tomomi1922
22nd Apr 2011, 05:52 AM
I am beginning to tamper with existing WA lots.
Namely, I follow this Sims 3 Tomb Creation Guide (http://www.carls-sims-3-guide.com/worldadventures/tombbuilding.php), among few others.
In this guide, it offers a basic torch > hidden door link that using torch to reveal the hidden door. I tried working on them with some success. But what I wonder is, according to the tutorial in above link, how does the torch know which door/stair to link to? Assuming I have more than 1 door around the area. I was hoping for some kind of cursor that allows us to draw/drag a line from trigger to target, but I see none.
The tutorials seem to be very ambiguous, and the menu names on TS3 items are also very ambiguous. Any input will be helpful.
Side question: how do we reset a tomb? I don't mean Twallan's mod resetlot (which doesn't help tomb), I mean after each sim did his way with the tomb, can we still reset it: hide all the rooms again, close the trapped down, refill the rubbles that they broke through to get to switches, etc...
Namely, I follow this Sims 3 Tomb Creation Guide (http://www.carls-sims-3-guide.com/worldadventures/tombbuilding.php), among few others.
In this guide, it offers a basic torch > hidden door link that using torch to reveal the hidden door. I tried working on them with some success. But what I wonder is, according to the tutorial in above link, how does the torch know which door/stair to link to? Assuming I have more than 1 door around the area. I was hoping for some kind of cursor that allows us to draw/drag a line from trigger to target, but I see none.
The tutorials seem to be very ambiguous, and the menu names on TS3 items are also very ambiguous. Any input will be helpful.
Side question: how do we reset a tomb? I don't mean Twallan's mod resetlot (which doesn't help tomb), I mean after each sim did his way with the tomb, can we still reset it: hide all the rooms again, close the trapped down, refill the rubbles that they broke through to get to switches, etc...