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This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
"It's understood
By every single person
Who'd be elsewhere if they could
So far so good
And life's not unpleasant
In their little neighbourhood"
Neil Peart, Middletown Dreams
For the Showtime update of this world, click here!
Jericho
There has been a settlement along the Kaen-Garen River for as long as anyone can remember. The Old Town of Jericho was a sleepy place, caught in the past, drifting along quite happily in its own little world.
Until one day, someone constructed a big red bridge across the Kaen-Garen, and a new City Hall and high rise buildings sprung up on the other bank. Newcomers moved in, a local government was formed, and new institutions and businesses arose. All at once, the people of Old Town found themselves invaded by a new way of life, and they were not happy!
Will the Old Town citizens be able to preserve their customs, or will they be forced to adapt to the new ways? Will Old Town become part of New Jericho, or will the old buildings remain as a monument to the past? Will the newcomers be accepted into the Old Town culture, or will the societies be ever kept asunder?
I have some images of my sims in Jericho here, I will be adding to those as I play.
Jericho is featured in a great magazine, SF Magazine. Click HERE to read it! Jericho is on pages 106-109. Thank you to asiashamecca for that!
Armiel has started a story about a Sim (Kimi Raikkonen ) who lives in Jericho, check it out HERE! Thanks, Armiel!
Fourk has started a blog which is set in Jericho, check it out HERE! Thanks, fourk!
Kiwi_tea wrote a very flattering review of Jericho, read it here! Thanks, Kiwi_tea!
Geography
Jericho is situated on a peninsula in the ocean. The city of Boscaster can be seen inland, in the distance. The Kaen and Garen Rivers cut the land, creating a natural boundary between New Town and Old Town. The commercial area lies where the rivers merge, conveniently situated for access from both New and Old Town. To the south of the Jericho Peninsula is a swamp area, and several small islands formed by the Kaen are reclaimed for the New Town settlement. Jericho boasts sandy beaches as well as shingle, and several ancient monuments form landmarks on the Eastern hills. Climate is temperate, with varying skies. The wealthier residents tend to live in the New Town area, but some more expensive properties have been constructed on the Old Town river bank, perhaps prophesying a turn of fortune for that neighbourhood.
Jericho is unpopulated. As you play, sims will be moved into the neighbourhood, or you can move your own sims in. If you wish to have more control or to rapidly populate the town, I recommend Twallan's Story Progression Mod. If you are looking for sims to move in to Jericho, I recommend looking at the Sim download section of this site, or perhaps the Population Project at Custom Sims 3.
I have the sims I made for Jericho and other worlds available in my studio. Get them here! Treacle O'Flynn is the one I used to start my Jericho 'legacy' family.
World Information
Map Size: Large 2048X2048
World Type: Jericho is a suburb (the same as Sunset Valley).
Game Requirements: Basegame 1.26, WA-AMB-LN-GEN-PETS 10.0.96. Riverview (non-decrapified) is also required.
I have used features, objects and lot types from all of these EPs, and objects from Riverview. I cannot guarantee that Jericho will function well or look good without these EPs and Riverview installed. NOTE: You must have an original version of Riverview installed in your game. If you use a 'decrapified' version of Riverview then this world will not appear as intended, and several rabbitholes will be missing. Also, my rabbithole recolours will not work with the decrapified Riverview rabbitholes.
Dalerport Garage uses objects from Fast Lane Stuff, and Arborway Fitness uses objects from Town Life Stuff. If you do not have these SPs installed, the world will work okay but those lots will instead have objects from the basegame substituted. If you do not have FLS or TLS then you should rebuild or delete those lots. Click here for an image of Dalerport Garage, and click here for an image of Arborway Fitness. These may help if you decide to rebuild!
Performance
System Requirements: The majority of this was built upon a very low spec computer, however Pets has pushed up the minimum requirements somewhat. This is a large world and it is also very complex; it makes use of effects and has a large number of lots.
Lagging and Freezing: In tests, I was experiencing no lags or freezes except for the occasional stuck Horse (they seem to get stuck in ALL worlds, EA and Custom) or an occasional NPC on Mapleburg as mentioned in the Notes below. These can usually be solved by resetting the stuck sim using the command 'resetsim firstname lastname'. However, if you are experiencing a lot of lagging you could diagnose it using Twallan's Story Progression and this method. NOTE: Srikandi has pointed out that the newer versions of Twallan's mods have changed this slightly- please see this post. Thank you Srikandi! Also Daniel has this information, thank you for that, Daniel!
Please bear in mind that Jericho is a large world with more lots than the standard EA worlds, so if you have a low-end computer you might like to use a mod (such as Twallan's Story progression) to limit the maximum number of Sims that can reside in the world.
Custom Content: None used (except for Riverview).
