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Featured upload! Gunmod's Radiance Light System 2.4 *4/29/09*

by dDefinder Posted 27th Jun 2008 at 3:46 PM - Updated 29th Apr 2009 at 1:24 PM by dDefinder : to 2.4
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This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
"Enhanced lighting system for the Sims 2. Uses physics laws of light
to ensure the most realistic lighting possible within The Sims 2."
-Gunmod

UPDATE

2.4 APL-29
-Added optional files. 2 types of unlit room darknesses and a balance to all lights
-removed indoor sunlight color saturation.
-Increased unlit room brightness at night
-Decreased orb lights and few table lamps diffusive Strength
-Changed two street light colors from yellow to white
-Adjusted Sims and object overall light strength
-Adjusted seasons, morning, and evening
-Adjusted winter, Spring, and Fall indoor portal spill to match better with summer
-Adjusted cloudy day, will now resemble winter as but a bit darker and grey
-Fixed street lamp from M and G from casting a very weak light, again


------------------------------------------------------

This is all based on Gunmod's Radiance Light System 2.1 and 2.2 made compatible for all expansion packs including stuff packs. I've included the pool shader from 2.2, It should not be used with Seasons if you have useshaders on true. All credit belongs to Gunmod, Previous versions are not needed.

General Changes from 2.2:
>Compatibility for all EP's and SP’s
>Specular highlights for indoors and with usershaders on.
>Fixes to errors found on certain objects and lamps in base game.
>Corrected Dance and Neon lights and color.
>Adjustments to Day, night, Seasons and weather.
>Adjustments to dawn and dusk.
>Adjustments to Archways and Glass doors to make them cast more correctly.
>Adjustments to all light objects and windows.
>Adjustments to Userstartup.cheat
>Increase all light brightness and fallout range.
>Increase Doors and windows fallout range.


---------------------------------------------------------
Recommended downloads
---------------------------------------------------------

Smarter Lights by Numenor: "automatically turn the light on and off, depending of the type of the lot, the time of the day and what the sims are doing."
http://www.modthesims2.com/showthread.php?t=188024

Courtesy Lights by Numenor: "The Courtesy Lights will automatically lit up whenever the room is dark, when the standard lamps are off during nighttime, or in windowless rooms."
http://www.modthesims2.com/showthread.php?t=305228

Weather Atmosphere by chris997: "buyable sky, it projects new clouds in the atmosphere"
http://modthesims2.com/showthread.php?t=187229
------------------------

Additional Credits:
Chocolate Pi for RLS 2.2 RC1
Chesspieceface for RLS 2.2 RC2
Original RLS creator Gunmod
Numenor for SCRIPTORIUM, Smarter Lights, Courtesy Lights
skygirl22 Mac Install instructions
MATY, InSim, MTS2 Feedback
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
BACKUP Maxis lighting.zip | Description: Backup lighting 263.1 KB 48,077 25th Sep 2008
Gunmod's_Radiance_Light_System_2_3_beta.zip | Description: Gunmod Radiance Light System 2 .4 338.9 KB 112,669 23rd Jan 2009
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).

3. Please Check readme for full information:

How to Install

There are 2 ways to install the mod though automatically with SCRIPTORIUM or by moving and editing the Necessary files as instructed. The easiest way is to do use SCRIPTORIUM while manual is for more advance users.


Installing automatically

To install automatically use
SCRIPTORIUM by Numenor:

http://www.modthesims2.com/showthread.php?t=192613

It will install most necessary files including userstartup.cheat you do not need to follow the Manual install instructions. But for updating check 'how to update'
(Thanks to Numenor)

Note: This is does not contain the RLS-Shaders should only be used with NL and up.


For mac install instructions

http://sumomo.modthesims2.com/showt...488#post1997488

(Thanks to skygirl22)


Installing with Deluxe or Double Deluxe Editions

Open folder called _Deluxe Editions.
Move the folder of the version of the Deluxe Edition that you have.

If you have Deluxe you don't install "Nightlife" and the "The Sims 2" folders as they are already included the deluxe folder. As With Double Deluxe you don't install "Nightlife", "Celebration" and "The Sims 2" folders. Continue install your other EP and SP if you have them following Manual Install.


