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Robodl95
7th Dec 2010, 03:33 AM
I'm just kinda curious why there's a lamp at the bottom of the ocean in my world.... :rofl: anyone know? I certainly didn't put it there!

simsample
7th Dec 2010, 04:13 AM
:lol: Perhaps someone dumped it there? :blink:

If you have any built lots in that world, it's theoretically possible to accidentally drag an object off the lot, but I've never tried that myself! Can you delete it?

Robodl95
8th Dec 2010, 04:09 AM
It's not selectable, I don't think it's a building thing because I haven't built much (and haven't touched furnishings or lamps at all)

It's probably some world object that you shouldn't mess with...

Jasumi
8th Dec 2010, 02:58 PM
If I remember correctly, if you hit ESC while you've selected an object (and therefore have unselected it), the object will end up in an 'object pile' somewhere in the world. I've seen this very often with trees.

jcalispupo01
8th Dec 2010, 07:57 PM
What Jasumi said.

If you select an object and then you unselect it by either pressing ESC or selecting another object, the object is automatically place in a specific place on your world. First time I used CAW I was going through the trees and then in the middle of the world I saw a bunch of trees each on top of each other. Perhaps you can try doing that and see if the object ends up in the same place as the lamp.

fluttereyes
8th Dec 2010, 09:54 PM
This error is caused by NOT pressing escape after selecting an object, you CAN'T just go select another object. No point doing the above test as it's random where they fall depending on what you do with the mouse. You dropped it, it's as simple as that.

In order to remove this object, you have to go to your list of objects in whatever layer you have them in. In the search box try light, if you have a list of lights you have to right click each and choose view in render panel, keep doing this with every light until you identify the one that's in the water, then delete it. I wish this was stickied as I've answered this one a few times. I had a dumpter in the sea once and that's how I got rid of it.
If you know the full name of the object for the search, it's so much easier but try light anyway and if you don't find it, try and identify it's right name.

While you're there, just check all the objects in your world in case you have more misplaced ones. It's easy to see ones in the sea but if one is over a lot, you can have all sorts of problems.

jcalispupo01
8th Dec 2010, 10:06 PM
@fluttereyes

If you select another object while having one already selected without pressing ESC and the mouse is nowhere in the render panel, the object will be placed in a certain random (but constant) spot. So the test I put makes complete sense since I did it myself and all the trees were placed in a certain spot in the world.

However it still is weird that it would be placed underwater so it is most likely that you dropped it.

Robodl95
8th Dec 2010, 10:15 PM
As the lamp is not a world object it is not in my layers list. So it's not as simple as that...

I have a long list under Global Layer called Game Object 1-25, If I click find then it takes me to an "object" (it's invisible...) very deep in the ground (-20,000 x,y,z) should I delete these? What are they? Does it have something to do with the lamp?

simsample
9th Dec 2010, 02:00 AM
Roads and routing markers are on the global layer; you don't need to delete those specifically but you could try to see if any global layer objects are that lamp. I would backup first, then drag the global layer object(s) to another layer to delete. You probably won't be able to delete then on the global layer.