I don't mind if you make changes to any of these files in any of my mods as long as it is PERSONAL USE ONLY
Out of respect to me and any other modder you should not change something in their mod and upload it for others to download. It takes time on a mod regardless if its a core mod, script mod or just and XML mod. With all my mods so far, it takes time to go through the files, find what ones you want, decided where you want them, get them placed, make the necessary code changes, add new codes, and collect all of the loose ends to make even a XML mod to work properly. Plus with all mods regardless of their type, you have to test it, test test test over and over just to make sure you have all your codes in a row. Some of mine have enough code changes that I had to do a lot of trial and error just to find what ones I prefered and some had extra files that had to be tended to as well. So again: It is disrespectful, and hurtful to make even a small change in one code in any mod and upload for others to use.
Last Update: 3/20/17<--Check for new addons or changes! Always remove old files and replace with new!
3/20/17 Change Log: FIXED: Asking to be a boyfriend/girlfriend will now happen autonomously! NEW: There has been several changes to how the sim chooses on if they are going to propose!
3/16/17 Change Log: Added: 2 Flavors. One having autonomous proposals & breakups and the other just autonomous breakups
A special THANK YOU goes out to fellow simmer: jjrmich<--Thank you for your suggestions and help towards getting this mod to do these interactions more autonomously and during appropriate conversations.
A request came through earlier and gave me ideas so I went for it! Thank you for the request fellow simmer: katiardguez!
There was an autonomous interactions mod created by weebl 101 but hasn't been updated since Jan 2016. Click HERE for their mod. I didn't want to go through updating the whole mod. I mostly hated the fact that my sim had to always do the proposing. Where's the surprise in that? Anyway I also absolutely hated that giddy interaction that always took place after an acceptance of the proposal.
WIP! Do to the large changes happening with autonomy and the moods and conversation atmosphere, this may take a few adjustments to get it just right.
I would like you to let me know, since everyone plays differently, how does it seem to work for you? Are they progressing to fast? to slow? Not at all? Do they seem to spontaneous? Are they proposing or breaking up, divorcing based on their moods, or conversation?
Changes with this mod that will effect how your sims act when it comes to proposals and breakups: Proposals: The more romantic your sims conversation gets, the higher the odds of either sim proposing to the other. An inspired sim may proposal from feeling inspired in their life but it is more likely a flirty sim will propose. If their conversation isn't going very well they probably won't propose. you will need to get them flirty. The higher it gets the greater the odds. Example: an amorous conversation is less likely to propose than a suggestive conversation. Steamy conversations have a greater change to propose.
Breakups: Breakups including just asking to be friends may happen depending on the sims mood. If they are angry and just down right ticked off, maybe your sim should try to calm them down and help them recover from what is going on in their life because if you don't, they could be so angry at life all together that they don't even want to be in a relationship with your sim! If your relationship puts the other sim into a bored mood or uncomfortable mood they may break it off with you. Don't worry, if they are happy or flirty or just in a good mood your should be fine. Other things that will effect the breakup will be your conversation atmosphere. What I mean by that is, if your conversation because awkward they may break up with you. An offensive conversation is more likely to breakup with you than a distastefull. If your conversation is going good than you shouldn't have anything to worry about.
Traits: different traits effect whether or not a sim is likely to propose. Since traits in this game make romantic and flirty sims flirty easier or just from lack of romance they are more likely to propose and less likely to break up, that is unless you really tick off one of these romantic sims. Sims who are hotheaded or mean tend to be in a bad mood anyway and may use mean interactions that change their mood or conversation and may break up with you and are less likely to propose.
Doing your best to keep moods and conversations where you want them will should resault in one of the interactions.
So what does this mod do?
Now your sim no longer needs to ask for another sim to be boyfriend/girlfriend if you don't want them to!
No more weird proposal<--They will now whisper romantically into the other sims ear. Be careful! They can still reject!
No more giddy!<--Now they will instead do something a little more romantic! The guy will Kiss the girls hands and the girl will Kiss the guys cheek! awww so sweet!
~I chose romantic interactions that weren't quite so intimate since at this stage your sim is just getting to know the other and just getting started on their relationship!~
Now your sim does not have to do the proposing if you don't want them to!
No more giddy! <--If they aren't doing that then what are they doing, you ask? Well instead they will do a few different things depending on the proposal and of course if it succeeds. Here are the possible possibilies! *Carass Cheek*
*Dip Kiss* <--I think that is the passionate kiss
[B]"My sims are in a steamy conversation. Why hasn't the other proposed!" All interactions in the game are randomized. Unless it's for a motive. Give it time! Be patient These pictures for this mod took my sim and her guy to be dating for 12 sim days and already had a baby together before he finally popped the question
"Its been a long time why have they still not proposed?" Even though the interactions have a greater chance of the proposal doesn't mean it will happen. Check the sims mood, the conversation, and traits, these contribute to the sim proposing.
What does the Autonomous Breakups! Offer? Now any sim could autonomously break up, divorce or ask to just be friends.
Will my active sim autonomously breakup? Yes
Do my sims have to be in a bad relationship? Yes. Now they need to have a bad mood or conversation in order to end the relationship.
Will NPC's autonomously break up? Yes
Why does my sim seem to be crying more after the breakup? I added more crying interactions to the files. So don't be surprised if they shove their faces into their hands and cry more. Or the target sim actually cries and wipes the tears off of their face
I created more flavors. That way you have the option for your way of playing.
Autonomous Proposals~Only proposals
Autonomous Proposals & Breakups!~Both proposals and breakups
Autonomous Breakups!~Only breakups
ONLY USE ONE FLAVOR! There won't be a conflict since they are either the same or different XML's but there is a flavor for what ever combo you are looking for so only need one.
Do not reupload modified from my original or not and claim it as your own!
Do not post on another site with out permission.
Will not conflict with any of my other mods.
Any other mod that modifies the same XML code will conflict!
Here is the XML codes that was modified: