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New theme - what went wrong, what went right, and next steps. , 15th May 2013 at 09:22 AM Start with the easiest, most basic stuff (which you can make with all free programs) - Sims 2: Walls, Floors, and Ground Cover, Sims 3: Custom Patterns Read this article for helpful advice about patching and keeping your custom content working! |
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Posted 11th Mar 2012 at 06:44 PM
- Updated 20th Feb 2013 at 09:39 PM by velocitygrass : Note about patch 1.50
- Viewed 241967 times.
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331 Comments / replies (Who?)
, 688 times favourited
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Picked Upload
This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Note 01/22/2013: still works with 1.48 Note 01/09/2013: still works with 1.47 Note 10/31/2012: still works with 1.42 Note 09/27/2012: still works with 1.39 Note 09/11/2012: still works with 1.38 Updated 03/17/2012: v1.0.3 updated mod to allow optional removal of default EA lot sizes Updated 03/12/2012 (again) : v1.0.2 fixes issue with loading/starting a world after switching back to main menu. I'm very sorry for the inconvenience. Many thanks to anie_1981 for the report! Updated 03/12/2012: updated the mod to allow adding your own icons for the default sizes EA adds new community and/or residential lots in every expansion. Unfortunately the sizes of those lots can be completely random. Or even if they're not random, they could be 40x30, which is not available in the World Editor. This script mod will allow you to add any size (from 1x1 to 64x64) to the World Editor from the cheat console: Press Ctrl + Shift + C to bring up the cheat console. Then type "AddLotSize [width] [height]", e.g. "AddLotSize 32 29" without quotation marks. When you now switch into the World Editor, you should see the new lot size with a lot symbol with a question mark. Hover over the symbol to see the size in a tooltip popup. The additions to the World Editor are not persistent between game sessions. However, pre-configured lot sizes will be added every time the mod is loaded. By default these are the lot sizes 40x30 and 50x40. If you want to change the default sizes that should always be added and you know how to modify .xml resources, you can change the VelocitygrassAddAnyLotSizeTuning.xml (Instance: 0xE5953153E5365909) in the package. You'll find the following line in the .xml which you can adapt to your needs:
Code:
Note: Buzzler has short instructions for making such changes here in the description. If you need support for this, please check the tutorial on XML Tuning Mods and post in the thread that is linked at the end.
You can also add your own icons for the default sizes:
Note: You can still add lot sizes via the cheat console, but they will always have the lot size icon with the question mark. To remove the default EA lot sizes set the following to true:
Code:
This is a scripting mod. It should not conflict with any other mods and should be safe to remove at any time. This script was built for patch level 1.33, but a first version of it was done for patch 1.22, so it could also work in earlier versions, though I can make no guarantees. Additional Credits: Thanks to Peter and Inge Jones for S3PE, Inge Jones for the tuning mod to change lot sizes, armiel for Builder's Island - DIY, Buzzler for his mini-tutorial, which I shamelessly linked to, and the creators and maintainers of the XML Tuning mod tutorial. 3466 people have said thanks to velocitygrass for this download. For more information about this creator and their policies or details, click here. Screenshots
Expansion / Stuff Packs Required
Built with Game Version: 1.32 You must have the expansion, game version or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions.
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