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Posted 25th Apr 2007 at 07:42 AM
- Updated 1st Apr 2013 at 10:49 PM by N8iveSims
- Viewed 166065 times.
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176 Comments / replies ( Who?)
- 174 Feedback Posts,
2 Thanks Posts
, 75 times favourited
, 728 times thanked
Information (Click for more details):
New Mesh
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS2 - check the sidebar.
This is a new mesh recolour, and means that you will need to download the particular mesh itself in order for this to show up in your game. See the Meshes Needed section or read the text for more information.
Long before Christopher Columbus sweet talked Isabella into backing his harebrained get rich quick scheme, people in the Americas, (Turtle Island), had established political alliances (i.e. nations). These were the Americas’ 'First Nations'. Columbus referred to the Americans, as ‘Indians' -- a misnomer that lives on today -- reminding us that spin doctoring and media hype are not new.
In our Premiere Project Presentation - The N8ive Sims team has made for you, a collection of sims, clothes, college majors, objects and lots reflecting some of the arts and traditions of the first nation to be presented to you -- The Seminole. In the 19th century most Seminole lived either in the Florida Everglade swamps or Indian Territory (Oklahoma). Today, while Seminole people live all over the place, many still live in their ancestral homes in Florida and Oklahoma.
So hitch up them gators and get yourself on down to your Chickee (house). Comb your hair back, put on your bright colored clothes, your jaunty hat, hang up your hammock, roll out your bedroll, pick your corn, and make yourself some whompeta (food).
We invite you to join our theme and make things to share with others in the community. Post #14 has information about the Turtle Island neighborhoods that you can use to make and share lots and stories. We have neighborhoods for all the EP's. Come join the fun. :D
Shoshone-Bannock Flag Song to start things off right. :D
Since I live on the Fort Hall reservation in Idaho and started this project, I decided that we need a traditional Flag Song to start things off right. I don't happen to have a copy of the Seminole Flag Song, so I used Fort Halls' Shoshone-Bannock Flag Song, sung by our very own Sage Point drum. You will hear Flag Songs at the start of every pow-wow right after Grand Entry, at all veteran events and other formal occasions wherever the drum is present.
You're not likely to hear the Shoshone-Bannock Flag Song unless you come down to Fort Hall during the Festival. Bring your tape recorder to get the songs - then you have something to listen to when riding with Philbert in 'Protector' down the Pow-wow Highway to your next destination. (Yes, Pow-wow Highway is a movie that you can rent.  )
You can put this song and other music in your game by using the directions in this Tutorial by Daysies.
~ enjoy
~ porkypine
 New Objects - wider sewing project table and fabric bolts on a small table for your sewing shops.
The N8iveSims Mod Group Members:
alej_r_b(Pandrito), alex_stanton1983, alexasrosa, bluetexasbonnie, buggybooz, dragonarts, DLMulsow, EveZ, HugeLunatic, KevinsHope, lindawing, MizzesSimmer, porkypine, Reyn, skye,
Credits and Thanks:
Thank you Delphy, for maintaining a great site for us to meet and create Sims2 stuff and for giving us the opportunity to premiere our theme here on MTS2. I want to give a special thanks to tiggerypum, Hysterical Paroxsysm, Wes_h and Dr. Pixel for all their patient help while I learned how to bend, fold, spindle and mutilate meshes before I finally learned how to create meshes.
Thank you to the makers of Milkshape and SimPE and Unimesh- without their products I wouldn't even have tried to attempt meshing. I also want to thank Numenor for making his Legacy base game and EP testing utility. It really made a difference when I had to swap back and forth between Body shop, Milkshape, SimPE and the game for testing. I recommend it for all creators when testing their stuff. If you use it, you'll keep your hair.  And finally, I want to thank my team members. We needed all their various talents to produce this theme. It would not have been the same without them. (Gee, I feel like I'm giving my acceptance speech at the Academy Awards.  )
THANK YOU, EVERYONE! I hope you enjoy our set.
