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MogHughson
29th Aug 2010, 09:18 PM
I have an object that has multiple graphics and the graphic is set by a BHAV upon creation and refreshed. This works wonderfully, except when the game is ended and restarted and then the object seems to think it has a different graphic. It never runs through the function that changes the graphic upon restart (I tried deliberately putting in an error right at the beginning of that function). I'm at a loss as to why it does this.

Can anyone suggest anything I can look into?

Cheers
Mog :Pint:

Echo
1st Sep 2010, 02:18 PM
I'm not sure why that would be happening. Have you tried looking at the water lillies? They have their graphic values randomised on initialization, and seem to remember their appearance between reloads.