This is a featured upload!
Title: Ye Olde Cooper's Barrels for Brigands
It showcases the best talent and creativity available on MTS and in the community.
Ye Olde Cooper wast prevailed upon by outlawes to maketh a cunning set of barrels bye which ye lordes and masters would be depriveth of their rightful due.
To provide a Trash Barrel and Trash Bucket that Sims will use to autonomously destroy bills, homework, and university assignments. The cheater's Trash Barrel provides an alternative master object for all the components of Ye Olde Cooper series, but it does not conflict with the original. These barrels can use any of the barrel surface and contents recolours distributed with that set
These two barrels have the following features: they may be placed on locked tiles and beach tiles, are non-flammable, may be struck by lighting, cannot be stolen, neighbourhood viewable even in basegame, and they remain in place if the lot is sold. The barrels are conventional trash receptacles, as well as containing a slot which acts as a desk surface - in fact they actually fulfill a Sims want to have a desk. If one of these cheater's barrels is the closest surface to the road, Sims will autonomously place bills or homework in the barrel. In the case of the Rogue's Trash Barrel, the bill, homework or other object placed in it will quickly fade into non-existence. In contrast, the Omnivorous Trash Bucket will contain the deposited object until the bucket is emptied.
Caution: Sims may place any handheld object in either of these barrels where the objects are liable to be destroyed. It is therefore a good idea to pay attention to the Sims actions around the barrels if you don't to lose something valuable. In practice, the particular placement of either barrel relative to other usable surfaces can usually guide which type of objects the Sims will automatically trash.
The player can also use the mouse in design mode to place an unwanted object in a cheater's barrel, unless the barrel is near the road on a locked tile. These barrels can be an effective way to dispose of too much wealth - instead of selling it conventionally and receiving cash in return. Note that there is no actual requirement to place either barrel near the road, even if there are no conventional trash receptacles on the lot.
Like the original set, Eat and Salvage are available from this Trash Barrel and Trash Bucket, not only for Sloppy Sims (with neatness of 1 or less) but for all
Zombies and Active Werewolves.
A Rogue's Trash Barrel
- sdTrashBarrelForCheatersMaster.package - found in Misc/Misc, §77
Based on the Community Trash Can, this is a bottomless garbage disposal container that never becomes full. It can completely replace the standard residential and community trash cans on any lot - use "MoveObjects on" if you want to delete the default game objects.
Like the original, the Rogue's Trash Barrel may also be used as the master object for all the other components of the Old Cooper's set. There they will not conflict with the original trash barrel - A Trash Barrel for All Times
- or either of the Default Replacement Trash Barrels
. In fact all four variants of the trash barrel may be used together - even on the same lot.
In design mode the four trash barrel variants can be distinguished, not only by the popup description when you pass the mouse over them, but by their differing fill levels, as shown in the attached comparison chart
. The Rogue's Trash Barret is also shorter than the others, and its fill level does not change when going to live mode.
An Omnivorous Trash Bucket
- sdTrashBucketForCheaters_Basegame.package - Misc/Misc, §57
This Trash Bucket functions as a small trash container that eventually must be emptied, filling visibly with a trash (or other selected texture) as the Sims use it. The trash bucket displays six levels of "fullness", from completely empty to completely full. As you place the bucket in buy mode it will appear one level less than completely full so that you can easily select the trash texture that you want. Once you place the object and run the game the bucket will initialize to the empty state.
Maids will automatically empty this trash bucket as they would any other trash receptacle. Alternatively, the contents can be taken to the Seasons
composter, if available. The trash bucket will produce an offensive green odour if left unemptied for too long.
Note that if Sims are using this bucket to dispose of homework, the bucket must be emptied before the student goes to school again, or else the unfinished homework will be counted against the student's grades. A similar case exists for bills, but Sims are allowed a longer period to pay them.
In design mode the Omnivorous Trash Bucket can be distinguished from the Traditional Trash Bucket by its lower fill level, as shown in the attached chart
. Its recolours are slaved to any one of the four available Cooper's Trash Barrels, including the one distributed here. At least one type of Trash Barrel must be included in a Downloads folder, otherwise this bucket will be displayed with a flashing blue texture.
If you had previously included the original (non-autonomous) cheater's Trash Bucket in your lots, I would recommend installing the Traditional Trash Bucket before upgrading to the new Omnivorous Trash Bucket. I believe this will create a smoother transition because the Traditional Trash Bucket shared GUIDs with the original cheater's Trash Bucket.
You may include these objects in any uploaded lots, whether for free or pay. Please include a credit and link to this page. It would be nice if you sent me a PM with a link to your uploaded creation, but this is not required.
Trash Barrel: 518 faces, 455 vertices
Trash Bucket: 554 faces, 531 vertices
Almighty Hat's default replacement objects
are featured in the medieval screenshots, particularly noticeable in the excellent garbage bag and homework replacements
The Guild Masters Dark Project
for the costumes used in the demo pictures.
, Microsoft Paint and Photo Editor for graphics file conversion, processing, sizing, and labeling
and Ultimate Unwrap3D Pro
, for 3D modeling and mapping
, for development and testing
, and CEP
for Sims 2
StephSim's Shadows of Gwrych
Parson's and Reeve's lots for the screen shot enviroments: please see her thread for creator credits
sunni9676's Medieval Bills Replacement
for the attractive and period appropriate bill used in the game photos
sunni9676's Medieval NPC Replacements: Taverns & Alehouses
Restaurant Server is featured in the screenshots of the live-in maid