This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Title: Lamp of Fire Warding
UPDATE August 5th, 2017
This update makes several improvements to student routing. For example, if a session is in progress seated around a table and there is a shortage of seating, Sims will stand rather than sitting on the floor.
UPGRADE July 30th, 2017
1) This update increases the probability that a student will sit at the same table as the teacher and reduces the likelihood of a student sitting in a position that faces away from him.
2) The teacher and students now uses a more varied vocabulary, including Enthusiasms if FreeTime or any later EP is available.
Minor Update January 16th, 2017
This release changes the "Summon Fireflies" menu option to "Summon Butterflies" during the daytime (7:00 am to 6:59 pm). In addition, this menu option is now only displayed if Seasons (as well as Apartment Life) is installed.
a) To program a lantern to act as a whole lot fire alarm that would summon either a good warlock or a firefighter to extinguish the flames, selectable by menu option. Unlike the basegame fire alarm, only one Lamp of Fire Warding is necessary to protect the entire lot, inside and outside.
b) On non-residential lots, to enable this lamp to automatically invite and/or create a warlock to teach the Fire Prevention skill who will also help raise an interest in Work, stimulate FreeTime Nature Enthusiasm, increase Niceness, satisfy Fun and Social needs, and improve magic skill. If Apartment Life is not available or the user selects the "Disable Magic" menu option, then the invited townie will not be made into a warlock, and magic skills are not applicable.
c) To supply recolours for both the lamp and its flame.
d) To give the option for the warlock to cast spells to create fireflies or raise the mood of all the Sims on the lot.
The Lamp of Fire Warding is available from both the Hobby/Knowledge and Lighting/Floor Lamp sections of the catalogue at a cost of §75. The mesh is based on and slaved to the basegame Antebellum Wall Lamp. Unlike typical lighting objects, the Lamp is always lit, throughout the day and night.
1) Lamp of Fire Warding - This blessed Lamp burns with an everlasting flame, unceasingly protecting the whole lot from the dangers of fire. When fire breaks out and if Apartment Life is installed, a townie will be transformed into a good warlock who will extinguish the fire magically - otherwise, the lantern will call in a basegame firefighter.
When fire is detected, the lamp's candle acquires a red glow that lasts until the fire is extinguished. If the warlock is not up to the task, backup code will automatically put out any fires that remain. While in the alarm condition, several menu items are suppressed.
In normal conditions, the Lamp can create a good townie warlock to teach the Fire Prevention skill, raise Work interest and FreeTime Nature enthusiasm, increase grades points, magic skill and good alignment, and satisfy comfort, fun and social needs. If the teacher is a warlock, everyone present will become slightly Nicer, and the spellcaster can also bring happiness or summon fireflies to the lot.
The good warlock created by the Lamp can cast the Benemoodus Populus spell to make everyone on the lot happy, which can be very useful after Sims have been involved in a fire. By request, if Seasons is installed, he can also use Creatum Insecto Volucris to summon fireflies at night or butterflies in the daytime. The warlock has earned a gold badge in Pottery creation, making him a suitable employee for an OFB craft shop.
A Sim who has already learned the Fire Prevention skill may teach using the Lamp, gaining Charisma in the process. Magicians who practice "Good" magic and moderately Charismatic Sims (those with at least three Charisma skill points) may do so autonomously.
The Lamp is college accredited for those majoring in Physics, but regardless of what major they may be specializing in, attending a lecture at the Lamp will grant college credits to all those registered in university. The Lamp satisfies the "Practice Speech, "Read To" and "Be Read to by" wants.
College and school progress is displayed at the beginning and end of each student's learning session. If a school student earns an "A+", additional study will earn Extra Credits which allow a child or teen to take time off without losing a letter grade, or can be saved for advanced placement (up to one half term for 1000 points) in college. For students of magic, magic skill and alignment data is displayed at the beginning and end of a student's learning session.
The Lamp of Fire Warding is placeable on a Ravendancer Didactic Desk or Grandiose Reading Stand, an Opportunity Reading Desk or Opportunity Lectern as well as counters, desks, dining tables, end tables, shelves, on the ground, or in any of the special purpose crystal ball stands that may be made available. It can be made completely invisible wherever it is placed, can share a tile with another object, Sims will step over it, and it is height adjustable if Apartment Life or Mansion & Garden is available.
Listeners will sit on dining chairs, living chairs, sofas or love seats if they are available. To use two tile recliners, Sims must directed to sit on them first before listening. If no seats are available, listeners will stand instead.
If the Lamp (either directly or in a stand) is placed on a table, desk or coffee table with a dining chair behind it, a teacher will sit on the chair to talk to the clients (in the case of a coffee table, a sofa or carefully positioned living chair will also do). If there are other chairs at a dining table, the clients will join the teacher there.
If the Lamp is placed on the ground, the teacher will sit on the ground behind it, and all listeners except for elders with also try to find a place on the ground.
Sims who attend the session will listen to satisfy their Fun and Social motives, but if the teacher is a magician or moderately Charismatic, then Sims will continue listening until their needs or mood becomes too low. A magician or a moderately Charismatic Sim will be paid §50 per hour by each non-family member present. On owned business lots, any earnings will go directly to the business owner.
Teachers increase their Charisma at the same rate as when practicing with the basegame Teleprompter. In addition, Sims can "Ask For" or "Offer" Charisma speech lessons if the Lamp is placed on a Didactic Desk, Reading Desk, Reading Stand or Decorative Lectern.
On non-residential lots and dorms the teacher will appear automatically to begin a session, although this may not occur until ten game minutes have elapsed. This function can be overrode by selecting "Disable Auto-Invite" from the Lamp's menu. Qualified Sims who happen to visit or are invited to the lot will also autonomously use the Lamp. On residential lots a qualified Sim will not appear automatically unless "Enable Auto-Invite" is selected.
The "Invite Teacher" menu option will call in a qualified Sim regardless of the Auto-Invite setting. If the instructor is already on the job, "Replace Teacher" will dismiss the current Sim and after about ten game minutes a new teacher will be recruited. If you no longer want an invited teacher at all, "Dismiss" will relieve the Sim of their duties and "Auto-Invite" will be disabled.
2) Antebellum Wall Lamp Recolours - this set of six recolours support the lamp subsets of both the Lamp of Fire Warding and the basegame Antebellum Wall Lamp. Note that the candle portion of the recolours will only affect the Lamp of Fire Warding since the Antebellum candles are not recolourable. The set is comprised of the following recolours: Black Lamp with Red Candle, Blue Lamp with Vanilla Candle, Gold Lamp with Blue Candle, Invisible Lamp & Candle (built-in to the Lamp of Fire Warding), Red Lamp with Gold Candle, and Silver-Bright Lamp with Green Candle.
3) Lamp of Fire Warding Flame Recolours - these six recolours of the candle flame are only applicable to the Lamp of Fire Warding: Blue, Green, Invisible, Red, White, and Yellow.
You may include any item from this set in uploaded lots, whether for free or pay. It is nice but not necessary to provide a credit and link to this page.