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Picked upload! Set Filters on Paintings by Reference v2

by scumbumbo Posted 13th Nov 2017 at 6:37 AM - Updated 15th Nov 2018 at 5:29 AM by scumbumbo : Bugfix for 11/13/2018 game patch
78 Comments / replies (Who?) - 3 Feedback Posts, 1 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Updated 11-14-2018 --- Version 3 of the mod is now fully compatible with the Sketchpad introduced with the 1.47.49 (November 13, 2018).

Version 2 of the mod fixed a bug which occurs with other normal paintings which can cause them to lose their image textures. As always, be sure to remove the old version when you update the mod!

Description

Ok, I hate the blobby paintings in the game produced by the Paint By Reference action at an easel and I know I'm not the only one that feels that way. I played around with a way to make the painting by reference not use that effect years ago to no avail. I turned my thoughts to the problem again today and realized that when paint by reference stores its images in the save game (in the clientDB.package file) it also stores a copy of the original image. A bit more playing around revealed the blobby painting is just a filter effect, similar to the ones used on the photography skill in the game.

So I figured, why not make the Set Filter command available to paintings, maybe that would clear that effect and to my surprise it really was that easy.

This simple little mod adds that Set Filter menu to all sim-created paintings. It won't do anything on a regular crafted painting, but when used on a paint by reference one it allows you to set any of the available filters quickly and easily. It will even work on a painting by reference that was created before installing the mod and the change will persist even if the mod is removed.

I also added a new interaction to allow setting the filter back to the "Painting" style should you end up deciding you liked that better.

Installation Instructions and Compatibility
  • This is a simple packaged XML mod, so just unzip the file into your mods folder.
  • Note that removing the mod will not restore the blobby painting effect, if you decide you don't want that you will need to set the painting filter back on prior to removal.
  • This mod was written and tested for The Sims 4 version 1.47.49 (November 13, 2018).
  • The mod alters several of the game XML resources, and will conflict with any mods that modify the same resources:
    • S4_B61DE6B4_00000000_0000000000007F8B (object_Canvas_small)
    • S4_B61DE6B4_00000000_0000000000008F18 (object_Canvas_med)
    • S4_B61DE6B4_00000000_00000000000020FB (object_Canvas_large)
  • The mod adds new interactions to set the filters on the paintings. These should not conflict with others mods:
    • S4_E882D22F_00000000_8854517F0EAF49C0 (Scumbumbo_immediateSI_Photos_SetFilter_Plain_BG)
    • S4_E882D22F_00000000_8A8BC4AE8CEAFA5D (Scumbumbo_immediateSI_Photos_SetFilter_Oversaturated_BG)
    • S4_E882D22F_00000000_8E448FB99327DB98 (Scumbumbo_immediateSI_Photos_SetFilter_Paint_BG)
    • S4_E882D22F_00000000_AB7C62E2EC4533ED (Scumbumbo_immediateSI_Photos_SetFilter_Warm_BG)
    • S4_E882D22F_00000000_BF18D900080A9701 (Scumbumbo_immediateSI_Photos_SetFilter_Undersaturated_BG)
    • S4_E882D22F_00000000_C612969BD536A0EA (Scumbumbo_immediateSI_Photos_SetFilter_Sepia_BG)
    • S4_E882D22F_00000000_CCF1F14D403E1E1E (Scumbumbo_immediateSI_Photos_SetFilter_Vignette_BG)
    • S4_E882D22F_00000000_D2A8188053D7540B (Scumbumbo_immediateSI_Photos_SetFilter_WhiteVignette_BG)
    • S4_E882D22F_00000000_D699E0E722DF5ABD (Scumbumbo_immediateSI_Photos_SetFilter_Cool_BG)
    • S4_E882D22F_00000000_E46AF55556B0DF44 (Scumbumbo_immediateSI_Photos_SetFilter_Bright_BG)
    • S4_E882D22F_00000000_EEBBF003B5860AB0 (Scumbumbo_immediateSI_Photos_SetFilter_BlackWhite_BG)
    • S4_E882D22F_00000000_EF5CDE60C1E3CC28 (Scumbumbo_immediateSI_Photos_SetFilter_Dark_BG)
    • S4_E882D22F_00000000_F8AA350509CD4ADC (Scumbumbo_immediateSI_Photos_SetFilter_Invert_BG)

Additional Credits
  • Kuree and all the others at Sims4Group who have put together the S4PE tool

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Built with Game Version: 1.47.49
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
SetFiltersOnPaintingsByReference.zip | Description: Enable Set Filter Menu on Paintings by Reference 22.6 KB 13,264 15th Nov 2018
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
No Extraction Required (Script Mods):
1. Cut and paste the .zip file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Script mods need to be placed directly in \Mods or one level below that (e.g. \Mods\Scripts) – sub-folders nested any deeper won’t work.
Extraction Required (Everything Else):
1. Use WinRAR (Windows) to extract the .package file(s) from the .rar or .zip file(s).
2. Cut and paste the .package file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\


Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
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78 Comments / Replies (Who?) - 36 Feedback Posts, 41 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Test Subject
#76 Old 15th Nov 2018 at 4:55 AM
Quote:
Originally Posted by Daffpanr
Thankyou very much for this great mod! Since the patch though, my sims can’t use the new Sketchpad item when this mod is in my mods folder. They can use the sketch pad when the mod isn’t in my mods folder. I am not sure if you are finding the same thing occurring in your game also.

This also happened in my game. The interaction canceled itself out when I directed my sim to draw something on the sketchpad.
Theorist
Original Poster
#77 Old 15th Nov 2018 at 5:13 AM
Quote:
Originally Posted by Cheekykinz34
This also happened in my game. The interaction canceled itself out when I directed my sim to draw something on the sketchpad.

Will check on that, thanks. I had noticed this in my game but wasn't sure what had broken it yet.

Should be an easy fix.
Theorist
Original Poster
#78 Old 15th Nov 2018 at 5:32 AM
Version 3 fixes the mod that so the Sketchpad works again. I'm not sure how I failed to realize this was probably the mod which I had messed up the sketchpad with, should have been obvious since it worked before I installed this to test to see if it would work with the finalized paintings from the sketchpad. When it did work with the painting I made from a sketchpad I forgot all about it.

All I can say is it's been a long couple of days
Field Researcher
THANKS POST
#79 Old Yesterday at 2:51 AM
I thank you very much for taking so much time from your life and enjoyment to check your mods. They are amazing, because you are amazing.
Many thanks for your generosity!!!!
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