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vhanster
28th Feb 2012, 02:16 PM
Alright, so I just recently discovered that we can merge Sims 3 .package files using s3pe to make loading task lighter. But I'm wondering if this is applicable with .package files for Sims 2 as well...

Bellasaurus
28th Feb 2012, 06:52 PM
I had a sim roll the want to see the ghost of the Unsavory Charlatan after she got mugged. Is this actually possible to fulfil, or would it do horrible things to my game?

Without knowing for sure, it's probably a VBT. The UC is an NPC like Mrs C, the Witch Doctor etc - they don't have full character data like townies do, and are all on the list of NPCs not to marry, so killing any of them is almost definitely a no-no too. That is, if they even can be killed. I don't know if they would even be able to die - I doubt they have motives in the same way as proper sims, so not sure how you could kill them?


Also,

[...]and when my nana downloaded the new software it was compaddled with my sims[...]

What does compaddled mean?

sushigal007
28th Feb 2012, 08:36 PM
Without knowing for sure, it's probably a VBT. The UC is an NPC like Mrs C, the Witch Doctor etc - they don't have full character data like townies do, and are all on the list of NPCs not to marry, so killing any of them is almost definitely a no-no too. That is, if they even can be killed. I don't know if they would even be able to die - I doubt they have motives in the same way as proper sims, so not sure how you could kill them?


Yeah, I figured it would probably be a bad thing to do, but I can see why she wants it. Kind of annoying when they roll game killing wants though!

arwentroi
29th Feb 2012, 06:27 AM
I realized as I was typing that Bellasaurus said townies have full character data, so I answered my own question. Sorry!

Gcgb53191
29th Feb 2012, 02:24 PM
Can someone answer my question pretty please? :lovestruc

Seems to have gotten lost up there :P

'I have some businesses in my neighborhood that are owned by people who I've turned into townies. Is it okay to delete the lots or will mess up my game? I never use the lots."

Clashfan
29th Feb 2012, 04:09 PM
Can someone answer my question pretty please? :lovestruc

Seems to have gotten lost up there :P

'I have some businesses in my neighborhood that are owned by people who I've turned into townies. Is it okay to delete the lots or will mess up my game? I never use the lots."
Townies can't own lots so I believe those lots probably converted back to town ownership when you turned the Sims into townies. Do the lots in question still have the floating dollar sign above them indicating ownership? When you pull up the lot info does it say owned lot or community lot?

If they say community lot then my feeling is you should be able to delete them no problem. If they are still showing as owned lots, well then I don't think that sounds like it's a good thing and deleting may cause problems.

Mootilda
29th Feb 2012, 05:02 PM
When loading a lot (high cc, large, or no-cc that was installed) in one neighbourhood, it crashes, but not in its subhood/downtown/uni. Why would this occur if the main 'hood in question is not corrupt as declared by Mootilda in the help section ages ago and has not been touched since a week after that day?That horrible Mootilda! Telling you that a neighborhood is not corrupt when we all know that there's no way to verify that; all that we can do is to look for signs of corruption.

Could you please post a link to the help thread, so that we can understand the issue?

AlexandraSpears
29th Feb 2012, 06:18 PM
I don't know if they would even be able to die - I doubt they have motives in the same way as proper sims, so not sure how you could kill them?




I've actually had a Sim off an Unsavory Charlatan using the assault rifle from Sim Wardrobe. He had been literally stalking her, always showing up at her home. Her toddler got a memory of "Unsavory Charlatan Died."

sushigal007
29th Feb 2012, 06:22 PM
I've actually had a Sim off an Unsavory Charlatan using the assault rifle from Sim Wardrobe. He had been literally stalking her, always showing up at her home. Her toddler got a memory of "Unsavory Charlatan Died."

Hahaha, that was kind of what I was imagining, but I don't think I'll risk it. XD

M.M.A.A.
29th Feb 2012, 06:49 PM
Her toddler got a memory of "Unsavory Charlatan Died."

If you want to, you could delete it with SimPE.

AlexandraSpears
29th Feb 2012, 06:58 PM
Oh, it was a long time ago. I wasn't sure if it borked my game, so I just deleted the neighborhood.

sierrakusterbeck
29th Feb 2012, 09:36 PM
If you have a family that already has 8 sims, will the option to have a baby go away? And does a pet count as a sim?

Bwinney43
29th Feb 2012, 10:01 PM
If you have a family that already has 8 sims, will the option to have a baby go away? And does a pet count as a sim?

I think I read somewhere that you can have 8 sims and either 3 or 4 pets per house in an unmodded game. I'm pretty sure the option "Try for baby" goes away when you reach the max. Not 100% sure, though.

Gcgb53191
29th Feb 2012, 10:09 PM
Townies can't own lots so I believe those lots probably converted back to town ownership when you turned the Sims into townies. Do the lots in question still have the floating dollar sign above them indicating ownership? When you pull up the lot info does it say owned lot or community lot?

If they say community lot then my feeling is you should be able to delete them no problem. If they are still showing as owned lots, well then I don't think that sounds like it's a good thing and deleting may cause problems.

It still shows the dollar sign over it :( Darn, any way I way I can get rid of them????

Clashfan
1st Mar 2012, 12:35 AM
It still shows the dollar sign over it :( Darn, any way I way I can get rid of them????

What I would try first is to move them in with another playable then have them sell the business and then convert them back to a townie.

Not sure what tool you use but I know you could do all of the above with the SimBlender and of course using the in game Maxis cheats. I don't use the cheats so I'm not 100% sure what you would need to do to accomplish the above.

If this works the playable you moved them in with is going to have an additional large sum of money. There are ways to get rid of that but all of them involve using some type of modded item or the familyfunds cheat. I've never been able to get the cheat to function properly so that may or may not work for you. I use Monique's computer and that has an option under banking to "donate" funds, basically it just deducts them from the household as they don't really go anywhere. If you don't mind your playable getting a large cash bonus then you don't really have to do anything.

If the moving them in option doesn't work then I think you might need to try the help section with this as anything else might seriously bork your game. I don't think the game will let you delete the lots since they are still showing ownership but I wouldn't try it either just seems like a VBT to me.

Mootilda
1st Mar 2012, 01:18 AM
Sounds like we might want to consider adding "don't turn a business owner into a townie" to the hood corruption list, depending on how much this corrupts the neighborhood.

There are several pieces of information which will need to be fixed in the neighborhood package. At least:
Lot Description (LTXT) - Remove business owner.
Neighborhood/Memory (NGBH) - Remove deed.
Business Info (BNFO) - Remove lot.

My concern with moving the townie in with a playable family is that townies usually lose their memories when they become playable. Since the deed is stored in the memories record, it could be deleted.

Is there any way for a townie to give the lot to a playable character, without being added to the playable's family?

Peni Griffin
1st Mar 2012, 01:57 AM
The simplest thing at this point would be to reload the last backup and make sure the business gets sold before the owner turns into a townie.

On number of people on a lot: You don't get the "Try for Baby" option if your lot has too many people on it; however, you can go over 8 total if some of them are pets or elders. Before the twins moved out, my Gavigan household contained two elders, two adults, three teens, a baby, and two pets, for a total of 10.

Clashfan
1st Mar 2012, 02:13 AM
My concern with moving the townie in with a playable family is that townies usually lose their memories when they become playable. Since the deed is stored in the memories record, it could be deleted.

Is there any way for a townie to give the lot to a playable character, without being added to the playable's family?

Good point on the townie memory loss, I play with a mod that stops that (although I have no idea if that would help in this situation) so I forget that little tidbit often.

I'm pretty sure you can't gift lots, you can't pass a business on to the next generation that way at least or even a vacation home.

Peni has the best idea of restoring from a backup, that is assuming the OP has one to restore from.

Yeah, it seems to me that this may be another one for the VBT list of things not to do.

Gcgb53191
1st Mar 2012, 02:24 AM
I will try moving him in to see if that does anything if not then I guess Im S.O.L. lol

:/

Mootilda
1st Mar 2012, 03:42 AM
Gcgb53191, please let us know what happens.

Sunbee
1st Mar 2012, 04:43 AM
Isn't there a way to move him in without wiping his memories? My townies don't get amnesia when I use the simlogical teleporter cat, but I don't remember if that's a cat function or another hack.
Just make him selectable and have him give or sell it without moving him in?

Gcgb53191
1st Mar 2012, 05:06 AM
Yeah I was thinking about just making him selectable. Do I use the boolprop cheat for that?

Simsica
1st Mar 2012, 02:32 PM
Is there any way for a townie to give the lot to a playable character, without being added to the playable's family?

Install "Control This Sim" mod. Invite or spawn a townie over at a playable household and then select the townie owner with this mod. Use the option "transfer lot ownership" to any of the playable residents. Now you'll need Pescado's Batbox to "move business headquaters" or something like that to their new destination. It will ensure that the tokens are moved correctly.

It could work. Word of warning - I've never actually tried this.

Gcgb53191
1st Mar 2012, 03:26 PM
Wait? what difference is it just transferring someone the lot or using that batbox? Wouldn't the first one be enough?

Gcgb53191
1st Mar 2012, 03:51 PM
Okay so I made him selectable but it doesnt give me the option to give the ownership to someone else. He has some family though should I maybe teleport them and have him give it to her (if he can) and if not can I just kill him on my lot? And his family since it my transfer to them? :P

Simsica
1st Mar 2012, 04:31 PM
Gonna test this in my game, just for you. I suggested "Control This Sim" because it allows you to do almost anything with a visiting Sim that you'd be able to do with a playable Sim. I'm not sure cheats or "select" on InSim allow this.

Let you know as soon as I load my game and test it.

Batbox will move the tokens connected to the deed and bussiness to your new owner.

Mootilda
1st Mar 2012, 04:33 PM
Just one major piece of advice: backup now, before you try any of these suggestions. Anything that you do has the potential to corrupt your neighborhood, so it's best if you have a backup that you can restore from if things go really wrong.

It would appear that no one else has had this situation before, so we are just making suggestions about how we personally might attempt to solve the problem (after backing up, of course).

Simsica
1st Mar 2012, 05:16 PM
I tested this. I made one of my playables (in my testing hood) into a townie. The deed to his business was still in inventory. I selected him and directed him to donate it to the community. He did. And the lot was - or appeared to be - a normal com lot after that.

An observation: "control this sim" will allow you to "donate" or "sell" the lot in question but it won't allow you to "transfer ownership" to anyone else but the members of his own family, which is the "townie" family.

And, as Mootilda said, back up your game before trying anything. Actually, always backup your game. Whenever you exit the game, whenever you install new stuff, and especially whenever you're trying to do stuff like dealing with lot ownerships, as you have to now. I lost too many Sims to not having a backup.

EDIT: I was stupid and forgetful. I managed to recreate your situation after all. And above are the results. Sorry for the mix up. And now I've changed my original post so much that the new one makes no sense.... Argh!

LilGeek
1st Mar 2012, 05:44 PM
*hugs Simsica* There, there.. Things will be okay!

Simsica
1st Mar 2012, 05:45 PM
I also checked the hood in SimPe - after townifying my playable and donating his lot to the community - I checked all three instances Mootilda suggested (Bussiness Info. Lot Description and Hood Memory) and as far as I can tell everything is fine.

(I posted this in a separate post so that it wouldn't get lost in all the confusion I caused earlier.)

ETA: Thanks, LilGeek. I really appreciate it.

Gcgb53191
1st Mar 2012, 06:51 PM
Thanks Simsica! One question though what do I download to 'control sim' since using simblender didnt give me the option to use the phone at all to sell his business or is that something you can only do on the computer?

Simsica
1st Mar 2012, 07:10 PM
You should use the interaction "donate" or "sell" on the deed itself. It should be in the Sim's inventory.

