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{UPDATE} Archaeology Career

by snowleopard__x Posted 9th Mar 2018 at 3:47 PM - Updated 16th Aug 2018 at 10:47 PM by snowleopard__x
102 Comments / replies (Who?) - 3 Feedback Posts
built using 3/8/18 patch.

UPDATE: Should no longer cause errors to appear in your game files!

UPDATE: updated for Gallery Patch!

This adds a rabbit hole (Sims leave the lot for work and come home at end of day) into your game.

This is a ten level career track with zero branches to it for Archaeology as I felt is was a missed opportunity to have it added by EA as an actual career. I worked hard on this career doing countless hours of research and testing. As far as I know from testing it works like any other career with options to take days off from work for vacation and being able to call in from phone menu on that. It is currently only in English and if you'd like to translate to another language please message me and I will add in translations. I would also like to thank Neia for allowing me to beta test her web application for creating a career.

Currently there are no chance cards yet and I am hoping one day I can add those in either via the beta or on my own when I learn how to. The ten tracks are as follows:
Level 1: Docent (Focused) $16/hour {Archaeology 2}
Level 2: Excavationist (Focused) $21/hour {Archaeology 3 and Local Culture 2}
Level 3: Project Archaeologist (Focused) $27/hour {Archaeology 4 and Local Culture 5}
Level 4: Museum Technician (Focused) $35/hour {Archaeology 5}
Level 5: Conservator (Focused) $50/hour {Archaeology 6}
Level 6: Curatorial Assistant (Focused) $120/hour {Archaeology 7}
Level 7: Curator (Focused) $200/hour {Archaeology 8}
Level 8: Exhibition Coordinator (Focused) $250/hour{Archaeology 9}
Level 9: Administrative Assistant (Focused) $300/hour {Archaeology 10}
Level 10: Museum Director (Focused) $375/per hour



You may not re upload my career
You may not claim as your own
You may not edit my career with intent to upload and call it your own


Additional Credits:
Thank you Neia for letting me test your create a career
Thank you to the beta testers who helped test this out
Sims 4 for the job Icon used

Age: Adult Elder
Career Type: Realistic
Chance cards: None

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
SnowLeopard_Careers_Archaeology.zip | Description: update for Gallery patch 279.4 KB 1,189 9th Aug 2018
Archaeology.zip | Description: Update for the Python-33 error. I think I left out a step when doing them in the middle of the night. 279.4 KB 1,777 16th Aug 2018
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
 
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102 Comments / Replies (Who?) - 61 Feedback Posts, 38 Thanks Posts
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Lab Assistant
#101 Old 6th Sep 2018 at 1:57 AM
Default Master Command Center at version 5.0.0 now!
[QUOTE=Simorph]Could someone help me understand this? I'm wondering if it has more to do with MC Career mod than the archaeology mod? Am I missing a file?

So, I fixed this error code I was getting. I'm still getting others, but I'm on the track now. So I thought I'd share this little bit of info since it took me some time to realize all this.
First, there's an updated MCCC file. It's at 5.0.0 now, so you may want to update yours? Mine was way back at versions 4.3.1 You can find it @ http://deaderpool-mccc.com/#/releases

Also, I separated my Ts4cripts from the MCCC folder. I had a "command center" folder where the MCCC was and I had a "career/trait" folder for all the downloads I had. Once I updated the MCCC and moved all the TS4Script files (& their careers etc) into one folder, I didn't get this error anymore.

Now I'm still getting a few errors from MCCC and I'm working on that. But this career is now working error-free!
Test Subject
#102 Old 18th Sep 2018 at 10:07 AM
I'm testing now this career and first I have to say thank you and good job!
But I have one request : at level 7, there is no day off all along the week! the sim go to work every day! (I'dont know if it's the same on the next levels). Fortunately, I have the season's pack wich allow me to create events with day off, but may be you should fix it on the career itself?

Btw, do you think you will create another one ?
Test Subject
Original Poster
#103 Old 19th Sep 2018 at 6:20 AM
Quote:
Originally Posted by asophie99
I'm testing now this career and first I have to say thank you and good job!
But I have one request : at level 7, there is no day off all along the week! the sim go to work every day! (I'dont know if it's the same on the next levels). Fortunately, I have the season's pack wich allow me to create events with day off, but may be you should fix it on the career itself?

Btw, do you think you will create another one ?


thanks for suggestion, right now I am not sure because I have a ton of college classes.
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