~ porkypine
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p.s. Future sets will have fabulous items for many other 'First Nations' - Next nation in the queue are the Ne-mee-poo, known to the rest of the world as the Nez Perce.
New to MTS2 Theme downloads? You have to scroll down past the screenshots and Flag Song download and click on the Comments link to find the 78 + theme items! OR, Click on the individual post numbers to go directly to those items.
POST 2: Traditional Clothing for Men and Boys - Hats too.
POST 3: Traditional Clothing for Women and Girls - Special women's hair style too.
POST 4: Modern Clothing with that special touch - for all ages.
POST 5: Two-Leggeds and Four-Leggeds for your Turtle Island Neighborhoods
POST 6: Columns aned Beams for your Chickees.
POST 7: Things for your Sims Homes - Bedding, Spears, Bookcase, Drums, Dolls, and arrows, etc.
POST 8: Now you too can live on Turtle Island - Download the World and move your sims in.
POST 9: Send your young adults off to College at Haskell University
POST 10: Instructions for Lot Installation
POST 11: Chickee Starter home - Base Game Compatible.
POST 12: Chayajus Trading Grounds -- Base Game Community Lot, no ep’s required
POST 13: Traditional Homes -- Require UNI, NL & OFB
POST 14: The Traditional Outfit Shop -- Get your Finery Here
POST 15: Istee-cha-tee Today -- Requires Uni, NL, OFB
POST 16: Hard Rock Casino - Commercial. Requires Uni, NL, OFB
POST 17: Links to Other Downloads
POST 18: "The Corner Merc" an OFB lot
POST 19: Specialty tables for your tailoring shops.
728 people have said thanks to N8iveSims for this download.
For more information about this creator and their policies or details, click here.
Screenshots

Screenshots
Expansion / Stuff Packs Required
You must have the expansion or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions.
This is a New mesh
All the items needed for you to use this download should be here on this page. You can check the "Related Pages" tab, if visible, to see if there are alternative colour schemes.
Download files
You need to be a Registered Member to be able to download from MTS. Registration allows you to thank and leave comments for the creators, see your download history, participate in the discussions and much more!
Multi-Part Download
This is a multi-part download:
Please note: Any required EP's and SP's are listed in each post.
POST 2: Traditional Clothing for Men and Boys - Hats too.
POST 3: Traditional Clothing for Women and Girls - Special women's hair style too.
POST 4: Modern Clothing with that special touch - for all ages.
POST 5: Two-Leggeds and Four-Leggeds for your Turtle Island Neighborhoods
POST 6: Columns aned Beams for your Chickees.
POST 7: Things for your Sims Homes - Bedding, Spears, Bookcase, Drums, Dolls, and arrows, etc.
POST 8: Now you too can live on Turtle Island - Download the World and move your sims in.
POST 9: Send your young adults off to College at Haskell University
POST 10: Instructions for Lot Installation
POST 11: Chickee Starter home - Base Game Compatible.
POST 12: Chayajus Trading Grounds -- Base Game Community Lot, no ep’s required
POST 13: Traditional Homes -- Require UNI, NL & OFB
POST 14: The Traditional Outfit Shop -- Get your Finery Here
POST 15: Istee-cha-tee Today -- Requires Uni, NL, OFB
POST 16: Hard Rock Casino - Commercial. Requires Uni, NL, OFB
POST 17: Links to Other Downloads
POST 18: "The Corner Merc" an OFB lot
POST 19: Specialty tables for your tailoring shops.
25th Apr 2007, 05:18 PM
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Wow
#51
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LittleRedPaint
Test Subject
Join Date: Feb 2007
Posts: 32
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I was wondering if you/anyone will be making a Rez Car so my sims can drive to the Hard Rock Cafe or the next 49!
It's 24 years old.
It's been used
a lot more than most.
It's louder than a 747.
It's multicolored and none
of the tires are brothers.
I'm the 7th or 8th owner
I know I'll be the last.
What's wrong with it?
Well, the other day
the steering wheel fell off.
The radio doesn't work
but the heater does.
The seats have seen more
asses than a proctologist.
I turn the key, it starts.
I push the brake, it stops.
What else is a car
supposed to do?
--Jim Northrup
Everything looks beautiful!!! I can't wait to set everything up!
THANK YOU!!!!!!!!!
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25th Apr 2007, 05:38 PM
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#52
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bluetexasbonnie
Top Secret Researcher
Join Date: Nov 2004
Posts: 1,828
Thanks: 18092 in 62 Posts
View My Journal
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We definitely discussed a Rez truck and have great hopes of having one in the future. So far the alignment of necessary skill, desire and time has eluded us. Please bribe & cajole any great auto people you know into joining the group.
The Rez truck (and great American farm truck) I have envisioned would also be very environmentally friendly -- having kissed more than a few trees in its day. (Sadly I personally lack the skill to bring this wonder to fruition.)
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25th Apr 2007, 05:48 PM
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#53
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CTNutmegger
Lab Assistant
Join Date: Nov 2004
Posts: 207
Thanks: 26387 in 36 Posts
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I'm blown away!! This is an utterly amazing body of work, my download finger could not work fast enough.
I had created my own Ancesters to live again in my game, now they can have new friends that look like them. I love it!!!
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25th Apr 2007, 06:35 PM
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#54
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tibby13
Lab Assistant
Join Date: Jan 2006
Posts: 77
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Wow, you guys did a great job, the clothes and lots are stunning. It is great to see the diversity represented on this site, kudos for your wonderful work.
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25th Apr 2007, 07:02 PM
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#55
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EnblithTheFair
Forum Resident
Join Date: Feb 2005
Posts: 730
Thanks: 5224 in 24 Posts
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This is a fantastic set! Everyone did such a great job! I love haveing different cultures represented in my game, makes it more real.
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25th Apr 2007, 07:07 PM
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#56
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preemptive_doodle
Forum Resident
Join Date: May 2006
Posts: 717
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This is a vast project! Amazing. Thank you for sharing this.
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But this is confidential/you're the one to blame
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25th Apr 2007, 07:15 PM
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#57
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porkypine
Site Helper
Join Date: Feb 2006
Posts: 3,167
Thanks: 8484 in 85 Posts
View My Journal
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Quote:
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Originally Posted by LittleRedPaint
I was wondering if you/anyone will be making a Rez Car so my sims can drive to the Hard Rock Cafe or the next 49!
It's 24 years old.
It's been used
a lot more than most.
It's louder than a 747.
It's multicolored and none
of the tires are brothers.
I'm the 7th or 8th owner
I know I'll be the last.
What's wrong with it?
Well, the other day
the steering wheel fell off.
The radio doesn't work
but the heater does.
The seats have seen more
asses than a proctologist.
I turn the key, it starts.
I push the brake, it stops.
What else is a car
supposed to do?
--Jim Northrup
Everything looks beautiful!!! I can't wait to set everything up!
THANK YOU!!!!!!!!!
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AHAHAHAHHAaaa  Yep! You Betcha! What's a Rez without official rez cars! lol.. I have 2 in my driveway right now!  I want to do a recolor of Dr. Pixel's 1950 ford pickup and make it into a one-eyed ford.... lol That's already in the plans along with Philbert's "Protector' and other Rez cars. We're waiting for Fresh-Prince to get some free time to work on those.  He's doing the last of the school year thang and should have some free time this summer.
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25th Apr 2007, 07:47 PM
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#58
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skiingiggy
Lab Assistant
Join Date: Nov 2006
Posts: 112
Thanks: 6194 in 34 Posts
View My Journal
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You guys did an amazing job on this project. I absolutly love it.