Custom Resources: I have made extensive use of custom resources in this world, these are files that are included in the world file itself and only function for this world.
15 ADS overrides- custom textures for in-game billboards and posters
Jericho has five sky types, these will change randomly during the day with some appearing more often than others. The skies change according to the time of day, but as a guideline these are some images taken in CAW of the weather types:
If you wish to remove or change the weather/ sea/ sky, then these are the files that you should modify or delete:
More details about editing or removing these files, or creating your own custom weather for your world, here.
More details on creating custom water planes here.
Effects: Jericho makes extensive use of in-game effects, some are lot-based and some are at world level. Some of the world effects were imported from the EA worlds using this method.
The number of effects in Jericho is comparable to that in the EA worlds, so should not cause performance issues.
World effects in Jericho include Lighthouse FX, fireflies, birds, chimney smoke, pigeons, fountains, hot air balloon, windmills.
I made a movie of a windmill and fireflies, showing how these add ambience to the game. Click here to see it.
Technical Content
Number of layers: 13
Terrain Paints: Jericho uses 15 terrain paints.
All of the terrain paints were created by myself, most are EA recolours/realphas but some are made from textures found online. Each world chunk has 8 or less textures.
Routing: The majority of the land is routable, including offshore islands. Near to the distant terrain is a band of non-routable terrain, this is to prevent your sims from seeing the join! Some steep areas have been marked as unroutable, where it would look unnatural for sims to walk.
Spawners: All basegame and EP spawners have been included, except those which can be found in the WA Vacation destinations (although one or two exotic fish spawners are placed). I have made a map showing the location of OFF-LOT spawners; I have not included the lot based spawners in this, since those can be changed to your liking. Click here for spawner map. Small animal/bird spawners are placed on lots; however the metal/gem/seed spawners seem to spawn small animals and birds too, so you should see plenty in Jericho after a few days.
Lots: There are 162 lots, 82 residential and 80 community.
There are 8 empty residential lots (and one which is under construction!).
Vacant lot placement:
14 of the community lots are subways; these are marked as Hidden Tombs so you will not see them from map view unless you enable lot locking, but you will see the Subway Map tags.
A map of the subways is here.
Some of the lots have tombs for your sims to discover; they are as follows: The Asylum
The Portland Shipping Co.
The Portland Import Co.
Allomyra Battery Ruins
The Lost Sock Laundrette
Temple of Ramakhama
Jericho Cemetery
Leif Henge
Caltown Liquor Store
Pool of Narcissus Beauty Salon
Dancing Dragon Academy
Jericho City Hall
Jericho Police Dept. and Gaol
Ink Inc. Tattoo Parlour
Some of these lots have hidden dive wells that allow your sims to access two hidden tomb lots: Mapleburg Nature Reserve
Salde Rock Lighthouse
All lots are built by me for this world; I have taken inspiration from many places, both real life, virtual and sim. Where I have taken influence from fellow simmers, I have made a note of this in the Lot description. However, I have soaked up ideas from so many people in this community over the years that it is possible I've forgotten to mention it, so I thank all of the simmers who share their ideas, pictures and custom content.
For people who use Twallan's SP or Awesomemod, Clutzy made a crib count here.
Thanks Clutzy!
Community lots
* In Game Price is the amount your sim will pay to own the lot as a business venue.
Lot Name
Address
Lot Zoning
Rabbithole
Size
Beautiful Vista
Lot Value
In Game Price*
The Albemarle Education Centre
3 Central Causeway
Library
N/A
20X30
0
§279981
§316745
Pool Of Narcissus Beauty Salon
5 Central Causeway
Salon
N/A
18X30
0
§253586
N/A
The Dancing Dragon Academy
7 Central Causeway
Academy
N/A
20X30
0
§146709
§185030
Jericho City Hall
9 Central Causeway
No Visitors Allowed
City Hall
55X30
0
§77261
N/A
Jericho Police Dept.& Gaol
11 Central Causeway
No Visitors Allowed
Police Dept.
