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Creator Theme: Space! - posted on 8th Jul 2018 at 6:02 PM
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Vampire Hunter

by Enirei Posted 5th Oct 2011 at 6:48 AM - Updated 24th Feb 2013 at 2:33 AM by Enirei : Overview Update
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Last checked, works with patch 1.24 to 1.38.
User reported, works with patch 1.42, 1.47, 1.48, 1.50

Not Planning on Updating this
Hello all. I tend to work on mods that I use in my day to day gameplay. Honestly I have not used this mod in probably a year because I just don't play with vampire hunters, so the drive to update this mod is lacking. If someone else wants to update, add new feature, et cetera... Go right ahead. Just give me credit for the original.

If users want to post which patches it works with, I will update the overview.

Mod conflict sHoNi's immortal vampire mod has caused issue with at least one player. They reported unable to kill a vampire but were able to do so once the sHoNi's mod was removed and the caches cleared.

Some months ago, back during the first installation of my vampire attack mod someone had asked about one for the vampire slayer to fight back and kill the vampires. Well since I've worked the kinks out of my other mod, I've spent time making this new one.

A new pie menu called "Hunter" appears with the option to "dust" the vampire. Clicking dust will cause the two to fight and one will come out the winner with the loser dying (turning to dust if a vampire). Below is a successful "dusting".


Interaction Requirements:
Hunter (active sim):
  • Teenager or Older
Vampire (target):
  • Be a vampire (duh)
  • Be Teenager or Older

The interaction will succeed if the Hunter's athletic skill is greater than the Vampire's athletic skill. If the Hunter is also a Vampire, then their skill has to be equal or greater than the target Vampire's skill to succeed. If the hunter fails, the hunter will die as a consequence. Thus be careful.

Negative moodlets are applied if the hunter is friendly or if they're related to the vampire and are family oriented. Otherwise positive moodlets.

Though if you kill a vampire among other sims, unless the watcher is evil and/or mean-spirited, they will hate the survivor for killing the other.

This will work with my Vampire Attack Mod.
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Enirei_VampireHunter.zip 6.9 KB 14,570 5th Oct 2011
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
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89 Comments / Replies (Who?) - 59 Feedback Posts, 26 Thanks Posts
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Space Pony
Original Poster
#76 Old 12th Feb 2013 at 3:55 AM
Quote:
Originally Posted by jeannie4414
Haha, that has a lot of choreography involved, and dancing in between fights.


Sweetie. I've seen that kind of fighting in real life (minus the choreography blondie does). Besides, I'm tired of trying to adjust your testosterone filled mind.
Test Subject
#77 Old 22nd Feb 2013 at 1:36 AM
Will test with 1.50 and let you know if it works!
Test Subject
THANKS POST
#78 Old 23rd Feb 2013 at 6:13 PM
Its compatible for 1.50 :p
Test Subject
#79 Old 23rd Feb 2013 at 6:37 PM
All of your werewolf and vampire mods are working fine for me as well.
Test Subject
#80 Old 27th Feb 2013 at 3:21 PM
Quote:
Originally Posted by Mew's World
All of your werewolf and vampire mods are working fine for me as well.


Thank you for letting us know. I had not got around to testing.
Test Subject
#81 Old 7th Mar 2013 at 10:26 PM
Is this not autonomous? I won’t have to worry about NPC’s killing all the vampires in my towns?
Test Subject
DELETED POST
9th Mar 2013 at 12:45 AM
This message has been deleted by Mew's World.
Test Subject
#82 Old 9th Mar 2013 at 12:52 AM
Quote:
Originally Posted by dhwriter07
Is this not autonomous? I won’t have to worry about NPC’s killing all the vampires in my towns?


Not really. Unless you have an evil/mean spirited sim+twallans story progession(the anti vamp/supernatural extensions) the chances of this happening are highly improbable.
Space Pony
Original Poster
#83 Old 10th Mar 2013 at 7:54 PM
Quote:
Originally Posted by Mew's World
Not really. Unless you have an evil/mean spirited sim+twallans story progession(the anti vamp/supernatural extensions) the chances of this happening are highly improbable.


Thank you for the answer. I was AFK on family trip.
Test Subject
THANKS POST
#84 Old 16th Aug 2013 at 11:20 PM
Anyone know if this is compatible with 1.55?
Test Subject
THANKS POST
#85 Old 12th Sep 2013 at 6:53 PM
It works for 1.55...but does it work for 1.57?
Space Pony
Original Poster
#86 Old 16th Sep 2013 at 11:25 PM
Quote:
Originally Posted by IsaacNocturn
It works for 1.55...but does it work for 1.57?


Probably. Pure scripting mods like this rarely need updating for patches.
Lab Assistant
THANKS POST
#87 Old 14th Mar 2014 at 11:08 PM
:) ooooo this is pure candy! Im hoping it works with 1.67 Ill let you know!
Test Subject
THANKS POST
#88 Old 30th Jul 2014 at 4:29 PM
Thanks a lot!
Test Subject
THANKS POST
#89 Old 14th Feb 2015 at 4:12 PM
wow this is cool to kill the sim!!!
Page 4 of 4

Expansion/Stuff packs required:
Late Night

Built with Game Version: 1.24

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Tags: #vampire, #hunter, #dust, #kill