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Vampire Tweaker V5.1

by ferferga Posted 21st Apr 2014 at 11:48 AM - Updated 20th Oct 2015 at 3:24 PM by fer456 : Updated to V5.1
381 Comments / replies (Who?) - 19 Feedback Posts, 6 Thanks Posts
READ THE ENTIRE POST, AND OPEN THE SPOILER BELOW, AND READ THIS CAREFULLY




SEE IMPORTANT UPDATE INFO. READ BEFORE UPDATING THE MOD.



VERSION HISTORY



TRANSLATE INFO Read this if you want to translate the mod


The instructions for how to translate the mod is in the translator toolkit.

TRANSLATOR TOOLKIT FILE: TranslationToolkit_V2.zip

- Spanish: Mexican (Copied from standard) and Standard
- English (UK, US)
- German: Thanks to Armilus! (Will be added in next version)
- Russian: Thanks to Nihilluss! (Will be added in next version)

The rest of languagues needs to be added.
The translators will have a credit here and in the general additional credits (below)

Works with...

Just supernatural, just late night or the both of them.

Reported working versions: 1.63, 1.67

If you try more versions and these versions are working with thr mod, please report me that. It should work with some older versions.
BRIEF DESCRIPTION

After 5 months of work, finally I can release this mod

This mod applies different settings for vampires, which are specified in the files "ChangeLog – EN" (in English) and "ChangeLog – ES" (in Spanish). My language is Spanish, so the file "ChangeLog - EN" I've had to translate with Google Translator, as well as the reviews of other content that we will see later in the mod.

This mod is a mod of scripting that adds features, although probably in later versions, will be a core-mod.

The scripting adds different effects for the vampires, such as the following:

-Add it automatically red eyes when the vampires are thirsty. They disappear when they satisfy

-Added blood to the mouth of the vampires (this functionality already existed in a Diriel mod called "Bloody Meals", which I served, among other mods, as the inspiration of this.)

-Is added to the necks of human a bite mark. The bite mark is added when the human is bited to drink or conversion to vampire.

- Added red eyes for children when you run for first time the V4. The eyes are added from children to teen.

- Added bloody makeup in the body when you kill or turn a sim.

- Removed the motive Bladder. Now appears in blank. Applied to all ages.


- Bite Mark:

The bite mark effect (bite mark) appear automatically when a sim is bitten so much if it is to be developed as if it is after drinking. Disappear with the time.

- Thirst Effect:

The thirsty effect (Red Eyes) occurs automatically when a sim receives the "Thirsty" moodlet and through "MadlyThirsty". It automatically disappears when they satisfy.

- Blood Effect:


The Blood Effect (Blood) appears automatically after drinking a sim. Disappear when you take a shower, a bath or a teeth brushing.

- Body Blood


The bloody blood appears when you turn or kill a sim.

- Creeper Childs

When you first run the V4 version, the mod will add red eyes to every child in the world. The eyes disappears when you become a young adult. Now I'm developing new interactions for childs to make them more amazing.

The script takes care of keeping the makeup in different layers, i.e., if your sim has a makeover, automatically will be placed over the blood, in where they string the blood effect, thus with all, in ways that you don't have to worry about bugs arising to the makeup.

The script also takes care of automatically generate an icon of the sim, so this icon shows the effects that have been applied. The icon of the sim is the image that appears in the Chooser sims (which is used to switch between the active family members) and the bottom menu (where the needs and everything else is seen).

Tunings

This mod injects a lot of tunings. Please, read changelog in every version to get a history of total changes in the mod.

Moodlets

This mod modify and adds some moodlets (or also called buffs). For see the changes of existing one, go to changelog. Below are the list of moodlets added by the mod. More descriptions in ChangeLog

- Kill

This mod is triggered when you kill a sim.



(Completing this list with more buffs, please be patient)

Known Bugs
This mod, like more of them, has some problems. The bugs of this mod doesn't affects the game experience.

- As you can see, when the script add the red eyea, the original color of the eyes are deleted and when the vampire is satisfied, the color of the eyes is like this:



- Some interactions doesn't appears in all games.

Now, I'm trying to fix the both bugs.

Additional Credits

CmarNYC - She helps me a lot with scripting
NonaMena - For how to load moodlets
Diriel - For his fantastic method to add makeup to sims. I stolen his code.
Consort - For his code to toggle the interactions on off and the bladder
Armilus - For his constant attention, suggestions, great follower and support and for test some things in meshing. Thank you very much!
Deviantart - I found textures here
Google Images - Also for textures
Enirei - For her code to make me a template of interaction
LadyFrontBum - For her bite mark, that i have modifidd with blood.
Aikea Guinea - For some layers of the blood texture.
SleepyGenius - I stolen his code for pay the blood in the hospital
Nihilluss - For his translations to Russian

Thank you very much also yo every people to help me in some things but I don't remember the names of them.

Thanks again for the people who request me features or new things to the mod in the comments.

Thank you very much to everybody. The mod maybe cannot exist with you. You are the best

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Late Night Supernatural
Built with Game Version: 1.63,1.67
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
OldVersions.zip | Description: All Versions of Vampire Tweaker. I will only support the latest. 6.68 MB 2,480 9th Oct 2015
Translation Toolkit.zip | Description: Utilities for translators who want to translate the mod to another languague. 7.9 KB 846 9th Oct 2015
ChangeLog - EN.txt | Description: Version History and list of Changes in English 32.6 KB 1,231 20th Oct 2015
ChangeLog - ES.txt | Description: Version History and list of Changes in Spanish. Historial de versiones y lista de cambios en Espanol. 36.3 KB 513 20th Oct 2015
fer456_Vampire TweakerV5.1.zip | Description: Beta version. Should be like an stable one, but please test first and give me feedback. Key bug fixes for this release. 4.49 MB 5,709 20th Oct 2015
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).

3. Please, before install the mod, read the file "ChangeLog.txt"

Need more information?
 
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381 Comments / Replies (Who?) - 309 Feedback Posts, 58 Thanks Posts
Thanks are currently OFF: Show Thanks Posts for this thread
Field Researcher
Original Poster
#2 Old 22nd Apr 2014 at 10:51 AM
Quote:
Originally Posted by christmas fear
i don't really understand the moodlet values, but i do love vampire mods. i'm going to try this one out. thanks


The moodlet values indicates the mood that you sim will get with this buff.
Field Researcher
Original Poster
#3 Old 22nd Apr 2014 at 10:52 AM
Quote:
Originally Posted by tambailey2002
Thank you!


Thank you very much with your opinion!
You try al features of the mod?
Test Subject
#4 Old 22nd Apr 2014 at 2:15 PM Last edited by mikey : 24th Apr 2014 at 4:39 AM. Reason: Merged posts: 4369946, 4370116
MODERATOR EDIT: Please do not make requests here. Thank You

Test Subject
#5 Old 23rd Apr 2014 at 9:20 PM
I think enabling teens to bite and be bitten would be a great feature.

Sorry for my poor English, I'm American
Mad Poster
#6 Old 24th Apr 2014 at 5:27 AM Last edited by christmas fear : 24th Apr 2014 at 6:35 AM.
i have a question.. i was using this as my only vampire mod, but i noticed my vampire sims motives weren't decaying except for 'fun' and 'hygiene'. is that apart of the mod?

edit- i realized i have some conflicting mods..

you can post these conflicts i've found if you'd like.

celebrity mod difficulty- hystericalparoxysm
T-E auto romance mod bluegenjutsu
werewolves can auto curse, bite sims, no accuse deny vampire/ no accuse impropriety
vampire mood & vampires better by tremerion
Field Researcher
Original Poster
#7 Old 24th Apr 2014 at 7:34 AM
Quote:
Originally Posted by christmas fear
i have a question.. i was using this as my only vampire mod, but i noticed my vampire sims motives weren't decaying except for 'fun' and 'hygiene'. is that apart of the mod?

edit- i realized i have some conflicting mods..

you can post these conflicts i've found if you'd like.

celebrity mod difficulty- hystericalparoxysm
T-E auto romance mod bluegenjutsu
werewolves can auto curse, bite sims, no accuse deny vampire/ no accuse impropriety
vampire mood & vampires better by tremerion


Most of the mods of vampires are incompatible with this, although if you want, you can read the XML Tuning Tutorial and learn how to join your settings, meaning that some features of one mod with others. As for the decline of the needs, it is certainly conflict.