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Life is not measured by how many breaths you take, it is measured by the moments that take our breath away.
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25th Apr 2007, 07:58 PM
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#59
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LittleRedPaint
Test Subject
Join Date: Feb 2007
Posts: 32
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Quote:
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Originally Posted by porkypine
AHAHAHAHHAaaa  Yep! You Betcha! What's a Rez without official rez cars! lol.. I have 2 in my driveway right now!  I want to do a recolor of Dr. Pixel's 1950 ford pickup and make it into a one-eyed ford.... lol That's already in the plans along with Philbert's "Protector' and other Rez cars. We're waiting for Fresh-Prince to get some free time to work on those.  He's doing the last of the school year thang and should have some free time this summer.
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I just messaged Dr Pixel an hour ago about possibly helping?! I really like the 1950 Ford Flatbed!!
As of now, I have my sims riding the couch car
Thanks again for all the beautiful downloads!! My Turtle Island is coming along nicely!
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25th Apr 2007, 09:53 PM
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#60
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P!x!3Dust
Lab Assistant
Join Date: Apr 2005
Posts: 60
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Quote:
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Originally Posted by LittleRedPaint
I was wondering if you/anyone will be making a Rez Car so my sims can drive to the Hard Rock Cafe or the next 49!
It's 24 years old.
It's been used
a lot more than most.
It's louder than a 747.
It's multicolored and none
of the tires are brothers.
I'm the 7th or 8th owner
I know I'll be the last.
What's wrong with it?
Well, the other day
the steering wheel fell off.
The radio doesn't work
but the heater does.
The seats have seen more
asses than a proctologist.
I turn the key, it starts.
I push the brake, it stops.
What else is a car
supposed to do?
--Jim Northrup
Everything looks beautiful!!! I can't wait to set everything up!
THANK YOU!!!!!!!!!
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Hi Y'all,
I really like your Seminole set. It is really accurate (although Chickee huts are normally thatched with palm fronds and Saw Grass I believe  ) I do have an observation to make concerning the request for a "REZ Car". I live near the Brighton reservation here in Florida and drive by it nearly everyday. I also have relatives (in-laws) who are Seminole and live there. It has been at least 15 years since I saw anything being driven by any Seminole that even remotely resembled a "REZ Car". They mostly drive huge SUVs and Pick-ups, none of which are more than a year or two old. In fact (LOL), my car more closely resembles the "REZ Car" description than anything I see driven by a Seminole! Especially that last part about "I turn the key, it starts. I push the brake, it stops. What else is a car supposed to do?"  In fact I've owned several fitting that description, and I would never be mistaken for Seminole! Another observation...I haven't seen anything even remotely resembling a "REZ Dog" in the last 15 or 20 years either. Pit Bulls and Florida Curr dogs, yes. "REZ Dogs," no. :D
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25th Apr 2007, 09:58 PM
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#61
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General Oohoh
Forum Resident
Join Date: Apr 2006
Posts: 630
Thanks: 4653 in 48 Posts
View My Journal
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Astonishing job guys! It's truly magnificent, I love the stuff that's been made, it's gorgeous! Thanks guys!
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Please do not upload any of my lots to the exchange, or any other site.
If you would like to see more of my lots click here.
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25th Apr 2007, 10:12 PM
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#62
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P!x!3Dust
Lab Assistant
Join Date: Apr 2005
Posts: 60
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P.S.  I understand that the current average monthly income for a Seminole family of 4 (father, mother, 2 children) is around $12,000.00 in allotments from the casinos the tribe owns  .
