, but do you have any plans of making abble to make hairs with "hat"?
Test Subject
#75 Old 12th Aug 2009 at 10:30 AM
I have Delphy, I error JIT also.
I have Windows Vista placed recently and installed .NET 3.5 and it does not act me also. It earlier before re - installation also was wrong. So this is not fault .NET 3.5 .
I have version 1.0.3495 and 1.1.3505. In one and second is this error :{
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Sims 3

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