I will add the new mods I've said to the list of incompatibilities. If you have any questions to do what you have said, PM me.
Field Researcher
Original Poster
#8 Old 24th Apr 2014 at 7:38 AM
Quote:
Originally Posted by d_unit
I think enabling teens to bite and be bitten would be a great feature.

Your suggestion is good, but I already tried to launch a separate mod, before thinking about unify everything in an only mod, until I did this. The problem is that the sims children were seen as a stick and the teens were a little strange. What if it works well, as demonstrated by Enirei in his Vampire Attack is that if it is possible that vampires drink of adolescents. But I'm going to start developing that.
Field Researcher
Original Poster
#9 Old 24th Apr 2014 at 5:58 PM
Quote:
Originally Posted by sushiserv
OK, so there are some problems with this mod:
I elected to test this mod with the Racket family in Twinbrook.

First thing, in my dashboard:
This conflicts with the University Performance Decay Mod, and the No vampire sparkles/no vampire burning mods. Those mods were disabled, and then the caches were cleared.

I turned Dennis and Silver Racket into vampires, with the power of Nraas Master Controller (cheats) and reset both Sims so the settings stuck.
Dennis's brother is used as a feeding bag.
I have the two vampires in a room with the thirst moodlet, and only one vampire's eyes turned red.

Unfortunately, the mod conflicts with too many of my other mods to be fun


Thank you very much for your feedback!

On my test computer, red eyes appear in a lot of sims in the city at the same time, in Beau Merrick, in Violet Slymer... A problem that may have happened is that not you waited long enough, or perhaps the conversion with Master Controller happened simultaneously. The sims are reset, but you tried to restart them after having the moodlets? That can influence. Also you waited long enough? In the post it appears that makeup is restrasa. But if it still does not appear, reinicialo. If you've tried all that, please let me know.

Of the disabled mods, need to delete them directly. Copy your mods to a folder other than the mods that reads the game to keep them.
If you started on modding, you can read the part of the description of the mod here on MTS's XML Tuning to merge XML things of your other mods and remove incompatibilities.

But remember, the disabled mods continue to conflict.

And the feeding bag? Do you mean plasma juice? I have not understood that part very well

If you want PM me with more information for this comment, or just respond here.

Thank you very much for the information!
Test Subject
#10 Old 24th Apr 2014 at 7:15 PM
Quote:
Originally Posted by fer456
Thank you very much for your feedback!

On my test computer, red eyes appear in a lot of sims in the city at the same time, in Beau Merrick, in Violet Slymer... A problem that may have happened is that not you waited long enough, or perhaps the conversion with Master Controller happened simultaneously. The sims are reset, but you tried to restart them after having the moodlets? That can influence. Also you waited long enough? In the post it appears that makeup is restrasa. But if it still does not appear, reinicialo. If you've tried all that, please let me know.

Of the disabled mods, need to delete them directly. Copy your mods to a folder other than the mods that reads the game to keep them.
If you started on modding, you can read the part of the description of the mod here on MTS's XML Tuning to merge XML things of your other mods and remove incompatibilities.

But remember, the disabled mods continue to conflict.

And the feeding bag? Do you mean plasma juice? I have not understood that part very well

If you want PM me with more information for this comment, or just respond here.

Thank you very much for the information!


(For anyone else reading this: reinicialo = restart it.)

Feeding bag, like bolsa de sangre. Yo como(?)/bebe (?) todos los hombres en la ciudad de Twinbrook, y funciona perfectamente. :D!
(I ate/drank everyone in Twinbrook, and it works perfectly!)

So, I tried again, and all vampire Sims under thirst had red eyes, so anything that happened was my fault.

I'll be using this mod for a while :D!

GRACIAS :DDDDD
Field Researcher
Original Poster
#11 Old 24th Apr 2014 at 7:24 PM
Quote:
Originally Posted by sushiserv
(For anyone else reading this: reinicialo = restart it.)

