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skylice
25th Jul 2010, 09:29 PM
Hello, i was just wondering if anyone knew anything about a mod or change that would allow your sim to actually go to their car, open the door, get in and close door, back out and drive away? Like how they did it in sims 2 only for sims 3..I'm tired of seeing them click the car keys and the car magicaly pops from out of nowhere...

Thanks

Sky

Achromagus
25th Jul 2010, 09:31 PM
No, and there never will be.

For one thing, we don't know how to make animations. For another thing, we don't know how to animate objects. No modder now or ever would be likely to go and re-make every single vehicle in the game to be animated or functional in such a way, and no modder now or ever wil be able to make cars route, backwards, through and over all terrain they could possibly have to go over to get to the road.

It is not feasible. It will not happen.

suzetter
25th Jul 2010, 09:48 PM
Hello, i was just wondering if anyone knew anything about a mod or change that would allow your sim to actually go to their car, open the door, get in and close door, back out and drive away? Like how they did it in sims 2 only for sims 3..I'm tired of seeing them click the car keys and the car magicaly pops from out of nowhere...

Thanks

Sky

There's no such mod now but it is something that a lot of people don't like and are hoping that EA will change at a future date.

Achromagus
25th Jul 2010, 09:51 PM
EA won't change it either. You will *never* be able to back your car out down a hill and between some trees to get to the road. It will not happen.

Wojtek
25th Jul 2010, 09:52 PM
I think it's also impossible for practical reasons. The way cars work in the sims 2 is completely different from the way they work in the sims 3. As in the sims 2 your sim's car is the only car to be used on the road in the sims 3 there is an open neighborhood and you have cars passing your sims' house almost everytime. If EA was ever going to fix that they would also have to fix another issues like cars running the pedestrians over or passing through each other. I think they're too lazy to fix it as well as fix the way genetics works.

Drakron
25th Jul 2010, 09:53 PM
I would ask to borrow your crystal ball Achromagus so I could check next week lotto numbers if your crystal ball is not clearly broken.

http://www.modthesims.info/showthread.php?t=375945

The only thing that prevents is lack of knowledge as clearly they could (in-out routines and animations exist for objects) and the sheer work required, this is one of those things better left to EA due to the effort required.

suzetter
25th Jul 2010, 09:58 PM
EA won't change it either. You will *never* be able to back your car out down a hill and between some trees to get to the road. It will not happen.

You're not a definitive authority C. What you say is just your opinion. I and others are free to hope that EA will rectify the car situation in future.

Achromagus
25th Jul 2010, 10:03 PM
Yes, my opinion based on facts and thinking about things before I complain about them.

They will not now or ever build an entire freeform routing system for vehicles to navigate to and from the road from any possible location.

suzetter
25th Jul 2010, 10:15 PM
Facts made up in your head really don't count.

HystericalParoxysm
25th Jul 2010, 10:27 PM
Achromagus - Cut the attitude, now. It's been all over your posts on pretty much every thread you've posted on. Be nice, be courteous, or don't post. You smell of Claeric, and that's -not- a good smell.

Achromagus
25th Jul 2010, 10:45 PM
Facts made up in your head really don't count.

The facts I am referring to are the following:

1. Our sims now live in an open world that can look any way we want it to.
2. Lots can be anywhere we want them to.
3. Lots no longer have to be next to the road, meaning there does not have to be immediate access to the road.
4. Parking spaces can now be wherever we want them to be, including the bottom of pools, basements, upper levels, or on top of massive plateaus in our backyard.
5. Cars do not have a routing system. Roads have a routing system.
6. Because cars do not have a routing system, one would have to be built from the ground up just to allow you to drive your car to the road.
7. Sometimes, there's no room at all for a car to reach the road.
8. There may only be a small amount of room to get from one area to another with a road, an area a car would not fit in. A good example is the tiny "island" in twinbrook, where sims can run to, but there's no way a car would fit through the small routing area.
9. There are areas where a car would be completely unable to reach the road or home without magic teleporting.
10. Routing time to get from home -> road might be doubled or even tripled if driving a car from home -> road, because cars are much larger than sims and would have to take much more complex routes, instead of running through the neighbor's yard.
11. Cars do not have proper turning animations. In order to route in complex ways they'd have to get some.
12. Cars would be clipping through things constantly, especially when pulling into parking spots, which are often in areas where there actually wouldn't be enough room for a car to drive before turning into them.
13. Cars do not have door animations and every single car in the game would have to be redone

