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Will Lloyd Wright Dollhouse replaced with Michelle's remapped mesh

by dharden Posted 2nd Dec 2017 at 4:51 AM - Updated 2nd Dec 2017 at 5:05 AM by dharden
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I've been using Michelle's remapped version of SnowStorm's recolorable version of the Will Lloyd Wright dollhouse for a while, and pretty much ignoring the Maxis original. Recently, gdayars uploaded a CEP Extra which makes the Maxis dollhouse recolorable. After looking at this, and realizing that SnowStorm's dollhouse is an exact clone of the Maxis one, except for being recolorable, I decided to try turning Michelle's remapped mesh into an override for the Maxis mesh. It worked, and Michelle gave me permission to upload it, so here it is.

In addition to remapping the dollhouse, Michelle cleaned up the texture and tweaked the TXMT, so the override package replaces the Maxis texture and TXMT as well as the dollhouse's three GMDCs. Since gdayars' CEP Extra only replaces the Maxis GMNDs, the two do not conflict. However, the remapping will affect some elements of the way most recolors appear. You can see the differences between the Maxis dollhouse and Michelle's remapped and cleaned up version at the original thread for the standalone remapped dollhouse. However one difference that isn't detailed there is that the remapping matches the door to the columns, and shifts the mapping for the steps and decking to the part of the texture formerly used by the door. For an example of the effect this can have, click the button to see gdayars' pink recolor on the Maxis mesh (left) and the remapped mesh (right).

Note: This only affects the UV mapping and default appearance of the Maxis dollhouse. To make the dollhouse recolorable, you will need gdayars' CEP extra. SnowStorm's recolorable dollhouse is a standalone object with its own GUID. If you have it, or Michelle's remapping of it, you not only can keep it, you will need to keep it in order to use recolors made for it. Doll replacements are not affected by this, since the doll accessory is a separate object with its own mesh, texture, and GUID. If you have a replacement texture for the dollhouse, you can keep it, but you will need to make sure that it loads after the override package, and it may look different due to the remapping and Michelle's TXMT tweak.

Polygon Counts:
Intact: 1986 faces, 3621 vertices
Smashed: 876 faces, 1794 vertices (same as Maxis)

Additional Credits:
Maxis, for the original object.
SnowStorm, for originally making it recolorable.
Michelle, for making it better.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
dharden_OVERRIDE_WillLloydWrightDollhouse-remapped.rar 88.4 KB 79 2nd Dec 2017
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Windows Vista/7/8: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\

-or-

4. Place in Program Files: Cut and paste the .package file(s) into your appropriate Install folder:
  • Windows XP: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files(x86)\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Origin: C:\Program Files (x86)\Origin Games\The Sims 2 Ultimate Collection\Fun with Pets\SP9\TSData\Res\Catalog\Bins
  • Mac: APPLICATIONS FOLDER -> THE SIMS 2 -> TSDATA -> RES -> CATALOG


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