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25th Apr 2007, 10:14 PM
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#63
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LittleRedPaint
Test Subject
Join Date: Feb 2007
Posts: 32
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Quote:
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Originally Posted by P!x!3Dust
Hi Y'all,
I really like your Seminole set. It is really accurate (although Chickee huts are normally thatched with palm fronds and Saw Grass I believe  ) I do have an observation to make concerning the request for a "REZ Car". I live near the Brighton reservation here in Florida and drive by it nearly everyday. I also have relatives (in-laws) who are Seminole and live there. It has been at least 15 years since I saw anything being driven by any Seminole that even remotely resembled a "REZ Car". They mostly drive huge SUVs and Pick-ups, none of which are more than a year or two old. In fact (LOL), my car more closely resembles the "REZ Car" description than anything I see driven by a Seminole! Especially that last part about "I turn the key, it starts. I push the brake, it stops. What else is a car supposed to do?"  In fact I've owned several fitting that description, and I would never be mistaken for Seminole! Another observation...I haven't seen anything even remotely resembling a "REZ Dog" in the last 15 or 20 years either. Pit Bulls and Florida Curr dogs, yes. "REZ Dogs," no. :D
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My request for the Rez car was not aimed at any one tribe...It was for my own personal sims Rez.
I think we have all had Rez cars at some point
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25th Apr 2007, 10:29 PM
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#64
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mininessie
Field Researcher
Join Date: Oct 2005
Posts: 361
Thanks: 6886 in 62 Posts
View My Journal
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well ...i really have no words
to tell you as i feel.
i love this theme
really love it
and you alls did a stuning work
thanks you so much!!
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25th Apr 2007, 10:29 PM
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#65
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Simlin55
Lab Assistant
Join Date: Feb 2006
Posts: 68
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The best project I've seen so far anywhere. It almost looks like a whole new EP to add to the game. Love it! Thanks to all the people who worked so hard and put their talent, time and efforts into this. Outstanding job!!
Lin
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25th Apr 2007, 10:47 PM
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#66
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P!x!3Dust
Lab Assistant
Join Date: Apr 2005
Posts: 60
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Quote:
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Originally Posted by LittleRedPaint
My request for the Rez car was not aimed at any one tribe...It was for my own personal sims Rez.
I think we have all had Rez cars at some point 
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Hi LittleRedPaint  ,
I did understand that yours was a "generic" request, I just wanted to point out that the Seminole Nation is one of, if not the most, affluent tribes in the U.S. Certainly they struggled for it long enough! I can remember driving through Brighton thirty-five years ago and being horrified at the living conditions there. Yes, I saw "Rez Cars" and "Rez Dogs" aplenty at that time. In more recent years, I have lived in Oregon (my neighbor and best friend was Sioux) and Arizona and had occasion to see reservations both places, plus the Colville reservation in Washington. I did see both "Rez Cars" and Rez Dogs" in those places. I do not in the least dispute the existance of those things. I only thought they might not be really appropriate to include in the Seminole set as such.
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Last edited by P!x!3Dust : 26th Apr 2007 at 04:18 AM.
Reason: spelling goof
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25th Apr 2007, 10:53 PM
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#67
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bluetexasbonnie
Top Secret Researcher
Join Date: Nov 2004
Posts: 1,828
Thanks: 18092 in 62 Posts
View My Journal
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P!x!3Dust -
Every Rez dog I've ever seen is completely unique ... as are all the dogs I've ever had the pleasure of sharing my home with. We'd really be quite surprised (and rather disappointed) if our Sim Rez Dogs looked like every other dog you've ever met.
As to Rez cars ... well, my personal experience is from Oklahoma, where I don't think there are any formal reservations any more. The vehicle I described is a fairly typical vehicle for the rural areas -- driven by NDN and not-NDN. Many people drive that classic style -- and nearly everybody over 40 has at least owned one in their lifetime. (The parking lot inhabitants of Tulsa are a little different than the rural areas. There, the aveerage parking clutter is closer to your description of Florida.)
There is as much financial and personal taste diversity in the Seminole community as there is in any other widespread community. Driving cars that are less than 2 years old is not the norm in most of the US -- no matter what your background is.