30X30
0
§100577
N/A
Jericho Trade Centre
1 Gilsboro Way
No Visitors Allowed
Business
25X30
0
§9693
§58000
Ink Inc. Tattoo Parlour
4 Gilsboro Way
Visitors Allowed
N/A
15X20
0
§112023
N/A
The Judith Peynter Gallery
5 Gilsboro Way
Art Gallery
N/A
25X25
0
§145079
§225079
The Harpo Club
7 Gilsboro Way
Exclusive Lounge
N/A
30X25
0
§198784
§268784
Gilsboro Municipal Library
9 Gilsboro Way
Library
N/A
20X25
0
§257275
§292291
Hotel Nodens
1 Bermond Crescent
Poolside Club
N/A
30X35
0
§328459
§380394
New Conlyn School
1 New Conlyn Street
No Visitors Allowed
School
55X35
0
§39555
N/A
Rose Nouveau Spa
2 Kanmore Village
No Visitors Allowed
Day Spa
15X20
5
§6151
§50000
Landell Park
Landell Park
Big Park
N/A
37X52
10
§17609
§29309
Banetree Farm
Banetree Hollow
Vampire Lounge
N/A
60X60
0
§62816
§117816
Danforth Care Clinic
1 Danforth Crescent
No Visitors Allowed
Hospital
40X30
0
§8336
105000
Arborway Motel
1 Boscaster Road
Base Camp
N/A
40X40
0
§249400
N/A
Poppins
2 Boscaster Road
No Visitors Allowed
Diner
35X25
0
§21109
§24000
Lake Galson
Galson Vale
Fishing Spot
N/A
64X64
5
§21278
§31278
Arborway Fitness
1 Arborway Estate
Gym
N/A
40X40
0
§199482
269869
Arborway Stadium
2 Arborway Estate
No Visitors Allowed
Stadium
60X60
0
§34744
§115000
The Game On! Club
3 Arborway Estate
Sports Bar
N/A
45X40
0
§229780
§239780
Midlock Studios
1 Midlock Lane
No Visitors Allowed
Movie Backlot
50X45
0
§23202
§95000
Soylent Environment Laboratory
1 Soylent Green
No Visitors Allowed
Science
50X40
0
§23231
§140000
Fort Neward Military Base
Fort Neward
No Visitors Allowed
Military
50X50
0
§26143
N/A
The Old Station Museum
Fulcaster Green
Art Gallery
N/A
18X30
0
§38393
§118393
Jim's Gym
1 Station Road
Gym
N/A
15X20
0
§75785
§145785
Station Reading Rooms
3 Station Road
Library
N/A
15X20
0
§88481
§123481
The New Gambit Rooms
2 Station Road
Dance Club
N/A
22X15
0
§171176
§211176
Dalerport Garage
12 Dalerport Street
Visitors Allowed
N/A
20X25
0
§38062
N/A
Foresdell Play Park
5 Fulcaster Street
Visitors Allowed
N/A
22X30
0
$10775
N/A
Foresdell School
2 Foresdell Road
No Visitors Allowed
School
40X30
0
§26088
N/A
Benville Common
1 Foresdell Road
Big Park
N/A
60X30
0
§0
§12000
Foresdell Community Garden
1 Charvale Street
Small Park
N/A
30X25
0
§17937
N/A
Jericho Fire Department
24 Dalerport Street
Fire Station
N/A
25X30
0
§160747
N/A
The Portland Import Co.
26 Dalerport Street
Dive Bar
N/A
20X30
0
§146844
§163600
The Sebury Fryer
1 Sebury Crescent
No Visitors Allowed
Diner
15X15
0
§2455
§24000
Allomyra Battery Ruins
Fort Allomyra
Visitors Allowed
N/A
50X50
5
§132327
N/A
The Portland Shipping Co.
1 Portland Road
No Visitors Allowed
Criminal Warehouse
30X30
0
§25023
N/A
Portland Breakers Yard
2 Portland Road
Junkyard with No Visitors
N/A
25X25
0
§14700
N/A
Sulis Minerva Roman Baths
Minerva Way
Pool
N/A
46X36
0
§158184
§188184
Temple Of Ramakhama
Charvale Hill
Visitors Allowed
N/A
45X45
5
§292270
N/A
Jericho Cemetery
Charvale Hill
Graveyard
N/A
50X45
0
§201675
§226675
Freler Beach
Freler Cove
Beach
N/A
45X30
5
§9044
§24044
Indigo Beach
Indigo Beach
Beach
N/A
64X64
5
§12830
§27830
The Asylum
Fort Tilard
Dance Club
N/A
40X45
0
§313054
§353182
E-Z Shoppe
22 Dalerport Street
No Visitors Allowed
Grocery Store
19X20
0
§8380
§27000
Black Books
20 Dalerport Street
No Visitors Allowed
Book Store
15X20
0
§6033
§27000
Bistro Verdis
1 Kanmore Village
No Visitors Allowed
Bistro
17X18
5
§10785
§37500
Caltown Liquor Store
1 Central Causeway
Hangout
N/A
15X20
0
§81745
§117432
Leifhill Henge
Leif Hill
Visitors Allowed
N/A
64X64
15
§368786
N/A
Bermond Esplanade
1 Bermond Street
Hangout
N/A
50X40
0
§290673
