Clorele
24th Aug 2010, 05:14 AM
So.. like, uhm. This is an idea for a tomb, but I probably won't make it. Maybe someone else might, but I figured I should share the idea.. I suppose I could make the basic lot, but I'll never be able to figure out how to do the tomb thingies. Plus, I don't really know if this is suitable for any destination. I kind of like the idea of it being in a home town.. I'd like for only WA to be in this, not Ambitions or HELS. n.n;
Sunrise Orphanage - long ago, Sunset Orphanage was a lovely orphanage until a tragic fire broke out.. but today, neighbor's have been complaining of an eerie feeling and discomfort around Sunset Orphanage. Could something be wrong? What is this mysterious charm that drives sims toward wanting to explore?
Lot: Sunset orphanage. Playground is in front, and the building is ruined, with a door leading to stairs leading down. There is a graveyard next to the building, built in honor for the departed, yet it is locked and there is no way to enter it. There is also a charming looking outhouse with large sums of treasure inside, though it is locked, unlocked with a key found downstairs. The bathroom seems to have been burnt down, but there is enough privacy for a single toilet, a cheap one at that. There is also a locked secluded room.
Downstairs:
Short Hall - Nothing out of the ordinary, just a room leading to the girls rooms, boys rooms, and an emergency escape (which serves as a way to exit the tomb, and even enter it once the route is discovered. However, once again, the door is locked.)
Boys Lobby - Entered by the Short Hall, the Boys bedroom is to the right/left, with a secret door at the end of the room, with ash and collapsed rubble blocking it.
Boys Bedroom - This just serves as a sleeping room, but only for men, no girls allowed!!
Girls Lobby - Entered by the Short Hall, the Girls bedroom is to the right/left, with a secret door at the end of the room, with ash and collapsed rubble blocking it.
Girls Bedroom - This just serves as a sleeping room, but only for women, no boys allowed!!
Secret Room - Entered by the secret door discovered by the Girls Lobby and/or Boys Lobby. If the player has boys and girls, each will have to carve their way past, or simply transport into the Secret Room once the opposite gender discovers it. Both lead to stairs.
Secret Downstairs:
Secret Room - Two whirlpools are here, one labeled "Childs Play" with the other named "Childs Pray." There are doors on each side, but both are locked and only unlocked from the other side, unless the player wants to skip a bit of stuff. There is a door right in the center, behind the two pools. A player may enter it, only to discover a locked door, then another after it.
Childs Play:
Childs Play - Once the player exits a whirlpool, they will have to outrun a mummy, possibly leaving the mummy to chase after them throughout the entire level if the mummy is able to keep pace. Recommended to visit this part last.
Secret Exit - Exit from the Child's play. Simply stairs leading up.
Stairs - Another flight of stairs is after this, with a secret door to the left/right. Once opened and discovered, a key will be in this. This key unlocks the door ahead, therefore allowing re-entrance to the Secret Downstairs Secret Room, where player may begin Childs Pray, or exit.
Childs Pray:
Secret Room - Nothing special, just a whirlpool leading up into an ordinary room with a door leading out of it.
Library - With kids toys, too! Ofcourse, all is tattered and ruined with ash, but there are two secret doors in the room .One with a mummy inside that will chase down the player if disturbed, another with both treasure and a key to exit the place. Pray for your own good, mate, and choose wisely.
Mummy Room - Uh oh!
Secret Room - With a handy toilet conveniently placed, a key, and a treasure chest, fill this room. The key that is picked up unlocks the door leading back up to the adjacent room. Now the player may complete Childs Pray. Once both are finished and the player unlocks the first door, they will, with careful observation, discover that Childs Pray unlocks the Emergency Exit, which is basically an exit from the joint.
Secret Downstairs:
Secret Room's Secret - First, use Childs Pray's key to open the first door, then Childs Play's key to open the second. After both are opened, the player may proceed into a tiny play area. It looks secluded, but there is a secret door at the end, with ash filling the players nostrils in the room from the fire. Once the room is discovered, the player finally enters yet another library, except a more friendly looking one. The library almost seems untouched with a few nicks. There is a square secluded wall in the room, which provides two secret doors, though it only looks like a wall. The player may enter the center and claim their reward, or not. There is an obvious flight of stairs. The player may go up the stairs, then however much other they need. Another whirlpool is there, which leads a player to the secluded room leading to the graveyard. There is a key hidden beneath rubble that unlocks both doors in the room (one to the grave-yard, another out of the room, to the ruined parts of Sunset Orphanage, though the room is filled with rubble and ash from the fire. The player may now enter the Graveyard to visit the dearly departed. Now, the Childs Pray key may be used to open the outhouse. Treasure will be in there, but another locked door is further to reveal an ultimate axe. This, lads and lass, is where the Child's Play key must be used (quite fitting, aye?).
