kaoz666
23rd Feb 2009, 04:29 PM
OK, here's my dilemma. When I try to send a sim to a community lot, be it via Taxi or their own car, when the lot loads up, it's in Buy/Build mode and I can't access it. Furthermore, anytime a residential lot loads up I get the error message provided ibelow. I recently had to re-install OFB because a hack screwed up my game. I backed up all of my files prior to adding the hack, so all of my files are up to date as one 1 day BEFORE I installed the hack, but now I'm getting this issue with my lots. Any form of feedback or help to this issue would be greatly appreciated.
Here's an example of the error message I get:
Build: 1.3.0.249
at Feb 23 2008,15:58:42
Object id: 159
name: Controller - Lot Transitions
Stack size: 2
Error: Bad gosub tree number.
Iterations: 1
Frame 1:
Stack Object id: 159
Stack Object name: Controller - Lot Transitions
Node: 91
Tree: id 8212 name 'Sub - Load Upon Lot Transition' version -32700
from LotTransitionGlobals
Prim state: 0
Params: Locals: 0 0 0 0
Frame 0:
Stack Object id: 159
Stack Object name: Controller - Lot Transitions
Node: 5
Tree: id 4097 name 'Function - Main' version -32747
from LotTransition
Prim state: 0
Params: Locals:
Global Simulator Variables
= 8
= 15
= 0
= 0
= 0
= 0
= 22
= 6
= 1997
= 0
= 13
= 0
= 0
= 7596
= 37
= 1
= 2
= 1
= 2
= 2
= 15
= 0
= 1
= 40
= 0
= 0
= 0
= 0
= 0
= 30
= 1
= 0
= 0
= 0
= 0
= 0
= 0
= 0
= 0
= 0
= 4
= 1
= 1
= 1
= 1
= 0
= 4
= 800
= 78
= 325
= 2
= 0
= 0
= 1
= 3
= 3
Other Simulator Details:
All Menus On = false
Move Objects On = false
My Object:
Data:
0, = 0
1, = 0
2, = 0
3, = -1
4, = 1
5, = 0
6, = 0
7, = 100
8, = 0
9, = 0
10, = 0
11, = 159
12, = 0
13, = 0
14, = 0
15, = 0
16, = 0
17, = 0
18, = 0
19, = 159
20, = 0
21, = 0
22, = 0
23, = 2
24, = 8
25, = 0
26, = 0
27, = 0
28, = 0
29, = -1
30, = 0
31, = 0
32, = 0
33, = 0
34, = 0
35, = 0
36, = 0
37, = 0
38, = 0
39, = 0
40, = 8224
41, = 0
42, = 3
43, = 10
44, = 0
45, = 1997
46, = 6
47, = 15
48, = 0
49, = 1
50, = 0
51, = 0
52, = 0
53, = 0
54, = 0
55, = 0
56, = 0
57, = 255
58, = 0
59, = 0
60, = 1
61, = 0
62, = 0
63, = 0
64, = 0
65, = 0
66, = 0
67, = 0
68, = 0
69, = 0
70, = 0
71, = 0
72, = 255
73, = 255
74, = 255
75, = 255
76, = 0
77, = 0
78, = 5
79, = 10
80, = 0
81, = 0
82, = 0
83, = 0
84, = 0
85, = 0
86, = 0
87, = 0
88, = 0
89, = 0
90, = 0
91, = 0
92, = 0
93, = 0
94, = 0
95, = 0
96, = 0
97, = 0
98, = 0
99, = 0
100, = 0
101, = 0
102, = 0
103, = 0
104, = 0
105, = 0
106, = 0
107, = 0
Attributes:
0, Reset? = 1
1, = 0
2, = 0
3, = 0
4, = 0
5, = 0
6, = 0
7, = 0
Semi Global Attributes:
0, Primary Sim = 0
1, Vehicle GUID1 = 0
2, Vehicle GUID2 = 0
3, Driver nID = 0
4, Purpose = 0
5, Return = 0
6, Car Category = -10032
7, Ownable Car ID = 22746
8, NeighborHood ID (For Click on Imposter) = 1
9, Lot ID ( For Click On Imposter) = 0
10, Don't Link Riders = 0
11, Visiting Family ID = 0
12, To Be Deleted = 0
Arrays:
0, , num entries = 0
Temps:
0 = 103
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
Object Data Tables:
Inventory contents:
Global Inventory
Counted Tokens
Token GUID -257305635
Token Flags 0
Token Count : 1
Token Category : 0
Token GUID 1352702886
Token Flags 0
Token Count : 1
Token Category : 0
Singular Tokens
Token GUID 248194023
Token Flags 0
Token GUID -814746351
Token Flags 0
Token Property 0: 49
Token Property 1: 205
Token Property 2: 3
Token Property 3: 1
Token Property 4: 1
Token GUID -1344027353
Token Flags 0
Token Property 0: 14
Token Property 1: 1
Token Property 2: 1
Token Property 3: 4
Token Property 4: 9803
Token Property 5: -10710
Token Property 6: -12989
Token Property 7: -2412
Token Property 8: -17791
Token Property 9: 5655
Token Property 10: -18913
Token Property 11: 22189
Token GUID -814746351
Token Flags 0
Token Property 0: 11
Token Property 1: 41
Token Property 2: 3
Token Property 3: 1
Token Property 4: 1
Token Property 5: 4
Token Property 6: 2
Token Property 7: 0
Token Property 8: 2
Token GUID -814746351
Token Flags 0
Token Property 0: 11
Token Property 1: 46
Token Property 2: 3
Token Property 3: 1
Token Property 4: 1
Token Property 5: 7
Token Property 6: 5
Token Property 7: 0
Token Property 8: 6
Token GUID -814746351
Token Flags 0
Token Property 0: 11
Token Property 1: 9
Token Property 2: 3
Token Property 3: 1
Token Property 4: 1
Token Property 5: 8
Token Property 6: 2
Token Property 7: 0
Token Property 8: 2
Token GUID -814746351
Token Flags 0
Token Property 0: 11
Token Property 1: 43
Token Property 2: 3
Token Property 3: 1
Token Property 4: 1
Token Property 5: 3
Token Property 6: 5
Token Property 7: 0
Token Property 8: 6
Token GUID -814746351
Token Flags 0
Token Property 0: 11
Token Property 1: 47
Token Property 2: 3
Token Property 3: 1
Token Property 4: 1
Token Property 5: 9
Token Property 6: 5
Token Property 7: 0
Token Property 8: 6
Token GUID -814746351
Token Flags 0
Token Property 0: 11
Token Property 1: 44
Token Property 2: 3
Token Property 3: 1
Token Property 4: 1
Token Property 5: 6
Token Property 6: 2
Token Property 7: 0
Token Property 8: 2
Token GUID -814746351
Token Flags 0
Token Property 0: 2
Token Property 1: 703
Token Property 2: 3
Token Property 3: 1
Token Property 4: 4
Token Property 5: -1
Token Property 6: 7
Token Property 7: 0
Token Property 8: 0
Token GUID -1344027353
Token Flags 0
Token Property 0: 14
Token Property 1: 2
Token Property 2: 2
Token Property 3: 2
Token Property 4: -26056
Token Property 5: -26977
Token Property 6: -32106
Token Property 7: 13961
Token GUID -156866235
Token Flags 0
Token Property 0: 10
Token Property 1: 1
Token Property 2: 1
Token Property 3: 0
Token Property 4: 0
Token Property 5: 0
Token GUID 223405400
Token Flags 0
Token Property 0: 10
Token Property 1: 2
Token Property 2: 22
Token Property 3: 44
Token Property 4: 2
Token Property 5: 1
Token Property 6: 1
Lot Inventory
Counted Tokens
Singular Tokens
Current Stack Object:
Data:
0, = 0
1, = 0
2, = 0
3, = -1
4, = 1
5, = 0
6, = 0
7, = 100
8, = 0
9, = 0
10, = 0
11, = 159
12, = 0
13, = 0
14, = 0
15, = 0
16, = 0
17, = 0
18, = 0
19, = 159
20, = 0
21, = 0
22, = 0
23, = 2
24, = 8
25, = 0
26, = 0
27, = 0
28, = 0
29, = -1
30, = 0
31, = 0
32, = 0
33, = 0
34, = 0
35, = 0
36, = 0
37, = 0
38, = 0
39, = 0
40, = 8224
41, = 0
42, = 3
43, = 10
44, = 0
45, = 1997
46, = 6
47, = 15
48, = 0
49, = 1
50, = 0
51, = 0
52, = 0
53, = 0
54, = 0
55, = 0
56, = 0
57, = 255
58, = 0
59, = 0
60, = 1
61, = 0
62, = 0
63, = 0
64, = 0
65, = 0
66, = 0
67, = 0
68, = 0
69, = 0
70, = 0
71, = 0
72, = 255
73, = 255
74, = 255
75, = 255
76, = 0
77, = 0
78, = 5
79, = 10
80, = 0
81, = 0
82, = 0
83, = 0
84, = 0
85, = 0
86, = 0
87, = 0
88, = 0
89, = 0
90, = 0
91, = 0
92, = 0
93, = 0
94, = 0
95, = 0
96, = 0
97, = 0
98, = 0
99, = 0
100, = 0
101, = 0
102, = 0
103, = 0
104, = 0
105, = 0
106, = 0
107, = 0
Attributes:
0, Reset? = 1
1, = 0
2, = 0
3, = 0
4, = 0
5, = 0
6, = 0
7, = 0
Semi Global Attributes:
0, Primary Sim = 0
1, Vehicle GUID1 = 0
2, Vehicle GUID2 = 0
3, Driver nID = 0
4, Purpose = 0
5, Return = 0
6, Car Category = -10032
7, Ownable Car ID = 22746
8, NeighborHood ID (For Click on Imposter) = 1
9, Lot ID ( For Click On Imposter) = 0
10, Don't Link Riders = 0
11, Visiting Family ID = 0
12, To Be Deleted = 0
Arrays:
0, , num entries = 0
Temps:
0 = 103
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
Object Data Tables:
Lot Object Dump
Object Name : Want Satisfy - Buy/Own Objects id : 309 Killed Room: -1
Object Name : Want Satisfy - Buy/Own Objects id : 259 Killed Room: -1
Object Name : Want Satisfy - Buy/Own Objects id : 256 Killed Room: -1
Object Name : Controller - CLP - Community Lot - Populator id : 367 Room: -1
Object Name : Controller - Ingame Help id : 366 Room: -1
