MogHughson
29th Aug 2010, 09:18 PM
I have an object that has multiple graphics and the graphic is set by a BHAV upon creation and refreshed. This works wonderfully, except when the game is ended and restarted and then the object seems to think it has a different graphic. It never runs through the function that changes the graphic upon restart (I tried deliberately putting in an error right at the beginning of that function). I'm at a loss as to why it does this.
Can anyone suggest anything I can look into?
Cheers
Mog :Pint:
Can anyone suggest anything I can look into?
Cheers
Mog :Pint: