Loading...
Home | Download | Discussion | Help | Site Map | New Posts | Sign in

Latest Site News

New Creator Theme: Elders! - posted on 1st Sep 2018 at 11:43 AM
MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

No Strays

by Rosebud1773 Posted 25th Nov 2017 at 8:36 PM
Open thumbnail gallery
160 Thanks Say Thanks
I noticed with the addition of Cats & Dogs that the random household generation went absolutely insane. My game is heavily modded, I like to keep a fairly tight reign over my little worlds. That being said; the generation of a boat load of single pet households (only pets, mind you) was not only getting on my nerves, but also restricting the number of human sims being born. Population cap, gotta love it, at least until EA decides to write code to overload the game with a zoo. I love pets, don’t get me wrong, but the ratio needs to be better controlled.

Anyway, I started poking around at the pet tuning files and edited the ones that control stray generation. Unfortunately, there is no way to just reduce the number of stray households generated. I have only been able to stop that generation completely. This actually works for me as I would rather create my own strays. I played the game for a few days with the mod in place, to be sure it wasn’t conflicting with anything. It seems to work perfectly. There are no more random stray households being generated in my game. I did not touch the ghost pet tuning as that would prevent the return of ghostly pets. I know some of you like to have your deceased furbabies return to you (and they will with enough time).

What this mod does: Completely eliminates the random generation of Stray Cat and Stray Dog households.

What this mod does not do: This mod does not affect human sim household generation. It does not affect the generation of ghost households.

I highly recommend using AKLSimmer’s Reduced Random Townies Mod with my No_Strays mod. Mod works with MC Control.

Let me know if there are any problems.

Will conflict with anything that alters these files:

6E0DDA9F-00000019-000000000002815F
6E0DDA9F-00000019-0000000000028160
6E0DDA9F-00000019-0000000000028161
6E0DDA9F-00000019-0000000000028162
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Rosebud1773_No_Strays.zip 2.2 KB 3,858 25th Nov 2017
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
No Extraction Required (Script Mods):
1. Cut and paste the .zip file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Script mods need to be placed directly in \Mods or one level below that (e.g. \Mods\Scripts) – sub-folders nested any deeper won’t work.
Extraction Required (Everything Else):
1. Use WinRAR (Windows) to extract the .package file(s) from the .rar or .zip file(s).
2. Cut and paste the .package file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\


Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
Page 1 of 2
34 Comments / Replies (Who?) - 20 Feedback Posts, 13 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 1 of 2

Expansion/Stuff packs required:
Sims 4

Built with Game Version: 1.36.104.1

34 Comments / replies (Who?)

48 Favourited

3,858 Downloads

12,395 Views

Type: Other

Tags: #cats, #dogs, #pets, #no strays, #mod