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Modular Tile Panels ‒ Sterilised

by plasticbox Posted 27th Apr 2015 at 6:23 PM - Updated 17th Nov 2015 at 3:44 AM by plasticbox
Field Researcher
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#2 Old 27th Apr 2015 at 7:00 PM
Finally, got to be first dl'er, lol.

I really like these panels and make the kitchens look great...thanks!
Field Researcher
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#3 Old 27th Apr 2015 at 7:05 PM
oh really really really fantastic thanks <3
Test Subject
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#4 Old 27th Apr 2015 at 7:44 PM
Genius. My DLs folder is all pbox..... Thank you for all of your creative, out of the box objects! You make my lots perfect.
Instructor
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#5 Old 27th Apr 2015 at 8:32 PM
I didn't even know I wanted this, now I need it. Thanks so much.
Scholar
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#6 Old 27th Apr 2015 at 9:32 PM
Honestly you are just amazingly talented. I am in awe! I wanted something like this from the start as I hated that tiled walls never had the same moulding at the celling as wallpaper or painted walls, and it looked crappy when trying to add the tile as a splashback.
Thanks so much for this wonderful invention and for all the time and effort you put into releasing good quality CC for us mere mortals... Have a great day.
Scholar
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#7 Old 27th Apr 2015 at 9:38 PM
You have made something that I didn't know I needed until I saw them!! Thank you!
Scholar
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#8 Old 27th Apr 2015 at 10:00 PM
What a fantastic idea! This is wonderful. Perfect for kitchens and bathrooms. Thank you so much for this creation. I often want to wallpaper my bathrooms but it is not practical behind sinks and such.
Test Subject
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#9 Old 27th Apr 2015 at 10:06 PM
Great, GREAT idea!!!
Test Subject
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#10 Old 27th Apr 2015 at 10:10 PM
Wow, this is a good idea! I can think of so may uses for it.
Lab Assistant
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#11 Old 28th Apr 2015 at 12:21 AM
Bravo
Test Subject
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#12 Old 28th Apr 2015 at 7:14 PM
Thanks for the modular tiles for all of us to enjoy !
Test Subject
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#13 Old 30th Apr 2015 at 6:58 PM
Love that I can use backsplash now
Test Subject
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#14 Old 16th May 2015 at 3:32 PM
This is amazing because I'm new to meshing and I tried to make a sort of modular backsplash similar to this, altering a few different paintings, and I could never get it to work the way I wanted or get the seams to look right. One of my new all time favorite downloads!!!
Test Subject
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#15 Old 15th Jul 2015 at 3:04 PM
Thanks! It's FANTASTIC.
Test Subject
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#16 Old 3rd Aug 2015 at 5:06 PM
THIS IS WHAT I WAS LOOKING FOR. YOU ARE THE BEST, THANKS
Lab Assistant
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#17 Old 10th Dec 2015 at 6:52 PM
A perfect detail to any bathroom or kitchen, I've been wanting something like this for a super duper long time! Thank you so much!
Test Subject
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#18 Old 24th May 2016 at 4:59 PM
What a clever idea! it always bothered me not to be able to make a proper back splash. Thank you for your work and sharing your creativity.
Test Subject
#19 Old 30th Aug 2016 at 7:46 PM Last edited by amoebae : 30th Aug 2016 at 10:09 PM.
Thank you for these tiles. They offer so much versatility.

I've been creating recolours for them, and I wonder, is there something special I have to do when editing the dropshadow? I want to get rid of it because my textures are less chunky in their appearance than yours so with the shadow it looks like the tiles are floating in front of the wall rather than sitting flush against it. If I edit the blob sheet/shadow plane in blender and import the new mesh everything turns black indoors in-game (it's fine outdoors though).

In fact, in testing, I simply exported your mesh and reimported it as-is back into my new package and everything was black in-game. So is there something I should be editing in the warehouse tab (I use S4S)? I'm drawing a blank as to why simply just reimporting your original mesh into a brand new cloned package would screw it up, and wondered if it's down to how you referenced the textures, or something else? I'm afraid I'm reasonably new to making cc and have only done simple recolours so far, so this is a bit beyond my troubleshooting expertise.

Edit: I ended up cloning a picture and that worked fine. I'm not sure, since I'm inexperienced with all of this, what it was about the way you originally packaged the files but cloning that meant I couldn't import meshes at all. Anyway, not to worry since I got it to work a different way. Thanks again for your files. I will of course link back to this and include the same terms as yours.

Edit 2: Okay, it's something to do with the cabinet shader. As soon as I changed the new painting-cloned package to use the cabinet shader the mesh turns black indoors. I don't understand why your original version doesn't turn black, until importing the mesh back into the package. I've had a similar problem with the immaculate shelving, where the underside goes black. Is there a way to solve this? Is it because I'm using S4S? Did you use something different? Or is there another reason why and how you managed to avoid the black issue?