Edit (July 19):
This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Uploaded a new file that really isn't
available for townies. D'oh! Many thanks to Iggysaurus for pointing that out to me!
While fumbling around and making a sim, I realized that I wanted a top for him that didn't exist. I knew there were lots of vests out there, but most of them had sleeves rolled to the forearm. I needed something with sleeves rolled to the biceps. After finally feeling my way around frankenmeshing, I now have a shirt to share with all of you! Dress it up, dress it down ... make it as formal or informal as your sims need!
This top is a combination of the "hotel clerk" torso from Island Paradise and sleeves from a base game shirt. You do not
need Island Paradise installed for this shirt to show in your game, but you will have to be patched to patch level 1.55.
Shirt and vest are mapped according to their original Maxis textures, so they don't entirely
line up at the sleeves. Damn it, Jim, I'm a mesher, not a texturer ... er! 3 channels, all morphs included. Currently only available for YA and Adult sims, but I will work on a version for Elders shortly.
Shirt has been tested in-game and works well with animations. Enabled for everyday and formal, not enabled for random, so you won't see townies wearing it. Tell them fools to get their own style!
LOD1 -- 3256 polygons, 2120 vertices
LOD2 -- 1624 polygons, 1232 vertices
LOD3 -- 893 polygons, 803 vertices
Cocomama, for the tutorial on combining meshes that made me think I could do this to begin with
Buckley, for pointing out a very obvious error that I was making
And everyone in CFF and #create channel. You guys rock!