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Sixpack Script-Mod by Consort

by Consort Posted 25th Apr 2012 at 8:25 AM - Updated 19th Oct 2013 at 8:13 PM by Consort
 
175 Comments / Replies (Who?) - 105 Feedback Posts, 69 Thanks Posts
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Instructor
#2 Old 25th Apr 2012 at 8:41 AM
Great job the game now is more realistic :D

Knight Of The Moon
Top Secret Researcher
THANKS POST
#3 Old 25th Apr 2012 at 8:42 AM
Yes! This is just what my game needed! What was EA thinking when they didn't link working out to the muscle definiton?
Mad Poster
#4 Old 25th Apr 2012 at 11:10 AM
This sounds fantastic.
I just have one request for if you update it.
Is there any chance you could make it so that the town hall menu only shows up when the game has "testingcheats" enabled? I hate seeing extra mod menus in normal gameplay.
It's usually the deciding factor over whether I download a mod or not. That's why I much prefer AM over Nraas stuff.

Either way, this is a fantastic mod and something which has been needed from the day the muscle slider was introduced.

My deviantART, MTS Yearbook Origin ID = Alistu
Lab Assistant
THANKS POST
#5 Old 25th Apr 2012 at 12:48 PM
Thanks, The game should have had this from the start.
Field Researcher
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#6 Old 25th Apr 2012 at 12:56 PM
This so Fantastic work, it's Late night required?
Forum Resident
Original Poster
#7 Old 25th Apr 2012 at 2:36 PM
Quote: Originally posted by yannickvanloon
it's Late night required?

Nope, all you need is Sims 3
Test Subject
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#8 Old 25th Apr 2012 at 3:07 PM
I'm having a weird glitch where my sim spazzes in and out of the chair when I use a computer.
Lab Assistant
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#9 Old 25th Apr 2012 at 3:09 PM
Thanks for this awesome mod! I have been waiting for something like this for a long time. This mod and the muscle slider multiplier are very cool.
Installing and testing! Thanks again!
Test Subject
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#10 Old 25th Apr 2012 at 7:00 PM
Woooooow, great job! Thank you Consort!
Lab Assistant
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#11 Old 25th Apr 2012 at 9:18 PM
Thank you this was one of my first problems with latenight..!
Im posting this on my old thread
http://www.modthesims.info/showthread.php?t=423745
Test Subject
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#12 Old 25th Apr 2012 at 9:26 PM
YES, yes, yes! This is wonderful, I've been wondering for so long why this wasn't available in the game from the start! Thank you for taking the time to fix EA's stupid oversights and for making our games better! :D
Forum Resident
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Original Poster
#13 Old 26th Apr 2012 at 12:39 AM
Glad everyone so far seems to like the mod, thanks for the feedback

@Menaceman44 I understand what you mean, it's nice when a mod blends in invisibly, that's why I put in the hide-option for the Sim-menu. The ConsortMod option in the cityhall is something you might learn to live with... it's not really a place you would click on a dayly basis

@mikester112
Was it one spasm or was your sim repeatedly standing/sitting? I did a quick test and enforced an update on a sim while at the computer and it worked fine.
There is an EA bug that makes some sims stand while sleeping or sitting. I've witnessed this before I made the mod... it's repeating in a ~1 second (real time) interval, resetting the sim fixes it.
I'll investigate further, but at this point I tend to believe that it's not the mod causing this behaviour.
Test Subject
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#14 Old 26th Apr 2012 at 1:07 AM
It was repeated, and he would also just stop whatever he was doing on the computer and just sit there, I'll try looking at it again, I doubt this is a conflict since this is a script mod.
Forum Resident
Original Poster
#15 Old 26th Apr 2012 at 1:31 AM
Quote: Originally posted by mikester112
It was repeated, and he would also just stop whatever he was doing on the computer and just sit there, I'll try looking at it again, I doubt this is a conflict since this is a script mod.


If i'ts repeated and doesn't go away (in one game session) this sounds like the EA bug.

Sims can freeze their animation for a moment or wobble a bit when they get updated. The game has to re-render them. The minimum interval for updates in the version0 mod would be 2 sim-hours for homies, that would not look like a repeated action but a "once or twice" action.
Test Subject
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#16 Old 26th Apr 2012 at 1:33 AM
Huh it fixed itself, go figure.
Lab Assistant
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#17 Old 26th Apr 2012 at 1:49 AM
Brilliant mod! This is one of the biggest things that bugged me since LN was released and I despised that muscle definition was "fixed" for each sim. Many thanks!
Lab Assistant
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#18 Old 26th Apr 2012 at 6:17 AM
One more modder fixing elements of the game that should have been there from the beginning. This is so much more realistic. Thank you!
Test Subject
#19 Old 26th Apr 2012 at 8:15 AM
FINALLY! Thank you very much! Cheers!
Test Subject
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#20 Old 26th Apr 2012 at 2:59 PM
I think I'll hold off until its got alittle more rep for being bug free, but I LOVE this idea
Rabid Recoloring Renegade
retired moderator THANKS POST
#21 Old 26th Apr 2012 at 4:28 PM
Way to add more realism to the game! Well done, and I'm going to love using it :-)
Test Subject
#22 Old 26th Apr 2012 at 9:33 PM
I have to say I love this mod already from just the potential of it. I haven't had it installed long enough to notice a difference but I am force feeding my super hot female sim cheeseburgers, and then have her do some mad workouts, just so I can see how this mod actually works lol.

It's amazing how people can come up with mods for this game that are better then some of the stuff in the game itself, and the developers should have thought of.
Field Researcher
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#23 Old 26th Apr 2012 at 11:36 PM
This is really cool, I'll have to remember to get this one when I'm done re-installing my game.
Field Researcher
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#24 Old 27th Apr 2012 at 3:38 AM
Holy. Crap. You are a god.

FINALLY, my Sims' skinny, wimpy kids won't have weirdly defined six packs when they have no muscle whatsoever anywhere else! THANK YOU.
Test Subject
#25 Old 27th Apr 2012 at 6:07 PM
Not sure if its this mod but I notice my needs bars don't update properly. When they are going down, even if I eat or use the toliet or sleep they don't go back up, then suddenly after a little while they update. I uninstalled the mod to see if the issue goes away. If it does then I bet the auto updating could be interferring with the update on the needs bars.

As I thought:

After I removed the mod the bars update normally. I may try reinstalling it and then use the manual update as I do love the idea behind this mod and see if the bars still update.
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