Installing Manually

1) Make sure that you can run the game on high lighting and shadow settings and that your card supports pixel shader 2.0 to get the full effect of the mod. If you can run the game lighting on high then you are able to use this mod.
The mod can used with UseShaders false. You do not need 2.1 or 2.2 to install.

2) back up your userStartup.cheat by renaming it to something else
Found in:
\My Documents\EA Games\The Sims 2\Config

3) Extract into the folders into ALL games that you have. Look in "_Stuff Packs" for SP games extract them if needed.


Example

You have The Sims 2, Freetime, OFB, Family Fun Stuff

Open the .zip
Drag The Sims 2, Freetime, OFB folders from the zip into C:\Program Files\EA GAMES
Yes to replace
For stuff packs go _Stuff packs
And drag and drop in the same spot and replace.

NOTE: If you have H and M or IKEA the folder name in the zip couldn't read the (R) symbol and it replaced it with an r. It is recommended that you move the lights folder manually instead of extracting it.

-------------------------------------

4) The userStartup.cheat can be done either:

-a) Open userStartup file with notepad and copy all lines from this mod.
Then go to:
My Documents\EA Games\The Sims 2\Config
Open the userStartup with notepad and paste the contents at the top in the txt file.

-b) Extract the userStartup to:
My Documents\EA Games\The Sims 2\Config
This will overwrite everything that's in the file. This can be avoided by following step A instead.

If you find that you don't have a userStartup use method B


Useshaders false

If you have problems running the game with UseShaders on true. You can change it to false by opening userstartup with notepad and editing the line:
boolProp UseShaders true

And changing true to false:
boolProp UseShaders false

With it false, pool shaders and Bumpmapping will be disabled. Fish will disappear if using Seasons.

You would normally do this if your card has problems with 2.0 shaders and experience low FPS(slowdowns) after installing the mod.

Optional Files

Those are optional files that will change my default settings for unlit rooms and objects. This can be ignored if you don't want them changed. I recommend to use my settings first before deciding to change any of them.

pool reflections

RLS-Shaders changes the pool water shaders; don't use with Seasons unless you are playing the game with useshaders false.
This will only work with Nightlife and up.

Extract the RLS-Shaders.package in _optinal Files

To:
My Documents\EA Games\The Sims 2\Downloads

Note: Remove the RLS-Shaders if you encounter problems with it installed.


Unlit rooms

You can choose between darker or bright shadows if you don't like the RLS default. This is how dark it will be in unlit rooms.
The default is balanced between realism and gameplay. Darker will be darker to those of older version of my beta. While brighter will be something close to maxis but greatly reduced.

Open either Darker Unlit rooms or Brighter Unlit rooms in optional files folder

Move the lighting file to:
EA GAMES\The Sims 2\TSData\Res\Lights

For Deluxe:
EA GAMES\The Sims 2 Deluxe\Base\TSData\Res\Lights

For Double Deluxe:
EA GAMES\The Sims 2 Double Deluxe\Base\TSData\Res\Lights


Balance Light Objects

With this file all lamps to be a bit more balanced with each other rather than based on the lights itself and how much light it should be casting. I don't know of other side affects with this besides that objects will tend to be getting much more light than they would of and will start to glow.

Open Balance Light Objects in the Optional files folder

Move the RLS-CustomLights file to:
EA GAMES\The Sims 2\TSData\Res\Lights

For Deluxe:
EA GAMES\The Sims 2 Deluxe\Base\TSData\Res\Lights

For Double Deluxe:
EA GAMES\The Sims 2 Double Deluxe\Base\TSData\Res\Lights

How to Update

If you are a previous user you can just simply need to extract a single folder into you base game to update the mod. This will also work if you installed with the SCRIPTORIUM.


Updating

Extract only the Sims 2 folder in the zip into your game dictionary same way like manual install:
EA GAMES\The Sims 2\TSData\Res\Lights

If you using Deluxe or Double Dexlue do this instead:

For Deluxe:
The Sims 2 Deluxe\Base\TSData\Res\Lights

For Double Deluxe:
The Sims 2 Double Deluxe\Base\TSData\Res\Lights

Need more information?
 