§340681
Grandver Lifeboat Station
Grandver Strand
Hidden Tomb
N/A
16X25
5
§26416
N/A
Fingal's
1 Benville Street
Local Watering Hole
N/A
25X36
0
§42178
§51178
Dalerport Community Theatre
16 Dalerport Street
No Visitors Allowed
Theatre
25X36
0
§6525
§58000
Azazel's Junk Shoppe
1 Charvale Street
Consignment Store
N/A
25X36
0
§59379
§86379
The Lost Sock Laundrette
10 Dalerport Street
Laundromat
N/A
39X30
0
§89915
§100915
New Conlyn Beach
New Conlyn Beach
Beach
N/A
50X25
5
§25394
§40394
Aquarius Equestrian Centre
Mosslyn Down
Horse Ranch
Equestrian Centre
60X60
0
§35820
§115000
Markvale Camp Site
Markvale Island
Hangout
N/A
60X60
5
§18772
§68772
Grandver Beach
Grandver Strand
Beach
N/A
55X30
5
§27423
§42431
The Gazebo
Landell Park
Fusion Lounge
Subway
2020
3
§48088
§118088
Landell Bamboo Garden
Landell Park
Small Park
N/A
35X40
10
§34371
N/A
Mapleburg Nature Reserve
Mapleburg Island
Hidden Tomb
N/A
60X60
10
§22466
N/A
Salde Rock Lighthouse
Salde Rock
Hidden Tomb
N/A
20X20
10
§10886
N/A
Butana Taxi Rank
10 Central Causeway
Hidden Tomb
N/A
13X10
0
§4150
N/A
Subway Butana
8 Central Causeway
Hidden Tomb
Subway
13X10
0
§2675
N/A
Subway Gilsboro
3 Gilsboro Way
Hidden Tomb
Subway
10X10
0
§2480
N/A
Subway New Station
Fulcaster Green
Hidden Tomb
Subway
15X15
0
§2177
N/A
Subway Benville
1 Benville Street
Hidden Tomb
Subway
15X15
0
§11375
N/A
Subway Asylum
Fort Tilard
Hidden Tomb
Subway
12X12
0
$1508
N/A
Subway Grandver
27 Dalerport Street
Hidden Tomb
Subway
12X10
0
§3180
N/A
Subway New Conlyn
3 Bermond Street
Hidden Tomb
Subway
10X15
0
§3550
N/A
Subway Caltown
Distillery & Butana
Hidden Tomb
Subway
12X15
0
§3440
N/A
Subway Denlyn
1 Montvillain Way
Hidden Tomb
Subway
15X15
0
§7401
N/A
Subway Mayard
5 Mayard Grove
Hidden Tomb
Subway
9X9
5
§1640
N/A
Subway Foresdell
4 Fulcaster Street
Hidden Tomb
Subway
15X12
0
§1307
N/A
Subway Hospital
2 Danforth Crescent
Hidden Tomb
Subway
15X15
0
§6271
N/A
Subway Mosslyn
Mosslyn Down
Hidden Tomb
Subway
12X12
0
§1362
N/A
Residential Lots
Lot Name
Address
Size
No. Of Bedrooms
No. Of Bathrooms
Furnished Value
Unfurnished Value
Beautiful Vista
Momiji
1 Mayard Grove
20X20
1
1
§14121
§12236
5
Toneriko
2 Mayard Grove
25X20
2
1
§17317
§14757
5
Mokuren
3 Mayard Grove
20X20
1
1
§14378
§12493
5
Sakura
4 Mayard Grove
20X20
2
1
§16679
§14214
5
Rosebourne Sage
1 Rosebourne Crescent
20X30
3/4
4
§112143
§72413
0
Rosebourne Willow
2 Rosebourne Crescent
25X35
4
3
§157055
§105616
5
Rosebourne Yellow Box
1 Rosebourne Park
15X25
2
2
§33308
§29938
0
Rosebourne Grey Box
2 Rosebourne Park
20X30
3
2
§35114
§31004
0
Rosebourne Blue Box
3 Rosebourne Park
15X25
3
2
§35245
§30845
0
Rosebourne Rose
4 Rosebourne Park
20X30
4
4
§90367
§69627
0
Rosebourne Orange Box
5 Rosebourne Park
15X25
2
2
§35741
§32291
0
Caltown Distillery
1 Distillery Street
15X20
1
1
§25417
§23047
0
Caltown Distillery
2 Distillery Street
15X20
1
1
§35473
§27163
0
Caltown Distillery
2 Central Causeway
15X25
1
1
§14638
§13908
0
Butana Premiere Studio
4 Central Causeway
30X30
1
1
§10985
§1230
0
Butana Riverside
6 Central Causeway
30X30
3
1.5
§19281
§6002
0
Butana Central
12 Central Causeway
25X25
2
1.5
§56922
§5476
0
Butana Bridgeway
14 Central Causeway
25X25
2
2
§21746
§5564
0
Gilsboro Wylde Tower
2 Gilsboro Way
25X25
1
1
§11801
§2106
0
Gilsboro Greystone
6 Gilsboro Way
25X20
3
1
§29987
§3947
0
Gilsboro Brownstone
8 Gilsboro Way
25X20
1
1
§21550
§3335
0
Gilsboro Industrial
10 Gilsboro Way
20X20
2
1
§34712
§4310
0
Gilsboro Towers
12 Gilsboro Way
20X20
2
1.5
§38837
§5471
0
Provencal Villas
2 Montvillain Way
35X25
2
2
§27434
§6611
5
Avignon Villas
3 Montvillain Way
35X25
3
2
§46376
