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This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Another new mesh! This time its a lamp.
I'm kind of set on making as many BBC Sherlock props as possible (because I know from experience how annoying it can be to have to stick with 'close enough' when you're furnishing your sim John and Sherlock's flat as a Sherlockian - we tend to be perfectionists
Having said that, it's a bit embarrassing to admit that the lamp is kinda sorta ... well, close enough. I didn't exactly get it completely right since I had to be careful with the polys. It looks a bit edgy rather than properly round, but with all the rings, that's as close as I could get without pushing the poly count ridiculously high up and even as it is, it's quite high already.
Anyway, since I've started to actually keep track of every item I make in a seperate text file (which for some reason makes me feel super professional, idk
), I'm now able to present you some more sorted object information than usual, here it comes:
"The lamp consists of a large numbers of ring-shaped, lacquered white discs which are suspended around the centrally located bulb. The fan-shaped discs hide the bulb and at the same time serve as reflectors, through which a soft light is spread throughout the room." -sherlockology.com
Buy Mode ~> Lighting ~> Floor Lamps
So..I really hope you'll have fun with it in your game and keep an eye out for some more Sherlock props, since I've nearly finished a bunch of others (and have even more on the to do list
(reference image), sherlockology.com
(reference image+catalog description), SimPe, Photofiltre 7, BBC Sherlock