Meaning:
-There are tons of situations where a car would simply not be able to route.
-They'd have to build a huge set of new animations, including special ones for different shape/size/height cars/sim ages.
-An entire routing system would have to be built from the ground up just to let cars get over terrain
-Players would suddenly be limited significantly in how they build their lots and place their driveways
-Existing lots would become broken because there'd be no way to return to them or drive away from them, including EA made lots

From which we can draw the reasonable, fully explained conclusion that:

It's not going to happen.

Is that better? A full explanation. Nothing made up in my head.

juansfalcin
25th Jul 2010, 11:14 PM
You explained well, but you can't really say that it won't happen. EA can change things just like that, like they did adding the edit town mode. It's something that people thought that would be impossible and they changed it without any major disaster.

lewjen
25th Jul 2010, 11:17 PM
Yeah, but can you see EA removing the ability to A) place lots away from roads and B) change back to TS2-style car parking?
Well, actually, EA might do just that (they have a reputation to live up to! lol), but then... well, who'd buy that EP?

Achromagus
25th Jul 2010, 11:21 PM
But they *cant* change things "just like that". This is something a lot of people here don't seem to understand- making a game isn't as simple as "just doing it". Games have things called "Engines" which determine how they run and what they can do, and the game engine for the sims 3 just isn't set up for self-routing cars that can figure out how to get across complex, varying terrain and between any number of objects that can be placed anywhere.

So that would have to be done from scratch. The entire, entire car system would have to be redone. And like I've said- redoing it is not likely to begin with, because of all the routing and placement issues.

And people are totally underestimating the amount of effort it would take to do the rest of it- changing the cars, for example. Every single car would need doors added to it which means altering their meshes which means altering their UV maps which means altering their textures. Every single age of sim would need an animation for getting into and out of the car and any other things like that, for both the front and back doors, for varying heights of vehicles. That's a lot of animations and a lot of variables and a lot of work. It's not as simple as typing in some code as some people here apparently think.

There's too much effort for too little return, and so it is not likely at all to happen.

suzetter
25th Jul 2010, 11:24 PM
The meaning list is your interpretation of things aka your opinion. Because you think so isn't fact and you have made exagerated statements that are not evidenced.

There have always been places a car could not go. In and out of driveways was not one of them.

They would have to add/reuse a few animations:

Animations for entering and exiting a car would be based on the height of the car door which I think is pretty standard.

Sims getting in and out of a car would be as difficult as them ducking into a sarcophigus. (which they already do).

Car stops - hey it's parked! And there are already upper body animations for kissing, talking, and making out.


Cars only run on roads so more roadways would be needed to reach more places. With the changes EA has been making I wouldn't be surporsed if the player added the new roadways down themselves.

Players would build their houses the same way as always only now cars would drive up into the car park and sims would disembark there.

EA lots would not become any more broken than typical from an EA update. Probably rectified in a patch shortly after.

Sorry but its not impossible.

skylice
25th Jul 2010, 11:27 PM
Hey guys,

i really didnt mean to start this thread to get everyone angry, or irritated, it was just a question i wanted to know if there was a definite answer to. Guess well never know whats going to happen until it does, i for one, am hoping that it will happen :)

Hope everyone is havin a good night-or day :P

Achromagus
25th Jul 2010, 11:37 PM
The meaning list is your interpretation of things aka your opinion. And all of it was made up on your head. Because you think so isn't fact and you have made statements that are not evident. They are however exagerated as is your response.

There have always been places a car could not go. In and out of driveways was not one of them.

They would have to add/reuse a few amimations--sims getting into a car would be as difficult as them ducking into a sarcophagus which ..oh yeah, they already do that.

Animations for entering and exiting a car would be based on the height of the car door which I think is pretty standard.