Page 3 of 23
568 Comments / Replies (Who?) - 478 Feedback Posts, 70 Thanks Posts
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Lab Assistant
#51 Old 2nd Jul 2008 at 9:54 PM
Amazing ! Thanks a lot for sharing this ! My films's became realistics with the RLS !
But... there's a little problem : if The Sims 2 Store Edition is installed, it won't works... can you add support for that game ?

The Sims 2 Store Edition comes with the EA Download Manager when download an object of the Sims 2 Store. I download two objects, and the EA Download Manager download The Sims 2 Store Edition who comes with new lights, and, of course, disabled the RLS because it's the "newest" "expansion pack".
The ModFather
retired moderator
#52 Old 2nd Jul 2008 at 11:10 PM Last edited by Numenor : 2nd Jul 2008 at 11:57 PM.
I've read the FAQ page @ EA site and I think the "Store Edition" is just a downloader/installer (and money grabber, of course ). I may be mistaken (EA loves breaking things that we modders rely on, such as the game structure), but it shouldn't be seen as an EP...

Have you tried reinstalling the RLS *after* installing the Store Edition? Maybe the Store installer reverts some files to original, and you just need to overwrite them again with the RLS ones...

However, I'm about to post the update of the Scriptorium, containing the RLS 2.3 beta 1.3: you could try it to easily install/remove/reinstall the Radiance.


EDIT: @dDefender
I've noticed an odd behaviour of the outdoor shadows: look at the position of the shadows in the two attached screenshot (RSL and Maxis). The direction of the shadow, in the RLS, changes depending on the season (it points in the wrong direction during Fall and Spring. With the Maxis lighting system, they always point in the same direction (only the darkness of theshadow changes).
Screenshots

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Lab Assistant
#53 Old 3rd Jul 2008 at 3:25 AM


FYI: The snow texture at night doesn't seem to extend beyond the lot. It does during the day and transition times, well at least in my game. I also get "gradients" on the outside the windows at night not a big deal. Great job and your hard work is appreciated!
Test Subject
#54 Old 3rd Jul 2008 at 4:11 AM
Quote:
Originally Posted by dDefinder
@gwenpan
Did you remove all files from “\The Sims 2\TSData\Res\Lights” first? As that folder contains the RLS files.


Thanks for your response. I wanted to let you know I think you have done great work, it's just not for me.
I replaced all of the files in the folder The Sims 2\TSData\Res\Lights with the ones included in your backup maxis lights zip, if that is what you mean. I will try again though.

Or do you mean to delete the files altogether and don't replace them with the backup files?
The ModFather
retired moderator
#55 Old 3rd Jul 2008 at 8:40 AM
Some (many) files in the folder The Sims 2\TSData\Res\Lights do NOT get overwritten by the ones from the backup; you should manually delete all the "RLS..." files from the folder and then copying the backup ones.

If you just copy the backup, you will end up with a Lights folder containing the Maxis files plus a bunch of RLS files that may cause problems.

I hope I'll be able to post the Scriptorium installer this afternoon: it performs automatically a perfectly clean up of your system before restoring the Maxis originals.

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Test Subject
#56 Old 3rd Jul 2008 at 3:02 PM
Quote:
Originally Posted by dDefinder

@crowgirl
It’s a known issue that dawn and dusk can’t be set for vacation lots.

I have noticed that, but i have an issue at night time, the sky and neighborhood go dark but not the vacation lot i am playing on.
The ModFather
retired moderator
#57 Old 3rd Jul 2008 at 3:36 PM

The new SCRIPTORIUM v. 2.0 has been released.

Anyone interested in an automatic installation of the Radiance 2.3 is invited to use the Scriptorium installer.

The Scriptorium can also completely remove the Radiance (any version, including the older ones) and restore the original Maxis lighting system.
Whenever you feel you have messed up your game and want a proper restoration of the Maxis files, run the Scriptorium and choose the option "Restore Maxis Lights & Uninstall Scriptorium" (the option can be used even if you never used the Scriptorium before, and you have messed up your game by manually installing/removing the Radiance).

IMPORTANT - EVERY QUESTION REGARDING THE SCRIPTORIUM MUST BE ASKED IN THE SCRIPTORIUM THREAD.
Let's not clog dDefender's thread with questions not related to the Radiance.