Object Name : Lamp - Fake - Phonebooth id : 365 Room: -1
Object Name : Lamp - Fake - Phonebooth id : 364 Room: -1
Object Name : Controller - Lot Load - Curtain Pull-Down id : 363 Killed Room: -1
Object Name : Phone Call - Ownable Lots - Sell id : 362 Room: -1
Object Name : Phone Call - Ownable Lots - Check In All id : 361 Room: -1
Object Name : Phone Call - Ownable Lots - Check In id : 360 Room: -1
Object Name : Phone Call - Ownable Lots - Order Deed id : 359 Room: -1
Object Name : Phone Call - Ownable Lots - Purchase id : 358 Room: -1
Object Name : Phone Call - Business - Hire Employees Home id : 357 Room: -1
Object Name : Phone Call - Business - Hire Employees Here id : 356 Room: -1
Object Name : Phone Call - Business - Hire Employees id : 354 Room: -1
Object Name : Phone Call - Business - End Business id : 352 Room: -1
Object Name : Phone Call - Business - Call In Employees id : 351 Room: -1
Object Name : Phone Call - Business - Start Business id : 350 Room: -1
Object Name : JobData - Owned Business id : 348 Room: -1
Object Name : Food - Dessert - Pie - Menu id : 347 Room: -1
Object Name : Food - Dessert - Cheesecake - Menu id : 345 Room: -1
Object Name : Controller - Servo id : 344 Room: -1
Object Name : Controller - Download Object Patcher id : 340 Room: -1
Object Name : Controller - Business - Customer Loyalty id : 339 Room: -1
Object Name : Controller - Business - Employee Management id : 338 Room: -1
Object Name : Controller - UrnStone Mover - Version 2 id : 337 Room: -1
Object Name : Controller - Tutorial - Death Checker id : 330 Room: -1
Object Name : Controller - Tutorial - Main id : 329 Room: -1
Object Name : Social - Play - Woohoo Standx2 id : 323 Room: -1
Object Name : Social - Play - Woohoo Standx id : 322 Room: -1
Object Name : Social - Play - Woohoo Standx2 id : 321 Room: -1
Object Name : Social - Play - Woohoo Standx id : 320 Room: -1
Object Name : Social - Play - Woohoo Standx2 id : 317 Room: -1
Object Name : Social - Play - Woohoo Standx id : 316 Room: -1
Object Name : Social - Play - Woohoo Counterdoggy2 id : 314 Room: -1
Object Name : Social - Play - Woohoo Counterdoggy id : 313 Room: -1
Object Name : Lot Controller id : 308 Room: -1
Object Name : Budget Controller id : 306 Room: -1
Object Name : Jealousy Controller id : 305 Room: -1
Object Name : Social Menu id : 304 Room: -1
Object Name : JobData - Teen Elder - Work at Home id : 302 Room: -1
Object Name : JobData - Adult - Self-Employed id : 287 Room: -1
Object Name : Controller - Cock id : 284 Room: -1
Object Name : JobData - Teen Elder - Happily Unemployed id : 282 Room: -1
Object Name : JobData - Adult - Happily Unemployed id : 196 Room: -1
Object Name : Social - Play - Woohoo Now2 id : 176 Room: -1
Object Name : Social - Play - Woohoo Now id : 153 Room: -1
Object Name : Stereo - Wall id : 178 Room: 9
Object Name : Hot Tub - Sunken - Bottom Middle - entrance/exit id : 301 Room: 0
Object Name : Hot Tub - Sunken - Mid Left - entrance/exit id : 299 Room: 0
Object Name : Hot Tub - Sunken - Bottom Right - control id : 298 Room: 0
Object Name : Hot Tub - Sunken - Mid Right - entrance/exit id : 297 Room: 0
Object Name : Hot Tub - Sunken - Top Right id : 295 Room: 0
Object Name : Hot Tub - Sunken - Top Left id : 294 Room: 0
Object Name : Hot Tub - Sunken - Top Middle - entrance/exit id : 292 Room: 0
Object Name : Hot Tub - Sunken - Mid Middle id : 291 Room: 0
Object Name : Hot Tub - Sunken - Bottom Left id : 289 Room: 0
Object Name : Hot Tub - Sunken - Bottom Middle - entrance/exit id : 285 Room: 0
Object Name : Hot Tub - Sunken - Mid Left - entrance/exit id : 276 Room: 0
Object Name : Hot Tub - Sunken - Bottom Right - control id : 275 Room: 0
Object Name : Hot Tub - Sunken - Mid Right - entrance/exit id : 272 Room: 0
Object Name : Hot Tub - Sunken - Top Right id : 253 Room: 0
Object Name : Hot Tub - Sunken - Top Left id : 252 Room: 0
Object Name : Hot Tub - Sunken - Top Middle - entrance/exit id : 216 Room: 0
Object Name : Hot Tub - Sunken - Mid Middle id : 185 Room: 0
Object Name : Hot Tub - Sunken - Bottom Left id : 183 Room: 0
Object Name : Come And See id : 93 Room: 1
Object Name : Chair - Barstool - Nightclub id : 39 Room: 1
Object Name : Come And See id : 270 Room: 0
Object Name : Lamp - Table - Moroccan id : 269 Contained within object id 1523 in slot 0 Room: 0
Object Name : Come And See id : 268 Room: 0
Object Name : Lamp - Table - Moroccan id : 267 Contained within object id 1521 in slot 0 Room: 0
Object Name : Come And See id : 266 Room: 0
Object Name : Lamp - Table - Moroccan id : 265 Contained within object id 1483 in slot 0 Room: 0
Object Name : Come And See id : 264 Room: 0
Object Name : Lamp - Table - Moroccan id : 263 Contained within object id 1427 in slot 0 Room: 0
Object Name : Come And See id : 262 Room: 0
Object Name : Lamp - Table - Moroccan id : 258 Contained within object id 1421 in slot 0 Room: 0
Object Name : Come And See id : 261 Room: 0
Object Name : Lamp - Table - Moroccan id : 260 Contained within object id 1423 in slot 0 Room: 0
Object Name : Lamp - Ceiling - Canister id : 255 Room: 1
Object Name : Lamp - Gobo Light 3 - 4, 2 id : 250 Room: 9
Object Name : Lamp - Gobo Light 3 - 4, 4 id : 249 Room: 9
Object Name : Lamp - Gobo Light 3 - 4, 3 id : 247 Room: 9
Object Name : Lamp - Gobo Light 3 - 3, 4 id : 246 Room: 9
Object Name : Lamp - Gobo Light 3 - 4, 1 id : 244 Room: 9
Object Name : Lamp - Gobo Light 3 - 4, 0 id : 243 Room: 9
Object Name : Lamp - Gobo Light 3 - 3, 1 id : 241 Room: 9
Object Name : Lamp - Gobo Light 3 - 3, 3 id : 240 Room: 9
Object Name : Lamp - Gobo Light 3 - 3, 2 id : 238 Room: 9
Object Name : Lamp - Gobo Light 3 - 2, 3 id : 236 Room: 9
Object Name : Lamp - Gobo Light 3 - 3, 0 id : 235 Room: 9
Object Name : Lamp - Gobo Light 3 - 2, 4 id : 234 Room: 9
Object Name : Lamp - Gobo Light 3 - 2, 1 id : 233 Room: 9
Object Name : Lamp - Gobo Light 3 - 2, 0 id : 232 Room: 9
Object Name : Lamp - Gobo Light 3 - 1, 4 id : 231 Room: 9
Object Name : Lamp - Gobo Light 3 - 1, 3 id : 230 Room: 9
Object Name : Lamp - Gobo Light 3 - 1, 2 id : 229 Room: 9
Object Name : Lamp - Gobo Light 3 - 1, 1 id : 228 Room: 9
Object Name : Lamp - Gobo Light 3 - 1, 0 id : 227 Room: 9
Object Name : Lamp - Gobo Light 3 - 0, 4 id : 226 Room: 9
Object Name : Lamp - Gobo Light 3 - 0, 3 id : 224 Room: 9
Object Name : Lamp - Gobo Light 3 - 0, 2 id : 223 Room: 9
Object Name : Lamp - Gobo Light 3 - 0, 1 id : 221 Room: 9
Object Name : Lamp - Gobo Light 3 - 0, 0 id : 219 Room: 9
Object Name : Lamp - Gobo Light 3 - 2, 2 - Lead id : 217 Room: 9
Object Name : Lamp - Gobo Light 3 - 4, 2 id : 214 Room: 9
Object Name : Lamp - Gobo Light 3 - 4, 4 id : 212 Room: 9
Object Name : Lamp - Gobo Light 3 - 4, 3 id : 211 Room: 9
Object Name : Lamp - Gobo Light 3 - 3, 4 id : 209 Room: 9
Object Name : Lamp - Gobo Light 3 - 4, 1 id : 208 Room: 9
Object Name : Lamp - Gobo Light 3 - 4, 0 id : 207 Room: 9
Object Name : Lamp - Gobo Light 3 - 3, 1 id : 206 Room: 9
Object Name : Lamp - Gobo Light 3 - 3, 3 id : 205 Room: 9
Object Name : Lamp - Gobo Light 3 - 3, 2 id : 202 Room: 9
Object Name : Lamp - Gobo Light 3 - 2, 3 id : 201 Room: 9
Object Name : Lamp - Gobo Light 3 - 3, 0 id : 200 Room: 9
Object Name : Lamp - Gobo Light 3 - 2, 4 id : 198 Room: 9
Object Name : Lamp - Gobo Light 3 - 2, 1 id : 197 Room: 9
Object Name : Lamp - Gobo Light 3 - 2, 0 id : 195 Room: 9
Object Name : Lamp - Gobo Light 3 - 1, 4 id : 193 Room: 9
Object Name : Lamp - Gobo Light 3 - 1, 3 id : 191 Room: 9
Object Name : Lamp - Gobo Light 3 - 1, 2 id : 190 Room: 9
Object Name : Lamp - Gobo Light 3 - 1, 1 id : 189 Room: 9
Object Name : Lamp - Gobo Light 3 - 1, 0 id : 182 Room: 9
Object Name : Lamp - Gobo Light 3 - 0, 4 id : 180 Room: 9
