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1.0.1 -- Aug. 2 2016
Fixed an issue that caused sims to reset when making Condensed Milk with milk from EA's Milkin' It Dairy Corral in games where Cinderellimouse's ingredients mod was not installed. "Make Condensed Milk" should now work even when only the Dairy Corral is installed.
Removed reference to non-implemented scone texture.
The Canning Station Overhaul introduces new features to Grandma's Canning Station from the Sims 3 Store. It also fixes a number of existing bugs in the item.
Fixes for Existing EA Bugs
Fixed a bug whereby jams/preserves were corrupted by sims vacationing with them in the inventory, by moving a lot/sim with them through Edit Town's clipboard, by saving a lot/sim with them to the Library--in essence, any action involving import/export. The corrupted jams and preserves lost their thumbnails and tooltips, and caused sims to reset while running the "Eat with Scones" interaction. Sims with corrupted jams/preserves in their inventory could not perform social interactions with other sims in their household. Additional documentation of this bug can be found here and here.
"Open Jar" interaction is now enabled for children.
Inventory thumbnails of jars now show the jar lid.
Jars from the canning station can now be rotated and placed on most wall shelves. Discussion of the placement issue can be found here.
Fixed a bug whereby the "Eat with Toast" interaction was not available unless the Baker's Station was installed.
Fixed canning station decorative slots so that they can accept more types of objects and are no longer rotated backwards.
All toasts and scones made with default EA jams now look like they're spread with a variety of different jams. Unmodded, all toasts and scones use the same reddish-purple jam texture, regardless of the actual jam consumed.
Twelve custom spreads can now be made using ingredients that were previously not accepted by the canning station. They can be eaten with toast only. Each custom spread results in a different custom toast (see toast screenshots above).
"Make Rations" is a new interaction that cans a meal, storing it in a jar to delay spoilage indefinitely.
This interaction is enabled once 3 meals have been added to the canning station's inventory.
These can be a mix of any 3 types of meals, any number of servings, any quality.
Most meals in the game can be made into rations (see the Warnings section for custom foods and known incompatible foods.)
Ration-making increases Fun slightly.
Ration jars have an "Open Jar" interaction, which respawns the meal into the sim's inventory in the same state as it was when put into the canning station, with the same number of servings and quality.
Ration jars containing a meal with only a single serving have an additional "Open Jar and Eat" interaction. This spawns the meal into the sim's hand and pushes them to eat. This is an autonomous interaction for sims who are hungry and have access to single-serving ration jars (in the environment or their inventory.)
Vampire sims will not autonomously "Open Jar and Eat" from rations jars whose meals do not contain plasma fruit as an ingredient. The player can still direct them to do so, however.
Both "Open Jar" and "Open Jar and Eat" are enabled for children, except when the ration jar contains a meal that is tagged "adult-only" by EA (i.e. mac-and-cheese, autumn salad, waffles)--in this case, only "Open Jar" is enabled for minors.
Seventy meals have individualized ration jar textures. All other meals have ration jars that sport a custom generic texture with a silver lid, labelled "FOOD".
Aloo Masala Curry
Baker's Station Apple Cobbler
Baker's Station Apple Pie
Baker's Station Banna Cream Pie
Baker's Station Blueberry Cobbler
Baker's Station Blueberry Pie
Baker's Station Cherry Cobbler
Baker's Station Cherry Pie
Baker's Station Chocolate Pie
Baker's Station Lemon Cobbler
Baker's Station Life Fruit Pie
Baker's Station Orange Pie
Baker's Station Peach Pie
Baker's Station Pear Cobbler
Baker's Station Pear Pie
Baker's Station Pecan Pie
Baker's Station Plasma Cobbler
Baker's Station Plum Cobbler
Baker's Station Plum Pie
Baker's Station Pomegranate Pie
Baker's Station Raspberry Cobbler
Baker's Station Raspberry Pie
Baker's Station Razelberry Pie
Baker's Station Rye Bread
Baker's Station Sourdough
Baker's Station Strawberry Cobbler
Baker's Station Strawberry Pie
Baker's Station Wheat Bread
Baker's Station White Bread
Chili Con Carne
Key Lime Pie
Key Lime Pie (EP9)
Spaghetti With Veggie Sauce
Teppanyaki Grill Chicken Fried Rice
Teppanyaki Grill Filet Mignon
Teppanyaki Grill Lobster
Teppanyaki Grill Pepper Steak
Teppanyaki Grill Salmon
Tri-Tip Tofu Steak
Vegetarian Grilled Salmon
Vegetarian Lobster Thermador
Wood Fire Oven Cheesy Pizza
Wood Fire Oven Dessert Pizza
Wood Fire Oven Herbivore Delight Lasagna
Wood Fire Oven Lasagna
Wood Fire Oven Lasagna Sopresa
Wood Fire Oven Lemon and Eggplant Lasagna
Wood Fire Oven Pepperoni Pizza
Wood Fire Oven Pizza Margherita
Double-Boiled Ginseng Broth is a new recipe made by adding 3 ginseng ingredients to the canning station's inventory.
Sims get the "Warm Fuzzies" moodlet after eating the broth.
The "Germy" moodlet is removed by the broth if present.
Jars of flame fruit preserves now glow.
Make candles by adding 3 beeswax ingredients to the canning station's inventory. Click on the resulting jars to "unmold" the candle.