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Test Subject
#58 Old 3rd Jul 2008 at 10:59 PM
Oh, my god! I have been pining for an update to the old one for SO long, thank you SO much!!! I'm exploding in glitter and dismembered butterflies over here, you've made my millenium!!!
Test Subject
#59 Old 4th Jul 2008 at 12:13 AM
Quote:
Originally Posted by Numenor

The new SCRIPTORIUM v. 2.0 has been released.

Anyone interested in an automatic installation of the Radiance 2.3 is invited to use the Scriptorium installer.

The Scriptorium can also completely remove the Radiance (any version, including the older ones) and restore the original Maxis lighting system.
Whenever you feel you have messed up your game and want a proper restoration of the Maxis files, run the Scriptorium and choose the option "Restore Maxis Lights & Uninstall Scriptorium" (the option can be used even if you never used the Scriptorium before, and you have messed up your game by manually installing/removing the Radiance).

IMPORTANT - EVERY QUESTION REGARDING THE SCRIPTORIUM MUST BE ASKED IN THE SCRIPTORIUM THREAD.
Let's not clog dDefender's thread with questions not related to the Radiance.



Thank you very much, I will be sure to use this to uninstall it!
Test Subject
#60 Old 4th Jul 2008 at 11:19 PM
I downloaded this by accident in scriptorium and I think I deleted it but at dawn in the early morning everything is reddish orange looking and the lamps dont work like they normally do. Lol its realistic looking I dont like it how do I get rid of it?
The ModFather
retired moderator
#61 Old 5th Jul 2008 at 1:30 AM
Well, "by accident" it's difficult The Radiance options are deselected by default, and when you select one, you get a warning message before installing.

However, the correct way to completely remove the Radiance is to run the Scriptorium installer and choose the option "Restore Maxis Lights & Uninstall Scriptorium".

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Lab Assistant
Original Poster
#62 Old 5th Jul 2008 at 10:15 AM Last edited by dDefinder : 5th Jul 2008 at 10:48 AM.
Building and sealed rooms:
It’s best that you place temporarily place lights or windows in spots on where you are building. For dark sealed rooms, place a light in there and left click the light and have it turn on… this room. It will keep the light on even if there is no Sims in the room.

If you find lights are not affecting objects, you should re-buy those lights as they still may contain old settings.

@Lillz
Try to install the mod with the Scriptorium v2.0.

@Numenor
It’s a feature, but I may have over-exaggerated the position of the sun based on what Season it is. Should I change this?

@daydream_gueen
It has to do with a light in the room that is on the edge of its radius, currently fixing this.

@timoram26
Reinstall it after you’ve installed EA Store. Other problems I’ve heard about RLS and EA Store is new lamps won’t have any light coming out of them. I’m guess that they didn’t come with an .nlo file or if they even need them?

@yeabil
The snow outside is different than the snow in lot. The problem is with the “light” snow texture not getting affect by any lot lighting. The texture maybe a shader effect which is probably the reasons it doesn’t change to lighting.

The lighting outside the lot is not utilizing the extra lighting dynamics as Maxis intend.

@crowgirl
I found that it was a glitch with the vacation night not being able to recognize that is meant to be used for night. This accrued when I was attempting it to use evening and morning. This will be fixed.

@gwenpan
@grea8
Do both of you have BV? I’ve updated the backup files to use a backup of BV and not an older version of RLS which could have been the problem.

"High difficulty can lead to Phoenix Down addiction."
The ModFather
retired moderator
#63 Old 5th Jul 2008 at 12:44 PM Last edited by Numenor : 5th Jul 2008 at 12:49 PM.
Quote:
Originally Posted by dDefinder
@Numenor
It’s a feature, but I may have over-exaggerated the position of the sun based on what Season it is. Should I change this?


I know that many users like to rotate and place the lot in the neighborhood so to have the sunlight hitting the lot from a particular direction (many people like to have the front door in full light. If you look at my screenshots, the front of the house is shadowed, during spring and fall, and this might bother those users.
Personally, I play too little to really be bothered by that , so the decision is up to you


Quote:
Originally Posted by dDefinder
@gwenpan
@grea8
Do both of you have BV? I’ve updated the backup files to use a backup of BV and not an older version of RLS which could have been the problem.