§8978
5
Maison Normande
1 Denlyn Street
25X20
3
2
§55856
§40737
5
Brandywine House
2 Denlyn Street
40X30
3
3
§162721
§87002
5
Riviera Villa
1 Denlyn Grove
35X25
3
3
§130234
§81864
5
Gresham Villa
2 Denlyn Grove
60X60
3
4
§215526
§156843
10
Chateau De Nostredame
3 Denlyn Grove
60X60
6
6
§353099
§247387
10
Kaenview House
1 Kaen View
55X50
5
5
§368786
§227469
10
Vacant Lot
1 Fulcaster Street
20X25
0
0
§800
§800
0
Vacant Lot
2 Fulcaster Street
20X25
0
0
§800
§800
0
Vacant Lot
3 Fulcaster Street
20X20
0
0
§600
§600
0
Railway House
2 Dalerport Street
20X20
2
1
§20845
§4991
0
Railway House
4 Dalerport Street
15X20
3
1.5
§57259
§31503
0
Railway House
6 Dalerport Street
20X20
3
1
§34856
§8267
0
Railway House
8 Dalerport Street
20X20
3
1
§22712
§5608
0
Railway Warehouse
1 Fulcaster Terrace
15X25
2
1
§37138
§24581
0
Railway Warehouse
2 Fulcaster Terrace
15X25
2
2
§46181
§31245
0
Railway Warehouse
3 Fulcaster Terrace
15X25
1
1
§17001
§15906
0
Railway Warehouse (Awaiting Conversion)
4 Fulcaster Terrace
15X25
0
0
§16581
§16071
0
Benville Apartments
2 Benville Street
25X36
1
1
§12866
§2056
0
Fulmar
1 Kaen-Garen Bank
15X20
1
1.5
§72669
§45855
0
Shearwater
2 Kaen-Garen Bank
15X20
1
1
§53112
§32670
0
Kittiwake
3 Kaen-Garen Bank
15X20
1
1
§56901
§32633
0
Cormorant
4 Kaen-Garen Bank
15X25
2
1.5
§89250
§46715
0
Petrel
5 Kaen-Garen Bank
20X25
2
2
§78720
§53701
0
Albatross
6 Kaen-Garen Bank
20X25
2
1.5
§92719
§57810
0
Sebury Shack
2 Sebury Crescent
15X15
1
1
§11959
§8874
0
Estuary View
3 Sebury Crescent
15X20
1
1
§24171
§18632
0
Sebury Residence
4 Sebury Crescent
20X15
2
1
§35686
§21304
0
An Old Shed
5 Sebury Crescent
20X15
0
0
§6073
§5173
0
Grandver Caravan Blue
1 Grandver Park
10X15
1
1
§11245
§9216
0
Grandver Caravan Red
2 Grandver Park
10X15
1
1
§10925
§8533
0
Grandver Caravan Yellow
3 Grandver Park
10X15
1
1
§12563
§9640
0
Claudius House
1 Sulis Way
15X20
1
1
§20519
§17124
0
Livia Villa
2 Sulis Way
15X20
2
1
§23726
§19821
0
Nero Cottage
3 Sulis Way
15X20
1
1
§19337
§16157
0
Tiberius Villa
4 Sulis Way
20X25
2
2.5
§47511
§32909
0
Fogg House (Room to Rent)
1 Upper Eley Street
15X30
1
1
§3440
§220
0
Mrs Dudgeon's B&B
2 Upper Eley Street
22X30
1
2
§9337
§297
0
The Inventor's House
3 Upper Eley Street
15X30
1
1.5
§77387
§39861
0
Cariad
4 Upper Eley Street
27X30
3
3
§98422
§61278
0
Eley House
5 Upper Eley Street
30X30
4
3
§130687
§77508
0
Vacant Lot
6 Upper Eley Street
20X25
0
0
§1000
§1000
0
Vacant Lot
7 Upper Eley Street
15X20
0
0
§600
§600
0
Vacant Lot
8 Upper Eley Street
20X25
0
0
§1000
§1000
0
Vacant Lot
9 Upper Eley Street
15X20
0
0
§600
§600
0
Vacant Lot
10 Upper Eley Street
20X25
0
0
$1000
$1000
0
Bourne Villas
1 Laridge Way
18X25
2
2
§22734
§5073
0
Wood Villa
2 Laridge Way
16X25
2
2
§43941
§28873
0
Mulberry Cottage
3 Laridge Way
20X25
1
1
§15435
§12632
0
Marjorie Cottage
4 Laridge Way
15X25
2
1
§60291
§36243
0
Under Construction
5 Laridge Way
20X25
0
0
§11325
§10385
0
Glenton House
Grovebank
60X60
4
5.5
§350977
§203294
10
The Nook
Ellislyn Island
15X20
1
1
§17056
§11529
5
Bermond Tannery Lofts
2 Bermond Street
22X27
4
2
§46331
§10026
0
Bermond Wharf Loft II
4 Bermond Street
15X25
2
1
§25022
§4472
0
Bermond Wharf Loft
5 Bermond Street
20X30
1
1.5
§17941
§1369
0
Avalon Villas
29 Dalerport Street
15X20
2
1
§10852
§3617
0
Grandver Villas
31 Dalerport Street
15X20
2
1
§10587
§3617
0
Known Issues and Notes
Blank sky: If your sky looks blank like this when you start a game then please save, exit to main menu and reload the save. The custom skies I made all have cloud cover, and should look more like this.. This is a game glitch and is not unique to Jericho.