Sunrise Orphanage - long ago, Sunset Orphanage was a lovely orphanage until a tragic fire broke out.. but today, neighbor's have been complaining of an eerie feeling and discomfort around Sunset Orphanage. Could something be wrong? What is this mysterious charm that drives sims toward wanting to explore?
Lot: Sunset orphanage. Playground is in front, and the building is ruined, with a door leading to stairs leading down. There is a graveyard next to the building, built in honor for the departed, yet it is locked and there is no way to enter it. There is also a charming looking outhouse with large sums of treasure inside, though it is locked, unlocked with a key found downstairs. The bathroom seems to have been burnt down, but there is enough privacy for a single toilet, a cheap one at that. There is also a locked secluded room.
Downstairs:
Short Hall - Nothing out of the ordinary, just a room leading to the girls rooms, boys rooms, and an emergency escape (which serves as a way to exit the tomb, and even enter it once the route is discovered. However, once again, the door is locked.)
Boys Lobby - Entered by the Short Hall, the Boys bedroom is to the right/left, with a secret door at the end of the room, with ash and collapsed rubble blocking it.
Boys Bedroom - This just serves as a sleeping room, but only for men, no girls allowed!!
Girls Lobby - Entered by the Short Hall, the Girls bedroom is to the right/left, with a secret door at the end of the room, with ash and collapsed rubble blocking it.
Girls Bedroom - This just serves as a sleeping room, but only for women, no boys allowed!!
Secret Room - Entered by the secret door discovered by the Girls Lobby and/or Boys Lobby. If the player has boys and girls, each will have to carve their way past, or simply transport into the Secret Room once the opposite gender discovers it. Both lead to stairs.
Secret Downstairs:
Secret Room - Two whirlpools are here, one labeled "Childs Play" with the other named "Childs Pray." There are doors on each side, but both are locked and only unlocked from the other side, unless the player wants to skip a bit of stuff. There is a door right in the center, behind the two pools. A player may enter it, only to discover a locked door, then another after it.
Childs Play:
Childs Play - Once the player exits a whirlpool, they will have to outrun a mummy, possibly leaving the mummy to chase after them throughout the entire level if the mummy is able to keep pace. Recommended to visit this part last.
Secret Exit - Exit from the Child's play. Simply stairs leading up.
Stairs - Another flight of stairs is after this, with a secret door to the left/right. Once opened and discovered, a key will be in this. This key unlocks the door ahead, therefore allowing re-entrance to the Secret Downstairs Secret Room, where player may begin Childs Pray, or exit.
Childs Pray:
Secret Room - Nothing special, just a whirlpool leading up into an ordinary room with a door leading out of it.
Library - With kids toys, too! Ofcourse, all is tattered and ruined with ash, but there are two secret doors in the room .One with a mummy inside that will chase down the player if disturbed, another with both treasure and a key to exit the place. Pray for your own good, mate, and choose wisely.
Mummy Room - Uh oh!
Secret Room - With a handy toilet conveniently placed, a key, and a treasure chest, fill this room. The key that is picked up unlocks the door leading back up to the adjacent room. Now the player may complete Childs Pray. Once both are finished and the player unlocks the first door, they will, with careful observation, discover that Childs Pray unlocks the Emergency Exit, which is basically an exit from the joint.
Secret Downstairs:
Secret Room's Secret - First, use Childs Pray's key to open the first door, then Childs Play's key to open the second. After both are opened, the player may proceed into a tiny play area. It looks secluded, but there is a secret door at the end, with ash filling the players nostrils in the room from the fire. Once the room is discovered, the player finally enters yet another library, except a more friendly looking one. The library almost seems untouched with a few nicks. There is a square secluded wall in the room, which provides two secret doors, though it only looks like a wall. The player may enter the center and claim their reward, or not. There is an obvious flight of stairs. The player may go up the stairs, then however much other they need. Another whirlpool is there, which leads a player to the secluded room leading to the graveyard. There is a key hidden beneath rubble that unlocks both doors in the room (one to the grave-yard, another out of the room, to the ruined parts of Sunset Orphanage, though the room is filled with rubble and ash from the fire. The player may now enter the Graveyard to visit the dearly departed. Now, the Childs Pray key may be used to open the outhouse. Treasure will be in there, but another locked door is further to reveal an ultimate axe. This, lads and lass, is where the Child's Play key must be used (quite fitting, aye?).