"Control this Sim" is a download from this site. Just search in the downloads section under "Game Mods".
And glad to be of help :)

stfy
1st Mar 2012, 07:43 PM
Good evening all,
I have a question that may surprise you, see stupid but I'm not a pro in IT and like to know why since I have this game the sims2 on my computer every time I turn on my pc my anti-virus I said these dangerous and careful cookie cookie to come of the game.
my question: why Cookie is displayed? a What are cookies for this game? it's really dangerous?
thank you for answering me and I apologized for that question for you can be silly sincere greeting stfy ..

Mootilda
1st Mar 2012, 07:53 PM
stfy, it might help if you would give us a screenshot of the warning that you get.

As far as I know, the game has no cookies.

Gcgb53191
1st Mar 2012, 09:31 PM
You should use the interaction "donate" or "sell" on the deed itself. It should be in the Sim's inventory.

"Control this Sim" is a download from this site. Just search in the downloads section under "Game Mods".
And glad to be of help :)

Just got it. Will be trying it out now Ill report back later :D

Gcgb53191
1st Mar 2012, 10:08 PM
I did it! And it worked yay thanks guys! Now I wont have that ugly furniture store in my neighborhood :lol:

Babahara
2nd Mar 2012, 05:49 AM
I have her ATM and the latest EP I have is Apartment Life, and when I downloaded it my latest EP was still AL. So how can I update it? I'm a bit confused..
I hope you're still here, I kept forgetting to check the thread recently :)

To update ATM machine, download any of the three last files from here:
http://modthesims.info/download.php?t=64137

Then unpack the file you downloaded, and you'll see these packages inside:
(there are more packages inside than these three, but you only need the ones I specified)

MQ_Computer_Global_Bank.package
MQ_Computer_Global_Bank_Controller.package
MQ_Computer_Global_Bank_Bills_Controller.package

These packages are the same as packages that the ATM machine hack uses. But these ones are updated. So copy them over, overwriting the ATM machine files with the same names in your Downloads folder. That should do the trick.

Gcgb53191
2nd Mar 2012, 04:41 PM
I hope you're still here, I kept forgetting to check the thread recently :)

To update ATM machine, download any of the three last files from here:
http://modthesims.info/download.php?t=64137

Then unpack the file you downloaded, and you'll see these packages inside:
(there are more packages inside than these three, but you only need the ones I specified)

MQ_Computer_Global_Bank.package
MQ_Computer_Global_Bank_Controller.package
MQ_Computer_Global_Bank_Bills_Controller.package

These packages are the same as packages that the ATM machine hack uses. But these ones are updated. So copy them over, overwriting the ATM machine files with the same names in your Downloads folder. That should do the trick.

If I wanted to download this to my game do I also only have to download just those three files? (I have AL) Or should I be downloading something else as well..

gummilutt
3rd Mar 2012, 12:28 AM
Quick question. Does munchie-bots actually do anything at all? Is none of the OBF-robots worth getting? I figured munchiebot would be perfect for university, except it never actually brings food. I made my sims hunger drop down to starvation point with boolprop, and it still doesn't actually go get food. Do they have to die of hunger or what's the deal? xD

Oh and, I did try to search the net but everything I find is people saying "I never used it but it says it should fetch food". I already know it should, it's just doesn't do so xD

Babahara
3rd Mar 2012, 03:11 AM
If I wanted to download this to my game do I also only have to download just those three files? (I have AL) Or should I be downloading something else as well..
I'm not sure what your question is. What do you mean when you say that you want to download "this"?

The answer deals with how to update the ATM machine by Monique to work with AL without causing a novel string bug. So if that's what you have, the ATM machine, then these are correct instructions.

sierrakusterbeck
3rd Mar 2012, 04:52 AM
Quick question. Does munchie-bots actually do anything at all? Is none of the OBF-robots worth getting? I figured munchiebot would be perfect for university, except it never actually brings food. I made my sims hunger drop down to starvation point with boolprop, and it still doesn't actually go get food. Do they have to die of hunger or what's the deal? xD

Oh and, I did try to search the net but everything I find is people saying "I never used it but it says it should fetch food". I already know it should, it's just doesn't do so xD
I made them all one day and honestly, they're not worth it.
CleanBot - good for your sloppy sims who eat, pick up their dish, and then put it on the floor. Other than that, it's stupid.
HydroBot - I'd rather water my plants on my own cause I'm afraid the bot will overwater them :lol:
SentryBot - Really good for sims who have a lot of enemies
MunchieBot - Hated it. My Sims were starving and it would just hover around until they were about to die, and then it decided to go out and get pizza. :faceslap: Seriously not worth the time.

sushigal007
3rd Mar 2012, 01:07 PM
I love the cleanbot for families who've just had babies. Nappies and bottles all over the floor? Cleanbot to the rescue!

Dagi_is_a_punk
3rd Mar 2012, 02:54 PM
I got a random question about something that's been bugging me ever since I installed my expansions, but never got around to asking it. It's about that phantom counter from OFB; I believe it's called "Terribly modern" or something along those lines.The counter is visible in the buy catalog, but when I try to click it nothing happens - the counter doesn't appear in the room after selecting the icon. Does anyone know what happened to that poor piece of furniture? Did EAxis overwrite it's own content again? Also, is there any way I can get it back into my game, or download a custom version of it?

Mootilda
3rd Mar 2012, 04:18 PM
I've never seen that problem. Have you removed your CC to see whether there's a conflict?

Dagi_is_a_punk
3rd Mar 2012, 05:00 PM
Haven't tried that, but if it really is the CC that's somehow blocking the counter from appearing, then I'll leave it as it is...Disabling 4GB of CC just to get one piece of Maxis furniture to work would be far too tedious. :/

Mootilda
3rd Mar 2012, 05:54 PM
There's only one way to know whether the problem is caused by CC and that's to remove all of your CC and see whether the problem disappears:
http://simswiki.info/wiki.php?title=Game_Help:Finding_Problem_Custom_Content

M.M.A.A.
4th Mar 2012, 06:49 PM
If a sim is living in Subhood A and another sim in B, will the sim in B appear in A as a walk-by or something...? Because I know sims in Subhoods can appear in the main hood, but im not sure about it in this situation.

MsScribble
5th Mar 2012, 08:07 AM
Is there a trick, ploy or voodoo potion that will allow my sim couples to dine together at a restaurant? Or are they doomed to be forever conversing with each other across the room??

Clashfan
5th Mar 2012, 08:20 AM
Is there a trick, ploy or voodoo potion that will allow my sim couples to dine together at a restaurant? Or are they doomed to be forever conversing with each other across the room??

I'm assuming you mean when not officially on a date but just visiting a lot together. Only way I know how is to have one of them ask the other on an outing just for fun. I believe the option available by clicking on the Sim is "ask to form casual group".

You can ask as many people as you want to join but you will be buying them dinner.

This sets up a group situation where the joining Sim will have a blue plumbob. They will then be seated and dine with you just like a date or an outing. At the end of the meal just end the outing unless you want them to tag along with you all over the lot.

I do this a lot when a Sim runs into a friend on a lot and wants to dine with them. Pretty quick and easy and no score or anything.

vhanster
5th Mar 2012, 03:21 PM
Is it possible to merge sims2 .package files the way we could merge sims3 .package files using s3pe? thanks

Mootilda
5th Mar 2012, 04:22 PM
Is it possible to merge sims2 .package files the way we could merge sims3 .package files using s3pe? thanksIn general, no. You might be able to get away with it for some global mods, if they don't have too much local data, but that's about it.

sierrakusterbeck
5th Mar 2012, 07:14 PM
If a sim is living in Subhood A and another sim in B, will the sim in B appear in A as a walk-by or something...? Because I know sims in Subhoods can appear in the main hood, but im not sure about it in this situation.
I think I remember reading that only downtownies can be in downtown, and I'm pretty sure I've never seen Bluewater Village sims in the downtown area, so I'm gonna say no
Is there a trick, ploy or voodoo potion that will allow my sim couples to dine together at a restaurant? Or are they doomed to be forever conversing with each other across the room??
You either have to form a casual group or ask the sim on a date to dine together :/

NatteryakToad
5th Mar 2012, 07:50 PM
If you move a family into the families bin from the main neighbourhood, do they then appear in the families bin in any sub-hoods as well until you move them into a new house?

Peni Griffin
5th Mar 2012, 08:30 PM
Yes. You can send a moved-out sim to any of your subhoods that it's legal to go to - so, an adult or a family can go to Downtown, Shopping District, or Main Hood, but not Twikkii Island or Sim State.

I only have Downtown and Drama Acres to live in, so I don't know if shopping district sims will show up in the downtown; but I know main neighborhood playable sims will come to downtown and downtown dwellers will come the main neighborhood. I'm always running into downtown-dwellers at the Convenient Stores and Drama Acres Park, and Drama Acres people have shown up for the welcome wagon downtown.

I'm also sure I've seen people who play Megahoods complain that they need to use a Local Walk-by Hack to prevent a Strangetown resident from doing random walkbys in Veronaville. And if I understand how megahoods are set up, aren't they created as a series of subhoods?

SusannaG
6th Mar 2012, 12:17 AM
A truly dumb question:

What category are the vanity tables under?

I haven't used them in so long I've forgotten!

sierrakusterbeck
6th Mar 2012, 12:38 AM
A truly dumb question:

What category are the vanity tables under?

I haven't used them in so long I've forgotten!
Tables > Misc :)

Gcgb53191
6th Mar 2012, 01:36 AM
Can sims earn enthusiasm for hobbies on uni lots? I feel like my sim's isn't getting higher at all!

Peni Griffin
6th Mar 2012, 04:22 AM
Yes, they can. I don't have any sense of how fast people gain enthusiasm, but I keep getting the cuisine pop-ups when my students cook, the nature pop-ups when they garden, etc. Since time runs differently on University, it may accumulate more slowly; or it may accumulate and decay faster, but either way not enough for me to notice. (But I can't detect the slow University walk even when I'm consciously looking for it.)

M.M.A.A.
6th Mar 2012, 02:53 PM
I think I remember reading that only downtownies can be in downtown, and I'm pretty sure I've never seen Bluewater Village sims in the downtown area, so I'm gonna say no

what i meant was from downtown to downtown and/or from shopping district to shopping district?

Vimpse
6th Mar 2012, 03:36 PM
what i meant was from downtown to downtown and/or from shopping district to shopping district?

Yes, sims from shopping district A can walk by a house in shopping district B, I've never had more than one downtown so I don't know about that, but I imagine it'd work the same as from shopping district to shopping district.

M.M.A.A.
6th Mar 2012, 03:43 PM
Yes, sims from shopping district A can walk by a house in shopping district B, I've never had more than one downtown so I don't know about that, but I imagine it'd work the same as from shopping district to shopping district.

Ah thank you for your answer, the reason why i asked this is because i wanted to have more families in my neighborhood and a shopping district would help, as it acts like a normal hood, so i was curious about how it functioned. Thanks Vimpse.

Gcgb53191
6th Mar 2012, 10:18 PM
How the make a virus function work exactly?

I've never done it before and I'm thinking about doing it but dont know how to go about doing it. I have the equipment and everything but doesn't it just give me the option to dispose?

Bwinney43
7th Mar 2012, 02:39 AM
How the make a virus function work exactly?

I've never done it before and I'm thinking about doing it but dont know how to go about doing it. I have the equipment and everything but doesn't it just give me the option to dispose?

I believe it was borked and never repaired. There was a thread discussing this but it's probably burried.

Gcgb53191
7th Mar 2012, 03:07 AM
I believe it was borked and never repaired. There was a thread discussing this but it's probably burried.

Interesting, Ill try to look and find though the search on here never seems to work well for me.

Liv Lukas
7th Mar 2012, 04:36 AM
This question is for Mootilda, or any other person who might know:

I have made a terrain in SC4. I imported it and used Freetime's hood cheat to modify it. Is there way to now export it somehow as a sc4 file? So if I choose to add roads in SC4 it will open there with the changes I've made using the freetime cheat? Or even if I just want a backup of the now modified hood, can I extract the sc4 file to save so I don't have to do all the modify terrain cheat editing again?

