Home | Download | Discussion | Help | Site Map | New Posts | Sign in

Latest Site News

Nysha's New Creators for February - posted on 1st Mar 2017 at 9:00 AM
MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...
Advertisement:

AppaloosaPlains.world with Fixes applied

by ellacharmed Posted 22nd Nov 2011 at 6:53 AM - Updated 3rd Jan 2013 at 6:53 AM by ellacharmed
745 Thanks Say Thanks
117 Favourited
60,488 Downloads
76,171 Views
Advertisement:
44 Comments / replies (Who?)
What is this?

This is the AppaloosaPlains.world file with the Resources imported from this download thread [In Testing]Resources for AppaloosaPlains.world's various Fixes.


What has been done?

A recap:
Quote:
As explained in the Game Help:World Routing Lagswiki,
  • the yellow spots (in the "Dotted" image) denote areas where the disjointed white routing lines, Sim non-routable and Camera non-routable painting have been repainted over. In the picture below these spots are shown with Green arrows. The Yellow arrows are routing that only appear disjointed, but are OK in Wireframe view.



Quote:
  • the red spots denote areas where the intersections have been corrected so that the Intersection and Road pieces now all connect. Mainly in front of Residential areas and the ones shown in the image below. Some that have the "ranch dirt road" do not have issues with vehicles doing U-turns, so I left them untouched.
  • There is a visual way to tell if the fixed resources have been imported, and the fixed world is "Live" in a new game or your Save games.
    • Look at the spots denoted by Red dots - at a road intersection. If you can see the intersections are yellow (instead of blank) from Map View, the fix is applied correctly.



Backup!
Heed that backup instructions, really! You've been warned!

How to install?

How to remove or restore the file before updating?
  • Go to the path above
  • Delete the *.world file. Or if you want to reuse it after patching, rename it with a ".fixed" extension, so the filename becomes "AppaloosaPlains.world.fixed"
  • Rename the "*.orig" copy by removing the .orig extension (or from whatever you have renamed it to).
  • Delete caches before starting game. Game Help:Sims 3 Delete Cache Fileswiki


Feedback
As always, feedback is welcomed.
Please report any other areas that you get stuck Sims at that I might have missed. If I may have been overzealous in the corrections or did some things wrongly.



Notes & Changelog:
As and when I get reports of any issues, or new spots, or patch changes (if any).
  • Compatible with Patch 1.26.89. Would most likely be compatible with any patches in the future as well.
  • The 2 .7z files contain a total of 338 (2+336) items.
  • Would conflict with any other download that make changes to the .world file that changed the above named resources.

Additional Credits:
Jones' for S3PE, and all of you with feedback and other contributors with images and such. Thank you.
Tags: #fixed, #routing, #lags, #worlds

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Pets

This is a multi-part download:


Follow DFDD5 Extract from Archive#Multi-part files.
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
AppaloosaPlains.part1.rar 9.65 MB 10,219 22nd Nov 2011
AppaloosaPlains.part2.rar 9.65 MB 9,961 22nd Nov 2011
AppaloosaPlains.part3.rar 9.65 MB 9,763 22nd Nov 2011
AppaloosaPlains.part4.rar 9.65 MB 9,988 22nd Nov 2011
AppaloosaPlains.part5.rar 9.65 MB 9,957 22nd Nov 2011
AppaloosaPlains.part6.rar 714.5 KB 10,594 22nd Nov 2011
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).

3. Place the extracted & joined .world file in this path and replace the default version (after making a backup).
\Program Files (x86)\Electronic Arts\The Sims 3 Pets\GameData\Shared\NonPackaged\Worlds\

Need more information?
 
Page 1 of 2
44 Comments / Replies (Who?) - 26 Feedback Posts, 17 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 1 of 2
Back to top
Advertisement: