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Sunset Valley.world with Routing Fixes applied [update 2013.01.17]

by ellacharmed Posted 11th Aug 2011 at 5:56 PM - Updated 6th Dec 2013 at 4:36 AM by ellacharmed : Terrain bleed fix
 
87 Comments / Replies (Who?) - 53 Feedback Posts, 33 Thanks Posts
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Test Subject
THANKS POST
#76 Old 8th Feb 2017 at 11:11 PM
Maybe its a bit late, but I installed this and for some reason now I have two times the same world
Lab Assistant
#77 Old 12th Apr 2017 at 7:51 AM
The notes say that the fixes won't apply to saved games. Is that still the case?
In the Arena
retired moderator
Original Poster
#78 Old 14th Apr 2017 at 6:19 AM
@Daleylife, yes it is. That won't ever change. It is how the game read the files. Nothing we can do about that.
Test Subject
THANKS POST
#79 Old 18th Feb 2018 at 6:11 PM
Does this fix the intermittent freezing and lag that happens as a result of routing issues?
Test Subject
#80 Old 24th Dec 2018 at 2:16 PM
Are you still updating this mod? I noticed sims are unable to rout from most inside the city to the stoney falls community lot. The pathing works until the last intersection before the military base, but anything that goes towards stoney falls fails to get pathed to. The sims are starting to walk on air to get there. This is not caused by your mod, its happening with the vanila map but also with your mod. Could you have a look on this intersection / road there please?
Test Subject
#81 Old 24th Dec 2018 at 2:22 PM
Quote: Originally posted by Toragor
Are you still updating this mod? I noticed sims are unable to rout from most inside the city to the stoney falls community lot. The pathing works until the last intersection before the military base, but anything that goes towards stoney falls fails to get pathed to. The sims are starting to walk on air to get there. This is not caused by your mod, its happening with the vanila map but also with your mod. Could you have a look on this intersection / road there please?

Never mind it looks like I figured it out why it was bugging out. In there were 2 new lots that had this teleportation phone booth from supernatural, which apparently screwed the pathing on the world map pretty bad. removed them in both lots, works again. thanks for you mod though.
Lab Assistant
THANKS POST
#82 Old 1st Jan 2019 at 8:54 PM
Thank you.
Test Subject
THANKS POST
#83 Old 28th Feb 2019 at 3:50 AM
May be too late but I must ask anyways, I just placed the .world files where they belong and when I run my game and try to select a neighborhood I see all of them replicated. Am I doing something wrong? Which one do I choose? They seem identical
Lab Assistant
THANKS POST
#84 Old 31st Jan 2020 at 12:48 PM
Sorry but I simply have not the time to follow your 3 hour guide to fix a small issue in the game, nice idea though
Test Subject
#85 Old 22nd Jun 2021 at 10:08 AM
Still got the terrain bleeds in my game, most noticeable is the back of City Hall and the empty lot near the waterfall fishing lot
Lab Assistant
THANKS POST
#86 Old 24th Oct 2021 at 11:45 AM
If anyone has a problem with renaming you can use Advanced Renamer:
https://www.advancedrenamer.com/user_guide/gettingstarted
Then insert this pattern as "remove pattern" method:
MTS_*_\*_
Test Subject
THANKS POST
#87 Old 7th May 2023 at 2:53 PM
Hi everyone! i tried this fixed world, but it gave me some crashes inside the game while playing...! especially in modifying the cemetery, or even just going there to put the tombstones of dead sims! I also tried the fixed world of appaloosa plains, but even there the cemetery, it made me crash! now I'm replaying the original version of Sunset and (for now) everything seems to be ok!
Test Subject
#88 Old 9th Nov 2023 at 1:29 AM
Quote: Originally posted by Cruiseship
Hi everyone! i tried this fixed world, but it gave me some crashes inside the game while playing...! especially in modifying the cemetery, or even just going there to put the tombstones of dead sims! I also tried the fixed world of appaloosa plains, but even there the cemetery, it made me crash! now I'm replaying the original version of Sunset and (for now) everything seems to be ok!


did you start a new savegame?
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