Object Name : Lamp - Gobo Light 3 - 0, 3 id : 179 Room: 9
Object Name : Lamp - Gobo Light 3 - 0, 2 id : 169 Room: 9
Object Name : Lamp - Gobo Light 3 - 0, 1 id : 168 Room: 9
Object Name : Lamp - Gobo Light 3 - 0, 0 id : 167 Room: 9
Object Name : Lamp - Gobo Light 3 - 2, 2 - Lead id : 164 Room: 9
Object Name : Come And See id : 355 Room: 9
Object Name : Sofa - Sectional - Modern id : 353 Room: 9
Object Name : Come And See id : 342 Room: 9
Object Name : Sofa - Sectional - Modern id : 327 Room: 9
Object Name : Come And See id : 349 Room: 9
Object Name : Sofa - Sectional - Modern id : 346 Room: 9
Object Name : Sofa - Sectional - Modern id : 324 Room: 9
Object Name : Sofa - Sectional - Modern id : 318 Room: 9
Object Name : Sofa - Sectional - Modern id : 315 Room: 9
Object Name : Sofa - Sectional - Modern id : 310 Room: 9
Object Name : Sofa - Sectional - Modern id : 307 Room: 9
Object Name : Sofa - Sectional - Modern id : 303 Room: 9
Object Name : Sofa - Sectional - Modern - With Arms id : 300 Room: 9
Object Name : Sofa - Sectional - Modern - With Arms id : 296 Room: 9
Object Name : Sofa - Sectional - Modern - With Arms id : 293 Room: 9
Object Name : Sofa - Sectional - Modern - With Arms id : 286 Room: 9
Object Name : Sofa - Sectional - Modern - With Arms id : 283 Room: 9
Object Name : Sofa - Sectional - Modern - With Arms id : 257 Room: 6
Object Name : Sofa - Sectional - Modern - With Arms id : 254 Room: 6
Object Name : Sofa - Sectional - Modern - With Arms id : 251 Room: 6
Object Name : Sofa - Sectional - Modern - With Arms id : 248 Room: 6
Object Name : Sofa - Sectional - Modern - With Arms id : 245 Room: 6
Object Name : Sofa - Sectional - Modern - With Arms id : 242 Room: 6
Object Name : Sofa - Sectional - Modern - With Arms id : 239 Room: 6
Object Name : Sofa - Sectional - Modern - With Arms id : 237 Room: 6
Object Name : Counter Island - Night Club Club id : 225 Room: 1
Object Name : Counter Island - Night Club Club id : 222 Room: 1
Object Name : Counter Island - Night Club Club id : 218 Room: 1
Object Name : Counter Island - Night Club Club id : 215 Room: 1
Object Name : Counter Island - Night Club Club id : 213 Room: 1
Object Name : Bar - Lounge - Night Club - 1, 0 id : 204 Room: 1
Object Name : Bar - Lounge - Night Club - 0, 0 - Lead id : 203 Room: 1
Object Name : Stereo - Moderate id : 199 Room: 0
Object Name : Lamp - Floor - Garden Bollard id : 194 Room: 2
Object Name : Lamp - Floor - Garden Bollard id : 192 Room: 2
Object Name : Fire Jet id : 186 Room: 2
Object Name : Fire Jet id : 184 Room: 2
Object Name : Fire Jet id : 177 Room: 2
Object Name : Fire Jet id : 181 Room: 2
Object Name : Fire Jet id : 175 Room: 0
Object Name : Fire Jet id : 38 Room: 0
Object Name : Come And See id : 37 Room: 0
Object Name : Trash Can - Community id : 36 Room: 0
Object Name : Come And See id : 188 Room: 0
Object Name : Trash Can - Community id : 187 Room: 0
Object Name : Gate - Value 1 Fence - 0,1 id : 1559 Room: 2
Object Name : Gate - Value 1 Fence - 0,0 id : 1558 Room: 0
Object Name : Gate - Value 1 Fence - 0,1 id : 1556 Room: 2
Object Name : Gate - Value 1 Fence - 0,0 id : 1555 Room: 0
Object Name : Gate - Value 1 Fence - 0,1 id : 1553 Room: 2
Object Name : Gate - Value 1 Fence - 0,0 id : 1552 Room: 0
Object Name : Gate - Value 1 Fence - 0,1 id : 1550 Room: 2
Object Name : Gate - Value 1 Fence - 0,0 id : 1549 Room: 0
Object Name : Table - End - UM id : 1523 Room: 0
Object Name : Table - End - UM id : 1521 Room: 0
Object Name : Lamp - Floor - UM id : 1518 Room: 0
Object Name : Chair - Lounge - Designer (0, 0) id : 1515 Room: 0
Object Name : Chair - Lounge - Designer (0, 1) id : 1514 Room: 0
Object Name : Chair - Lounge - Designer (0, 0) id : 1511 Room: 0
Object Name : Chair - Lounge - Designer (0, 1) id : 1510 Room: 0
Object Name : Chair - Lounge - Designer (0, 0) id : 1507 Room: 0
Object Name : Chair - Lounge - Designer (0, 1) id : 1506 Room: 0
Object Name : Chair - Lounge - Designer (0, 0) id : 1504 Room: 0
Object Name : Chair - Lounge - Designer (0, 1) id : 1503 Room: 0
Object Name : Lamp - Floor - UM id : 1499 Room: 0
Object Name : Lamp - Floor - UM id : 1497 Room: 0
Object Name : Lamp - Floor - UM id : 1495 Room: 0
Object Name : Lamp - Floor - UM id : 1493 Room: 0
Object Name : Lamp - Floor - UM id : 1491 Room: 0
Object Name : Lamp - Floor - UM id : 1489 Room: 0
Object Name : Lamp - Floor - UM id : 1487 Room: 0
Object Name : Lamp - Floor - UM id : 1485 Room: 0
Object Name : Table - Dining - Diner - 1x2 - 1, 0 id : 1483 Room: 0
Object Name : Table - Dining - Diner - 1x2 - 0, 0 - Lead id : 1476 Room: 0
Object Name : Chair - Dining - Moderate id : 1479 Room: 0
Object Name : Chair - Dining - Moderate id : 1473 Room: 0
Object Name : Chair - Dining - Moderate id : 1470 Room: 0
Object Name : Chair - Dining - Moderate id : 1468 Room: 0
Object Name : Chair - Dining - Moderate id : 1463 Room: 0
Object Name : Chair - Dining - Moderate id : 1460 Room: 0
Object Name : Chair - Dining - Moderate id : 1452 Room: 0
Object Name : Chair - Dining - Moderate id : 1455 Room: 0
Object Name : Chair - Dining - Moderate id : 1449 Room: 0
Object Name : Chair - Dining - Moderate id : 1446 Room: 0
Object Name : Chair - Dining - Moderate id : 1443 Room: 0
Object Name : Chair - Dining - Moderate id : 1440 Room: 0
Object Name : Chair - Dining - Moderate id : 1431 Room: 0
Object Name : Chair - Dining - Moderate id : 1429 Room: 0
Object Name : Table - Dining - Diner 1x1 - 0, 0 id : 1427 Room: 0
Object Name : Table - Dining - Diner 1x1 - 0, 0 id : 1423 Room: 0
Object Name : Table - Dining - Diner 1x1 - 0, 0 id : 1421 Room: 0
Object Name : Lamp - Wall - NightClub - Disk id : 1412 Room: 1
Object Name : Lamp - Wall - NightClub - Disk id : 1409 Room: 1
Object Name : Stove Grill - Community id : 1403 Room: 0
Object Name : Stove Grill - Community id : 1401 Room: 0
Object Name : Lamp - Ceiling - Hanging Flourescent id : 1376 Room: 7
Object Name : Lamp - Ceiling - Hanging Flourescent id : 1374 Room: 5
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Object Name : Phone Transport - Taxi id : 47 Room: -1
Object Name : Phone Transport - Secret Society id : 46 Room: -1
Object Name : Phone Work - Retire id : 44 Room: -1
Object Name : Phone Work - Quit Job id : 43 Room: -1
Object Name : Phone Work - Call in Sick - Normal id : 42 Room: -1
Object Name : Controller - Emit - Timing id : 41 Room: -1
Object Name : Handheld Game - Rack Obj id : 40 Room: -1
Object Name : MP3 Player - Rack Obj id : 35 Room: -1
Object Name : Television - Channel - Sports id : 34 Room: -1
Object Name : Food - Cup O Ramen - Menu id : 33 Room: -1
Object Name : JobData - Adult - Artist id : 32 Room: -1
Object Name : JobData - Adult - Natural Scientist id : 31 Room: -1
Object Name : JobData - Adult - Paranormal id : 30 Room: -1
Object Name : JobData - Adult - ShowBiz id : 29 Room: -1
Object Name : Major - Art id : 28 Room: -1
Object Name : Major - Biology id : 27 Room: -1
Object Name : Major - Drama id : 26 Room: -1
Object Name : Major - Economics id : 25 Room: -1
Object Name : Major - History id : 24 Room: -1
Object Name : Major - Literature id : 23 Room: -1
Object Name : Major - Mathematics id : 22 Room: -1
Object Name : Major - Philosophy id : 21 Room: -1
Object Name : Major - Physics id : 20 Room: -1
Object Name : Major - Politics id : 19 Room: -1
Object Name : Major - Psychology id : 18 Room: -1
Object Name : Major - Undeclared id : 17 Room: -1
Object Name : Phone Call - College - Change Major id : 16 Room: -1
Object Name : Phone Call - College - Frat Charter id : 15 Room: -1
Object Name : Phone Call - College - Drop Out id : 14 Room: -1
