View Full Version : Not able to recolor objects in OW
8th Jun 2010, 04:11 AM
For some reason, all of a sudden I can't recolor any objects using Object Workshop only. I had no problems doing this before, and now I can recolor objects fine in wizards of simPE or in photo studio, but I need to recolor custom meshes, and while it will let me recolor it, it never shows up in game, when recolors from photo studio and wizards of simPE will. I'm wondering if anyone else ran into this problem and how it can be fixed. Thanks in advance for any information you can provide.
8th Jun 2010, 03:35 PM
When recoloring cc meshes you need to verify that they are actually designable in game. A cc mesh can appear to recolor properly in SimPe pulling all the required resources but in game it is not recolorable because the original creator forgot some steps when making it. Can you post a pic of the mesh in game, from the catalog after clicking the mesh? So I can see the description?
9th Jun 2010, 01:16 AM
Well the thing is, I am also unable to recolor Maxis objects in OW too, I just didn't notice it before, since I was working on a custom mesh recolor. I can do recolors in photo studio and wizards of simPE though.
It's working fine now, everything is recoloring as it should, Maxis and Custom. Must have just been a glitch. Anyway, I was wondering what you meant by a mesh might not be made properly so it won't recolor? Do you mean that if you clone from something that is not already recolorable it can cause this problem? I never had to do anything special before to make my meshes recolorable, they always seemed to recolor fine without doing anything.
28th Jun 2010, 11:06 PM
If you clone a mesh that is not recolorable then your mesh will not be recolorable unless you make it recolorable. When I say not properly made, it's more likely that a fix integrity and/or updating the mmat wasn't done. This makes it appear to recolor in simpe but the item is not recolorable in game.
29th Jun 2010, 03:28 AM
Oh I see that makes perfect sense, I always fix integrity and update MMATs that's how I was taught when I first learned how to mesh. The mesh I was trying to recolor wasn't my own though.
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