View Full Version : How to make a fire detecting pinball?
26th Jun 2010, 01:50 PM
I have a pinball machine as a reward for my firefighter career, and I want to make it able to detecting fires. Please help me, I'm a beginner modder and I want to make something new.
PS Sorry for my english, I dont speak it very good.
27th Jun 2010, 01:04 PM
Making objects which detect fires is actually a difficult thing for beginning modders. You either need to make a global hack to the fire object, or set up your object to continuously scan the room for fire objects.
Both of these options involve editing BHAV files. Have a read through these tutorials to get started:
27th Jun 2010, 02:26 PM
Thanks Echo, but I still don't understand some things.
:alarm: :help: Which BHAV is detecting fire? Maybe I can copy some things from Fire Alarm? And what things? :alarm:
28th Jun 2010, 12:45 AM
There's no BHAV to detect fire, that is why this isn't a very easy mod. The fire alarm doesn't actually detect that there is a fire, the fire itself searches for alarm objects and tells them to start.
28th Jun 2010, 10:17 AM
So what I must modified?
28th Jun 2010, 10:34 AM
- make a global hack to the fire object's BHAVs, or
- write a new BHAV for your pinball machine which continuously scans the room for fire objects.
Both of these things require fairly good understanding of BHAVs, so you should try those two tutorials I posted for you before.
29th Jun 2010, 01:03 AM
Carlos, I moved it into its own thread immediately above this one:
You can find all your own posts and threads by going into your user profile and clicking the link which says "Find all posts by CarlosFilipePedro". :)
29th Jun 2010, 08:38 AM
I can't make fire detecting pinball, but can you explain me how to make a teaching pinball eg. when sim playing he also study mechaincal.
29th Jun 2010, 10:23 AM
Kot, we have tutorials that teach how to do exactly that! :)
Do this one first: http://www.modthesims.info/showthread.php?t=142907
Then this one: http://www.modthesims.info/showthread.php?t=222531
That will show you how to make regular objects into skilling objects. :)
29th Jun 2010, 10:46 AM
Ok thanks, you can close that thread.
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