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Featured upload! Door Locks for TS4 - Version 3c

by scumbumbo Posted 7th Apr 2015 at 8:55 AM - Updated 20th Jan 2016 at 5:31 AM by scumbumbo : Updated for Dec 4, 2015 game patch
1114 Comments / replies (Who?) - 5 Feedback Posts, 20 Thanks Posts
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
Updated to Version 3c - This is a required update for the Door Locks mod to work with the December 4, 2015 game patch or later. This fixes the broken sim picker dialog box which began to occur due to changes in the game's internals. No other changes were made to the mod, so there may be other unknown bugs that have yet to surface - but everything I've tested is working well again.

Be sure to remove the old version of the script and package from your mods folder if you upgrade the mod!

Remember you must have Script Mods enabled in your game options, even with the new script file format!

  • Version 3 Update (05/10/15)
    • Door can be set to always allow a list of up to 8 sims to use them.
      • Selecting individual sims can be done with the "Never Lock For..." menu selection
      • Never Lock For will not automatically set or change any other lock settings - to use the most most commonly desired feature, see the Allow Only Chosen Sims option in Quick Locks below
      • The sim picker dialog will be sorted with currently selected sims first, then the current household, followed by all sims. The list is then sorted by last name and first name.
    • A "Quick Locks" menu has been added which can be used to quickly set a specific lock style, options include:
      • Allow Only Current Sim - Turns on Lock For All and adds the current sim on the Always Allowed list
      • Allow Only Chosen Sims - Turns on Lock For All and allows up to 8 sims to be chosen for the Always Allowed list
      • Allow Children Only - Turns on Lock for Young Adults, Adults, and Elders
      • Allow Young Adults and Older - Turns on Lock for Children and Teens
    • A copy/paste feature is also available in the Quick Locks to quickly duplicate a lock style, including any chosen sims
    • Locks can be turned on and back off without clearing any settings
    • The mod will now re-evaluate an age lock automatically whenever a sim ages up
    • The mod will no longer attempt to lock doors for ghosts or Grim
  • A bug has been reported concerning visitor doors and switching control back and forth between sims on different lots locking out the wrong household. The glitch is only temporary and clears up after a reload, full details in this post
  • Princemajik has uploaded a mod review on YouTube which discusses how to properly install the mod.
  • Version 2a contains a bugfix for the age filters which were not working for young adults and older sims. Also several translations have been added (details in credits below).
  • Version 2 Update (04/11/15):
    • This is pretty well tested, but a LOT of changes were made under the hood so there may be new bugs. There shouldn't be any game breaking bugs, but the old version v1b will continue to be available for a while just in case.
    • Gave the menus a complete overhaul due to all the new options.
    • The internal lock states have changed completely, so any doors you have locked on a lot will be reset to unlocked.
    • If you downloaded the bathroom doors add-on, any of those doors will automatically translate to the default gender locks for that door. You do not need to download a new version of the bathroom doors.
    • Locks can now be locked to all sims, or filtered
    • Filters are available for all ages, genders and retail roles (employees and customers)
    • Filters can be combined in any combination, so some pretty creative (and many very useful) door locks can now be made! For instance:
      • Lock out employees and customers (but not regular visitors)
      • Lock out just children, teens and elders (allowing only young adults or adults)
      • Lock out customers or visitors, but not employees (the employee break room)
    • Added a convenient menu option to reset all filters, which will leave the lock "on" but will effectively make it unlocked until you add new filters
    • Unfortunately, the menu changes made all existing translations obsolete, so I'll need new ones.
  • Version 1b Update (04/09/15):
    • Includes the new Spanish translation, the full list of translations is below in the Additional Credits.
    • Removes the lot ownership requirement so that you can set locks on doors at venues or at any visited lot.
    • An add-on is also available which includes recolors of the Featureless Fiberglass Door to provide bathroom doors which are locked by default for the appropriate gender. Custom Content designers can reference the same object tuning instances used by these doors to produce their own doors.
  • To lock a door or gate, just click on it and Enable Lock. To lock an arch, you must target the arch itself, not the blank space in between.
  • New locks will default to locking the door for all sims. To change the lock style, click on a locked door and select a new lock type.
  • Once a lock type is set, disabling and re-enabling the lock will preserve the lock type you set previously.
  • Doors can be set to lock out...
    • All sims (the default)
    • Visitors only
    • Male sims only
    • Female sims only
    • Children only
  • The lock state for each door is saved with the lot, so when reloading the lot the locks will be set the way you left them.
  • Locks generated by sim roles (maids, ungreeted visitors, etc.) are not affected by the mod. Maids are considered visitors, so a lock can effectively prevent them from snooping around where you don't want them.
  • Sims will try their best to route around locked doors. Eventually they will give up and shrug.
  • If a sim has already decided on their route to a location, locking a door on their chosen path will be ignored until the next time they try to find a route somewhere.
  • As with any mod, there may be bugs! I ran the mod through some pretty rigourous testing, the final version was tested for at least two hours of locking doors, changing locks, switching lots, saving/reloading, etc. without exiting or restarting the game, so it seems quite stable. At least as stable as the game itself.
    • If you run into serious problems, you can simply remove the mod and the door locks will be silently eliminated from your game when you reload the game.
  • Menu translations are graciously accepted and you will be given credit below. Just send me a string table with the proper translation(s).

Installation Instructions and Compatibility

Starting with version 3b of the mod, the new ts4script file format is used for the script. Installation using the Mod Manager will no longer work until it or one of the other mod management programs is updated. Manual installation is a breeze, just drop the package and ts4script files found in the zip file you download into your mods folder.