Object Name : Phone Call - College - Registrar id : 13 Room: -1
Object Name : Phone - CellPhone - Rack Obj id : 12 Room: -1
Object Name : Phone - Line Controller id : 11 Room: -1
Object Name : Phone - CellPhone - Controller id : 9 Room: -1
Object Name : Trash Can - Community id : 10 Room: 0
Object Name : Lamp - Fake - Phonebooth id : 8 Room: -1
Object Name : Phone - Public Phone Booth id : 1 Room: 0
Object Name : Portal - Pedestrian id : 7 Room: 0
Object Name : Portal - Pedestrian id : 6 Room: 0
Object Name : Portal - Car - Stop id : 5 Room: 0
Object Name : Portal - Car - Start id : 4 Room: 0
Object Name : Portal - Car - Service Stop id : 3 Room: 0
Object Name : Portal - Car - Service Start id : 2 Room: 0
Dumping all current cheats
propertyRevision = 6
allowCustomContent = true
animationLOD = false
antialiasingQuality = 1
autoCentering = true
autoLogin = false
bumpMapping = false
checkForPatch = true
constrainFloorElevation = true
cutawayMemorySize = 3
cutawayOutside = true
disableCustomObjects = false
displayCustomObjectInfo = false
displayLookAtBoxes = false
displayPaths = false
deviceVsynch = true
dynamicRenderStrategy = 2
edgeScrolling = false
horzedgescrollrate = 0.5
vertedgescrollrate = 0.5
effectPriorityLevel = 3
lastLoadedNeighborhood = Downtown
freeWill = true
geomBoneInfluenceThreshold = 0.01
geomCheckGeomDataIntegrity = false
geomGenerateTangentSpaceNormalLines = 0
geomGenerateTangentSpaceSxT = false
geomGeneratedTangentSpaceNormalLineLength = 0.1
geomMaxBoneInfluencesPerVertex = 4
geomMaxMorphTargetDeltasPerVertex = 4
geomMorphTargetDeltaThreshold = 0.001
geomPerBoneBoundBlendWeightThreshold = 0.9
guob = false
interrupt = false
lightOpenGLStyle = false
lightingQuality = 3
livePIP = false
lotInfoAdvancedMode = false
lotWindowFillColor = (0,0,0,1)
maxParticlesTarget = 10000
maxTerrainGrade = 5
morph = true
neighborhoodWindowFillColor = (0.5,0.5,0.5,1)
noStupidIFFUnlocking = false
optimizeMeshes = true
particleDamping = 0
particleDensity = 1
particleLODOffset = 0
particleScale = 1
particleSizeThreshold = 1
quickTips = true
reduceBoneWeights = false
renderOpaqueUI = false
reflectionWithExtraViewer = false
rotateCameraSims1Mode = false
nhoodWaterReflection = false
renderInsideObjectOnlyOnSelectedSimLevel = true
renderInsideVisibleObjects = 1
renderSelectedSimLevel = false
sleepInBackground = true
simInBackground = false
simShadows = false
snapObjectsToGrid = true
soundDetail = 2
specHighlights = true
unevenTilesFloorable = true
useEffects = true
useLODs = false
snapshotPictureQuality = 3
snapshotPictureSize = 3
usePixelAspectRatio = true
videoCaptureMaxRecordingSeconds = 60
videoCaptureQuality = 3
videoCaptureSize = 3
videoCaptureAudioOn = false
CameraDriftCamEnabled = false
CameraSpecialEventEnabled = false
ShowLotPackageFilename = false
SoundMasterGroupVoxEnabled = true
SoundMasterGroupFXEnabled = true
SoundMasterGroupMusicEnabled = true
SoundMasterGroupAmbienceEnabled = true
FXVolume = 100
VOXVolume = 100
AmbienceVolume = 100
MusicVolume = 40
tvVolume = 0.5
AudioPerformance = 0
ShowTutorialWelcome = true
visitedNeighborhoods = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoCollege = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoDowntown = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP1 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP2 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP3 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP4 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP5 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP6 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP7 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP8 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP9 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP10 = UNKNOWN TYPE 0xad9a861e
NoLegacySounds = true
liveCameraConstraints = true
edithConfigFlags = 1
copiedShippedDataToUserDataFolder = 15
enableLotImpostersInLot = false
enableNeighborhoodOccupantsInLot = true
lotSkirtSizeIncrease = 9
neighborhoodPropFadeDistance = 50
clickableLotImposters = true
activeDeviceDisplayMode = 1024x768x32x0
activeDeviceUseSoftwareRasterizer = false
optionMaterialDetail = 2
optionObjectDetail = 3
optionObjectHiding = 1
optionShadows = 1
optionOpaqueUI = 0
optionReflection = 0
optionEffectsQuality = 3
optionLightingQuality = 2
optionSoundQuality = 1
optionEnableLotImpostersInLot = 0
optionEnableNeighborhoodOccupantsInLot = 1
optionLotSkirtSizeIncrease = 1
activeDeviceNum = 0
activeDeviceList = 1;0;NVIDIA GeForce4 MX 4000;10de;0185;8421;6.14.10.8421, GUID: D7B71E3E-42C5-11CF-5543-0A2060C2CB35;
carsOnRight = true
startingNeighborhood = Pleasantview
perfAddLights = true
perfRenderParts = true
perfLightCaching = true
perfEnableSkinning = true
perfEnableMorphing = true
lodOverride = 0
effectLODSoftChange = true
effectMaxTimeDelta = 0
enableSnapshot = true
creatingLotTemplate = false
useRenderTextures = false
antialiasingSupport = 3
enableDriverMemoryManager = false
vs2LoopsFunctional = false
presentWorkaround = false
enumerateMultisampleLevels = true
createNVidiaWorkaroundTexture = true
skipValidateDevice = true
deviceLocalVideoMemorySizeDefault = 134217728
skipTangentsInVertexData = true
configParserErrorCode = 0
imageDataSizeReductionOnLoad = 1
objectShadows = false
heightMapShadows = false
lightingEnabled = true
portalLighting = true
floorAndWallNormalMapping = false
useTurboRect = true
maxNumOfVisitingSims = 2
optimizedDiffusion = true
incrementalLighting = true
lerpLights = true
useDirtyTiles = true
animationFrameSampling = true
livePIPDefault = false
chooseCameraSpecialEventEnabled = false
maxResWidth = 1280
maxResHeight = 1024
defaultResWidth = 1024
defaultResHeight = 768
centerTrackingDeadZoneMagnitude = 70
optionDirtyRect = 2
optionFullscreenFadeEffect = 1
optionTurbo = 2
optionSimulatorControls = 1
optionLightingOptimizations = 3
optionAnimationSamplingLevel = 1
optionLivePIP = 0
optionSpecialEventCamera = 0
optionScreenModeResolution = 2
optionSubjectTracking = 1
enablePostProcessing = false
debugRenderRes = 1
SeeThem = 231
testingCheatsEnabled = true
allow45DegreeAngleOfRotation = true
customObjectsDisabled = false
reparseShaders = false
useShaders = true
simpleTerrain = false
flagSkinnedObjects = false
gpuCompositing = false
causticsEnabled = true
lmReserveBorderTiles = true
cutawayForSelectedSim = true
fenceSectorSize = 2
testLightingUpdates = false
debugDirtyTiles = false
allObjectLightsOn = false
integratedShadows = false
lightRadianceRangeCutoff = 0.275
animationCacheSize = 6
animationPermanentCache = true
animationPrediction = true
animationBackgroundLoad = true
debugCinematics = false
displayMissingAnimations = false
animationTimerIsMaster = true
carsEnabled = true
carsCompact = false
lotTerrainCanvas = true
lotTerrainPaints = true
lotWater = true
lotTerrainLighting = true
displayLotImposters = true
displayNeighborhoodWater = true
displayNeighborhoodFlora = true
displayNeighborhoodRoads = true
displayNeighborhoodRoadsWithModel = true
displayNeighborhoodProps = true
lightBoundsInflate = 3
CameraNeighborhoodFlythroughEnabled = true
ShowHeadlines = false
maxNumOfVistingSims = 10
ignoreImageDataSizeReductionOnLoad = false
systemSpecifiedPreferredLOD = -1
neighborhoodEPJustInstalled = 0
currentSim.age = 0
currentSim.species = human
currentSim.ageGroup = adult
currentSim.gender = male
currentSim.firstName = Aaron
currentSim.lastName = Cash
currentSim.fullName = Aaron Cash
dormSpecificToolsDisabled = false
Here's an example of the error message I get:
Build: 1.3.0.249
at Feb 23 2008,15:58:42
Object id: 159
name: Controller - Lot Transitions
Stack size: 2
Error: Bad gosub tree number.