This candle uses the mesh from the basegame Mood-Lite candle, but is CAStable with 2 channels and 3 presets, and has a transparent glass base.
It's not a default replacement.
It's not buyable via the catalog, but can be sold for 85 simoleons.
A "Put in Inventory" interaction has been added to all canning station jars so that they can be moved to the inventory without being opened first.
Eighteen new decorative slots have been added to the canning station. (When drag-and-dropping ingredients into the canning station, some ingredients might be placed onto a decorative slot instead of being added to the canning station's inventory. If this occurs, open the canning station's inventory first, then drag the ingredients directly into the inventory panel.)
Making preserves now increases Cooking skill by 300 instead of 800 (because making preserves should not build Cooking skill faster than cooking a meal.)
Making jams now increases Cooking skill by 400 instead of 800 (see above.)
If Grandma's Canning Station was installed via the Launcher as a .sims3pack: unpack mod as usual into Mods/Packages folder.
If Grandma's Canning Station was installed as a .package: unpack mod into Mods/Overrides folder.
If StoreFix_Decrap_Fixes.package is present in Mods/Packages or Mods/Overrides: the canning jar slot placement and rotation bugfix from this mod will not work because its canningJarJam OBJD is overridden by the one in StoreFix_Decrap_Fixes.package. This is easily remedied by firing up S3PE and setting the SlotPlacementFlags to Small, Decorative, and FullRotation in the OBJD in StoreFix_Decrap_Fixes.package.
Uninstalling this mod will break the custom objects it creates, such as the ration jars, custom spreads, unopened candle jars, Double-Boiled Ginseng Broth jars, and the custom CAStable candle. Sims who are opening ration jars autonomously might also be affected. It's likely best to delete the objects generated by this mod prior to uninstalling, and to run NRaas ErrorTrap when loading the savegame for the first time after the uninstall.
This mod was built on patch 1.67, tested mostly on patch 1.67 and partially on patch 1.69.
Grandma's Canning Station must be installed (as a standalone or part of the Old Mill venue.)
Non-basegame ingredients and recipes require their respective expansion packs or Sims 3 Store content, but they are not absolute requirements for the mod itself.
Below are resources modified by the Canning Station Overhaul. Mods that also affect these resources will cause a conflict.
Snacks (e.g microwave/fridge quick meals) cannot made into rations.The only exception is microwave Ramen (from the University EP) which is explicitly handled by "Make Rations".
Delivery pizzas cannot be used to make rations. Pizzas from the Wood Fire Oven are OK.
Individual cake slices can be made into rations, but not whole birthday or wedding cakes.
At least some custom foods can be made into rations, but this mod does not support them explicitly. Testers have successfully made rations from some of the following custom foods:
Meals with added herbs will lose the misty "herb added" visual effect as soon as they're dragged into the canning station. The effect will not return when these ration jars are opened, but sims will still get the moodlet associated with the herb when eating the opened ration. The loss of herb effects appears to be due to how inventories are implemented by EA (if anyone knows more about this, please contact me.) Flame fruit effects are persisted, however.
Toasts made from this mod's herb-based custom spreads (i.e. Cinnamon Spread and Pesto) will give the appropriate herb-specific moodlets when eaten. The misty "herb added" visual effect has been disabled by design in this case, since it looks misplaced when the toast is lifted away from the plate while eating, due to the effect being associated to the plate rather than the toast.
Uninstalling expansion packs, Store content, or mods whose ingredients or recipes have been used to make rations or custom spreads will break the affected jars. Testing suggests that these jars will become functional again once the relevant EPs/mods/Store content are reinstalled, but such an uninstall is not recommended.
Do not re-upload elsewhere or include with lots.
Do not use custom assets or code in this mod for derivative works, including conversion to other Sims games, or extraction/recategorization of custom objects to make them buyable from the catalogue.
This mod is made possible by the generosity, enthusiasm, and resourcefulness of its testers: attuned, Frogsnack, icemunmun, igazor (check out the utterly charming testing Simblr), lucy kemnitzer, Misty_2004, sydsyrious, and tangie0906.
This is amazing! I recently went back to Sims 3 for the great gameplay and perusing S3 mods I found your incredible mod. This prompted me to go back to the Sims 3 store to find my Old Mill set and re-download. Thanks so much for such a detailed and fun mod!
Does anyone have the edited StoreFix_Decrap_Fixes.package for download somewhere? I have never used S3PE for anything other than combining package files, so even after looking at guides about slot placement and objd, I'm 100% lost.
nixicole's screenshot looks nothing like what my OBJD line says. Mine says "Error reading resource 319E4F1D:01000000:00000000000F6139" etc. I don't even have the option to click the "grid" button.
So, I also have Captaine Marie's Decrap_fixes_all in my overrides folder. The people over on MATY were offering that as a possible fix for store items, after KT retired. And since I don't like being told how stupid I am, I decided to ask a good friend over on Tumblr if she was familiar with the mod. She wasn't, but suggested I try the steps Butterbot outlined in post #19 for KT's mod.
Even though I've only used S3PE to merge packages, if you follow the steps Butterbot outlined, you'll have no problems. Because, yes, you do have to change the settings on the Decrap_fixes_all mod.
So, thank you, Butterbot. Not only for this lovely mod, but for being so gracious as to post the step-by-step process for altering the Decrap_fixes mods. Thank you.