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View Full Version : "Fix" (make unique) on objects with many parts


Inge Jones
10th Aug 2009, 10:56 AM
The cloner could be friendlier when dealing with things like fireplaces which have several parts, or counters, which change into another counter when you put it in the corner etc.

When you are fixing/renumbering/uniquing a package and you see more than one resource listed for you to highlight before clicing Start, pick the one whose number does NOT start "0x319E4F1D". These multi-part objects have a sort of parent, and that is the one you need to choose before fixing. The parent should take care of cascading the fix down through all the other parts.

If you choose one of the child parts to fix, the other parts will not "belong" to it properly.

Later, we will try to make s3oc a little more helpful in this respect.

pljones
19th Aug 2009, 09:52 PM
Latest cloner is now slightly friendlier: it includes the Tag for each resource. The one you want is *NOT* OBJD (0x319E4F1D) - i.e. it'll be CFIR or MDLR.