Iterations: 1
Frame 1:
Stack Object id: 159
Stack Object name: Controller - Lot Transitions
Node: 91
Tree: id 8212 name 'Sub - Load Upon Lot Transition' version -32700
from LotTransitionGlobals
Prim state: 0
Params: Locals: 0 0 0 0
Frame 0:
Stack Object id: 159
Stack Object name: Controller - Lot Transitions
Node: 5
Tree: id 4097 name 'Function - Main' version -32747
from LotTransition
Prim state: 0
Params: Locals:
Global Simulator Variables
= 8
= 15
= 0
= 0
= 0
= 0
= 22
= 6
= 1997
= 0
= 13
= 0
= 0
= 7596
= 37
= 1
= 2
= 1
= 2
= 2
= 15
= 0
= 1
= 40
= 0
= 0
= 0
= 0
= 0
= 30
= 1
= 0
= 0
= 0
= 0
= 0
= 0
= 0
= 0
= 0
= 4
= 1
= 1
= 1
= 1
= 0
= 4
= 800
= 78
= 325
= 2
= 0
= 0
= 1
= 3
= 3
Other Simulator Details:
All Menus On = false
Move Objects On = false
My Object:
Data:
0, = 0
1, = 0
2, = 0
3, = -1
4, = 1
5, = 0
6, = 0
7, = 100
8, = 0
9, = 0
10, = 0
11, = 159
12, = 0
13, = 0
14, = 0
15, = 0
16, = 0
17, = 0
18, = 0
19, = 159
20, = 0
21, = 0
22, = 0
23, = 2
24, = 8
25, = 0
26, = 0
27, = 0
28, = 0
29, = -1
30, = 0
31, = 0
32, = 0
33, = 0
34, = 0
35, = 0
36, = 0
37, = 0
38, = 0
39, = 0
40, = 8224
41, = 0
42, = 3
43, = 10
44, = 0
45, = 1997
46, = 6
47, = 15
48, = 0
49, = 1
50, = 0
51, = 0
52, = 0
53, = 0
54, = 0
55, = 0
56, = 0
57, = 255
58, = 0
59, = 0
60, = 1
61, = 0
62, = 0
63, = 0
64, = 0
65, = 0
66, = 0
67, = 0
68, = 0
69, = 0
70, = 0
71, = 0
72, = 255
73, = 255
74, = 255
75, = 255
76, = 0
77, = 0
78, = 5
79, = 10
80, = 0
81, = 0
82, = 0
83, = 0
84, = 0
85, = 0
86, = 0
87, = 0
88, = 0
89, = 0
90, = 0
91, = 0
92, = 0
93, = 0
94, = 0
95, = 0
96, = 0
97, = 0
98, = 0
99, = 0
100, = 0
101, = 0
102, = 0
103, = 0
104, = 0
105, = 0
106, = 0
107, = 0
Attributes:
0, Reset? = 1
1, = 0
2, = 0
3, = 0
4, = 0
5, = 0
6, = 0
7, = 0
Semi Global Attributes:
0, Primary Sim = 0
1, Vehicle GUID1 = 0
2, Vehicle GUID2 = 0
3, Driver nID = 0
4, Purpose = 0
5, Return = 0
6, Car Category = -10032
7, Ownable Car ID = 22746
8, NeighborHood ID (For Click on Imposter) = 1
9, Lot ID ( For Click On Imposter) = 0
10, Don't Link Riders = 0
11, Visiting Family ID = 0
12, To Be Deleted = 0
Arrays:
0, , num entries = 0
Temps:
0 = 103
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
Object Data Tables:
Inventory contents:
Global Inventory
Counted Tokens
Token GUID -257305635
Token Flags 0
Token Count : 1
Token Category : 0
Token GUID 1352702886
Token Flags 0
Token Count : 1
Token Category : 0
Singular Tokens
Token GUID 248194023
Token Flags 0
Token GUID -814746351
Token Flags 0
Token Property 0: 49
Token Property 1: 205
Token Property 2: 3
Token Property 3: 1
Token Property 4: 1
Token GUID -1344027353
Token Flags 0
Token Property 0: 14
Token Property 1: 1
Token Property 2: 1
Token Property 3: 4
Token Property 4: 9803
Token Property 5: -10710
Token Property 6: -12989
Token Property 7: -2412
Token Property 8: -17791
Token Property 9: 5655
Token Property 10: -18913
Token Property 11: 22189
Token GUID -814746351
Token Flags 0
Token Property 0: 11
Token Property 1: 41
Token Property 2: 3
Token Property 3: 1
Token Property 4: 1
Token Property 5: 4
Token Property 6: 2
Token Property 7: 0
Token Property 8: 2
Token GUID -814746351
Token Flags 0
Token Property 0: 11
Token Property 1: 46
Token Property 2: 3
Token Property 3: 1
Token Property 4: 1
Token Property 5: 7
Token Property 6: 5
Token Property 7: 0
Token Property 8: 6
Token GUID -814746351
Token Flags 0
Token Property 0: 11
Token Property 1: 9
Token Property 2: 3
Token Property 3: 1
Token Property 4: 1
Token Property 5: 8
Token Property 6: 2
Token Property 7: 0
Token Property 8: 2
Token GUID -814746351
Token Flags 0
Token Property 0: 11
Token Property 1: 43
Token Property 2: 3
Token Property 3: 1
Token Property 4: 1
Token Property 5: 3
Token Property 6: 5
Token Property 7: 0
Token Property 8: 6
Token GUID -814746351
Token Flags 0
Token Property 0: 11
Token Property 1: 47
Token Property 2: 3
Token Property 3: 1
Token Property 4: 1
Token Property 5: 9
Token Property 6: 5
Token Property 7: 0
Token Property 8: 6
Token GUID -814746351
Token Flags 0
Token Property 0: 11
Token Property 1: 44
Token Property 2: 3
Token Property 3: 1
Token Property 4: 1
Token Property 5: 6
Token Property 6: 2
Token Property 7: 0
Token Property 8: 2
Token GUID -814746351
Token Flags 0
Token Property 0: 2
Token Property 1: 703
Token Property 2: 3
Token Property 3: 1
Token Property 4: 4
Token Property 5: -1
Token Property 6: 7
Token Property 7: 0
Token Property 8: 0
Token GUID -1344027353
Token Flags 0
Token Property 0: 14
Token Property 1: 2
Token Property 2: 2
Token Property 3: 2
Token Property 4: -26056
Token Property 5: -26977
Token Property 6: -32106
Token Property 7: 13961
Token GUID -156866235
Token Flags 0
Token Property 0: 10
Token Property 1: 1
Token Property 2: 1
Token Property 3: 0
Token Property 4: 0
Token Property 5: 0
Token GUID 223405400
Token Flags 0
Token Property 0: 10
Token Property 1: 2
Token Property 2: 22
Token Property 3: 44
Token Property 4: 2
Token Property 5: 1
Token Property 6: 1
Lot Inventory
Counted Tokens
Singular Tokens
Current Stack Object:
Data:
0, = 0
1, = 0
2, = 0
3, = -1
4, = 1
5, = 0
6, = 0
7, = 100
8, = 0
9, = 0
10, = 0
11, = 159
12, = 0
13, = 0
14, = 0
15, = 0
16, = 0
17, = 0
18, = 0
19, = 159
20, = 0
21, = 0
22, = 0
23, = 2
24, = 8
25, = 0
26, = 0
27, = 0
28, = 0
29, = -1
30, = 0
31, = 0
32, = 0
33, = 0
34, = 0
35, = 0
36, = 0
37, = 0
38, = 0
39, = 0
40, = 8224
41, = 0
42, = 3
43, = 10
44, = 0
45, = 1997
46, = 6
47, = 15
48, = 0
49, = 1
50, = 0
51, = 0
52, = 0
53, = 0
54, = 0
55, = 0
56, = 0
57, = 255
58, = 0
59, = 0
60, = 1
61, = 0
62, = 0
63, = 0
64, = 0
65, = 0
66, = 0
67, = 0
68, = 0
69, = 0
70, = 0
71, = 0
72, = 255
73, = 255
74, = 255
75, = 255
76, = 0
77, = 0
78, = 5
79, = 10
80, = 0
81, = 0
82, = 0
83, = 0
84, = 0
85, = 0
86, = 0
87, = 0
88, = 0
89, = 0
90, = 0
91, = 0
92, = 0
93, = 0
94, = 0
95, = 0
96, = 0
97, = 0
98, = 0
99, = 0
100, = 0
101, = 0
102, = 0
103, = 0
104, = 0
105, = 0
106, = 0
107, = 0
Attributes:
0, Reset? = 1
1, = 0
2, = 0
3, = 0
4, = 0
5, = 0
6, = 0
7, = 0
Semi Global Attributes:
0, Primary Sim = 0
1, Vehicle GUID1 = 0
2, Vehicle GUID2 = 0
3, Driver nID = 0
4, Purpose = 0
5, Return = 0
6, Car Category = -10032
7, Ownable Car ID = 22746
8, NeighborHood ID (For Click on Imposter) = 1
9, Lot ID ( For Click On Imposter) = 0
10, Don't Link Riders = 0
11, Visiting Family ID = 0
12, To Be Deleted = 0
Arrays:
0, , num entries = 0
Temps:
0 = 103
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
Object Data Tables:
Lot Object Dump
Object Name : Want Satisfy - Buy/Own Objects id : 309 Killed Room: -1
Object Name : Want Satisfy - Buy/Own Objects id : 259 Killed Room: -1
Object Name : Want Satisfy - Buy/Own Objects id : 256 Killed Room: -1
Object Name : Controller - CLP - Community Lot - Populator id : 367 Room: -1
Object Name : Controller - Ingame Help id : 366 Room: -1
Object Name : Lamp - Fake - Phonebooth id : 365 Room: -1
Object Name : Lamp - Fake - Phonebooth id : 364 Room: -1
Object Name : Controller - Lot Load - Curtain Pull-Down id : 363 Killed Room: -1
Object Name : Phone Call - Ownable Lots - Sell id : 362 Room: -1
Object Name : Phone Call - Ownable Lots - Check In All id : 361 Room: -1
Object Name : Phone Call - Ownable Lots - Check In id : 360 Room: -1
Object Name : Phone Call - Ownable Lots - Order Deed id : 359 Room: -1
Object Name : Phone Call - Ownable Lots - Purchase id : 358 Room: -1
Object Name : Phone Call - Business - Hire Employees Home id : 357 Room: -1
Object Name : Phone Call - Business - Hire Employees Here id : 356 Room: -1
Object Name : Phone Call - Business - Hire Employees id : 354 Room: -1
