moune999
4th Aug 2009, 10:33 PM
Hope somebody can help me with this one, because I'm kind of stuck.
I made four counters with Numenor's clone templates - two in each package. Then I made them repository with one package being the master and the other being the slave.
At first it worked almost fine. One of the slave counters had a funny thumbnail with blue countertop, but the texture showed up fine when it was placed in game.
Then I made a recolor of the master. One of the slave counters took the recolor ok, but it didn't show up in the other (the one with the funny countertop).
Then I made some changes in the first entry of the GNMD of the slave (inserted tsmaterialsmeshname etc). The result was that the thumbnails now look the way they should, and the recolors show up for both slave counters, but when placed they have no texture and are flashing blue.
I've attached both counter packages and the recolor. Counters1 is the master. Counters2 is the slave.
Would love to know what I have done wrong. Thank you very much in advance. :)
I made four counters with Numenor's clone templates - two in each package. Then I made them repository with one package being the master and the other being the slave.
At first it worked almost fine. One of the slave counters had a funny thumbnail with blue countertop, but the texture showed up fine when it was placed in game.
Then I made a recolor of the master. One of the slave counters took the recolor ok, but it didn't show up in the other (the one with the funny countertop).
Then I made some changes in the first entry of the GNMD of the slave (inserted tsmaterialsmeshname etc). The result was that the thumbnails now look the way they should, and the recolors show up for both slave counters, but when placed they have no texture and are flashing blue.
I've attached both counter packages and the recolor. Counters1 is the master. Counters2 is the slave.
Would love to know what I have done wrong. Thank you very much in advance. :)