The Scriptorium contains a full backup of the original Maxis lighting system up to IKEA, and it also removes all the possible remainings of older RLS installation (manual or automatic), so I'd be quite surprised if the Scriptorium wouldn't be able to completely fix and restore their games (of course, it is always possible that the Scriptorium doesn't work as it is supposed to do: I'm not infallible, you know )

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Test Subject
#64 Old 6th Jul 2008 at 3:57 AM
To whom it may concern... I was able to solve my problem with the pitch-black daytime indoors by resetting lighting to high. Shadows on medium do not hurt it.

It all looks beautiful though, thank you.
Test Subject
#65 Old 6th Jul 2008 at 5:12 AM
I dont think I got this through scriptorium because I didnt get a warning message. But all rooms without windows are pitch black and ive followed everything I could find to tell me how to get rid of this and nothing has worked. Its driving me CRAZY I haven't played for 4 days. I have no idea how to get rid of it and i'm worried that ive tried soo much that ive gotten rid of the files that could fix it or something. I really need help I dont know what i'm doing.
Test Subject
#66 Old 6th Jul 2008 at 6:47 AM
Adding to my last comment. When i put the maxis backup folders in all together nothing changed. So I moved some in and some out. I found out that the objects folder either makes everything dark but the lights work or in a older backup file I downloaded the lights dont work at all. Futhermore theres still some graphic things like at sunset the outside is really reddish orange and at dawn its very dark even inside the house. So I dont think ive really gotten rid of the mod.
Lab Assistant
Original Poster
#67 Old 6th Jul 2008 at 9:59 AM
UPDATE:
2.3 Beta 1.4 JULY-06
--EA Store's new light objects now under RLS control
--Adjusted fire and neon lights
--Minor changes to dawn
--Adjustments to night and indoor to outdoor window fallout
--Changes to fallout ranges for lights and windows.
--Fixed default CAS shadow problems on Sims faces
--Fixed day and not not Transitioning correctly for BV lots.
--Change sun places to near original positions to preserve constancy with overcast, dawn and dusk.
--backup zip files have been updated for its OFB and teen stuff to use the maxis default lighting and not an old version of RLS.


@grae8
Try deleting all the lights folder in all of your Sims 2 games

redownload the backup file as it has been updated

extract to your EP's, SP's and the base game.

"High difficulty can lead to Phoenix Down addiction."
Field Researcher
#68 Old 6th Jul 2008 at 11:31 PM
I have a question, before I install this.

The last time I used the older Radiance Light System my game didn't look very different at all, while playing it. However, when I took screen shots (using the in game camera, using print screen, as well as using Fraps) and then viewed them as .jpg and .gif, they had the advanced lighting effects (usually very dark).

I know this isn't only a problem I'm having with The Sims. When I paint in Photoshop or OpenCanvas the finished piece is much darker when saved as a .jpg or .gif (or any other final image format).

The only game I play that isn't effected by this strange light/dark problem is World of Warcraft. I have, under video settings, unchecked the game from using my desktop gamma.

So it's a gamma problem? Great! What do I do to change my desktop gamma?
Test Subject
#69 Old 7th Jul 2008 at 8:46 AM Last edited by Cati : 7th Jul 2008 at 9:27 AM. Reason: Well, actually.
You seem to have reversed the windows. Now instead of throwing lots of light on what's near them and little light on what's far away, they throw little light on what's near them and lots of light on what's far away.

Edit: After a bit more testing it seems to peak at 3 or 4 tiles away and then start getting darker. So... is it intentional? *sheepish*
Lab Assistant
Original Poster
#70 Old 7th Jul 2008 at 9:26 AM Last edited by dDefinder : 7th Jul 2008 at 9:58 AM.
@Cati
thanks, I'll looking into this.

EDIT: I haven't seen any problems with the windows. You mean the lights from the window to the wall or the objects?

@chibspan
screenshots only get affected by in-game gamma than with monitor settings. Brighten your desktop brightness and see if that works.