Object Name : Phone Call - Business - End Business id : 352 Room: -1
Object Name : Phone Call - Business - Call In Employees id : 351 Room: -1
Object Name : Phone Call - Business - Start Business id : 350 Room: -1
Object Name : JobData - Owned Business id : 348 Room: -1
Object Name : Food - Dessert - Pie - Menu id : 347 Room: -1
Object Name : Food - Dessert - Cheesecake - Menu id : 345 Room: -1
Object Name : Controller - Servo id : 344 Room: -1
Object Name : Controller - Download Object Patcher id : 340 Room: -1
Object Name : Controller - Business - Customer Loyalty id : 339 Room: -1
Object Name : Controller - Business - Employee Management id : 338 Room: -1
Object Name : Controller - UrnStone Mover - Version 2 id : 337 Room: -1
Object Name : Controller - Tutorial - Death Checker id : 330 Room: -1
Object Name : Controller - Tutorial - Main id : 329 Room: -1
Object Name : Social - Play - Woohoo Standx2 id : 323 Room: -1
Object Name : Social - Play - Woohoo Standx id : 322 Room: -1
Object Name : Social - Play - Woohoo Standx2 id : 321 Room: -1
Object Name : Social - Play - Woohoo Standx id : 320 Room: -1
Object Name : Social - Play - Woohoo Standx2 id : 317 Room: -1
Object Name : Social - Play - Woohoo Standx id : 316 Room: -1
Object Name : Social - Play - Woohoo Counterdoggy2 id : 314 Room: -1
Object Name : Social - Play - Woohoo Counterdoggy id : 313 Room: -1
Object Name : Lot Controller id : 308 Room: -1
Object Name : Budget Controller id : 306 Room: -1
Object Name : Jealousy Controller id : 305 Room: -1
Object Name : Social Menu id : 304 Room: -1
Object Name : JobData - Teen Elder - Work at Home id : 302 Room: -1
Object Name : JobData - Adult - Self-Employed id : 287 Room: -1
Object Name : Controller - Cock id : 284 Room: -1
Object Name : JobData - Teen Elder - Happily Unemployed id : 282 Room: -1
Object Name : JobData - Adult - Happily Unemployed id : 196 Room: -1
Object Name : Social - Play - Woohoo Now2 id : 176 Room: -1
Object Name : Social - Play - Woohoo Now id : 153 Room: -1
Object Name : Stereo - Wall id : 178 Room: 9
Object Name : Hot Tub - Sunken - Bottom Middle - entrance/exit id : 301 Room: 0
Object Name : Hot Tub - Sunken - Mid Left - entrance/exit id : 299 Room: 0
Object Name : Hot Tub - Sunken - Bottom Right - control id : 298 Room: 0
Object Name : Hot Tub - Sunken - Mid Right - entrance/exit id : 297 Room: 0
Object Name : Hot Tub - Sunken - Top Right id : 295 Room: 0
Object Name : Hot Tub - Sunken - Top Left id : 294 Room: 0
Object Name : Hot Tub - Sunken - Top Middle - entrance/exit id : 292 Room: 0
Object Name : Hot Tub - Sunken - Mid Middle id : 291 Room: 0
Object Name : Hot Tub - Sunken - Bottom Left id : 289 Room: 0
Object Name : Hot Tub - Sunken - Bottom Middle - entrance/exit id : 285 Room: 0
Object Name : Hot Tub - Sunken - Mid Left - entrance/exit id : 276 Room: 0
Object Name : Hot Tub - Sunken - Bottom Right - control id : 275 Room: 0
Object Name : Hot Tub - Sunken - Mid Right - entrance/exit id : 272 Room: 0
Object Name : Hot Tub - Sunken - Top Right id : 253 Room: 0
Object Name : Hot Tub - Sunken - Top Left id : 252 Room: 0
Object Name : Hot Tub - Sunken - Top Middle - entrance/exit id : 216 Room: 0
Object Name : Hot Tub - Sunken - Mid Middle id : 185 Room: 0
Object Name : Hot Tub - Sunken - Bottom Left id : 183 Room: 0
Object Name : Come And See id : 93 Room: 1
Object Name : Chair - Barstool - Nightclub id : 39 Room: 1
Object Name : Come And See id : 270 Room: 0
Object Name : Lamp - Table - Moroccan id : 269 Contained within object id 1523 in slot 0 Room: 0
Object Name : Come And See id : 268 Room: 0
Object Name : Lamp - Table - Moroccan id : 267 Contained within object id 1521 in slot 0 Room: 0
Object Name : Come And See id : 266 Room: 0
Object Name : Lamp - Table - Moroccan id : 265 Contained within object id 1483 in slot 0 Room: 0
Object Name : Come And See id : 264 Room: 0
Object Name : Lamp - Table - Moroccan id : 263 Contained within object id 1427 in slot 0 Room: 0
Object Name : Come And See id : 262 Room: 0
Object Name : Lamp - Table - Moroccan id : 258 Contained within object id 1421 in slot 0 Room: 0
Object Name : Come And See id : 261 Room: 0
Object Name : Lamp - Table - Moroccan id : 260 Contained within object id 1423 in slot 0 Room: 0
Object Name : Lamp - Ceiling - Canister id : 255 Room: 1
Object Name : Lamp - Gobo Light 3 - 4, 2 id : 250 Room: 9
Object Name : Lamp - Gobo Light 3 - 4, 4 id : 249 Room: 9
Object Name : Lamp - Gobo Light 3 - 4, 3 id : 247 Room: 9
Object Name : Lamp - Gobo Light 3 - 3, 4 id : 246 Room: 9
Object Name : Lamp - Gobo Light 3 - 4, 1 id : 244 Room: 9
Object Name : Lamp - Gobo Light 3 - 4, 0 id : 243 Room: 9
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Object Name : Stair Modular - Concrete - Bridge id : 649 Room: 2
Object Name : Stair Modular - Concrete - Bridge id : 648 Room: 2
Object Name : Stair Modular - Concrete - Bridge id : 647 Room: 2
Object Name : Stair Modular - Concrete - Hi Cutout id : 646 Room: 0
Object Name : Stair Modular - Concrete - Bridge id : 645 Room: 2
Object Name : Stair Modular - Concrete - Bridge id : 644 Room: 2
Object Name : Stair Modular - Concrete - Bridge id : 643 Room: 2
Object Name : Stair Modular - Concrete - Bridge id : 642 Room: 2
Object Name : Stair Modular - Concrete - Hi Cutout id : 641 Room: 0
Object Name : Stair Modular - Concrete - Bridge id : 640 Room: 2
Object Name : Stair Modular - Concrete - Bridge id : 639 Room: 2
Object Name : Stair Modular - Concrete - Portal - A id : 638 Room: 0
Object Name : Stair Modular - Concrete - Hi Stub id : 636 Room: 0
Object Name : Controller - Token Decay id : 45 Room: -1
Object Name : PlumbBob id : 582 Room: -1
Object Name : Phone Transport - Invite to Community Lot id : 341 Room: -1
Object Name : Food - Dessert - Crepe Suzette - Menu id : 290 Room: -1
Object Name : Phone Call - Date Call id : 311 Room: -1
Object Name : Emitter - Vampire in Sunlight id : 220 Room: 0
Object Name : Phone - Handset - Booth id : 90 Contained within object id 1 in slot 0 Room: 0
Object Name : PlumbBob id : 278 Room: -1
Object Name : Phone Transport - Secret Society - Home id : 288 Room: -1
Object Name : Phone Call - College - Scholarship Review id : 281 Room: -1
Object Name : Phone Call - College - Scholarship Application id : 280 Room: -1
Object Name : Phone Call - College - Move In Greek id : 279 Room: -1
Object Name : Phone Call - College - Move In id : 274 Room: -1
Object Name : Phone Call - College - Join Greek id : 273 Room: -1
Object Name : Phone Call - College - Go Home id : 271 Room: -1
Object Name : Food - Dining - Filet Mignon - Menu id : 174 Room: -1
Object Name : Food - Dining - Fried Chicken - Menu id : 170 Room: -1
Object Name : Food - Dining - Lime Seared Prawns - Menu id : 152 Room: -1
Object Name : Food - Dining - Nectarine Tartlette - Menu id : 151 Room: -1
Object Name : Controller - Age id : 277 Room: -1
Object Name : Phone Service - Gypsy Matchmaker id : 210 Room: -1
Object Name : VideoGame - CD - SSX3 (Default Game) id : 410 Room: -1
Object Name : Lamp - Fake - Phonebooth id : 173 Room: -1
Object Name : Lamp - Fake - Phonebooth id : 172 Room: -1
Object Name : Accessory - Glass - Water - MENU id : 171 Room: -1
Object Name : Controller - Locomotion id : 166 Room: -1
Object Name : Controller - NPC Pool id : 165 Room: -1
Object Name : Controller - Disease id : 163 Room: -1
Object Name : Fitness - Controller id : 162 Room: -1
Object Name : Controller - Inheritance id : 161 Room: -1
Object Name : Controller - Light id : 160 Room: -1
Object Name : Controller - Lot Transitions id : 159 Room: -1
Object Name : Pool - Controller id : 158 Room: -1
