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Inventing Revamp

by KittyTheSnowcat Posted 3rd Oct 2017 at 6:25 PM - Updated 6th Mar 2018 at 8:21 PM by KittyTheSnowcat : Added Tutorial
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Edit: Finally found the time to type out a tutorial: http://www.pixelatedpuddings.com/in...opic,464.0.html

So I was bored with the inventing skill..
Also I want my save to slowly evolve through time and become more and more futuristic and I did not want to have to decide for myself when which item is added to the game. People who know my game a bit also know that I don't like rabbitholes, so inventions like the time machine were always very meh to me.

So I decided to just change the inventing process a bit.
There were some problems along the way...

... but now I think I have a working Mod.
I completely removed all the useless widgets and added other objects mostly from Into the Future and some Life Time Rewards.
I also changed the Simbot challenge to appear at Level 5, so you can first invent a Simbot and then later invent the Bot Workshop to build Plumbots, it felt like a natural progression.

So here are the objects:

Have fun
This Mod edit the following XMLs and therefore conflicts with Mods using the same resources:
Inventing 0xA3B185C555C7A9F7
Opportunities_EP2 0x1D0AFD9BB424896E
also make sure you have all the items on the list in your game

Additional Credits:
To Rebekah(AcquireSimoleons) and Margot from the Pixelated Puddings chatroom on Riot.im for always bear-ing with me through all the bugs <3
To Chain_Reaction from NRAAS for answering all my stupid questions
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
KittyTheSnowCat_InventingRevamp.package.zip 46.6 KB 885 3rd Oct 2017
78 Thanks Say Thanks
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
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Expansion/Stuff packs required:
Ambitions Pets Showtime Supernatural Seasons Into the Future

Built with Game Version: 1.67

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Type: Other

Tags: #Inventing, #Skill, #Simbot