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Posted 17th Jan 2009 at 5:54 AM - Updated 14th Mar 2009 at 12:58 PM by Cocomama : Update for foreign languages - Viewed 11828 times. Direct link to this thread
24 Comments / replies (Who?) , 8 times favourited , 144 times thanked
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This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS2 - check the sidebar.
This is a new mesh recolour, and means that you will need to download the particular mesh itself in order for this to show up in your game. See the Meshes Needed section or read the text for more information.
Update feb 1 2009
Well nobody complaint about it, but I have attached a new .RAR that contains all TRfiles that will now display the Texture Referencing text in English (when hovered over in Bodyshop) if you have the game installed in any other language than English.
If your game lanquage is English, you don't need this, only replace the updated files for Mesh-Coc-MTlumberjack in the comment-post as that was missing the TR-text completely.
All files have the same name and will overwrite the previous version.
Here is a bunch of very tiny files that will make a lot more clothing avialable for you to choose from when playing with the Bon Voyage expansion.
As there are no textures files included you must have the Bon Voyage expansionpack installed as that is required for the files to work.
Some time ago Plasticbox posted some "light" versions of ageconversion meshes I've made, and when Phaenoh posted a tutorial how to do that and how to get rid of that custom star by giving proper expansion- or stuffpack labels, I thought it was time to actually do it.
It makes such nice tiny sized packages that will take little space in your downloadsfolder, and are great for slower computers.
My CAS and Bodyshop look so much cleaner now, I even sometimes couldn't find clothing anymore, because without that custom star it looks like regular Sims2 stuff ! And, as this clothing is now also townie-friendly, it is possible townies will wear it too!
In the comments will be a new post for every file with an explanation about the content and what it does.
I'll start with the "light" = Texture Referencing files for my meshes that are already uploaded here on MTS2, followed by TR (Texture Referencing) and DR (Default Replacement) files that allow some clothing to appear in Bodyshop and CAS and/or for additional ages.
You can place the DR-files =Default Replacements and the Texture Referencing (TR)files in your Downloads folder, but be carefull !! the delete button will be enabled in CAS and Body Shop.
Do not remove/delete this clothing in CAS or Bodyshop as that could cause damage to your game files!
All clothing has the proper expansionpack label and will appear among the other clothing of the Bon Voyage expansion pack, so biggest change is you won't even notice that it actually is custom content, and will try to delete it. Trial an error are the only way to find out, but a full re-install is not something I'm willing to risk right now.
All TRfiles are clearly labelled as TR (Texture Referencing) with the color, so you can carefully choose which files/colors you want installed.
If you want to be sure you don't accidently delete these files you can try to place them directly, or make a subfolder, in the following location and put the files there instead of in your Downloads folder.
C:\Program Files\EA GAMES\The Sims 2 FreeTime\TSData\Res\Catalog\Bins (or whichever is your highest expansion pack folder).
Or here: C:\Program Files\EA GAMES\The Sims 2 Highest Expansion Pack You Have\TSData\Res\Catalog\Skins
On my computer that worked for the DRfiles, but didn't work for the TRfiles, but maybe it will work on yours, seems it much depends on what other stuffs you have installed.
Here is the link to Phaenoh's upload "Conversion Content", that started this whole idea of texture referencing. http://www.modthesims2.com/download.php?t=276659
If you would like to learn how to do all of this yourself, take a look at the great tutorials I have used.
-How to remove the custom content star Tutorial from Phaenoh
-How To: Age Conversion Repository Clothing Texture Referencing
Tutorial from Phaenoh
And here is a link to the "light" edits that Plasticbox made
Here is the link to Moraque's tutorial "How to Unlock the Hidden Clothing" that I've used to unlock the hidden clothing in Bon Voyage.
Special thanks to Phaenoh for the tutorials and help me to find where to put the files, Moraque for the Unlock tutorial and Rubberboy for checking the grammar.
I hope all the information is clear now, please let me know if something is not right, Happy Simming, Coco
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Expansion / Stuff Packs Required
You must have the expansion or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions.
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Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
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