Object Name : Controller - Scenarios id : 157 Room: -1
Object Name : Controller - Motive/NPC Handler id : 156 Room: -1
Object Name : Controller - Game Scripting id : 155 Room: -1
Object Name : Controller - NPC Social Worker id : 154 Room: -1
Object Name : Television - Channel - Childrens id : 150 Room: -1
Object Name : Television - Channel - Food id : 149 Room: -1
Object Name : Television - Channel - Music id : 148 Room: -1
Object Name : Television - Channel - SBN id : 147 Room: -1
Object Name : Television - Channel - Workout id : 146 Room: -1
Object Name : Food - Bag - Chips - Menu id : 145 Room: -1
Object Name : Food - Bag - Cookies - Menu id : 144 Room: -1
Object Name : Food - Dessert - Baked Alaska - Menu id : 143 Room: -1
Object Name : Food - Cereal - Menu id : 142 Room: -1
Object Name : Food - Chef Salad - Menu id : 141 Room: -1
Object Name : Food - Chili Con Carne - Menu id : 140 Room: -1
Object Name : Food - Drink - Instant Meal - Menu id : 139 Room: -1
Object Name : Food - Drink - Juice - Menu id : 138 Room: -1
Object Name : Food - Dessert - Gelatin - Menu id : 137 Room: -1
Object Name : Food - Grill - Hamburger - Menu id : 136 Room: -1
Object Name : Food - Grill - Hotdog - Menu id : 135 Room: -1
Object Name : Food - Grill - Ribs - Menu id : 134 Room: -1
Object Name : Food - Dessert - Layer Cake - Menu id : 133 Room: -1
Object Name : Food - Lobster Thermador - Menu id : 132 Room: -1
Object Name : Food - Mac & Cheese - Menu id : 131 Room: -1
Object Name : Food - Omelette - Menu id : 130 Room: -1
Object Name : Food - Pancakes - Menu id : 129 Room: -1
Object Name : Food - Pork Chop - Menu id : 128 Room: -1
Object Name : Food - Salmon - Menu id : 127 Room: -1
Object Name : Food - Sandwich - Grilled Cheese - Menu id : 126 Room: -1
Object Name : Food - Sandwich - Lunch Meat - Menu id : 125 Room: -1
Object Name : Food - Spaghetti - Menu id : 124 Room: -1
Object Name : Food - Toaster Pastry - Menu id : 123 Room: -1
Object Name : Food - Toddler Mush - Menu id : 122 Room: -1
Object Name : Food - Turkey - Menu id : 121 Room: -1
Object Name : Food - TV Dinner - Menu id : 120 Room: -1
Object Name : Food - Wants Verify Controller id : 119 Room: -1
Object Name : JobData - Teen Elder - Athletics id : 118 Room: -1
Object Name : JobData - Teen Elder - Business id : 117 Room: -1
Object Name : JobData - Teen Elder - Criminal id : 116 Room: -1
Object Name : JobData - Teen Elder - Culinary id : 115 Room: -1
Object Name : JobData - Teen Elder - Law Enforcement id : 114 Room: -1
Object Name : JobData - Teen Elder - Medicine id : 113 Room: -1
Object Name : JobData - Teen Elder - Military id : 112 Room: -1
Object Name : JobData - Teen Elder - Politics id : 111 Room: -1
Object Name : JobData - Teen Elder - Science id : 110 Room: -1
Object Name : JobData - Teen Elder - Slacker id : 109 Room: -1
Object Name : JobData - Adult - Athletics id : 108 Room: -1
Object Name : JobData - Adult - Business id : 107 Room: -1
Object Name : JobData - Adult - Criminal id : 106 Room: -1
Object Name : JobData - Adult - Culinary id : 105 Room: -1
Object Name : JobData - Adult - Law Enforcement id : 104 Room: -1
Object Name : JobData - Adult - Medicine id : 103 Room: -1
Object Name : JobData - Adult - Military id : 102 Room: -1
Object Name : JobData - Adult - Politics id : 101 Room: -1
Object Name : JobData - School - Public id : 100 Room: -1
Object Name : JobData - School - Private id : 99 Room: -1
Object Name : JobData - Adult - Science id : 98 Room: -1
Object Name : JobData - Adult - Slacker id : 97 Room: -1
Object Name : Job Finder id : 96 Room: -1
Object Name : Controller - Short Term Memory Effects id : 95 Room: -1
Object Name : Controller - Aspiration Score Decay id : 94 Room: -1
Object Name : Global Sim - Temp Array id : 92 Room: -1
Object Name : Controller - Maintenance id : 91 Room: -1
Object Name : Visit Generator id : 89 Room: -1
Object Name : Wants - Check Trees id : 88 Room: -1
Object Name : Wants - Controller id : 87 Room: -1
Object Name : Controller - Weather id : 86 Room: -1
Object Name : Controller - NPC id : 85 Room: -1
Object Name : Controller - Visitor id : 84 Room: -1
Object Name : Personality - Active id : 83 Room: -1
Object Name : Personality - Lazy id : 82 Room: -1
Object Name : Personality - Mean id : 81 Room: -1
Object Name : Personality - Neat id : 80 Room: -1
Object Name : Personality - Nice id : 79 Room: -1
Object Name : Personality - Outgoing id : 78 Room: -1
Object Name : Personality - Playful id : 77 Room: -1
Object Name : Personality - Serious id : 76 Room: -1
Object Name : Personality - Shy id : 75 Room: -1
Object Name : Personality - Sloppy id : 74 Room: -1
Object Name : Phone Delivery - Chinese Takeout id : 73 Room: -1
Object Name : Phone Delivery - Groceries id : 72 Room: -1
Object Name : Phone Delivery - Pizza id : 71 Room: -1
Object Name : Phone Emergency - Police id : 70 Room: -1
Object Name : Phone Emergency - Missing Sim id : 69 Room: -1
Object Name : Phone Emergency - Medical id : 68 Room: -1
Object Name : Phone Emergency - Fire id : 67 Room: -1
Object Name : Phone Call - Headmaster Visit id : 66 Room: -1
Object Name : Phone Party - Sports Party id : 65 Room: -1
Object Name : Phone Party - Toga Party id : 64 Room: -1
Object Name : Phone Party - Graduation Party id : 63 Room: -1
Object Name : Phone Party - Wedding id : 62 Room: -1
Object Name : Phone Party - Golden Anniversary id : 61 Room: -1
Object Name : Phone Party - Birthday Party id : 60 Room: -1
Object Name : Phone Party - Party id : 59 Room: -1
Object Name : Phone Service - Nanny id : 58 Room: -1
Object Name : Phone Service - Repair id : 57 Room: -1
Object Name : Phone Service - Maid id : 56 Room: -1
Object Name : Phone Service - Gardener id : 55 Room: -1
Object Name : Phone Service - Exterminator id : 54 Room: -1
Object Name : Phone Service - Bartender id : 53 Room: -1
Object Name : Phone Service - Adoption id : 52 Room: -1
Object Name : Phone Call - College - Campus Directory id : 51 Room: -1
Object Name : Phone Call - Sneak Out id : 50 Room: -1
Object Name : Phone Call - Sim Calls id : 49 Room: -1
Object Name : Phone Call - Crank Call id : 48 Room: -1
Object Name : Phone Transport - Taxi id : 47 Room: -1
Object Name : Phone Transport - Secret Society id : 46 Room: -1
Object Name : Phone Work - Retire id : 44 Room: -1
Object Name : Phone Work - Quit Job id : 43 Room: -1
Object Name : Phone Work - Call in Sick - Normal id : 42 Room: -1
Object Name : Controller - Emit - Timing id : 41 Room: -1
Object Name : Handheld Game - Rack Obj id : 40 Room: -1
Object Name : MP3 Player - Rack Obj id : 35 Room: -1
Object Name : Television - Channel - Sports id : 34 Room: -1
Object Name : Food - Cup O Ramen - Menu id : 33 Room: -1
Object Name : JobData - Adult - Artist id : 32 Room: -1
Object Name : JobData - Adult - Natural Scientist id : 31 Room: -1
Object Name : JobData - Adult - Paranormal id : 30 Room: -1
Object Name : JobData - Adult - ShowBiz id : 29 Room: -1
Object Name : Major - Art id : 28 Room: -1
Object Name : Major - Biology id : 27 Room: -1
Object Name : Major - Drama id : 26 Room: -1
Object Name : Major - Economics id : 25 Room: -1
Object Name : Major - History id : 24 Room: -1
Object Name : Major - Literature id : 23 Room: -1
Object Name : Major - Mathematics id : 22 Room: -1
Object Name : Major - Philosophy id : 21 Room: -1
Object Name : Major - Physics id : 20 Room: -1
Object Name : Major - Politics id : 19 Room: -1
Object Name : Major - Psychology id : 18 Room: -1
Object Name : Major - Undeclared id : 17 Room: -1
Object Name : Phone Call - College - Change Major id : 16 Room: -1