Mootilda
7th Mar 2012, 05:19 AM
No, there's no way to extract an SC4 file from a Sims 2 neighborhood. There is no way to edit your FreeTime changes using SimCity 4.

If you want your modified terrain for future Sims 2 neighborhoods, you can use HoodReplace to copy the terrain.

HoodReplace should also allow you to add roads. Add roads to your existing SimCity 4 file, then copy just the roads into your modified terrain using HoodReplace.

Liv Lukas
7th Mar 2012, 08:41 AM
Le sigh... that's what I feared. Thanks for the info.

stfy
7th Mar 2012, 08:52 AM
So hello as you have asked me here is the cookies that I receive and the time I receive what cookies are the one when I'm on your site I understand anything nor are someone that I can one explain? thank you ..
the details of what cookies are ..
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T1YfecCoZCAAAP6YARMAAACB
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2147484672
1582998144
30945236
2747912973
30210981
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my anti-viru detects ca me as a threat.

Peni Griffin
7th Mar 2012, 12:44 PM
I've done a certain amount of poking around in Strangetown with SimPE, fixing the family ties and things. At some point, the thumbnails of PT9, Jenny, and Jill in the Curious family tree turned red. When I enter that lot, all three are unselectable and invisible, though you can click their portraits and be taken to the place they ought to be. Jill was in bed last time the lot saved, and the covers appear mounded up, as they do when you move a sleeping sim out while not on the lot.

The most parsimonious theory is that something I did in SimPE accomplished this particular cock-up, so the whole game problem FAQ isn't likely to do me much good; and I recently got rid of a lot of redundant backups and have no way of knowing when I made whatever mistake I made, so there's no telling whether I have a good one or not. Any guesses as to what I could possibly have done to cause this? I thought I was being so careful, too.

Mootilda
7th Mar 2012, 04:46 PM
stfy, you should probably start your own thread. I honestly have no idea what you're talking about. However, you seem to need help, so let me make some suggestions.

If your problem is with the game, then post in the Sims 2 Help forum:
http://www.modthesims.info/forumdisplay.php?f=31

If your problem is with MTS, then post in the Site Questions and Issues forum:
http://www.modthesims.info/forumdisplay.php?f=24

If the problem is unrelated to the game or MTS, but is just a general computer problem, post in the Computer & Software Technical Support forum:
http://www.modthesims.info/forumdisplay.php?f=563

Gcgb53191
7th Mar 2012, 09:38 PM
Is it a VBT to move in a llama mascot?

Darby
7th Mar 2012, 09:49 PM
No, llamas are fine. As are cows, cheerleaders, streakers, etc. Just be aware NPCs that have special behaviors are likely to continue with them, even after being made playable.

Specifically, cows and llamas will appear in their old mascot outfits when visiting community lots. (Cheerleaders wear the llama costume as well, for some odd reason.) I hear streakers have a tendency to be naked as playables.

Same kind of thing is true for grand vampires (they stalk and "bleh", even if cured, supposedly - haven't tested it myself), Mr. Big and the Diva (they continue to be prone to excessive primping).

But again, not a problem, unless you find the hard-coded behaviors to be excessively annoying.

sierrakusterbeck
7th Mar 2012, 09:50 PM
Is it a VBT to move in a llama mascot?
I'm pretty sure it's ok to do, they're just sims in a costume. They still have their own set of skills and memories and all that c:

M.M.A.A.
8th Mar 2012, 06:26 AM
Is it a VBT to move in a llama mascot?

Check this: http://www.modthesims.info/showpost.php?p=3716691&postcount=56

The Table Mootilda posted as a spoiler should help.

Gcgb53191
9th Mar 2012, 04:47 AM
I had my sim make a servo because I've never made one before but I didn't think it'd be an actual 'player.' How do I get rid of it safely? Powering down doesn't work and I thought I could sell him but its not giving me the option anymore. Can I press move_objects on and it'll delete him permanently?

sushigal007
9th Mar 2012, 08:05 AM
Nope, the servo is now no longer an object, but a sim, and deleting it ith moveobjecs just means it'll be standing outside the house next time you load it. You could move it out, or kill it. I can't recall right now how servos can die, but there is a way.

ETA: Google says Cowplants and falling satelites can kill servos. :)

Babahara
9th Mar 2012, 08:23 AM
Afaik it can be eaten by a cowplant.

Gcgb53191
9th Mar 2012, 04:33 PM
Can it take a shower and die of electrocution or something?

Bwinney43
9th Mar 2012, 04:47 PM
Can it take a shower and die of electrocution or something?

No it just makes it go haywire and start running around the lot and creating chaos. I had a servo stand in the rain after she got off work, like a moron. She ran around the lot sparking until she finally just broke inside the living room. They just have to be repaired at that point.

AlexandraSpears
9th Mar 2012, 04:59 PM
You could delete it safely with Theo's SimPE plug-in or you could just stick it in the Sim Bin...maybe your Sims would like a robo-nanny later on. And since they don't age it won't screw things up if you play in rotation.

Gcgb53191
9th Mar 2012, 06:11 PM
You could delete it safely with Theo's SimPE plug-in or you could just stick it in the Sim Bin...maybe your Sims would like a robo-nanny later on. And since they don't age it won't screw things up if you play in rotation.

I'm not a big fan of it :/ He wants to cook all the time and I didn't think he'd have wants, and I feel guilty not doing any of them xD


Edit: I found a chore controller so I'll keep him around but once his owner dies so will he ;)

omglo
10th Mar 2012, 04:51 PM
Where do Sims get the info they gossip about? Here is the scenario that just played out in my game - Sim A got rejected for a first kiss with Sim B. Sim C has been going around gossiping about it, but she wasn't there when it happened. Neither A or B have made an appearance on a community lot where they could have started the gossip train rolling. So is there a repository of Sim gossip that everyone can draw from or something?

Gcgb53191
10th Mar 2012, 05:45 PM
Where do Sims get the info they gossip about? Here is the scenario that just played out in my game - Sim A got rejected for a first kiss with Sim B. Sim C has gossiped about it going around gossiping about it, but she wasn't there when it happened neither of the people involved have made an appearance on a community lot where they could have started the gossip train rolling. So is there a repository of Sim gossip that everyone can draw from or something?


Hmm maybe Sim B gossiped about to someone and somehow started it?

I have a sim who gossips about her sister somehow involved in her parents divorce. I wonder if she thinks she caused it or something, it makes no sense! I've been going nuts over what she's trying to say lol.. :lol:

Gcgb53191
10th Mar 2012, 05:53 PM
Has anyone had a problem with a hack or mod making people reach platinum aspiration?

I havent downloaded anything in a while and all of a sudden some of my sims are getting platinum aspirations which I guess isnt a horrible thing but I like knowing I have a goal to reach. Even though they reach it they still have their old LTW. At first I thought they just achieved their LTW without me noticing it (since I tend to not pay attention to those sort of things) But now that its happening more often I've been paying extra attention to it.

The last sim I played just moved into college and right after he moved in he now has the memory to go into college and then gaining platinum aspiration. Which is impossible because his LTW is to get to the top of the medical career and I've only been playing him for not even an entire day of the first semester at uni.

katya_stevens
10th Mar 2012, 06:52 PM
Have you recently installed FreeTime/are these sims born in game ones or ones you've played for a long time with FT installed? If so, it's probably their LTA meter maxing out -- there's a mod on this page here (http://faiuwle.wikidot.com/sims2hacks) called No LTA Permaplat which will stop this happening (you'll need to unset your already-platinum-by-max-LTA sims by using the FFS debugger, though).

To clarify, if it is from FreeTime: FT adds in the option to gain lifetime aspiration which are linked to life goals (learning to walk/talk/be potty-trained, first kiss, first best friend, getting married, graduating etc.) and a sim's aspiration level (platinum, gold, green, red). So long as a sim has a moderately happy life, achieves a few life goals, and is in green or above more than they're in red, they'll gain LTA points and eventually max out their meter.

revit
11th Mar 2012, 07:40 AM
does any subhoods (pets, weather, exotic destination, hobbies, and magic) have corruption?
i want use default subhood so i can have default NPC/social group from that. but i'm affraid of neighborhood corruption.

Gcgb53191
11th Mar 2012, 03:48 PM
How does having a sim inherit a business work? My Landgraabs will soon be passing away and I just want to make sure it'll go okay without something messing up. Will it automatically go to his wife when he dies (she still has a while before she dies.) And if she gets it, can she give it to their son? Is there a way to give it to someone before they actually pass? I also see the option to pass certain rewards or something what does that do?

katya_stevens
11th Mar 2012, 05:02 PM
If a sim dies with an owned business or vacation home in their posession, it'll go to a member of their household -- no idea how inheritance of lots is calculated though. You should have an option for "Propose -> Transfer Lot Ownership" which will transfer lot ownership to the new sim.

Passing along rewards are the rewards your sim gains by increasing the level of their business: wholesale discounts etc. These are sim-linked so you'd either need to have your new owner open a new business to get those perks, or have the sim who does have the perks pass them along (although they take an age to do so, and goes level by level: this mod by squinge (http://www.insimenator.org/index.php/topic,9084.0.html) makes the rewards passed along quicker though).

MsScribble
12th Mar 2012, 09:47 AM
Heyas - I've been looking at sim apartment lots for ideas, and a lot of them have garages, but sims can't drive / own cars in apartments, can they? I always stick cars in as deco only.

sushigal007
12th Mar 2012, 11:44 AM
Heyas - I've been looking at sim apartment lots for ideas, and a lot of them have garages, but sims can't drive / own cars in apartments, can they? I always stick cars in as deco only.
They can. I have a family in an apartment who have a garage and brought a restorable car, fixed it up and now drive it places. However, I did have to install the nowatchout hack from MATY to stop them leaping off the drive every time they made a move towards the car, and it's an apartment that can prepackaged with the game, so there may be limitations for players when it comes to building apartments with garages.

Mrmo
12th Mar 2012, 12:47 PM
Okey, a stupid/random question comming up.I dont know if some one asked this before.

I like to create sims and some of them is in the familybin. But why do I never see them walking around in the hood? If I create a family whit a child/teen a playable child/teen takes the new boy/girl whit them home from school but where are the other sims? I have a lot of sims so my guess is that the game set a priority to the hood sims to walk around, not the bin sims.

Like I told you, just a stupid/random question. :)

Peni Griffin
12th Mar 2012, 01:21 PM
Family bin sims never do walkbys and never appear on community lots. Family bin sims with jobs (like Julien Cooke) can be brought home from work, and family bin members in school (teens or children) will come home from school, but that's different coding. As far as I can tell, the code only scans for age group (for school) and career field (for work) and pays no attention to the play status of a sim when deciding who to bring home - you can even bring Samanth Ottomas home from work, even though she ought to be on maternity leave.

That way, you can leave most family bin sims in the bin until you want them and they won't come with a lot of pre-existing relationships.

If you want to see family bin sims out and about, but aren't ready to start playing them, go ahead and move them in somewhere that you won't be playing from until they become involved enough in your storyline that you're ready to add them to your rotation or whatever. If you don't want to bring family bin sims home from work, you'll have to edit them (with SimPE or whatever) to change their career field to "unemployed." I don't think there's any way to keep the kids from coming home from school, though.

Mrmo
12th Mar 2012, 06:40 PM
OK Peni, then I know how it works. Thank you.

Gcgb53191
12th Mar 2012, 11:59 PM
So I noticed Tina Traveller has green eyes in my game and none of her parents have green eyes and when I go to check her DNA in simPE it says she's supposed to have light blue eyes?

Does it do that to everyone's game? Why does it show green eyes when her DNA says light blue?
.

Gcgb53191
16th Mar 2012, 07:54 AM
Is it okay to marry hobbie.. um 'teachers,' I forgot their proper name lol.

