wthrwthoutyu
16th Nov 2009, 12:35 AM
I'm working on a recolor set of the Moroccan set, and ran into a little hitch with the endtable. I finished version one (of my recolor), put it in the game to check it out and noticed a ...defect. At a certain zoom level, there's a piece that shouldn't be there in the cut-outs on the side panels. (See attached pic to see exactly what the problem is.)
It's not apparent until you move in close--then you move in even closer, and it disappears almost entirely. I believe it's possibly a problem with the original EAxis mesh, since it's also apparent with the regular EAxis colors.
I never noticed it before, not until I started working with the table. Maybe it's not very noticeable, but now it's bugging me, particularly since it's much more obvious with my recolor.
I know nothing about meshing, so if this is a mesh issue, I can't fix it.
Quesitons: Is there anything I can do with my texture to make this less noticeable on my recolor? And, has anybody cleaned up the Moroccan end table mesh?
It's not apparent until you move in close--then you move in even closer, and it disappears almost entirely. I believe it's possibly a problem with the original EAxis mesh, since it's also apparent with the regular EAxis colors.
I never noticed it before, not until I started working with the table. Maybe it's not very noticeable, but now it's bugging me, particularly since it's much more obvious with my recolor.
I know nothing about meshing, so if this is a mesh issue, I can't fix it.
Quesitons: Is there anything I can do with my texture to make this less noticeable on my recolor? And, has anybody cleaned up the Moroccan end table mesh?