Cars only run on roads so more roadways would be needed to reach more places.

Players would build their houses the same way as always only now cars would drive up into the car park and sims would disembark there.

EA lots would not become any more broken than typical from an EA update. Probably rectified in a patch shortly after.

-It is not opinion. The things I listed are all facts. THey are all how the game really works.

-This doesn't make any sense. It doesn't change a single thing I said.

-No, it would not be as simple as that. Once again, for the third time, How are you missing this, they'd have to REDO EVERY SINGLE CAR. Every car! They'd have to redo the mesh, give it animations, redo the textures!

-Based on the height of the door? That's not how animating works. What you're saying is if the door was higher the sim would either magically pop into midair and get in as normal, or their animation would magically conform to the height of the door- that is not how animations work. Animations are one-shot things, they do not automatically happen, they are very static and precise. They do not automatically figure out how to work. This response tells me that you don't have any idea how making a game works and are making blanket assumptions- blanket assumptions that are completely wrong and baseless. This is just simply not how animations work. The animations would have to be precisely built from scratch for each height of car and each height of sim. They cannot simply say "The door is here, so animate automatically". That's just completely, 100% not how it works. For example, to make it easier to understand, imagine an adult sim hugging an adult sim. Now imagine them hugging hte child. I am under the impression you think it's the same animation, only the sim automatically figures "child is shorter, better bend down". That's not true. They are two separate animations for two separate situations.

-Kissing and making out animations are for sims who are less than a few game inches away from each other. Car seats are not less than a few game inches away from each other. These would have to be modified, lest the sim's torsos stretch out. It is not as easy as "re-use animations".

-Cars only run on roadways? That's kind of the whole point. There's no way for cars to back out of half the places they can be. There's no way for them to get to the road.

-The same way as always...is also my point. It is not possible for both these things to be true: Cars can drive from the driveway to the road, and people can build how they usually do. How people usually build includes ways that cars could not route to the road- I already went over this, I would appreciate it if you actually read my entire post before responding.

-EA lots would be broken. There are a few EA lots where the cars are not parked near the road or with any access at all to the road- one lot has a car parked in the basement. How would that car get to the road? Can you explain that to me? You cannot.

You clearly have no idea how game design or game engines or any of these things work, and so it is my thinking that you should not try to argue them one way or another. YOu say that *I* am making things up, but everything I said was fact- meanwhile you respond with "They'd just have to do this" or "animations would magically alter themselves as the situation required", which is

A. Not how it works
B. Completely made up in your head without any factual, logical, or game-design basis.

You really should not tell someone not to make things up and then proceed to do it yourself. That is not right or fair to the people you're talking to.

I understand the basics of how these things work, so I can make these educated guesses. You clearly do not, which means that you, really, cannot. You made up half the information you used in your response, and again showed no signs of understanding what you're talking about. It would be better for everyone if people who don't understand the basics of game design or programming didn't act as if they understand it. They do not. Their opinions are based on assumptions and nothing more- while what I said is based on, again, facts and information.

If i may go off for a second, this is my big issue with the sims community. There's a bunch of people who don't understand game design or programming or any of that stuff, yet insist repeatedly that they know how it works and that everything is simple and basic. But that's not true. I really wish the members who don't understand these things would not try to argue how they work, because they just plain do not know. :\

And I don't mean that in an insulting way. I mean it in a blunt, matter-o-factly way: You do not understand how making a game works. This is not a rude thing to say, it's just reality. And because of that, you should not try to argue how making a game works. I don't know how building a real car works, so I don't go on car forums and go on about "Why don't they just do this?" or "They could save gas by making it work better" or "why don't they just make it run on pasta? omg!", because I don't know how cars work to say things like that. And that's ok. It's okay to not know. But it's not okay to act like you do.