"High difficulty can lead to Phoenix Down addiction."
Test Subject
#71 Old 7th Jul 2008 at 10:18 AM
Only to the objects. The walls and floors seem to work, but the objects and interior doors and such are dark near the windows and get brighter three/four spaces out.

Windows set up like this make objects light up like this

I can see why the one right next to the window wouldn't light up because it's under the window, but not why the farthest object is the most lit.

It's visible with only one window, but not as much - and from the other side, it doesn't show the same pattern, so the windows on the left side of the picture aren't what's making the vases in the back of the room brighter.
Field Researcher
#72 Old 7th Jul 2008 at 5:56 PM
I messed around a little with my graphic card's settings and now the problem seems to be fixed. RLS makes my game stunning, thank you for updating it!
Lab Assistant
#73 Old 9th Jul 2008 at 6:44 AM
Has anyone had issues with using the Murano reflective floors with this mod? I just built a new computer and am moving everything in from the other one a bit at a time so it may be something else.... they worked before, though.

I had the RLS shader in and then took it out and really didn't notice any difference. I didn't change anything (i.e., true/false) either. I just checked to see if the reflective floors had an update or anything and notice that Murano floors are now downloadable from TRS and NOW have a shader file to download. ( I don't think I downloaded one long ago when I downloaded these.) Can't remember if I tried the reflective floors before or after I moved out the shader file so will try again...I love this mod but there are other things I love that seem to conflict so I'll have to weigh that. BTW, I have everything except IKEA stuff.

The only problems I have with this mod (other than the above IF it is the cause) is that (1) I seem to build a lot of bathrooms in the interior, which means they are always dark. I'm working around that by putting candles in the bathrooms and instructing them to be on at all times. Shoots down the realism but it is difficult to get around having this black "hole" in the middle of the house! I had also built one of those swimming pools with 3 sides glassed in and the upstairs with a basement piece for the 2nd floor BUT having to place tiles on the ground (below basement level) for pool access. This meant that the pool and access were treated as an indoor room and had to have the lights turned on permanently to really see things. (2) Sims getting up in the middle of the night seem to stumble around in the dark at times - directing them is like the blind leading the blind. (3) I'll have to check that light thing...I'd noticed one of my outdoor wall lights was barely putting out any light so I'll take more notice.

Another question - does anyone know if there is some sort of nightlight (especially one that looks like it plugs into the wall outlet) I can download that will look more realistic than a candle?

Even with the above minor problems, this is a great mod and far beyond my comprehension as to how in the world this could ever be done <grin> and I hope I can keep it.
Test Subject
#74 Old 10th Jul 2008 at 9:12 PM
ok i cant download it says Not authorised!
You are not allowed to get this file. If you are a MTS2 supporter, or a Featured Artist, or a MooMoo winner, then you must log out of the site and log back in again to access these pages. plzzzzzzzz help

when all else fails , give up!
Test Subject
#75 Old 11th Jul 2008 at 6:56 PM Last edited by daydream_queen : 11th Jul 2008 at 7:36 PM. Reason: More issues with this mod
I'm having a problem using chris 997's New Weather Atmosphere with this mod. The custom skies don't show up properly, and the sky just looks like the regular Maxis sky. Also, niol's custom water colors here http://www.modthesims2.com/showthre...165#post1603165 don't show up when I've got the shaders turned on, but for some reason, the "wavy" recolour shows. I know my computer can show shaders, because the fish are visible, but the pond color doesn't change.

Edit: I just checked it in game, and noticed some other weird things happening. When I tested the Weather Atmosphere changer, I noticed that the atmosphere changer itself was changing color when I changed months, but the sky wasn't changing. Also, the sky didn't change color at sunset - it was still pale blue (this is after I removed the New Weather Atmosphere object). Shouldn't the sky change color at sunset and sunrise? Did I not install the Radiance Lighting System correctly, or is it a problem with the mod itself?

I attatched a few pictures to show what was happening.
Screenshots
Attached Images
 
Page 3 of 23

Expansion/Stuff packs required:
Sims 2

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Type: Global Mods

Tags: #Gunmod, #Radiance, #Light, #System, #2.2, #2.1, #2.3, #beta, #Lighting, #Mod, #Hack, #RLS, #RC1, #Realistic