McArson
12th Jul 2011, 09:29 PM
SO, hi forum. Hopefully this post isn't a stupid idea!
Long story short, I want to try my hand at making one of my characters (http://i.imgur.com/UuCUo.png) in the Sims 3 for funsies, which would mean I'd have to make a new skin texture, and create a new mesh for his head. Problem is, making mods for Sims 3 is the most incredibly convoluted thing I've ever seen and I am absolutely at a loss.
I've been searching for and reading tutorials for the past three hours, and I still don't understand how I would even begin to do either of these things. I can't even find a decent tutorial on making a skin from scratch; it's all Sims 2 related.
I don't need help working on the textures, or sculpting the model, because I already know how to do those things by themselves just fine. It's the process of importing them into the game/making them work that's confusing.
Basically, what I'm looking for is someone who can give me a simple outline of the paths I should take to make this happen. Like provide links to the tutorials I should be looking at or whatnot. What I'd like to know is:
Can I model in Zbrush, and import to Blender so I can use that GEOM plugin? (I've been planning to learn Blender anyway, but it'd be so much easier if I could just do this.)
How would I apply a texture to the mesh? I'm assuming that's done through CAS or Workshop?
If I made the mesh of the character's head, should I make it an accessory, or hair?
How DO I made a skintone from scratch?
Any insight at all would be so much help to me! Thanks for your patience. <3 C:
Long story short, I want to try my hand at making one of my characters (http://i.imgur.com/UuCUo.png) in the Sims 3 for funsies, which would mean I'd have to make a new skin texture, and create a new mesh for his head. Problem is, making mods for Sims 3 is the most incredibly convoluted thing I've ever seen and I am absolutely at a loss.
I've been searching for and reading tutorials for the past three hours, and I still don't understand how I would even begin to do either of these things. I can't even find a decent tutorial on making a skin from scratch; it's all Sims 2 related.
I don't need help working on the textures, or sculpting the model, because I already know how to do those things by themselves just fine. It's the process of importing them into the game/making them work that's confusing.
Basically, what I'm looking for is someone who can give me a simple outline of the paths I should take to make this happen. Like provide links to the tutorials I should be looking at or whatnot. What I'd like to know is:
Can I model in Zbrush, and import to Blender so I can use that GEOM plugin? (I've been planning to learn Blender anyway, but it'd be so much easier if I could just do this.)
How would I apply a texture to the mesh? I'm assuming that's done through CAS or Workshop?
If I made the mesh of the character's head, should I make it an accessory, or hair?
How DO I made a skintone from scratch?
Any insight at all would be so much help to me! Thanks for your patience. <3 C: