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Dara_Savelly
12th Sep 2009, 06:46 PM
I had some problems, I hope somebody can help me.

1. My objects cause game crash to some users though before the such did not arise and all working correctly.
Here two works which are cloned from the same object (from the game original):
http://www.modthesims.info/download.php?t=360991
and the armchair from here
http://www.modthesims.info/download.php?t=362211

Both cause crash at two user:
http://www.modthesims.info/download.php?p=2787686#post2787686

2. Recently at work in 3ds Max and the subsequent importation of a new mesh in SimPe, my new mesh becomes at 10-15 times more the original and coordinates get off. For a long time already I work with creation of objects, but such done not happen earlier. In SimPe Im-/Export Scale stand on 1, and in 3ds Max no changes existing.

Please, help me, if you know in what a problem.

-Maylin-
12th Sep 2009, 07:23 PM
I wonder why you have added all those different parts in the shape of your object.
I have deleted the parts called 'fabric retro' and 'frame retro' and the retro armchair works fine in my game.
I think that your packages should be fixed by deleting the unnecessary parts in 'shape'

Numenor
13th Sep 2009, 09:59 AM
Yes, both armchairs have a shape stuffed with duplicated lines that may confuse the game (in the Living Room armchair I counted 10 'frame' and 18 'fabric'!): keep in mind that the Shape must hold one and only one material definition for each subset contained in the GMDC.

However, the excess references shouldn't cause a crash: at most, they might cause the object to appear flashing blue, or with the wrong texture.

The real problem probably is that both armchair are in PETS format and require Pets or a newer EP; maybe the users that reported the crashes have a game older than Pets (not their fault: you marked the armchairs as base-game compatible :P ).
In order to create a real base-game compatible object, you can't just clone a base-game object: you must also deactivate all the expansions in SimPE (Extras -> Preferences -> File Table) before cloning.

Dara_Savelly
14th Sep 2009, 08:13 PM
- Maylin - Numenor, thanks you very much! Now I have understood the problem. I will correct :)