Strange fog on lots: When you start a new Jericho game, please save, exit to main menu and reload the save. This will cause the effects to load correctly, so you will see rats, steam, fireflies and pigeons instead of fog patches. This is a bug with custom worlds and is not specific to Jericho.
Gobo Lights (club lots): These lights always reset upon exporting the world from CAW, so you should click on them and choose a pattern, colour and movement to your liking when your sim visits.
Strobe Lights: One of the lots (The Game On! Club) has two strobe lights fitted and activated. If you do not like these then please enter the lot in Edit Town mode and delete them. They are situated on the ceilings next to the dance floors, and there is one downstairs and one upstairs. If you wish to keep them in-game but want to switch them off, then you can do so by having your sim visit the lot and click on the strobe light unit and select 'switch off'.
Searchlights: Two of the clubs have searchlights, these will be stationary until you click on them with your active sim and turn them on.
Gnubb sets: Conlyn Beach and the Bamboo garden both have spaces for gnubb sets. Unfortunately, including a portable gnubb set in a CAW world seems to hopelessly break them, so you could instead place these yourself in Edit Town mode, or else have your sim carry a gnubb set in her inventory.
No music in clubs: This is a game bug, and not specific to this world. In my game I can usually force the sound to work again by clicking on my sim's lifetime reward panel until the music there plays. Then, the club music will start when you re-enter live mode. If this fails try going to world view so that the music plays, as this might kick start the club music when you return.
Objects floating in the air on lots: This is a game glitch in which certain items (plants, boxes, deco items) will show on a different level (storey) to the one they are placed on under certain circumstances. You can fix this by grabbing the item and replacing it in buy mode, or if it really bugs you just delete them. It is purely cosmetic and will not glitch the game.
Cash registers: I have made extensive use of cash registers and bars in Jericho, and the game will assign NPC sims to each of these. If you have a low-spec computer or do not wish to have random NPC sims in game, you could delete some of these or use Twallan's Register Mod to control them.
Food Trucks: I have placed Food Trucks in Jericho. These cannot be removed (in an unmodded game) unless you demolish the lot. Most of the food trucks are on dedicated subway lots (which are zoned as hidden Tombs). In a suburb, which Jericho is, the food trucks can be used to buy food, however they will not drive around or spawn. If you wish to have the food trucks drive around you need to either mod the world into a city or else install Twallan's Traffic mod.
Rabbithole Names: Some of the rabbithole buildings are designed to have different names to that which the game gives them. For example, the spa should be called 'The Rose Nouveau Spa' instead of 'Sunflower Spa'. You could rename these in game to match the lot name using a debug enabler mod, or else have your sim purchase the lot to rename them. Unfortunately it is not possible to rename the rabbithole at world level, this information has to be stored in the save game.
Ceiling Tiles: Many lots in Jericho have recoloured ceiling tiles, unfortunately the game can sometimes corrupt these to give holes or superfluous tiles. This is purely graphical, and will not affect game play. I have gone to great effort to ensure that all ceilings are intact, however it is possible I have missed some (and equally possible for tiles to glitch as you play). Should you see any glitched ceiling tiles during game play then you can easily fix them in buy mode, either by using the sledgehammer tool or else by deleting/ repairing using the floor tool.
Twallan's Traveller Mod: This world contains one lot (Arborway Motel) which is zoned as a Base Camp. This is intended to be used when playing Jericho as a vacation world using Twallan's Traveler Mod. However, the Arborway Motel can be visitied when playing Jericho as a base world too, and your sims can sleep and eat there, as well as gain opportunities from the adventure board.