As to the palm fronds and saw grass ... well there seemed to be a shortage in Simville this year, so like inovative people everywhere, we adapted what we had.
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25th Apr 2007, 11:15 PM
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#68
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porkypine
Site Helper
Join Date: Feb 2006
Posts: 3,167
Thanks: 8484 in 85 Posts
View My Journal
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Quote:
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Originally Posted by P!x!3Dust
Hi Y'all,
I really like your Seminole set. It is really accurate (although Chickee huts are normally thatched with palm fronds and Saw Grass I believe  ) I do have an observation to make concerning the request for a "REZ Car". I live near the Brighton reservation here in Florida and drive by it nearly everyday. I also have relatives (in-laws) who are Seminole and live there. It has been at least 15 years since I saw anything being driven by any Seminole that even remotely resembled a "REZ Car". They mostly drive huge SUVs and Pick-ups, none of which are more than a year or two old. In fact (LOL), my car more closely resembles the "REZ Car" description than anything I see driven by a Seminole! Especially that last part about "I turn the key, it starts. I push the brake, it stops. What else is a car supposed to do?"  In fact I've owned several fitting that description, and I would never be mistaken for Seminole! Another observation...I haven't seen anything even remotely resembling a "REZ Dog" in the last 15 or 20 years either. Pit Bulls and Florida Curr dogs, yes. "REZ Dogs," no. :D
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 True, but we are somewhat limited by what the game can do and what our creators can make. The Seminole are just the first of many Nations we will try to create stuff for. N8iveSims works on the Turtle Island Project - the whole continent....
The Seminole down your way must be rich.  We started with the Seminole because one of our team members is Seminole.  Lots of other tribes have old clunker cars and too many rez dogs. So yea.. we are kinda crossing rez boundaries a bit, but it's all in fun anyway and if the rez dogs aren't allowed down Florida way, that's probably why too may are up here in Fort Hall, Idaho along with all those Rez Wrecks.  Believe me,, there are still tons of 'how in the world does that car start' wrecks on the various reservations.
We have a huge theme and have opened our mod group to all interested persons. Especially people who know authentic from tourist junk.  We do however, have to create stuff that works with the Sims2 game so we can't always make things exactly right. :D
Wanna try your hand at meshing/ :D
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25th Apr 2007, 11:27 PM
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#69
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porkypine
Site Helper
Join Date: Feb 2006
Posts: 3,167
Thanks: 8484 in 85 Posts
View My Journal
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Quote:
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Originally Posted by P!x!3Dust
P.S.  I understand that the current average monthly income for a Seminole family of 4 (father, mother, 2 children) is around $12,000.00 in allotments from the casinos the tribe owns  .
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That could be true. Many tribes depend on their gaming casinos to bring in money. Those tribes which have casinos that are near cities have better luck drawing in tourists and gamblers. Those who live out in the back-side of nowhere are still extremely poor.
Fort Hall, Idaho has a casino but the members are lucky if they get a $500 a year per cap from it. Most of the money earned from the casino goes to pay for infrastructure - roads, housing starts, employee salaries, education programs, scholarships. senior nutrition, i.e. anything that needs funding and is approved by the council. Fort Hall is close enough to town to draw in gamblers and lots of members can get jobs in town, but places like Duck Valley (Shoshone-Paiute rez) on Idaho/ Nevada border are extremely poor and too far from any city to make the commute worth-while. So, lots of the younger people move to town.
Unfortunately, people who see successful reservation economies near their cities tend to think all NDN's make lots of money and it is not true at all. It's still the third world for many of our people, smack dab in the middle of a superpower.
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26th Apr 2007, 12:07 AM
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#70
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hawk38vs
Test Subject
Join Date: Nov 2006
Posts: 1
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Megwich. I was thrilled to find your tribe here! Can't wait to get them in the game. BTW, I am Anishanabe (my spelling stinks!) (Ojiibway) from northern Minnesota and my hubby is Cherokee from Missouri. My son is Mdwakaton (Minnesota Lakota) herritage. Way too cool! Oh we live in west centeral florida go figure...LOL
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Live to Ride, Ride to Live so you can come home and SIM!
