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Keep Instruments in Inventory v4

by scumbumbo Posted 10th Nov 2014 at 5:10 AM - Updated 12th Jan 2016 at 2:34 AM by plasticbox
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Update 2016-01-11 (pbox): Package updated to 1.14 (changed putdown affordance), script is unchanged.

Updated July 11, 2015: The mod has been updated to version 3 for compatibility with the July 9, 2015 game patch. This is a suggested, but not required, update for users with the latest game patches as it updates the script with additional error checks. Starting with version 3 the mod's script is also contained in the new "ts4script" file format and can no longer be automatically installed with the Mod Manager. Simply place both files from the zip file you download into your mods folder.

You will still need to ensure that scripts mods are enabled in your game options and, as always, if you update the mod, be sure to delete the old version!

Keep Instruments in Inventory

How many times have you sent your musician sim to the bar or park to showcase their latest hit single only to find when they get there that they left the guitar on the floor of the bathroom or some other stupid corner of the house? If you're like me, pretty much every time. OK, I admit it I sometimes don't stop to think!

I had enough, so I wrote this mod for The Sims 4 to change the default action to putting an instrument in the sims inventory when they have finished playing. Now they'll always have their instrument handy no matter where they may roam.

Users of this mod will probably also want to get the collection of bugfixes I made for violin and guitar. These fix several problems in the base game regarding instruments in the inventory. The bugfix package can be found here on Mod The Sims as Violin and Guitar Bugfixes.


This mod is a bit different than most as it contains both a standard package file and a script mod. Both must be installed for the mod to work properly, but the installation isn't all that complex.

Unzip both files contained in the main zip file you downloaded into your Mods folder. You should end up with a package file named 'MTS_Scumbumbo_KeepInstrumentsInInventory' AND a zip file named 'MTS_Scumbumbo_KeepInstrumentsInInventory_Script' in the Mods folder.

Make sure that scripting mods are enabled in the game options (on the "Other" tab). Be sure to check this setting after updating the game for a new patch, as if you don't turn off the show mods at startup option the game will disable scripts after an update is installed.

See the screenshotof a sample Mods folder if you need a reference. You'll have other CC and mods in there, but it's important that both files shown are in the Mods folder for this to work properly. Without the script portion of the mod, visiting sims or sims on community lots can pick up instruments and steal them!

If you wish, the package file can be placed in a subfolder, but the zip file must go into the main Mods folder.


This mod should be compatible with any Windows version of the game since (February 2, 2015).

If you are running the July 9th or newer game version, use version 3 of the mod.

This mod will likely not work on the Mac unless it is updated to version (February 20, 2015). This update is critical for Mac users anyway, see Issues with Mods and CC in The Sims 4 on Mac for more info on this patch.

This mod may conflict with any other mods that modify the strategy for putting down instruments or other objects.

As this modifies the generic strategy for putting down any instrument, it should continue to work for any new instruments added to the game.

Additional Credits:
Big, BIG thanks go to Velocitygrass for the Sims4XmlExtractor and, of course, Kuree and all the others at Sims4Group who have put together the S4PE tool.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4

This is a multi-part download:

Download only one version of this mod - use version 2 only for games patched to February 2, 2015 patch or newer!
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
KeepInstrumentsInInventory_v2.zip | Description: Old version for pre-July 9th game patch. Must be at least patched to Feb 2 game update. 3.2 KB 5,643 4th Feb 2015
KeepInstrumentsInInventory_v3.zip | Description: TS4 mod to make putting an instrument in the sims inventory the default when finished playing. 3.6 KB 4,139 7th Aug 2015
KeepInstrumentsInInventory_v4.zip | Description: 1.14 update. 3.7 KB 5,452 12th Jan 2016
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
No Extraction Required (Script Mods):
1. Cut and paste the .zip file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Script mods need to be placed directly in \Mods or one level below that (e.g. \Mods\Scripts) – sub-folders nested any deeper won’t work.
Extraction Required (Everything Else):
1. Use WinRAR (Windows) to extract the .package file(s) from the .rar or .zip file(s).
2. Cut and paste the .package file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
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