M.M.A.A.
16th Mar 2012, 08:37 AM
Is it okay to marry hobbie.. um 'teachers,' I forgot their proper name lol.

Well from my experience with them, i can tell you that they are safe, no hood borking until now, but from this post by Mootilda: http://www.modthesims.info/showpost.php?p=3716691&postcount=56 It is still unknown, however, when you go to hobby lots and interact with them, they have options that normal sims and townies do.

XICoop
16th Mar 2012, 08:51 AM
When I used to play Sims 2 a few years ago, I remember using cheats to overlap modular stairs so I could mix and match the railings. Now I can't get it to happen. Anybody know how to do it? Or did new expansions make it impossible?

Babahara
16th Mar 2012, 10:00 PM
What are the motives of the "awesome customized car" from FT? Does it boost any?

Oh, it's 6 2 5 (comfort energy fun). Replying to myself :)

AlexandraSpears
16th Mar 2012, 11:01 PM
Is it okay to marry hobbie.. um 'teachers,' I forgot their proper name lol.

Yeah but they only bring in one Simoleon, the cheapskates!

Gcgb53191
17th Mar 2012, 12:19 AM
Yeah but they only bring in one Simoleon, the cheapskates!

Well they are teachers :P

Just kidding! Money isn't an issue, it just took waaaaay to long to find someone for my sim who he's compatible with and she's perdy. :giggler:

Ghost sdoj
17th Mar 2012, 12:33 AM
Where do Sims get the info they gossip about? Here is the scenario that just played out in my game - Sim A got rejected for a first kiss with Sim B. Sim C has been going around gossiping about it, but she wasn't there when it happened. Neither A or B have made an appearance on a community lot where they could have started the gossip train rolling. So is there a repository of Sim gossip that everyone can draw from or something?

All memories are stored in the Neighborhood Memory file. All gossip is drawn from that file, which is why anybody who is even remotely related to any of the participants instantly knows about something happening. (And how a kid at college can be gossiping about his dad passing out in the graveyard when he has never even met his dad.)

Bodhie
17th Mar 2012, 12:40 AM
what are the odds for a thief to come and steal something ? I have lot of high price painting and the thief never come . I sold all the security gadget (to help) and yet he didn't come . Is it the servo ? maybe scaring him ?

age42
17th Mar 2012, 01:03 AM
How Do you edit your Avatar It wont let me it just says have 5 posts wtf!

Mootilda
17th Mar 2012, 01:09 AM
How Do you edit your Avatar It wont let me it just says have 5 posts wtf!This thread is for questions about the game. If you have questions about the website, you'll have far better luck asking in the Site Questions and Issues forum:
http://www.modthesims.info/forumdisplay.php?f=24

Gcgb53191
17th Mar 2012, 01:29 AM
what are the odds for a thief to come and steal something ? I have lot of high price painting and the thief never come . I sold all the security gadget (to help) and yet he didn't come . Is it the servo ? maybe scaring him ?

I think its random but I could be wrong.

Darby
17th Mar 2012, 02:38 AM
I don't know what the odds of having a thief show up are, but I don't think rich sims are more likely to get robbed than poor sims. I've had plenty of thefts in bare, minimalist lots during Apocalypse Challenges.

It IS required that everyone be asleep before a thief will come. I don't think that applies to pets (not sure), but definitely if any human sims are awake, there will be no thief. (Apocalypse Challenge addicts like me eventually learned to use this to our advantage!)

You can increase the odds if a family is given a Genie Lamp, and you have them wish for wealth. Again, I don't know the actual odds, but for some number of nights after the wealth wish is made, the odds go up quite a lot.

omglo
17th Mar 2012, 03:33 AM
Which EP does the robot toy that shoots out sparks come from and where is it in the buy catalog?

All memories are stored in the Neighborhood Memory file. All gossip is drawn from that file, which is why anybody who is even remotely related to any of the participants instantly knows about something happening. (And how a kid at college can be gossiping about his dad passing out in the graveyard when he has never even met his dad.)Thanks.

Peni Griffin
17th Mar 2012, 04:04 AM
You don't buy the toy robot; you build it. The robot bench is from Open for Business, and the robot only shoots sparks if the sim makes a mistake while building it.

The robot bench is found under Hobbies/Misc.

Gcgb53191
17th Mar 2012, 05:24 AM
Can ghosts travel upstairs?

Ive never had a ghost on the lot up until now (and OH MY GOD ITS CREEPY!) But he only walks around the bottom floor, do they not climb up the stairs?
He's going back to the graveyard on next rotation! I cant stand the music or worrying if my sim will die of shock xD

Sunbee
17th Mar 2012, 04:03 PM
Yes, a ghost can go upstairs, if the stairs existed during his life. If his object he cheers for (usually a bed, but sometimes something else--I had one cheer for a telescope) is upstairs, he will go up and cheer it, then hang out on that floor until he's scared someone or returned to his gravestone/urn.

Orilon
17th Mar 2012, 04:21 PM
So I noticed Tina Traveller has green eyes in my game and none of her parents have green eyes and when I go to check her DNA in simPE it says she's supposed to have light blue eyes?

Does it do that to everyone's game? Why does it show green eyes when her DNA says light blue?
.

Sim DNA is pretty screwed up. A lot of the time the code will be way different from the actual appearance. You can change her appearance or the code in SimPE to make them match up.

Gcgb53191
17th Mar 2012, 06:12 PM
Yes, a ghost can go upstairs, if the stairs existed during his life. If his object he cheers for (usually a bed, but sometimes something else--I had one cheer for a telescope) is upstairs, he will go up and cheer it, then hang out on that floor until he's scared someone or returned to his gravestone/urn.

Hmmm I havent seen him cheer for anything. He does however go into his granddaughters xylophone toy :p I've read about ghosts doing that but never actually seen it :)

Sunbee
17th Mar 2012, 09:26 PM
Does he wave his arms with a thought bubble with a red x in it? That would tell you that whatever he would've cheered for has been detached from his coding: either you put his tomb in an inventory, put the object in inventory, sold the object, or something.
If you play an apocalypse or a legacy you'll get to know your ghosts really well.

Gcgb53191
17th Mar 2012, 10:24 PM
Does he wave his arms with a thought bubble with a red x in it? That would tell you that whatever he would've cheered for has been detached from his coding: either you put his tomb in an inventory, put the object in inventory, sold the object, or something.
If you play an apocalypse or a legacy you'll get to know your ghosts really well.

Well his daughter did makeover the house so maybe thats it lol. :anime:

NatteryakToad
18th Mar 2012, 08:09 AM
I accidently moved a family out of a house when I didn't mean to. Is there anyway to get their furniture and level 10 home business back without reverting to a back up?

Mootilda
18th Mar 2012, 03:07 PM
I accidently moved a family out of a house when I didn't mean to. Is there anyway to get their furniture and level 10 home business back without reverting to a back up?If you have a backup of the neighborhood which contains the furnished house, you may be able to do a package replacement.

First, backup your neighborhood, in case this doesn't work as expected. Be sure not to overwrite your existing backup.

Then, you'll need to find the lot package which contains the furnished house in your backup. If you need help finding this package, ask.

At this point, you have two options:

1) Copy the backup lot package over top of the lot package in your neighborhood.
... or ...
2) Copy the backup lot package into your LotCatalog and rename the lot to match the naming conventions in that folder. Delete the lot from your neighborhood and install the furnished version from your Lot Bin.

Option 1 may restore your business rank as it was at the time of the backup, since the business scores are stored in the lot package; option 2 won't do that. However, if there is a pregnant sim on your backup lot, then I would recommend option 2, unless you want your sim to behave as if they are pregnant.

NatteryakToad
18th Mar 2012, 03:55 PM
How do I find which package it is? I've got 461 lots packages on the lots folder, but none of them have names...

Mootilda
18th Mar 2012, 06:38 PM
There are several different ways. Here are a couple, choose one:

1) Run SimPE. Open your neighborhood package, Select your Lot Descriptions (LTXT) in the left pane and find your lot in the right pane. The instance number in the right pane is listed as hex (decimal); the decimal instance number is your lot number.

2) Run the Clean Installer. Browse to your LotCatalog. You'll be able to see all of your lots, with pictures, along with the package name.

3) Run the game. Type in the ShowLotPackageFilename cheat. Highlight the lot and the lot package name should appear.
http://simswiki.info/wiki.php?title=Game_Help:Sims_2_Cheats#Neighborhood_Cheats

Julieryc
18th Mar 2012, 07:34 PM
Is it possible to see and/or change LTW in SimPE? (Mainly see LTW, but I'd be interested if there's a way to do the latter, too.)

omglo
18th Mar 2012, 07:51 PM
You don't buy the toy robot; you build it. The robot bench is from Open for Business, and the robot only shoots sparks if the sim makes a mistake while building it.

The robot bench is found under Hobbies/Misc.Thank you, Peni.

Julie - yes, you can see them. Open the Sim's file in the sim browser, then click the icon that says "more." Choose "wants and fears" from the menu that pops up. You can change them once you open that menu too but I don't know if it's safe to do it that way or not.

Gcgb53191
18th Mar 2012, 08:21 PM
Why do my employees faces change when I pick out their uniform for work? :O I noticed it on one lot but I thought it was just a glitch but its also doing it on another lot.

smorbie1
18th Mar 2012, 08:26 PM
I have a question about the most expensive stove, you know the double one. It began on university then became buyable in some expansion. Well, when I buy it, there's always a cook using it, making food that goes nowhere. My sims can's use it. Is there some way to get rid of the cook, so my sims can eat?

maybesomethingdunno
18th Mar 2012, 08:28 PM
Gcgb53191, that is a common OFB glitch that was never fixed. Possible solution (http://www.modthesims.info/showthread.php?t=460765). I may be wrong, but I thought it mainly happened when people used an employee uniform template. I haven't played a OFB business in a long while, but I would always assigned uniforms individually.

Gcgb53191
18th Mar 2012, 09:07 PM
Gcgb53191, that is a common OFB glitch that was never fixed. Possible solution (http://www.modthesims.info/showthread.php?t=460765). I may be wrong, but I thought it mainly happened when people used an employee uniform template. I haven't played a OFB business in a long while, but I would always assigned uniforms individually.

Looks like you have to do it every time you call in the employees? Oh well Ill just let it be, since sometimes the changed faces are better then their old one :D
-------------------------------------------------------------------------------------------------
So I'm in a bit of a rut with my sims. I know a lot of people make big decisions on the game by using a dice so I decided I want to start playing using it! I figured it'd make my sims much more interesting if they have more variety. Im also going to try and do the chance cards. Im between generations so I figured this would be a great way to start the next one

What do you use the dice for? Just aspirations? Will a six sided dice do or will I need a more fancy one?

Teach me your ways!

Edit: I thought I should mention I no longer make CAS sims so this would just be for born in game sims so obviously I cant choose hair colors, personality points etc.

fruitsymphony
18th Mar 2012, 11:06 PM
I was thinking of using dice for turn ons. I would make up a system so more sims would be attracted to blonde hair, and fatness, and fewer sims (the minority) would be excited by, well, vampires for example.

If you use 2 dice, the probability for both to roll 1, would only be 1/36, so that could represent turn-on for vampirism.

Maybe I will try that idea when I make my next neighbourhood... which I maybe will do sometime.. if the neighbourhood I am playing with now would become corrupt. I mean more corrupt.

katya_stevens
19th Mar 2012, 11:05 AM
I use an online dice roll program (http://www.random.org/dice/). It only does 6-sided dice, but I've managed well enough with that. As I make sims in CAS, I roll nine 6-sided dice (1 for aspiration, 3 pairs of two for page/position of turn ons and offs, two for personality using one as a positive/negative and the other as a count). For born in game sims, as their personality is random, I only need one roll of a 6-sided dice for aspiration, and their turn ons/offs are left as to what they're randomised in to when they become teens. Secondary aspirations are done the same way, with the exception that if they roll the same number they get Grilled Cheese as a secondary.