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26th Apr 2007, 12:24 AM
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#71
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P!x!3Dust
Lab Assistant
Join Date: Apr 2005
Posts: 60
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Quote:
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Originally Posted by porkypine
That could be true. Many tribes depend on their gaming casinos to bring in money. Those tribes which have casinos that are near cities have better luck drawing in tourists and gamblers. Those who live out in the back-side of nowhere are still extremely poor.
Fort Hall, Idaho has a casino but the members are lucky if they get a $500 a year per cap from it. Most of the money earned from the casino goes to pay for infrastructure - roads, housing starts, employee salaries, education programs, scholarships. senior nutrition, i.e. anything that needs funding and is approved by the council. Fort Hall is close enough to town to draw in gamblers and lots of members can get jobs in town, but places like Duck Valley (Shoshone-Paiute rez) on Idaho/ Nevada border are extremely poor and too far from any city to make the commute worth-while. So, lots of the younger people move to town.
Unfortunately, people who see successful reservation economies near their cities tend to think all NDN's make lots of money and it is not true at all. It's still the third world for many of our people, smack dab in the middle of a superpower.
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porkypine,
I totally know where you're coming from. I'm well aware that the majority of reservations are extremely poor and that Florida's Seminole success is totally out of the norm.
As a matter of fact, I majored in ethnic studies at the University of Oregon years ago when Barre Toelken was head of the department (long before the Seminoles here in Florida made it "big").
It appears to me though that your leaders are making far better use of the money that is generated by your casino than the Seminole Tribe here in Florida is doing. They quote the high unemployment statistics for tribe members, but the point is why do they need to work when they are handed $3,000.00 each per month just for being Seminole? The young people drop out of school and don't go to college because they don't think it is necessary since they have so much money. I've been told by those in a position to know that on "allotment day" you can smell the money being burned up in Meth and Crack. Nearly all the younger Seminoles my 3 daughters went to school with have been killed in drug/alcohol related car crashes. The older generation is wondering who will be here and qualified to run tribal affairs when they are gone. Personally, I believe they should stop handing out the money to individuals, at least not on such a grand scale, and invest it in the overall welfare and improvements like your tribe is doing.
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26th Apr 2007, 12:30 AM
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#72
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P!x!3Dust
Lab Assistant
Join Date: Apr 2005
Posts: 60
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Quote:
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Originally Posted by bluetexasbonnie
P!x!3Dust -
As to the palm fronds and saw grass ... well there seemed to be a shortage in Simville this year, so like inovative people everywhere, we adapted what we had. 
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 I wasn't criticizing or complaining. It was just an observation in passing  .
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26th Apr 2007, 01:11 AM
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#73
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sweetdey26
Test Subject
Join Date: Mar 2005
Posts: 1
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Well done! Excellent job! Thanks
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26th Apr 2007, 01:39 AM
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#74
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icelandmommy
Test Subject
Join Date: Apr 2005
Posts: 28
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How do I upload me? I am Seminole so it someone wanted a seminole in the game then they can use my me SIM  The clothing is gorgeous and I am so happy you are doing this theme!!!
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26th Apr 2007, 01:47 AM
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#75
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FionaSkye
Field Researcher
Join Date: Oct 2005
Posts: 385
Thanks: 385 in 11 Posts
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Wow. That's it - that's all I've got. Just ... wow. So much work! Such beautiful creations! So amazing! Thank you for this very ambitious project and if/when y'all get around to doing the Apache or Navajo, let me know. I live smack dab in between an Apache Rez and a Navajo Rez. I'd be glad to help with research!
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is it can be sims tiem now plees?
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Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder: - Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Windows Vista: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
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