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Posted 3rd Nov 2011 at 03:44 PM - Updated 4th Nov 2011 at 12:47 PM by armiel - Viewed 112073 times. Direct link to this thread
142 Comments / replies (Who?) , 275 times favourited , 2500 times thanked
Information (Click for more details):
This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS2 - check the sidebar.
This is a new mesh recolour, and means that you will need to download the particular mesh itself in order for this to show up in your game. See the Meshes Needed section or read the text for more information.
Don't have room for a concert piano? Dislike those electric ones? Here is a nice traditional piano for you!
I was making a western saloon, when I realized that I don't have a right style piano to put there. So I asked some people if they had seen anyone make an upright piano, that would also be playable. Jaguwar found me a few, but they had flaws I did not like, so I decided to make one myself - it's not that hard after all
Or is it? After lee extracted me the TS2 meshes, I looked at the files and thought: "OMG, why did I wanna do this?!" But I'm a stubborn finn, so I stripped off all the parts I did not need/wanna use and then regrouped the whole thing for mapping. TS2 mapping does not really work for TS3 >.<
After some time and cursing I had myself a nice uvmap, which I then just fiddled with a little to make things nice. The harder part really was to fix all the little extra bits Blender added to the multiplier. A little too much black here, little too much gray there, etc. And making the mask...
But I made it, and am very happy with the results. Then I decided i wanted the piano to sit nicely against the wall (the electric piano doesn't). Moving the butt-slot was not as easy as I would have imagined! Morph gave me advices, but i just could not make TSRW, and Atavera's Rig editor work together and do what I want, so Morph was a nice guy and fixed the butt-slot for me
I thought I was done, but no. Lee and HP made me make deco slots. I objected a little after the butt-slot fiasco, but gave in and added 3 decorative slots. Then I only needed someone to test for me, and that was my lovely friend Kayla.
Of course it was not as straight forward, but I don't feel that it's necessary for me to tell you about every single fix/test
The result of this work is a very nice traditional piano, that I hope many of you will enjoy!
Edited to add:
Some people seemed to want the ability to use the piano from the sims inventory, so I have added a mod for it in this same upload. The mod overrides the OBJD resource of my piano, and makes the piano live dragging enabled.
So, you want the piano to be used from the inventory?
- Download my mod, armiel_a_Traditional Piano_Inventorymod, and place it in same folder/subfolder that you place the piano in. Otherwise it won't work.
Lee, HP, Whitey, Morph, Kayla, Jag, #create
Milkshape 3D, Blender, TSRW, S3PE, Rig editor, UVmapper, Lithunwrap, Photoshop, Paint.Net
Thanks for all the people who commented and helped, and thanks for all the creators of the wonderful programs that make making objects possible!
And finally, thanks for TS2 for the original piano.
For more information about this creator and their policies or details, click here.
Expansion / Stuff Packs Required
You must have the expansion or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions.
This is a New mesh
All the items needed for you to use this download should be here on this page. You can check the "Related Pages" tab, if visible, to see if there are alternative colour schemes.
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Basic Download and Install Instructions:
See: Game Help:TS3 CC Basicswiki for a full guide!
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