Peni Griffin
19th Mar 2012, 01:03 PM
You can also change LTWs in-game with the batbox; either reroll, or cycle through till you get one you want.

Just say "Yes" to polyhedral dice....

Gcgb53191
19th Mar 2012, 03:03 PM
I use an online dice roll program (http://www.random.org/dice/). It only does 6-sided dice, but I've managed well enough with that. As I make sims in CAS, I roll nine 6-sided dice (1 for aspiration, 3 pairs of two for page/position of turn ons and offs, two for personality using one as a positive/negative and the other as a count). For born in game sims, as their personality is random, I only need one roll of a 6-sided dice for aspiration, and their turn ons/offs are left as to what they're randomised in to when they become teens. Secondary aspirations are done the same way, with the exception that if they roll the same number they get Grilled Cheese as a secondary.

Thank you so much! :D I hope I still have my monopoly game somewhere...

NatteryakToad
19th Mar 2012, 06:34 PM
There's probably a sub-forum or another thread for this somewhere, but it there is, I can't find it. So:

How do I make pictures bigger? I'm participating in wgroome's Foundations for Families contest, and I need to make my pictures bigger. I'm using Tinypic at the moment, but am open to using another site so long as it's free.

Gcgb53191
19th Mar 2012, 10:34 PM
There's probably a sub-forum or another thread for this somewhere, but it there is, I can't find it. So:

How do I make pictures bigger? I'm participating in wgroome's Foundations for Families contest, and I need to make my pictures bigger. I'm using Tinypic at the moment, but am open to using another site so long as it's free.

Are your settings in the game's camera a small resolution?

Carolyns-Mewmix
20th Mar 2012, 12:02 AM
I feel really dumb for asking this here, since I have the feeling the answer is somewhere:
How do you link Unborn Baby Broke's genetics to Skip? I tried to muddle my way around simPE but it was way too confusing to do on my own.

sierrakusterbeck
20th Mar 2012, 03:22 AM
I feel really dumb for asking this here, since I have the feeling the answer is somewhere:
How do you link Unborn Baby Broke's genetics to Skip? I tried to muddle my way around simPE but it was way too confusing to do on my own.
I think you can cut family ties using the SimBlender but I'm not 100% sure, I haven't checked that setting yet.

Mootilda
20th Mar 2012, 04:47 AM
To fix an unborn baby, you'd probably have to add the father's ID to the mother's pregnancy controller.

Clashfan
21st Mar 2012, 04:05 AM
There's probably a sub-forum or another thread for this somewhere, but it there is, I can't find it. So:

How do I make pictures bigger? I'm participating in wgroome's Foundations for Families contest, and I need to make my pictures bigger. I'm using Tinypic at the moment, but am open to using another site so long as it's free.

I'm in the same contest and I think I've learned more about picture taking than building during it. :lol:

Try this link for some very useful tips:
http://www.modthesims.info/wiki.php?title=Tutorials:Taking_Totally_Bitchin_Pics

I've found out a couple of things that are very important as well. If your computer can handle it set all your graphic options to high and increase the resolution as high as it will go. Use the "camerman" option to frame your pictures and then take a screen capture, do not use the in game camera. If your on a PC that means hit print screen when your ready to take the photo, if your on a Mac (like me) it's a bit more complicated than that.

If you use the in game camera (pushing the "c" button) the largest you can get a photo is 600 x 450 and when you try to increase that the resolution on it sucks.

Most important is be patient and play around with the camera to figure out what works best for you.

Peace
21st Mar 2012, 07:33 AM
This may be in the wrong thread, but i wasn't sure where to post it. I downloaded the Bouncinator 3000, No sound. Found the sound fix, but the post said i had to import the file into the Bouncinator 3000 file. I have SimPE but im new at using it and i just dont want to make my game explode. Can someone help please?? #sigh

sushigal007
21st Mar 2012, 08:40 AM
I've found out a couple of things that are very important as well. If your computer can handle it set all your graphic options to high and increase the resolution as high as it will go. Use the "camerman" option to frame your pictures and then take a screen capture, do not use the in game camera. If your on a PC that means hit print screen when your ready to take the photo, if your on a Mac (like me) it's a bit more complicated than that..

Better still, download a screncapping program like FRAPS. No need to go in and out of the game to paste your pics in a paint program!

Gcgb53191
21st Mar 2012, 03:37 PM
Better still, download a screncapping program like FRAPS. No need to go in and out of the game to paste your pics in a paint program!

I love FRAPS! I might have to get it now even though I really dont want to start taking loads and loads of pictures lol.

simsample
21st Mar 2012, 05:33 PM
If your on a PC that means hit print screen when your ready to take the photo, if your on a Mac (like me) it's a bit more complicated than that.
Command-Shift-3 is complicated?

Sunbee
21st Mar 2012, 05:37 PM
Anybody know the mechanism behind reputation in AL?
While I was playing someone else, Johnny Smith decided to admire Lillith Pleasant, who was having none of that nonsense. Johnny decided to poke and shove and eventually started a fight. (Grr. Johnny is so in for it. If/when Ophelia finds out, she'll dump him.) Since I have the Fight Club hack and Johnny had body points and Lil didn't, he won. When I loaded up the Pleasants, Lil'd taken a hit to her reputation. I haven't loaded the Smiths yet, but it seems to me that Johnny ought to have gotten the reputation hit, and Lillith shouldn't have. Logically, I mean. (is there anything logical about our game?) Of course Angela had to start a fight right away, Lil won, and Lil's reputation dropped further. Angela's gotten her tail kicked four times now (why do you keep picking on your sister when you know your dad helped her max body?), Angela started all but one fight, though Lillith certainly initiated her share of other hostile interactions. Angela has two outside the family friends best friends, Lil has half a dozen, plus gets on with her uncle John. Both are best friends with both their parents, but Lil has slightly higher relationships with them. Lil's manager of J'Adore Bakery and can sell anything to anyone and knows and gets along (in the twenty to thirty STR level) with most of megahood' townies. Yet Angela's reputation is just slightly red while Lil's is three notches red. So how does this work?
I've finally got the twins being civil to each other (they were chained to the chess table so long they both earned a logic scholarship), though I have to say the appreciate/apologize is a stronger relationship repair tool than the vacation benefit is. I don't want everyone who knows and likes Lil from the business turning around and picking on her just because she stood up for herself and her sister's a drama queen (Angie wants to be an Icon, Lil wants to be a Cult Leader).

M.M.A.A.
21st Mar 2012, 06:05 PM
Anybody know the mechanism behind reputation in AL?

Maybe this will help: http://sims.wikia.com/wiki/Reputation#The_Sims_2:_Apartment_Life

Sunbee
21st Mar 2012, 07:27 PM
Yeah, the part I don't get is why the sim who attacks doesn't get the same or greater hit to reputation as the sim who didn't attack. Lillith has a ton of positive sales interactions, so why is her reputation so bad? All the fights she's been in on community lots were instigated by the other sim, the girl's sold enough stuff to have a gold sales badge and a positive relationship with all Gil's customers. She's a 'Malodorous Menace', but everyone except Johnny Smith and her sister like her. On the bright side, at least she already knows most of the NPCs and all the townies so she's not likely to get a negative network.

gummilutt
22nd Mar 2012, 01:31 AM
In OBF, is there any built in way to make costumers go to the cashier with the shortest line? One of my bigger issues with getting loyalty stars to build up is that when I close the shop every costumer goes to the same cashier, making along line that not even a gold badge can prevent lost stars. I have no issue getting business to max, but it'd be nice to be able to build up stars just for perfectionism.

How do sims even decide where to go to pay? =O

lg135
22nd Mar 2012, 02:16 AM
Command-Shift-3 is complicated?

More than just hitting "Prt Sc". Not saying it's more difficult, but pressing 3 buttons is always less simpler than pressing one ;)

simsample
22nd Mar 2012, 02:31 AM
If you just hit PrtScr that only copies to the clipboard. To have the image saved you need to hit Prt scr, open a photo editing program, paste the contents of the clipboard into an image and save it to a file. Mac does all of that with Command-Shift-3.

Clashfan
22nd Mar 2012, 02:44 AM
Command-Shift-3 is complicated?

Well it was when I couldn't get it to work properly. :rofl:

What I really meant was it was more complicated than pushing just one button.

simsample
22nd Mar 2012, 02:57 AM
See my post above- to do the same on a PC as Command-Shift-3 you have to do a lot more than just press the PrtScr key!

Peni Griffin
22nd Mar 2012, 04:28 AM
The site is acting up for me so I'm not even going to try a search right now; maybe tomorrow. I did try the FAQ, but it only addresses problems with installation, not basic installation questions. So here I am.

Our hard drive died. My husband has replaced it and partitioned it in the way he prefers, and now we get to install everything. He wants me to install Sims2 on another drive than C. I tried to do this when I first installed it, but had issues, which I no longer recall in detail. The best I can remember is, that I was offered an option to put the game somewhere besides the default location, but all my attempts to direct the installation to one of the partitions other than C were ignored; it wouldn't install at all until I gave in and put it on the C drive.

Can anyone direct me to a tutorial for accomplishing this purpose, or advise me of what the issues are in the process?

Thank you. I can't play the game properly anyway until he restores the backup, but I'm home all day and he's not, so I want to install as much as I can tomorrow during the day, and we can maybe have full functionality back by the end of the week.

Clashfan
22nd Mar 2012, 05:34 AM
The site is acting up for me so I'm not even going to try a search right now; maybe tomorrow. I did try the FAQ, but it only addresses problems with installation, not basic installation questions. So here I am.

Our hard drive died. My husband has replaced it and partitioned it in the way he prefers, and now we get to install everything. He wants me to install Sims2 on another drive than C. I tried to do this when I first installed it, but had issues, which I no longer recall in detail. The best I can remember is, that I was offered an option to put the game somewhere besides the default location, but all my attempts to direct the installation to one of the partitions other than C were ignored; it wouldn't install at all until I gave in and put it on the C drive.

Can anyone direct me to a tutorial for accomplishing this purpose, or advise me of what the issues are in the process?

Thank you. I can't play the game properly anyway until he restores the backup, but I'm home all day and he's not, so I want to install as much as I can tomorrow during the day, and we can maybe have full functionality back by the end of the week.

Not sure if this will help you or not.

http://www.modthesims.info/wiki.php?title=Game_Help:Change_Location_of_Downloads_Folder

Simsica
22nd Mar 2012, 10:51 AM
Playing since 2004 and just the other day I found out that the Holy Smoke modular stairs are clickable, which gives you the menu "go upstairs/downstairs". So I have a *really* stupid question: are those stairs really clickable? Or is it some mod?

Peni Griffin
22nd Mar 2012, 01:16 PM
I thought all the stairs were clickable. At least, I've never clicked on any that didn't work.

Thanks, Clash, that looks like it contains the information we need. I never even looked at it yesterday because the link to it only spoke of moving the Downloads folder (and the site was being such a bear I just wanted to get off it). All seems to be well today so I'll search first if further issues arise.

Dagi_is_a_punk
23rd Mar 2012, 09:34 PM
OK, I've searched and searched and couldn't come up with a solution for this, so I am asking here:

Is there a way to enable particular poseboxes to be usable on community lots?

So I need to shoot several pics on one of my community lots, but the trouble with it is that I can't use most of my poseboxes there. I have a community lot-enabled collection that contains all my pose and animboxes, but the majority of them is just greyed out and unclickable. I know that the alternative solution to this problem would be to build a residential lot that looks like a community lot and shoot there, but that's not an option for me since it would be way to much trouble. I like my community lots, I've spent a lot of time and effort into building them and I want my Sims to be able to pose there, dammit! Can it be done, and if so, how?

Liv Lukas
23rd Mar 2012, 11:04 PM
Playing since 2004 and just the other day I found out that the Holy Smoke modular stairs are clickable, which gives you the menu "go upstairs/downstairs". So I have a *really* stupid question: are those stairs really clickable? Or is it some mod?

I've never seen that either and been playing as long as you have! Still learning new stuff.

Gcgb53191
23rd Mar 2012, 11:26 PM
What determines how much my shop owners get at the end of the day?

Why does Malcolm Landgraabs electronic store only make a couple hundred dollars when his wife's little shop brings in about 6 thousand dollars a day xD

Sunbee
24th Mar 2012, 02:58 AM
You mean when you have the sim check in from home? If I remember correctly, it has to do with how much money the store made in the last three days of playing the store and, in an unmodded game, how long it's been since you last played the business. (I have a Pescado hack for this.)
If you're talking about when you're playing the store, either things are too underpriced, your employees are offering at too low a price (Pescado made a hack for this, too), or your employees are overpaid.

Gcgb53191
24th Mar 2012, 04:06 AM
You mean when you have the sim check in from home? If I remember correctly, it has to do with how much money the store made in the last three days of playing the store and, in an unmodded game, how long it's been since you last played the business. (I have a Pescado hack for this.)
If you're talking about when you're playing the store, either things are too underpriced, your employees are offering at too low a price (Pescado made a hack for this, too), or your employees are overpaid.

Hmmm is that the antibusinessdecay hack? I just think its weird because the store not making money is selling expensive electronics while his wife's store is making thousands while selling small priced stuff.I dont think anything in her store is over 100 dollars lol At first I thought it had to do with how much the entire revenue is but I don't know anymore ><

Clashfan
24th Mar 2012, 06:01 AM
Hmmm is that the antibusinessdecay hack? I just think its weird because the store not making money is selling expensive electronics while his wife's store is making thousands while selling small priced stuff.I dont think anything in her store is over 100 dollars lol At first I thought it had to do with how much the entire revenue is but I don't know anymore ><

Are you buying the items wholesale? I know when I first got OFB and stocked a store I did so using the regular buy mode instead of the wholesale mode. Hard to make money that way.

larky
24th Mar 2012, 09:13 AM
So I need to shoot several pics on one of my community lots, but the trouble with it is that I can't use most of my poseboxes there. I have a community lot-enabled collection that contains all my pose and animboxes, but the majority of them is just greyed out and unclickable. I know that the alternative solution to this problem would be to build a residential lot that looks like a community lot and shoot there, but that's not an option for me since it would be way to much trouble. I like my community lots, I've spent a lot of time and effort into building them and I want my Sims to be able to pose there, dammit! Can it be done, and if so, how?

The simplest solution would probably be to temporarily rezone the community lot to residential, place the poseboxes you want, then rezone the lot back to community. If you know you'll need to do this often, you can edit your copies of the poseboxes with SimPE; there's a tutorial for that here (http://www.modthesims.info/showthread.php?t=95838).

Dagi_is_a_punk
24th Mar 2012, 02:22 PM
The simplest solution would probably be to temporarily rezone the community lot to residential, place the poseboxes you want, then rezone the lot back to community. If you know you'll need to do this often, you can edit your copies of the poseboxes with SimPE; there's a tutorial for that here (http://www.modthesims.info/showthread.php?t=95838).

Thank you for the tutorial, that's exacly what I was fetching for! I considered re-zoning the lot too, but I wasn't sure whether the tombstones that are there would cause trouble.
*Edit: Just one more tiny question...Most poseboxes consist of two packages,'hack' and 'import'. Which one do I change in SimPE? I'm guessing it's 'hack',but I just want to make sure I don't mess anything up...
** Strike the last bit. I figured it out. That tutorial works wonders :up:

NatteryakToad
24th Mar 2012, 10:11 PM
Two quick questions:

The first one's about the stretch skeleton cheat - I know it mucks up animations, but if I used it for photos and then put things back to normal would there be any lasting problems?

And secondly, there's a couple of lots I keep getting an error message in - something about a "reference to tree tree parametre when there is no tree" and another where everytime you click on the phone the action drops out of the queue as soon as they reach the phone. The error message ones were both completely new lots, but the phone one was one I'd played for about a sim week. I'm not really looking for sepecific help on those lots, just wondering if it's likely to be a problem with my hood or the way I've built the lots.

Gcgb53191
25th Mar 2012, 12:22 AM
Are you buying the items wholesale? I know when I first got OFB and stocked a store I did so using the regular buy mode instead of the wholesale mode. Hard to make money that way.

How do I do that? I actually have have the sims restock the items themselves..isnt that what they're supposed to do?

Mrmo
25th Mar 2012, 12:26 AM
Okey, this may be asked before but I post anyway. Afterall we are on page 287.

Anyway, I must say that I feel a little comfused. Why do the sims pick up a bonus skill point in cleaning if they go on a dreamdate? It just noit make sense. If it had been charism or something it had been understandable but Cleaning? It's almost like: "Ohh, they had a dreamdate-maybe the move together soon and someone have to do the cleaning". Wierd.

Macaroodle
25th Mar 2012, 12:42 AM
If the sim they're dating has high cleaning points, the sim you're playing will learn from them, somehow. My idea of a dream date doesn't involve lengthy discussions of Pledge and Windex, but maybe that's just me. :lol:

Liv Lukas
25th Mar 2012, 01:24 AM
Can Servos use the ReNuYuSenso orb thingy?

Gcgb53191
25th Mar 2012, 01:24 AM
If the sim they're dating has high cleaning points, the sim you're playing will learn from them, somehow. My idea of a dream date doesn't involve lengthy discussions of Pledge and Windex, but maybe that's just me. :lol:


Speak for yourself! I would love it my boyfriend said 'Hey how about we clean my filthy house together' xD But I'm a neat freak so yeah :)

Clashfan
25th Mar 2012, 02:27 AM
How do I do that? I actually have have the sims restock the items themselves..isnt that what they're supposed to do?

They do restock them but it makes a difference when you first buy the item and place it for sale in your store.

On the main business controller when you click on it there is a little lock at the bottom. You click on that and it puts you into wholesale mode in the buy catalog and everything should be outlined in yellow. Then when your store is restocked your buying at the wholesale price and your profit margin is bigger.

If you stock originally just from the buy mode and then set the items for sale your not getting the wholesale advantage so you have a small profit margin.

Simsica
25th Mar 2012, 05:21 AM
The difference in price (wholesale-normal) is returned to you when you mark the items for sale, so it doesn't matter if you bought items in wholesale mode or in regular catalogue.

Gcgb53191
25th Mar 2012, 05:42 AM
They do restock them but it makes a difference when you first buy the item and place it for sale in your store.

On the main business controller when you click on it there is a little lock at the bottom. You click on that and it puts you into wholesale mode in the buy catalog and everything should be outlined in yellow. Then when your store is restocked your buying at the wholesale price and your profit margin is bigger.

If you stock originally just from the buy mode and then set the items for sale your not getting the wholesale advantage so you have a small profit margin.


Hmm so should I resell everything and go into that mode and buy it that way?

Deryn
25th Mar 2012, 05:06 PM
It's been so long that i forgot the answer, but If I send a group of Simmy University students for spring break to Twikki Island, will their need to run off to their college class stop until they return home, or will they go going off to Twikki U to continue their education while supposedly on Spring break?

Darby
25th Mar 2012, 05:34 PM
No worries. There's no classtime/vacay time conflict. Vacations run for YAs the same as they do for sims from regular neighborhoods/subhoods.

Deryn
25th Mar 2012, 06:00 PM
Cool, because I always would wait until that three day period after graduation to send them on their first vacation, and when they returned I'd throw them that graduation bash, but now I know I can send them off before that and not worry about them wasting valuable vacation time running off to school instead of enjoying their well earned vacation time.

On a related note, If they purchase a vacation home, or business lot while in college, Do they keep those things when they transition to adulthood? And if they own a business and are at that location will the Uni clock stop as well or will they likewise run off the lot when its time for class?

(I'm trying to expand on what my YA's can do while in uni, to keep Uni interesting and building up my university area, making it into a kind of college town complete with young Adult owned and run businesses).

Darby
25th Mar 2012, 06:24 PM
On a related note, If they purchase a vacation home, or business lot while in college, Do they keep those things when they transition to adulthood? And if they own a business and are at that location will the Uni clock stop as well or will they likewise run off the lot when its time for class?

My guess, on the vacation home, would be that they'd still have it as adults. Can't see any reason why they wouldn't still own it after transitioning.

As for the Uni clock, it's easy to figure these things out when you know that Uni time is Uni time only in Uni. Anytime you send a YA to a non-Uni neighborhood, such as on vacation or to a community lot outside the Uni 'hood, the Uni clock will stop.

Peni Griffin
25th Mar 2012, 06:26 PM
Ezekial Gavigan bought a vacation home with grant money right before his graduation, and had it in hand to take Pigeon Hawkins there for their honeymoon. I presume business lots would work the same way.

A great thing to do with that excess frat money.

Orilon
25th Mar 2012, 06:42 PM
I never played businesses so I don't know how those work, but if a YA does buy a Vacation Home during college they still have it when they graduate.

After Consort Capp bought a Vacation Home, when I went to Juliette Capp's Lot in college she wanted to buy a Vacation Home. I had her buy it and she still had it when she graduated from college. (She and Romeo Monty had their honey mood at her Vacation Home.)

There is a deed in the Sim's Inventory for the Vacation Home that stays there until they die, and it usually gets passed to a close relative. (The deed for Consort's Vacation Home usually got passed to Tybalt when he died.)

Sunbee
25th Mar 2012, 08:21 PM
On a related note, If they purchase a vacation home, or business lot while in college, Do they keep those things when they transition to adulthood? And if they own a business and are at that location will the Uni clock stop as well or will they likewise run off the lot when its time for class?

(I'm trying to expand on what my YA's can do while in uni, to keep Uni interesting and building up my university area, making it into a kind of college town complete with young Adult owned and run businesses).

I believe you can't buy a lot in the University subhood, but you can buy one in your regular neighborhood, business district, or downtown. So, as when you go downtown for some other reason, the college clock will stop.

M.M.A.A.
26th Mar 2012, 05:09 PM
If a sim uses the plastic surgery machine to change his/her facial structure, will the facial structure genetics be changed too?

Orilon
26th Mar 2012, 06:17 PM
Not unless you use steps through SimPE to make it genetic. I can't remember where they are right now.

Macaroodle
26th Mar 2012, 06:48 PM
Here (http://www.modthesims.info/showthread.php?t=56241) you go. The pictures are gone for some reason, but hopefully you'll be able to figure it out anyway. :)

Sunbee
26th Mar 2012, 07:33 PM
I know I've seen this somewhere and I can't come up with the right search term . . . you know how the lighting in House of Fallen Leaves Downtown is dimmed, and you can change it with setLotLightingFile [filename] as per the wiki? What goes in [filename] to get normal lighting like the houses in other neighborhoods have?

Mootilda
26th Mar 2012, 10:24 PM
you know how the lighting in House of Fallen Leaves Downtown is dimmed, and you can change it with setLotLightingFile [filename] as per the wiki? What goes in [filename] to get normal lighting like the houses in other neighborhoods have?To reset the lighting to normal, type:
setLotLightingFile clear

cmarie87
26th Mar 2012, 11:22 PM
Stupid/random question... is there a way to set my babies on a couch or chair? My sim is a single mom and she lives in a 2 story apartment, in which her room and the nursery are on the second floor. Is there a mod for that or something? I hate having my sim set the baby on the floor as I would rather have him downstairs while she is cleaning/eating and such. I feel neglectful when I leave him upstairs all by his lonesome. Thanks. =)

Peni Griffin
26th Mar 2012, 11:39 PM
Personally I always have two cribs, one downstairs and one up, in two-story houses; you can also move the crib, like I used to do routinely in Sims1), but not with the baby in it.

