I thought Cowplants were rather underwhelming as Sims had to be eaten twice in 2 days to get life essence as well as the only real downside to the plant, which was losing a Sim. After looking at the code, it looked like Sims would almost NEVER try to eat the cake while they had the drained moodlet autonomously, meaning that the only way to get life essence was to purposefully send members of the household to their doom as visitors and passerby's would never be eaten.
This mod makes it so if a Sim tries to eat the cake, the reaper pays them a visit, no more drained moodlet. Also, hungry Sims can try to eat the cake autonomously to try to refill their hunger motive. The lack of a drained moodlet also makes it possible that visitors can be eaten by the Cowplant as well, so keep it fed unless you're trying to get some life essence.
Some members were asking for a tweak to extend the lifetime of the Cowplant, so I've also created .package files that modify the decay rate of the Cowplant's hunger. If you want to extend the time that the Cowplant can go without food, use one of these but only
one of these.
All .zip files need to be unpacked to be used.
The mod itself can be found in AlexNidhoggCowplantTweaks.zip
. The tuning files are available, uncompressed and commented, in Source Code.zip
. I give full permission for anyone to modify the files for their own use, as my changes were rather minor.
The lifespan changes can be found in AlexNidhoggCowplant2xLifetime.zip
, or AlexNidhoggCowplant5xLifetime.zip
. It's very important that you use only one of these, if any, as they replace the same file.
S4PE - For making packages something manageable for beginners.
S4TT - For making the game data infinitely easier to access in a meaningful way.
Sims4XMLExtractor - For making the XML more readable by humans.