Got it memorized?

lewjen
25th Jul 2010, 11:49 PM
Hey guys,

i really didnt mean to start this thread to get everyone angry, or irritated, it was just a question i wanted to know if there was a definite answer to. Guess well never know whats going to happen until it does, i for one, am hoping that it will happen :)

Hope everyone is havin a good night-or day :P
Heh, we know you didn't mean to stir things up - and you haven't, at all. In a community there are bound to be instances where members have a disagreement of a particular topic. :)

Achromagus
25th Jul 2010, 11:50 PM
Opinions and views cease to be opinions when you include things like "THey could just do this" or "they should just do that" when "this and that" aren't physically possible. At that point, it's just making up information and assumptions, and it's better to be educated than to just go around spouting such things. Right? It's all about knowing what you're talking about.

If I say "They should give us new sliders", that's an opinion.

But if I say "Why don't they just give us a height slider? The animations would just adjust based on the sims heights", that's misinformation and ignorance of how it works, as well as asserting that it does work a certain way, which is not an opinion. ;) It s wrong, and I see no problem with correcting it.

My intent with the posts in this topic is to educate.

Edit: You deleted your post, so now this one looks misplaced and made out of nowhere...it was in response to something about "people are just giving their views and opinions". Sorry about that.

Mishy
25th Jul 2010, 11:56 PM
it always blows my mind how such a light subject can turn into a personal discussion.
its silly and so not worth getting excited about.
:rolleyes:
so someone doesnt agree...get over it.

suzetter
26th Jul 2010, 12:04 AM
So your point is I know nothing but you know everything so your right? Uh, not convincing to say the least. And
it's not the apocalyptic undertaking you're making it out to be. Will EA do it--I don't know but neither do you. So I will keep hoping the Sims car use improves and you keep shouting that the sky is falling.

Achromagus
26th Jul 2010, 12:06 AM
No, my point is that you clearly do not understand how making a game works, even at a basic level, and I do. Therefore, I can make educated, informed guesses, and you cannot- because you are not educated or informed on the subject and anything you say about it is blind speculation.

While anything I say about it is an informed educated guess.

CleoSombra
26th Jul 2010, 12:12 AM
Sorry but its not impossible.

Achromagus didn't say it was impossible - and if he did, it wasn't the focus of his post. While I think he's being way too rude and condescending, I do agree with what he's saying.

You could gather up all your furniture IRL and move to the house next door. Nothing would change. The bills would stay the same, the house is in the same condition, the only difference is that you're an exact 100 feet closer to your job which is still 10 miles a way.

It's possible to make that move, but you're not going to, because it's just too much work.

Not only would EA have to change the way the entire roads system works, they'd have to have edit each following expansion pack to function with both road systems - the original one and the new one.

Exactly how is this supposed to work, anyway? Where does the animation start? Do I climb onto my roof and open the car door that way, or does my car magically beam down to the road and then I open the door that way?

The height of doors is all relatively the same. They wouldn't have to do much editing with the sim opening the door. They would, however, have to animate the door-opening animation for each and every car.

Yes, it's possible, but it's highly unlikely that they're going to go through so much work to implement a three second animation.

suzetter
26th Jul 2010, 12:51 AM
Achromagus didn't say it was impossible - and if he did, it wasn't the focus of his post. While I think he's being way too rude and condescending...

Actually CleoSombra he did. He also declared it would never happen on behalf of EA.

No, and there never will be...It is not feasible. It will not happen.

...Sorry but its not impossible.

My point was that it wasn't impossible. And its not. Unlikely? Yes. Impossible? No. So I would agree with you that it is unlikely but I cannot agree with Achromagus that it is not feasible and will never happen.

All things are possible in The Sims. :)

Achromagus
26th Jul 2010, 12:53 AM
"Not feasible" and "won't happen" do not mean impossible, so I don't know why you keep insisting I said it was impossible.

suzetter
26th Jul 2010, 01:20 AM
fea·si·ble (fē'zə-bəl)
adj. 1.Capable of being accomplished or brought about; possible: a feasible plan. See Synonyms at possible.

A= not feasible

B= not possible

C= impossible

A=B and B=C then C=A
not feasible = not possible
not possible = impossible
impossible = not feasible

:report:

mangaroo
26th Jul 2010, 01:25 AM
As entertaining as it would be to watch AchroClaeric talk himself right off the site again, the truth is that this was a WCIF posted in discussion and has been thoroughly answered.