I could be making this up, but I believe long, long ago one of my mothers put her baby on the dog bed; but I may be conflating a memory of her setting him on the floor with a memory of the toddler getting onto it himself a little later. This was my first in-game born baby, so everything was a first for me, but it's long enough ago that I could have started confabulating.

Darby
26th Mar 2012, 11:40 PM
Here are some alternatives to cribs that take up less space, so you can fit one in downstairs where mom is.
http://sims2artists.com/index.php?topic=3211.0
http://www.modthesims.info/download.php?t=311395

Gcgb53191
27th Mar 2012, 12:13 AM
Why did my sim get a negative memory about getting engaged? He's not a romance sim and he has three bolts with his fiance and they've been going out since they were teenagers!

sierrakusterbeck
27th Mar 2012, 12:32 AM
Stupid/random question... is there a way to set my babies on a couch or chair? My sim is a single mom and she lives in a 2 story apartment, in which her room and the nursery are on the second floor. Is there a mod for that or something? I hate having my sim set the baby on the floor as I would rather have him downstairs while she is cleaning/eating and such. I feel neglectful when I leave him upstairs all by his lonesome. Thanks. =)
You can always get a baby/toddler blanket for both floors and the baby will crawl in and go to bed himself. Also your toddlers can sleep in pet beds if you have the pet EP.
I know Atavera made some baby and toddler blankets but I can't find the links to the downloads anywhere :/

simsample
27th Mar 2012, 12:41 AM
I know Atavera made some baby and toddler blankets but I can't find the links to the downloads anywhere :/
http://modthesims.info/d/213739

Peni Griffin
27th Mar 2012, 12:43 AM
That engagement thing is a common burp in the coding - anybody who isn't a family sim is likely to get a red memory of engagements, even if they had the want! The memory stays red even if you change it to a positive one in SimPE. There's a fix for it, and MATY mod I think, but in my current betwixt-and-between computer state I don't have the link for it. If nobody here comes back and tells you, you can always ask in WCIF.

Just keep telling yourself the memories don't make any real difference. It's not like the bugs - if the sim didn't take an aspiration hit, he's not going to cry about it later.

Clashfan
27th Mar 2012, 01:39 AM
Actually the engagement memory fix is a Two Jeffs mod found here:

http://www.simbology.com/smf/index.php?topic=16.0

sushigal007
27th Mar 2012, 08:23 AM
Stupid/random question... is there a way to set my babies on a couch or chair? My sim is a single mom and she lives in a 2 story apartment, in which her room and the nursery are on the second floor. Is there a mod for that or something? I hate having my sim set the baby on the floor as I would rather have him downstairs while she is cleaning/eating and such. I feel neglectful when I leave him upstairs all by his lonesome. Thanks. =)

I use the bouncinator and the dangle monster for putting babies in. One tile and the animations are adorable! But I think you need AL for them. If you have it, I think the files are available on MATY.

Orilon
27th Mar 2012, 05:03 PM
If I remember right, it was FT that screwed up the coding with engagements. Before I knew about TwoJeff's mod (someone linked to above so I'm not going to link again) I had Family and Knowledge Sims getting red engagement memories which confused me since they had the want.

I also had a Romance Sim have a green engagement memory and a red marriage memory, so yeah the code got majorly screwed.

Gcgb53191
27th Mar 2012, 06:03 PM
If my sim has a lake on her restaurant is it possible to use the fishes as food? I just noticed the restaurant doesn't have a fridge so I'm guessing its not possible.

Peni Griffin
27th Mar 2012, 06:12 PM
Can't you buy a fridge? In any case, anybody who has a fish in his inventory can prepare it directly by clicking on the stove/grill.

However, I don't know how restaurants work. It seems to me you'd have to have a lot of them in inventory to keep them on the menu.

fruitsymphony
27th Mar 2012, 07:07 PM
Question, can it rain when you don't have Seasons installed? When I was playing in Strangetown, it was so many puddles on the street on Olive Specter's lot... and the Neat sims tried to mop them up. Where did all thepuddles come from if it had not been raining?

Macaroodle
27th Mar 2012, 07:24 PM
I think at least one of her ghosts died from drowning, and IIRC those are the ones that leave puddles everywhere. It's really annoying.

Orilon
27th Mar 2012, 07:30 PM
If I remember right, I think both of Ophelia's parents died from drowning, and therefore there at least two drowning ghosts in Olives graveyard. Drowning ghosts leave puddles everywhere when they haunt, so you probably got the puddles from Ophelia's parents ghosts. Unless you have the Pets EP and stray animals left pee puddles.

SusannaG
27th Mar 2012, 07:48 PM
My werewolves aren't getting hairy, and their hair, when they change, changes to one specific style and color. Is this just annoying, or is it a sign of something bad?

sushigal007
27th Mar 2012, 07:59 PM
My werewolves aren't getting hairy, and their hair, when they change, changes to one specific style and color. Is this just annoying, or is it a sign of something bad?

Do you have custom skins? I seem to recall that werewolves don't get hairy unless they have EAxis skin. There is a mod to fix it, but I don't remember where. I believe the hair change is normal.

SusannaG
27th Mar 2012, 08:08 PM
Yes, I do have custom skins.

Thanks! Was just worried it was a sign of something bad.

selfmadequeen
28th Mar 2012, 05:46 AM
If I have a single mom and her child live with an adult friend and the mother dies, will the social worker come take the child or will the friend be able to raise it?

sierrakusterbeck
28th Mar 2012, 06:46 AM
If I have a single mom and her child live with an adult friend and the mother dies, will the social worker come take the child or will the friend be able to raise it?
Her friend will be able to take care of the kid, as long as there's a teen or older on the lot the social worker won't come

Firelira78
28th Mar 2012, 12:56 PM
I have two quick questions:

1) Is a Servo allowed to live alone? What happens when all the sims in a household die and only a Servo survives?

2) Can the kids who are born as a result of alien abduction never get the "Orphan Sims' Assistance" scholarship?

sierrakusterbeck
28th Mar 2012, 02:10 PM
I have two quick questions:

1) Is a Servo allowed to live alone? What happens when all the sims in a household die and only a Servo survives?

2) Can the kids who are born as a result of alien abduction never get the "Orphan Sims' Assistance" scholarship?
A servo can live alone but if it has a baby or a pet the social worker will come and take the baby/pet since it counts the servo as away.

katya_stevens
28th Mar 2012, 03:39 PM
I have two quick questions:

1) Is a Servo allowed to live alone? What happens when all the sims in a household die and only a Servo survives?

Servos are allowed to live alone. As soon as they are activated they count as a sim, and only count as not when they're shut down. I've had a household where a Servo has adopted children and had no problem looking after them.

2) Can the kids who are born as a result of alien abduction never get the "Orphan Sims' Assistance" scholarship?

That's actually a good question. I would suspect not as the PT parent is always alive.

Clashfan
28th Mar 2012, 04:30 PM
2) Can the kids who are born as a result of alien abduction never get the "Orphan Sims' Assistance" scholarship?

The only time one of my Sims got that scholarship was when their parent was abducted. The parent was returned so I don't think they have to be orphans or maybe I'm just thinking of the alien restitution scholarship.


I have a question about free will, I've never turned mine off before but I've been taking some pictures lately and it would be helpful to do so. Is there something you have to do other than just go in and check it to off? I attempted to turn it off while taking some family photo's and it simply didn't take. I had several Sims that were not part of the household but teleported in for the photoshoot and made selectable.

It was a very frustrating experience as they kept popping out of poses to try to chat, kiss and admire each other even the household Sims were still having autonomous actions.

Since it's a per household command I assume you turn it off on the lot not from neighborhood view. I even tried saving and then exiting and reentering the lot all to no avail.

Orilon
28th Mar 2012, 04:49 PM
I think you're thinking of the alien restitution one. The only way for a teen Sim to get the Orphan Assistance is if both parents are dead i.e. Ophelia Nigmos in Strangetown (raised by her Aunt Olive) or Mercutio and Romeo Monty (raised by their grandparents).

I don't think that the Alien PT is ever considered dead, so I doubt that they could.

Gcgb53191
28th Mar 2012, 05:27 PM
If my sim who was a product of an abduction also has a baby by abduction will it be considered her child or sister or both?

Sunbee
28th Mar 2012, 06:11 PM
Unless you have a multi PT hack your half-alien can't have a baby by abduction. (I don't know about the family tie hacks.) Anyway, vanilla game, child of abduction will not get alien pregnant when abducted.

Gcgb53191
28th Mar 2012, 09:52 PM
That sucks! How will I keep my pure alien breed going lol!

Even if I force her to be pregnant by aliens? Would it be a VBT?

Peni Griffin
28th Mar 2012, 10:00 PM
I don't know about a VBT, but you'd get a bunch of aliens who looked so much alike you soon wouldn't be able to tell them apart. And they won't be "pure" alien anyway - they'll be three-quarter alien and the product of incest.

Why not get a multi-PT pack, if you want predominantly-alien children? Or make some in CAS.

Cyjon
29th Mar 2012, 12:11 AM
Actually in the base game, abductee children could get abducted. It wasn't until University that they added the limitation.

As for forcing the pregnancy with SimBlender or something like that, it won't do any harm.

sierrakusterbeck
29th Mar 2012, 12:12 AM
Where do I install the patches that are on the sims 2 website? Do they automatically install to where they need to be or do I put them in my downloads folder or...?

maybesomethingdunno
29th Mar 2012, 01:26 AM
I think the patches are exectuables, meaning you run them like a stand-alone program. Double click on them and they'll open an application window and do their thing automatically for you. They'll update the game files for you. You can download them to your desktop.

sugar50
29th Mar 2012, 01:53 AM
Maybe not the best place to ask this question but I didn't want to start a whole new thread. Does anyone know where I can find some songebob themed custom content for the sims 2? Maybe esp nursery items? My daughter loves spongebob and gets a kick out of the babies in the sims, shes very young. She also gets a kick out of seeing spongebob in unexpected places! Thanks!

Gcgb53191
29th Mar 2012, 01:56 AM
I don't know about a VBT, but you'd get a bunch of aliens who looked so much alike you soon wouldn't be able to tell them apart. And they won't be "pure" alien anyway - they'll be three-quarter alien and the product of incest.

Why not get a multi-PT pack, if you want predominantly-alien children? Or make some in CAS.

Just haven't found some where I like all of the PT's looks.

Darby
29th Mar 2012, 02:26 AM
Just haven't found some where I like all of the PT's looks.

Me neither. :(

My solution has been to create 2-3 alien families in CAS. I make it a one-time per neighborhood, though, with plans to keep those bloodlines strong via intermarriage between those families and/or aliens added via abduction.

Strangetown already has three bloodlines to work with, by the way. You've got PT9 and his daughters, Lola and Chloe, and son Johnny, Stella Terrano at La Fiesta Tech (who could be used anywhere, of course), and the "generic" abduction alien line. Plenty to work with for alien intermarriages.

Mootilda
29th Mar 2012, 02:43 AM
Maybe not the best place to ask this question but I didn't want to start a whole new thread. Does anyone know where I can find [...]You want the WCIF forum.

Firelira78
29th Mar 2012, 05:19 AM
Thank you everyone. I want to use a servo as sort of a placeholder in a house. Since there are going to be no kids or pets in the house, the social worker won't be a problem.

Regarding my second question, I guess the curious brothers will get to live for some more time. As their kids are not going to qualify for the "orphan" scholarship after all. :)

Gcgb53191
29th Mar 2012, 05:29 AM
Me neither. :(

My solution has been to create 2-3 alien families in CAS. I make it a one-time per neighborhood, though, with plans to keep those bloodlines strong via intermarriage between those families and/or aliens added via abduction.