Texture Overrides: The texture overrides are contained in the World file, as mentioned previously. This means that they will not normally affect other worlds. However, if you play Jericho and then load another world (for example, Bridgeport), you may notice that some objects have retained the custom colours included in Jericho. Likewise, if you travel to France/ China from Jericho, you will notice that the bridges retain their default colour when returning to Jericho. This is purely graphical, and will not affect gameplay at all, and is not permanent. To regain the correct colouring (in Jericho or any other world) simply save, exit the game and reload it. It is caused by the way the game handles default textures, and is not an error as such (just a limitation of using overrides).
Schools: Jericho has two schools, in an attempt to prevent route fails when you have a large amount of students. In an unmodded game your sim kids will be sent to the nearest school (as the crow flies, not necessarily the nearest by road). If you wish to change the school that your sim kid attends then you will need to use a mod, I would recommend Twallan's Master Controller or Careers Mods.
Mapleburg Island: Jericho has a routable Island, Mapleburg, which is only accessible via a hidden dive well. Unfortunately, upon rare occasions the game will spawn an NPC on this island, which could cause slight lag as the game attempts to route the sim to their destination. If this occurs, you can reset the sim by typing in 'resetsim firstname lastname' to the console. This is an side effect of having inaccessible routable areas.
Railway Houses (2-8 Dalerport Street): Skullith pointed out that I omitted call boxes in these apartments, and so it may be difficult to visit sims living here. If that is the case, please place one of the small wall call boxes from the Electronics catalog in the foyer on the NPC side of these lots. This is where they were intended to be, I can only think that I forgot to place them! Sorry for any problems, thanks to Skullith for pointing it out!
Police Station and Gaol: Ani_ pointed out here that there is a problem with the floor in this lot. It is part of a tomb, it looks as though I inadvertently deleted the floor tiles. Please replace these in build mode before playing the tomb; you can copy the floor texture from the other parts of the tomb to repair this. Apologies if this causes a problem for your sims, thanks to Ani_ for finding it!
Installation Instructions:
Thanks to Armiel for these, I pinched them from her Charlton Island thread!
Method 1:
Make a folder to any location you can easily find - desktop for example
Download all 12 files in this thread and save them to the folder you just created
Right click on the first file and select "Extract here..."
When prompted, browse the next file by finding the folder they are in and selecting the next file asked for
Repeat until all files are extracted
Copy the sims3pack you got and move it to your documents/Electronic arts/Sims 3/Downloads
There, double click on the file and let launcher complete the install process
Play and enjoy!
Method 2:
Make a folder to any location you can easily find - desktop for example
Download all 12 files in this thread and save them to the folder you just created
Rename the files by deleting MTS_simsample_xxxxxxx_ off the file names
Right click on the first file and select "Extract here..."
Copy the sims3pack you got and move it to your documents/Electronic arts/Sims 3/Downloads
There, double click on the file and let launcher complete the install process
Play and enjoy!
Alternative Download Link:
I uploaded a copy of the Sims3Pack file; you need 7zip to extract this file. Click here to Download If you are not a member at that site, try the login information given on Bugmenot to gain access. Otherwise, try the username [email protected] and the password modthesims (all lower case). 4Shared changed the requirements so that you need an account to download files.
Mirror download- click here!That is a temporary link, please let me know when it breaks and I'll re-upload!
Create-A-World files for Jericho
If you are a world creator and would like the CAW files for Jericho, I have uploaded them to a file host. You do not need these files if you just want to play Jericho, they are only here for people who would like to edit the world file for their own use.
To use these files, download and extract them to Documents \Electronic Arts \The Sims 3 Create A World Tool \UserToolData \Worlds.
Link to CAW files- Click Here. If you are not a member at that site, try the login information given on Bugmenot to gain access. Otherwise, try the username [email protected] and the password modthesims (all lower case). 4Shared changed the requirements so that you need an account to download files.
Mirror download- click here.That is a temporary link, please let me know if it breaks and I'll re-upload!
Resources for Jericho
If you would like the custom recolours and sea/sky files for Jericho, I have uploaded them to a file host. You do not need these files to play Jericho, they are just for people who like to build their own worlds.
The resources are included in the CAW files, but you might like to also download the resources separately.
To use these files, import them into your custom world with S3Pe.
Link to resources- Click Here. If you are not a member at that site, try the login information given on Bugmenot to gain access. Otherwise, try the username [email protected] and the password modthesims (all lower case). 4Shared changed the requirements so that you need an account to download files.
Mirror: click here!That is a temporary link, please let me know when it breaks and I'll re-upload!