Object Name : Phone Call - College - Frat Charter id : 15 Room: -1
Object Name : Phone Call - College - Drop Out id : 14 Room: -1
Object Name : Phone Call - College - Registrar id : 13 Room: -1
Object Name : Phone - CellPhone - Rack Obj id : 12 Room: -1
Object Name : Phone - Line Controller id : 11 Room: -1
Object Name : Phone - CellPhone - Controller id : 9 Room: -1
Object Name : Trash Can - Community id : 10 Room: 0
Object Name : Lamp - Fake - Phonebooth id : 8 Room: -1
Object Name : Phone - Public Phone Booth id : 1 Room: 0
Object Name : Portal - Pedestrian id : 7 Room: 0
Object Name : Portal - Pedestrian id : 6 Room: 0
Object Name : Portal - Car - Stop id : 5 Room: 0
Object Name : Portal - Car - Start id : 4 Room: 0
Object Name : Portal - Car - Service Stop id : 3 Room: 0
Object Name : Portal - Car - Service Start id : 2 Room: 0
Dumping all current cheats
propertyRevision = 6
allowCustomContent = true
animationLOD = false
antialiasingQuality = 1
autoCentering = true
autoLogin = false
bumpMapping = false
checkForPatch = true
constrainFloorElevation = true
cutawayMemorySize = 3
cutawayOutside = true
disableCustomObjects = false
displayCustomObjectInfo = false
displayLookAtBoxes = false
displayPaths = false
deviceVsynch = true
dynamicRenderStrategy = 2
edgeScrolling = false
horzedgescrollrate = 0.5
vertedgescrollrate = 0.5
effectPriorityLevel = 3
lastLoadedNeighborhood = Downtown
freeWill = true
geomBoneInfluenceThreshold = 0.01
geomCheckGeomDataIntegrity = false
geomGenerateTangentSpaceNormalLines = 0
geomGenerateTangentSpaceSxT = false
geomGeneratedTangentSpaceNormalLineLength = 0.1
geomMaxBoneInfluencesPerVertex = 4
geomMaxMorphTargetDeltasPerVertex = 4
geomMorphTargetDeltaThreshold = 0.001
geomPerBoneBoundBlendWeightThreshold = 0.9
guob = false
interrupt = false
lightOpenGLStyle = false
lightingQuality = 3
livePIP = false
lotInfoAdvancedMode = false
lotWindowFillColor = (0,0,0,1)
maxParticlesTarget = 10000
maxTerrainGrade = 5
morph = true
neighborhoodWindowFillColor = (0.5,0.5,0.5,1)
noStupidIFFUnlocking = false
optimizeMeshes = true
particleDamping = 0
particleDensity = 1
particleLODOffset = 0
particleScale = 1
particleSizeThreshold = 1
quickTips = true
reduceBoneWeights = false
renderOpaqueUI = false
reflectionWithExtraViewer = false
rotateCameraSims1Mode = false
nhoodWaterReflection = false
renderInsideObjectOnlyOnSelectedSimLevel = true
renderInsideVisibleObjects = 1
renderSelectedSimLevel = false
sleepInBackground = true
simInBackground = false
simShadows = false
snapObjectsToGrid = true
soundDetail = 2
specHighlights = true
unevenTilesFloorable = true
useEffects = true
useLODs = false
snapshotPictureQuality = 3
snapshotPictureSize = 3
usePixelAspectRatio = true
videoCaptureMaxRecordingSeconds = 60
videoCaptureQuality = 3
videoCaptureSize = 3
videoCaptureAudioOn = false
CameraDriftCamEnabled = false
CameraSpecialEventEnabled = false
ShowLotPackageFilename = false
SoundMasterGroupVoxEnabled = true
SoundMasterGroupFXEnabled = true
SoundMasterGroupMusicEnabled = true
SoundMasterGroupAmbienceEnabled = true
FXVolume = 100
VOXVolume = 100
AmbienceVolume = 100
MusicVolume = 40
tvVolume = 0.5
AudioPerformance = 0
ShowTutorialWelcome = true
visitedNeighborhoods = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoCollege = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoDowntown = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP1 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP2 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP3 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP4 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP5 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP6 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP7 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP8 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP9 = UNKNOWN TYPE 0xad9a861e
visitedNeighborhoodsNoNeighborhoodForEP10 = UNKNOWN TYPE 0xad9a861e
NoLegacySounds = true
liveCameraConstraints = true
edithConfigFlags = 1
copiedShippedDataToUserDataFolder = 15
enableLotImpostersInLot = false
enableNeighborhoodOccupantsInLot = true
lotSkirtSizeIncrease = 9
neighborhoodPropFadeDistance = 50
clickableLotImposters = true
activeDeviceDisplayMode = 1024x768x32x0
activeDeviceUseSoftwareRasterizer = false
optionMaterialDetail = 2
optionObjectDetail = 3
optionObjectHiding = 1
optionShadows = 1
optionOpaqueUI = 0
optionReflection = 0
optionEffectsQuality = 3
optionLightingQuality = 2
optionSoundQuality = 1
optionEnableLotImpostersInLot = 0
optionEnableNeighborhoodOccupantsInLot = 1
optionLotSkirtSizeIncrease = 1
activeDeviceNum = 0
activeDeviceList = 1;0;NVIDIA GeForce4 MX 4000;10de;0185;8421;6.14.10.8421, GUID: D7B71E3E-42C5-11CF-5543-0A2060C2CB35;
carsOnRight = true
startingNeighborhood = Pleasantview
perfAddLights = true
perfRenderParts = true
perfLightCaching = true
perfEnableSkinning = true
perfEnableMorphing = true
lodOverride = 0
effectLODSoftChange = true
effectMaxTimeDelta = 0
enableSnapshot = true
creatingLotTemplate = false
useRenderTextures = false
antialiasingSupport = 3
enableDriverMemoryManager = false
vs2LoopsFunctional = false
presentWorkaround = false
enumerateMultisampleLevels = true
createNVidiaWorkaroundTexture = true
skipValidateDevice = true
deviceLocalVideoMemorySizeDefault = 134217728
skipTangentsInVertexData = true
configParserErrorCode = 0
imageDataSizeReductionOnLoad = 1
objectShadows = false
heightMapShadows = false
lightingEnabled = true
portalLighting = true
floorAndWallNormalMapping = false
useTurboRect = true
maxNumOfVisitingSims = 2
optimizedDiffusion = true
incrementalLighting = true
lerpLights = true
useDirtyTiles = true
animationFrameSampling = true
livePIPDefault = false
chooseCameraSpecialEventEnabled = false
maxResWidth = 1280
maxResHeight = 1024
defaultResWidth = 1024
defaultResHeight = 768
centerTrackingDeadZoneMagnitude = 70
optionDirtyRect = 2
optionFullscreenFadeEffect = 1
optionTurbo = 2
optionSimulatorControls = 1
optionLightingOptimizations = 3
optionAnimationSamplingLevel = 1
optionLivePIP = 0
optionSpecialEventCamera = 0
optionScreenModeResolution = 2
optionSubjectTracking = 1
enablePostProcessing = false
debugRenderRes = 1
SeeThem = 231
testingCheatsEnabled = true
allow45DegreeAngleOfRotation = true
customObjectsDisabled = false
reparseShaders = false
useShaders = true
simpleTerrain = false
flagSkinnedObjects = false
gpuCompositing = false
causticsEnabled = true
lmReserveBorderTiles = true
cutawayForSelectedSim = true
fenceSectorSize = 2
testLightingUpdates = false
debugDirtyTiles = false
allObjectLightsOn = false
integratedShadows = false
lightRadianceRangeCutoff = 0.275
animationCacheSize = 6
animationPermanentCache = true
animationPrediction = true
animationBackgroundLoad = true
debugCinematics = false
displayMissingAnimations = false
animationTimerIsMaster = true
carsEnabled = true
carsCompact = false
lotTerrainCanvas = true
lotTerrainPaints = true
lotWater = true
lotTerrainLighting = true
displayLotImposters = true
displayNeighborhoodWater = true
displayNeighborhoodFlora = true
displayNeighborhoodRoads = true
displayNeighborhoodRoadsWithModel = true
displayNeighborhoodProps = true
lightBoundsInflate = 3
CameraNeighborhoodFlythroughEnabled = true
ShowHeadlines = false
maxNumOfVistingSims = 10
ignoreImageDataSizeReductionOnLoad = false
systemSpecifiedPreferredLOD = -1
neighborhoodEPJustInstalled = 0
currentSim.age = 0
currentSim.species = human
currentSim.ageGroup = adult
currentSim.gender = male
currentSim.firstName = Aaron
currentSim.lastName = Cash
currentSim.fullName = Aaron Cash
dormSpecificToolsDisabled = false