Home | Download | Discussion | Help | Site Map | New Posts | Sign in

Latest Site News

MTS Bob Ross Paint-Along Night - posted on 4th Sep 2017 at 10:54 PM
MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...
Advertisement:

Dangerous Cowplants

by alexnidhogg Posted 19th Oct 2014 at 1:25 AM - Updated 19th Oct 2014 at 6:39 AM by alexnidhogg : Added additional customization for cowplant lifespan
312 Thanks Say Thanks
129 Favourited
17,796 Downloads
49,797 Views
Advertisement:
42 Comments / replies (Who?)
Dangerous Cowplants

Reasoning
I thought Cowplants were rather underwhelming as Sims had to be eaten twice in 2 days to get life essence as well as the only real downside to the plant, which was losing a Sim. After looking at the code, it looked like Sims would almost NEVER try to eat the cake while they had the drained moodlet autonomously, meaning that the only way to get life essence was to purposefully send members of the household to their doom as visitors and passerby's would never be eaten.

Changes
This mod makes it so if a Sim tries to eat the cake, the reaper pays them a visit, no more drained moodlet. Also, hungry Sims can try to eat the cake autonomously to try to refill their hunger motive. The lack of a drained moodlet also makes it possible that visitors can be eaten by the Cowplant as well, so keep it fed unless you're trying to get some life essence.

Lifespan Changes
Some members were asking for a tweak to extend the lifetime of the Cowplant, so I've also created .package files that modify the decay rate of the Cowplant's hunger. If you want to extend the time that the Cowplant can go without food, use one of these but only one of these.

Files
Note: All .zip files need to be unpacked to be used.

The mod itself can be found in AlexNidhoggCowplantTweaks.zip. The tuning files are available, uncompressed and commented, in Source Code.zip. I give full permission for anyone to modify the files for their own use, as my changes were rather minor.

The lifespan changes can be found in AlexNidhoggCowplant2xLifetime.zip, AlexNidhoggCowplant3xLifetime.zip, or AlexNidhoggCowplant5xLifetime.zip. It's very important that you use only one of these, if any, as they replace the same file.

Additional Credits:
S4PE - For making packages something manageable for beginners.
S4TT - For making the game data infinitely easier to access in a meaningful way.
Sims4XMLExtractor - For making the XML more readable by humans.
Tags: #cowplant, #cow, #gardening, #tuning, #plant

Type: Other

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
AlexNidhoggCowplantTweaks.zip | Description: Contains the package to change the Eat Cake interaction. 4.8 KB 6,646 19th Oct 2014
Source Code.zip | Description: Contains uncompressed xml tuning files for reference or editing. 6.6 KB 2,416 19th Oct 2014
AlexNidhoggCowplant2xLifetime.zip | Description: Extends the time that the Cowplant can go without food by a factor of 2. 691 Bytes 2,176 19th Oct 2014
AlexNidhoggCowplant3xLifetime.zip | Description: Extends the time that the Cowplant can go without food by a factor of 3. 689 Bytes 2,033 19th Oct 2014
AlexNidhoggCowplant5xLifetime.zip | Description: Extends the time that the Cowplant can go without food by a factor of 5. 691 Bytes 4,521 19th Oct 2014
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
No Extraction Required (Script Mods):
1. Cut and paste the .zip file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Script mods need to be placed directly in \Mods or one level below that (e.g. \Mods\Scripts) – sub-folders nested any deeper won’t work.
Extraction Required (Everything Else):
1. Use WinRAR (Windows) to extract the .package file(s) from the .rar or .zip file(s).
2. Cut and paste the .package file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\


Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
Page 1 of 2
42 Comments / Replies (Who?) - 29 Feedback Posts, 12 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 1 of 2
Back to top
Advertisement: