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truckernamedmolly
20th Mar 2007, 03:35 AM
My meshed body, when changed into the meshed outift appears and she has her arms stretched wide like an airplane and has no animations what so ever. I am new to meshing, is there something I did wrong? By the way I am using Milkshape 3d and SimPe.

HystericalParoxysm
20th Mar 2007, 03:42 AM
Well, it sounds like you lost the bone assignments somehow. That's what you'd get if they got messed up in your editing. Make sure you know how to edit properly - whether you're using Unimesh or Meshtool. Go through and do (or redo) the first Unimesh tutorial or the Meshtool tutorial (the Unimesh one will eventually let you do much more stuff).

$RaMRoM$
20th Mar 2007, 01:49 PM
hi... and make sure you havent added or deleted vertices

tiggerypum
20th Mar 2007, 08:13 PM
truckernamedmolly

Not sure if you're coming at this from objects - but you can't just export the obj file and reimport it - you must use unimesh, meshtool, or smd format with an editor that does full boned smds (not with milkshape, at least last I looked milkshape's smd format was single bone only)

truckernamedmolly
20th Mar 2007, 09:38 PM
truckernamedmolly

Not sure if you're coming at this from objects - but you can't just export the obj file and reimport it - you must use unimesh, meshtool, or smd format with an editor that does full boned smds (not with milkshape, at least last I looked milkshape's smd format was single bone only)

Yeah, I think thats what I am doing wrong, so I installed the unimesh plugin for MilkShape 3d, what do I have to do to make it full boned?

HystericalParoxysm
20th Mar 2007, 09:53 PM
You should probably just start over now using Unimesh - read the tutorial on that to learn how to use it. Putting bone assignments on your modified mesh would probably take longer (around 18 hours) than just starting over and doing it the right way.

tiggerypum
21st Mar 2007, 03:44 AM
Start with Unimesh tutorial #1 and work through all 3 of them. The first one should go really quickly if you have object experience. #2 won't be too difficult. #3 has the really important stuff that will let you do just about anything to your meshes. But don't skip #1 and #2 to get there, because I cover important things in each tutorial that I do NOT repeat! :)