Feeding bag, like bolsa de sangre. Yo como(?)/bebe (?) todos los hombres en la ciudad de Twinbrook, y funciona perfectamente. :D!
(I ate/drank everyone in Twinbrook, and it works perfectly!)

So, I tried again, and all vampire Sims under thirst had red eyes, so anything that happened was my fault.

I'll be using this mod for a while :D!

GRACIAS :DDDDD


Tu respuesta es muy divertida! (Your answer is very funny!).
If you have another problem or anything more about the mod, ask here!
Thank you for your answers, feedbacks and replies! I hope you like the mod
Field Researcher
Original Poster
#12 Old 25th Apr 2014 at 3:33 PM
Quote:
Originally Posted by Sar-Bear4589
This is so cool, can't wait to try out. Thank you for working so hard to produce something amazing :D

Thank you very much with your reply :D
Field Researcher
Original Poster
#13 Old 25th Apr 2014 at 3:36 PM
Updated to 1.2!!

Simmers, you prefer the mod updates with small fixes and a little time or major updates with a lot of time and many improvements?

I need your opinion!
Thank you!
Test Subject
#14 Old 25th Apr 2014 at 8:38 PM Last edited by yasminhp : 25th Apr 2014 at 9:32 PM.
Can you make a version without the bloody mouth? I mean I like the idea just not the look, like that it's all over the face and around the eyes rather than just around the mouth. You're first version is better but just not what I see in my head. So I like it better without all that. Good mod though! Thx.
Test Subject
#15 Old 25th Apr 2014 at 8:40 PM
Quote:
Originally Posted by fer456
Updated to 1.2!!

Simmers, you prefer the mod updates with small fixes and a little time or major updates with a lot of time and many improvements?

I need your opinion!
Thank you!
I'll say it depends on what you're doing. I guess I kind of like the small fixes better just because, I don't want a mod changing my entire idea of the Sims 3 but that's just my thoughts on it. But in the end, like I said it depends on if I like what you did, big or small.
Field Researcher
Original Poster
#16 Old 25th Apr 2014 at 10:15 PM
Quote:
Originally Posted by yasminhp
Can you make a version without the bloody mouth? I mean I like the idea just not the look, like that it's all over the face and around the eyes rather than just around the mouth. You're first version is better but just not what I see in my head. So I like it better without all that. Good mod though! Thx.


If you want to disable, check the XML Tuning part in the description. If you donīt like the makeup in the version 1.2, check the spoiler in Version History part, and you can check the older makeup. Download the favourite version for you.

Thank you for your feedback!
Test Subject
#17 Old 26th Apr 2014 at 4:27 AM
Do you think you can make vampires run faster? or get rid of the cooldown for the Read Mind and Think about Me interactions?
Field Researcher
Original Poster
#18 Old 26th Apr 2014 at 9:13 PM
Quote:
Originally Posted by simsfan95173
Do you think you can make vampires run faster? or get rid of the cooldown for the Read Mind and Think about Me interactions?


If it is possible, but it will require a core-mod or something like that. You can have this functionality in the future, as it is one of which I've most wanted to put into this mod, but it is quite difficult to edit. But nothing is impossible...

In summary, it may appear in later versions... Now I'm going to keep light updates, since basically since I started to do this mod I haven't played such as which game, and already miss him... But I will keep it updated and with new enhancements. And indeed it is the V1.2

Thanks for your comment!
Test Subject
#19 Old 27th Apr 2014 at 7:04 PM
My sims (normal sims, no vampires) canīt eat icecream, and no water ice with this mod.
Only the store icecream works.

Please fix this.

Sorry, for my bad English
Field Researcher
Original Poster
#20 Old 28th Apr 2014 at 2:01 PM
Quote:
Originally Posted by mechpuppe82
My sims (normal sims, no vampires) canīt eat icecream, and no water ice with this mod.
Only the store icecream works.

Please fix this.

Sorry, for my bad English

Have you proven that you don't have conflicts with other mods? You can verify this with the tool provided on the part of "Conflicts" in the description of this mod. If you are still having problems, please explain when, how you try to eat ice cream, so you can solve the problem. And if possible, check that it is not because the game is a different station or a buff that prevents you take ice cream.

Thank you!
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