Fabulous Persons List
Jericho would not have been possible without the assistance of the following people. A big thank you to all of them:
The comments and support of the simmers at Neighborhood99.
And the simmers who downloaded and commented on my Creator Feedback thread- especially the fabulous Armiel!
Delphy for MTS!
Aimz for the comments, sims and tea!
Tom, Mark, Travis, Mark, Gary and the three stooges. Oh, and not forgetting Keith and Dave.
Kimi Raikkonen (I only put this in to check if you were still reading)
Thank you to all who have downloaded, commented and sent me kind messages regarding Jericho. I am really pleased that so many people are enjoying this world, and am grateful for all of the feedback!
1795 people have said thanks to simsample for this download.
For more information about this creator and their policies or details, click here.
Screenshots
Screenshots
Expansion / Stuff Packs Required
You must have the expansion or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions.
Download files
You need to be a Registered Member to be able to download from MTS. Registration allows you to thank and leave comments for the creators, see your download history, participate in the discussions and much more!
Multi-Part Download
This is a multi-part download:
Method 1:
1)Make a folder to any location you can easily find - desktop for example
2)Download all 12 files in this thread and save them to the folder you just created
3)Right click on the first file and select "Extract here..."
When prompted, browse the next file by finding the folder they are in and selecting the next file asked for
4)Repeat until all files are extracted
5)Copy the sims3pack you got and move it to your documents/Electronic arts/Sims 3/Downloads
6)There, double click on the file and let launcher complete the install process
Method 2:
1)Make a folder to any location you can easily find - desktop for example
2)Download all 12 files in this thread and save them to the folder you just created
3)Rename the files by deleting MTS_simsample_xxxxxxx_ off the file names
4)Right click on the first file and select "Extract here..."
5)Copy the sims3pack you got and move it to your documents/Electronic arts/Sims 3/Downloads
6)There, double click on the file and let launcher complete the install process
Wow - I can see all the hard work you put into this town in every amazing detail! I've been working with CAW lately and it is NOT easy! Truly an amazing creation! Can't wait to dive into this town! Congrats!
Amazing world! Thank you!!
I am having one problem. The only spawners that seem to be in my game are the fish, and seeds. None of the others are showing up. I am wondering if I did something wrong that somehow left the other ones out, when I installed. Also, I was wondering about the spawners from PETS, I did not see any of them on you spawner location map.
ETA: I re-installed and now the spawners indicated on your map all appear . Voodoo..
Last edited by littleblackdog : 29th Dec 2011 at 02:46 AM.
Simsample!!! I had most of your neighborhoods for Sims 2... I've been waiting with you to come out with one for Sims 3. :] Thanks for this, it's my precious now.
Holy...
Sadly I have absolutely zilch stuff packs, but looking at pictures of this I may just use some of my xmas cards to get them.
Absolutely stunning.
I wonder how my system will handle it... Oh who cares it looks fantastic.
Edit: Just a quick question: FLS and TLS are the only stuff packs used, right?
Just double checking while I mop up my drool.
One problem I've had so far, I don't know if it's was a custom world problem or something, but a few of the houses have negative prices to buy a house? Besides that, I've been enjoying Jericho so far
This is gorgeous. I wish i had all the expansion packs necessary -- I would *love* to play in Jericho. I'm going to go ahead and try to download all the parts of it that I can anyway, because this is simply *beautiful*, and I think it's exactly the sort of world I've been looking for. If it's not much trouble, could anyone suggest which downloads would be wise for me, since I only (as of yet) have Pets and Ambitions?
Last edited by fairybug : 29th Dec 2011 at 06:04 AM.
OH!! This world is so gorgeous! Definitely looks like it took a lot of hard work, the screenshots of the world themselves are already breathtaking. Can't wait to explore it in my game. Thank you for sharing with us!!
As a person talentless at TS3 world creation, I applaud you! The part with the colourful modern houses, especially how the road is paved, reminds me of all those cartoons where the people live in idyllic little houses and lead idyllic little lives. The French villa literally made me squee and the brick homes look marvellous. JOB WELL DONE! :D
really extraordinary and amazing work! your world looks so stunning! i can already imagine my simmies walking through it.
it will be the first time that i am downloading a custom-made world, but i am sure it is worth it!
thanks for your hard work!
Beautiful world, but it clearly hates me. Even after three tries I couldn't extract the files; it always says it's corrupted. Is there any chance to get the whole Sims3pack, please?
Beautiful world, but it clearly hates me. Even after three tries I couldn't extract the files; it always says it's corrupted. Is there any chance to get the whole Sims3pack, please?
Try the method 2, renaming. It works. Am playing as am writing this comment.
Downloading now and can't wait to play it! I loved all of your hoods for TS2. Its obvious you put a ton of time and work into this and I can't wait to find all the little details and oddities.