Strangetown already has three bloodlines to work with, by the way. You've got PT9 and his daughters, Lola and Chloe, and son Johnny, Stella Terrano at La Fiesta Tech (who could be used anywhere, of course), and the "generic" abduction alien line. Plenty to work with for alien intermarriages.

Stella is the person I've gotten abducted and I was just wondering if her children could abduct too now that they're older. Eh oh well... their genes will still conquer!! :Pint:

Edit: Also I've read about this a lot but I still get confused as to how to avoid it, First Born Syndrome (erm something like right?) Should I just press on the pacifier before every baby is born? I just noticed one of my kids have the exact same personality as the first born and now I'm going to check if I've just haven't been noticing this for the rest of the families. Is it every time you play that you should press on the pacifier or only if you're having kids in the same sitting.

Darby
29th Mar 2012, 06:10 AM
Aliens can be abducted; they just won't be impregnated if they're related to the pollination technician.

First-born syndrome happens when you play a family and they have a child, after which you exit the game, then next time you reload, you go back to that same family and have them have another child. It won't happen if you play another family in between, and then go back to the first family to have them have their second child.

Not that it's a bad idea to "roll the pacifier" before each play session anyway, although loading CAS for that seems like a pain. (However, I'm not sure it's necessary to get all the way to the pacifier as I've always heard that simply clicking the sim chooser dice works as well. Not sure about that, though.)

At any rate, my preferred method for avoiding first-born syndrome is to use Pescado's lot debugger/batbox. When I'm finished playing a lot, I SAVE, then click the batbox option to "re-randomize the sim generator" at which point the lot will freeze for a moment while the batbox goes to roll the pacifier for me, behind the scenes, then boot me to the neighborhood view, which is where I was wanting to go anyway. Works quite well.

I probably don't actually need to do this, because I play in rotation and am thus unlikely to go back into the last lot I played. But using the batbox to re-randomize the sim generator is still worth doing, because it also removes any stuck or invisible objects that have collected on the lot during that play session.

katya_stevens
29th Mar 2012, 10:26 AM
Adding on to what Darby's said: you don't have to do it every play session, but it can help to get you in to a regular pattern (load up game -> go to create new family -> randomise sims a random number of times -> exit without saving family -> load up household to play). You only need to randomise sims when you start up CAS; you don't need to go through creating two sims and rolling the pacifier for a child.

Sometimes, I forget to randomise sims, so when a sim goes in to labor I save and exit and go to CAS to roll a few random sims. Rolling the pacifier/randomising sims will not guarantee that you will never get clones of an earlier born sim (James (http://smg.photobucket.com/albums/v203/Katya_Stevens/Angelos%20Town/915.jpg) and Joseph Martin (http://smg.photobucket.com/albums/v203/Katya_Stevens/Angelos%20Town/914.jpg) are identical; Cori (http://smg.photobucket.com/albums/v203/Katya_Stevens/Angelos%20Town%204/9034.jpg) and Logan Rutland (http://smg.photobucket.com/albums/v203/Katya_Stevens/Angelos%20Town%204/9052.jpg) are identical). These are, however, four births from probably 100+ in that one neighbourhood (there was a fifth where I realised a sim was a clone of their older sibling and saved/exited -- I've gotten in to the habit now of making a baby selectable and checking genetics/personality to see if they are a clone).

Gcgb53191
29th Mar 2012, 03:47 PM
Thanks I went into sim PE last night to see how many 'clones' there were' There actually wasn't too many so that's good but Ill have to rolling the pacifier from now on :D

Does rolling the pacifier just randomize personality or the genes too?

Peni Griffin
29th Mar 2012, 06:37 PM
Yipe!

Well, the hard drive is in and a lot of installation is done, but we still don't have sound, and three of the programs I was supposed to install today - including Sims2, dammit! - have Issues. I've opened a thread on help board about the Sims2 installation problem, and if I have to also contact EA I guess I'll just have to. But my head hurts now so I'm going to give myself time to clear it up some other way.

I decided to make sure that the installation I did get done - through FreeTime - is functioning properly, so I loaded the game up and opened Desiderata Valley, which I've never played even experimentally. When I opened the family bin, what did I see but three copies each of the Roseland and Crittur families! That's got to mean borkage, right?

I had to install Seasons twice, because when Ikea was patching it told me Seasons hadn't installed properly; but Roseland and Crittur come with Pets, or they ought to, so I don't think I can blame that. Any ideas or inspirations out there? I haven't installed any downloaded patches, yet, just the ones that came on the stuff packs - I want to get everything installed, and patch last, so as to keep track of what I have and haven't done.

ETA: Oh, great; there's stuff (basic stuff, too, not things that came with later EPs) that show "no pic" in the buy and build mode catalogs, and when you try to place them they're invisible. And I had so looked forward to having everything up and running by this evening, too!

Babahara
30th Mar 2012, 04:33 AM
Is there any way to place a driveway on the right of the lot?

Fivey
30th Mar 2012, 05:06 AM
Is there any way to place a driveway on the right of the lot?

I use moveobjects to place driveways on certain areas of a lot. It helps for premade houses that take up the left side of the lot, which makes it very hard put any sort of driveway there. *COUGHRIVERBLOSSOMHILLSCOUGH*

There a tad bit of issues, but they only happen once in a blue moon.

Gcgb53191
30th Mar 2012, 06:01 AM
Is there any way to place a driveway on the right of the lot?


I'm pretty sure you can just put the extension down on that side too I do it all the time

Babahara
30th Mar 2012, 05:11 PM
Fivey, and there's no problem with cars working? They should first move to the right before leaving to the left, as far as I understand, and there's not enough space for that if you place the driveway on the right. Especially on the far right. But I'll try that, it didn't occur to me to use moveobjects on with driveways.

Gcgb53191, that doesn't work for me. I can only place it almost at the center to the right, but not on the real right, so to speak.

Mootilda
30th Mar 2012, 05:15 PM
You may lose the drive-in and drive-out animations, but that doesn't stop driveway placement.

Gcgb53191
30th Mar 2012, 09:16 PM
When you get a job from the computer you can get a higher job if you qualify right?

I've noticed that the newspaper seems to only have the lower levels on it.

Orilon
30th Mar 2012, 10:29 PM
If I remember right, if your Sim has a college degree they will start out pretty high up on the career ladder using the computer. The newspaper only has the first few levels which I why I preferred using the computer.

sierrakusterbeck
31st Mar 2012, 12:33 PM
Stupid question: Deleting a sim in the sim bin fresh out of CAS with absolutely no memories or relationships will still screw up your game, right?

Peni Griffin
31st Mar 2012, 03:27 PM
I'm afraid so. The only safe way to delete a CAS sim is to never hit "accept" in the build screen, so that he never gets as far as the family bin.

Gcgb53191
31st Mar 2012, 04:19 PM
Now that I have seasons can my sims get sunburned or is that only a BV feature?

I used to have seasons installed but that was so long ago I've forgotten :D

frankokomando
31st Mar 2012, 04:28 PM
I think it's a BV feature. I only have seasons and none of my sims have ever gotten sunburned.

Fivey
31st Mar 2012, 06:09 PM
I think it's a BV feature. I only have seasons and none of my sims have ever gotten sunburned.

Correction, tanning is a BV exclusive feature. Sunburning came with Seasons. I've never had a sunburn in my game myself, but that's because sims usually know how to cool down better than they do how to warm up. I had a lot more frostbites than sunburns for sure.

frankokomando
31st Mar 2012, 09:19 PM
I didn't know that. Apparently, I haven't been making my sims work out in the garden long enough. :|

larky
31st Mar 2012, 10:24 PM
The sunburns from BV and the overheating from Seasons look the same, but the latter goes away as soon as the sim cools down, and the former sticks around for a while regardless of body temperature.

CASuchanek
31st Mar 2012, 11:19 PM
I can't believe I haven't tried this before but is it possible for someone to have enemy status with their spouse without breaking them up. I am playing with a fresh Pleasantview and I don't want Cassandra being upset when Don Lothario dies, but I still want them to be married.

sushigal007
31st Mar 2012, 11:53 PM
Yup. In my Pleasantview, Mary-Sue and Daniel hate each other, but they're still married.

CASuchanek
1st Apr 2012, 12:37 AM
Thank you. Cassandra, Mad Scientist that she is, is going to drop a satellite on him next time she catches him cheating. Ironically, my Daniel and Mary Sue are madly in love. I didn't follow the script and they both seem to keep rolling wants for romantic interactions with each other so I'll run with it.

McChoclatey
1st Apr 2012, 01:12 AM
How do you know when an elder Sim will die? I already know that my Sim Jason will live to be much older than 74--his life stage bar is close to filling up fully, but I just can't predict the day when he'll croak!

Julieryc
1st Apr 2012, 01:21 AM
How do you know when an elder Sim will die? I already know that my Sim Jason will live to be much older than 74--his life stage bar is close to filling up fully, but I just can't predict the day when he'll croak!

There's a mod - a DaysLeftShrub. You can click on that and it'll tell you how many days the Sim has remaining in Elder stage. Here's a link:

http://www.drealm.info/simlogical/sl/Sims2Pages/Sims2_Aging.htm

McChoclatey
1st Apr 2012, 01:54 AM
There's a mod - a DaysLeftShrub. You can click on that and it'll tell you how many days the Sim has remaining in Elder stage. Here's a link:

http://www.drealm.info/simlogical/sl/Sims2Pages/Sims2_Aging.htm

Thanks!

omglo
1st Apr 2012, 03:29 AM
Is it okay to set a pregnant Sim as a townie? If it is and I move the Sim back in later, will the pregnancy proceed as normal?

Clashfan
1st Apr 2012, 10:28 AM
Is it okay to set a pregnant Sim as a townie? If it is and I move the Sim back in later, will the pregnancy proceed as normal?

Not 100% sure but that sounds like a bad idea to me. Townies can't get pregnant so setting one up sounds like it might cause some problems. Not to mention that townies lose their memories when they move in so she would be pregnant but not remember it?

Still I don't know that it would do anything to actually corrupt your game.

Mootilda
1st Apr 2012, 02:29 PM
Is it okay to set a pregnant Sim as a townie? If it is and I move the Sim back in later, will the pregnancy proceed as normal?Backup your game. Try it. Be sure to let us know the results.

Gcgb53191
1st Apr 2012, 02:50 PM
I would just end the pregnancy just in case

Peni Griffin
1st Apr 2012, 03:26 PM
But then nobody'll learn anything!

fruitsymphony
1st Apr 2012, 04:10 PM
I did exactly that with Joy McAuley. She was a townie for a long time. She then had her baby, when she moved in with another playable.

"Soap opera" sim story, Benjamin Long had many (well, 2) girlfriends, and had many illegitimate (sp?) children...

(edit, actually Joy moved in with Benjamin *Confused* , Ivy copur was the Abandoned grilfriend, then Joy died so maybe ivy will move in now, I need to join households, too many families in hood)

omglo
1st Apr 2012, 04:12 PM
I would just end the pregnancy just in caseHaha, I was actually sort of thinking of doing this on purpose (moving in a few random townies, using hacks to impregnate them and set the pregnancy at different stages, then releasing them into the wild ;) ). Then every once in awhile, a Sim might fall in love with a townie and move her in and *Surprise! She's pregnant; maybe by the Sim or maybe by someone else.*

Since I wouldn't keep track of who was in the early stages of pregnancy, or who the father was, it would add more randomness to the game. IDK I might build a test hood and try it.

Edit: thanks for the info Fruitsymphony.

roxmaniac
1st Apr 2012, 09:51 PM
Is it ok to put a lot that used to have sims living on it in the lot bin? I use the stay shrub mod thingy so the furniture stay put after the sims move out.
I have this big farmhouse I want to use in another neighborhood. I think I started building it 2 years ago but I play extremly slow and only had 2 generations living in it. Not that many sims.

vhanster
2nd Apr 2012, 01:21 AM
Is it possible to re-edit a Sim in CAS the way we could in Sims 3?