Script mods must be enabled in your game options for this mod to work properly.

The current version of this mod, version 3c, was written and tested on Windows for The Sims 4 version (January 7, 2016) - the mod should work with the December 4 patch as well.

There may be older versions of the mod still available, but these are not supported and may be removed at any time.

This modfies the XML tuning for doors, gates and arches and can conflict with any other mods that modify these resources. Custom content doors, gates and arches should work properly with this mod as long as they don't modify the XML, which unless they're doing something unusual should be the case.

The mod modifies several of the games scripts in ways that may not be compatible with other mods.

Manual Installation

The zip file you downloaded should contain a package file and a zip file ending in _Script. Unzip both files into your Mods folder, but do not unzip the zip file ending in _Script -- that should end up in the Mods folder still zipped.

The package file can be placed into a subfolder, however the script file must be placed directly in the Mods folder.

Princemajik also discusses how to install the mod in his mod review on YouTube.

Additional Credits
  • Kuree and all the others at Sims4Group who have put together the S4PE tool
  • Menaceman44 for providing me with a save game file that helped me track down a major bug
  • Deaderpool for assistance solving some coding errors
  • Thanks to those who have been kind enough to provide translations:
    • Version 3 Translators:
      • French translation submitted by JakeC0001
      • Spanish translation submitted by JakeC0001
      • Some corrections to the Spanish translation submitted by Tracas
      • Brazilian Portuguese submitted by An_dz
      • Chinese translation submitted by egureh
      • German translation submitted by Blackberryzh
      • Some correctionst to the German translation submitted by Michelle.Greenday
      • Italian translation submitted by Zer0_
      • Dutch translation by Jelle Geerts
      • Russian translation by KuriXarya added in version 3b
      • Polish translation by hubi98 added in version 3b
    • Bathroom Door Translators (Updated 05/10/15):
      • French translation submitted by JakeC0001
      • Spanish translation submitted by JakeC0001
      • Chinese translation submitted by egureh
      • Italian translation submitted by Zer0_
      • Polish translation submitted by GlossyGem
      • Dutch translation submitted by WhenToBen

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4

This is a multi-part download:

Use only ONE of the mod versions available. The Bathroom Doors are an ADD-ON and requires one of the main Door Lock mods installed.
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
DoorLocks_BathroomDoors.zip | Description: Add-On for Pre-Locked Bathroom Doors - Requires at Least Version 1b 1.08 MB 51,377 10th May 2015
DoorLocks_v3b.zip | Description: **OLD VERSION** for game patch (July 9, 2015) or later 104.2 KB 28,572 11th Jul 2015
DoorLocks_v3c.zip | Description: Door Locks mod for game patch (December 4, 2015) or later 104.2 KB 58,590 20th Jan 2016
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
No Extraction Required (Script Mods):
1. Cut and paste the .zip file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Script mods need to be placed directly in \Mods or one level below that (e.g. \Mods\Scripts) – sub-folders nested any deeper won’t work.
Extraction Required (Everything Else):
1. Use WinRAR (Windows) to extract the .package file(s) from the .rar or .zip file(s).
2. Cut and paste the .package file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
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1114 Comments / Replies (Who?) - 549 Feedback Posts, 517 Thanks Posts
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Original Poster
#2 Old 7th Apr 2015 at 9:08 AM
Originally Posted by Neeri
Wow, thank you for taking your time to create this mod! It got me really excited to see this pop up this morning. I just have one question, so this does not work on retail lots?
Thank you again!

I don't have the EP yet, so not sure if it would work on retail lots or not. My guess is no, unless the lot is "owned" by a sim household then they should be able to set locks. As I said in the description though, allowing sims to edit locks on venue lots might be doable in a future version. I haven't even tried that yet, and probably won't for a while. Between fixing mods broken by the latest patch and working on this, I haven't played in weeks, lol!
Original Poster
#3 Old 7th Apr 2015 at 9:17 AM
Originally Posted by Sim_plistic
well looks like I am gonna have to revamp my prison.... should have waited a day lol ooh and thanks by the way this adds an amount of control to the game that it was sorely missing!~
Lol - sorry, I had "lock for all sims" working days ago, but had to do some major rewriting in order to get the lock filters working. EA did not make this easy!(*)

(*) Actually they kind of did, all the necessary parts were there in the code, they just had to be pulled together for another purpose.
Original Poster
#4 Old 7th Apr 2015 at 9:18 AM
Originally Posted by AlineFrrr
I have GTW, I might try and see prob when we are in the store as manager it would work? Since is just a community lot kinda and we own it?
Can't hurt anything to try it, let us know, thanks!
Original Poster
#5 Old 7th Apr 2015 at 9:20 AM
Originally Posted by StinkyMilk
This is the first time I've commented/thanked someone. This is f***ing amazing. I was just wondering why there weren't any locks in TS4.

Yes, we were ALL wondering that. Locks were in there, sort of, this is basically an extension of the locks that keep visiting sims out until they are greeted - I just kind of hacked at it to make it work for general use. Glad you like it!
Field Researcher
#6 Old 7th Apr 2015 at 10:44 AM
That's it!! Finally!! Thank you sooooo much!!!
Here is the STBL file for Chinese translations. I can't wait to try it in my game! Thanks again!
Download - please read all instructions before downloading any files!
File Type: zip DoorLocks_STBL-CN.zip (404 Bytes, 35 downloads)
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