Phaenoh
9th Apr 2008, 5:17 AM
This tutorial is going to teach you how to recategorize Maxis content. I will be covering clothing/hair with this tutorial (and maybe accessories/jewelry later).
First a little heads up. We will NEVER be editing the Maxis program files. ALWAYS create a copy of them for editing. It is possible (but not recommended) to do your editing directly in the program files, but there are two downsides to this. If you mess it up, and you don’t have a backup and need to replace the files (for most people, that means a full game reinstall). The other downside is that when you get a new Expansion Pack, it will overwrite all your changes and you will have to start all over. That happened to me. I was editing the BV object files and when I installed FreeTime I lost all that. It really sucked. Though it was a good thing for you guys, I had to make a new version (the way I’m teaching here) and was able to upload that for you all. If you found this tutorial to be a bit daunting, my catalog edits (objects (http://www.modthesims2.com/showthread.php?t=280490)) (clothing (http://www.modthesims2.com/showthread.php?t=280521)) are available for you instead. Everyone clear on this? No editing game files!!!
Recategorizing Clothes:
Requirements: Paper, pencil, SimPe and basic knowledge of it. If you don’t understand some of the the SimPE, go look them up in How To Use SimPE type tutorials.
1) The first step here is similar to objects. Grab paper and pencil and start the game. While you are in the neighborhood view open the cheatbox and type ‘boolprop testingcheats enabled true’. Then go into CAS. Once inside CAS press Shift N. Then go into the clothing catalog and start writing down the names of all the outfits for every age and gender that are in the wrong places. It is VERY important to group them by EP in your notes. Remember to write down which categories you would rather them appear in. If something appears in Everyday and Formal and you only want it in Formal, make a note of that. We can remove and rearrange to our hearts content. You can even make Adult clothes for YA! (And for elders if you don’t mind them having a more fit body) Toddler and Children’s clothes can also be rearranged by gender. You can give your girls all those cute sweaters their brothers are wearing now. We can also make certain hair only show up for certain categories. Off the top of my head I am thinking about the nightcaps from Family Fun, and the wool hats from Seasons and maybe some extra special fancy hair might only be placed in Formal.
2) Open SimPE and open the BaseGame Skins.package. It is here C:\Program Files\EA GAMES\The Sims 2\TSData\Res\Catalog\Skins. Find and extract all the Property Sets for the Base Game outfits. (Hair has a file for each color don’t forget) Put them in a folder called ‘BaseGame Clothes Recat Project’. Do this for all the other EPs and SPs. Put them in their own folders.
http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS2_Phaenoh_743119_RecatTutPic5.jpg
3) Start a new package. ‘Add’ all the Base Game clothes. Save it as YourName_BaseGameClothingCatalogEdit. Follow the install instructions here (http://www.modthesims2.com/showthread.php?t=280490). Create packages for each of the others.
Open the Base Game file, change the outfit’s ‘category’ to whatever you prefer. Commit after you are finished with each outfit, and save when you are finished editing all of the clothes in a package. Repeat with all other packages.
http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS2_Phaenoh_743120_RecatTutPic6.jpg
Everyday: 0x00000007
Swimsuit: 0x00000008
PJs: 0x00000010
Formal: 0x00000020
Undies: 0x00000040
Athletic: 0x00000200
Outerwear: 0x00001000
To put an outfit in multiple categories, add the numbers together. 0x00001007 is Everyday and Outerwear.
The ‘gender’ number can be changed for toddlers and kids as they are the same shape.
Female is 0x00000001
Male is 0x00000002
Both is 0x00000003
The ‘age’ number can be changed or added together as well.
Adults is 0x00000008
Elders is 0x00000010
Young Adults is 0x00000040
Some outfits are hidden. To make them visible you need to change the 'flag' category.
Hidden are odd numbers, generally 0x00000009
Visibile are even numbers, such as 0x00000000 or 0x00000008
To make a Base Game outfit show up for Young Adults you also have to add ‘version(dtUInteger) = 0x00000002’ and ‘product(dtUInteger) = 0x00000001’ to the outfit. Highlight an existing line that is (dtUInteger) and click ‘Add’ then change the name and numbers. Commit and save.
You are done! Go test!
I've included a pdf version complete with pictures of this tutorial for your offline enjoyment! Any updates or changes I've been making to the online version are NOT included in the PDF, however. If you have any trouble with the tutorial, reread the step, then ask questions. If it was helpful let me know!
First a little heads up. We will NEVER be editing the Maxis program files. ALWAYS create a copy of them for editing. It is possible (but not recommended) to do your editing directly in the program files, but there are two downsides to this. If you mess it up, and you don’t have a backup and need to replace the files (for most people, that means a full game reinstall). The other downside is that when you get a new Expansion Pack, it will overwrite all your changes and you will have to start all over. That happened to me. I was editing the BV object files and when I installed FreeTime I lost all that. It really sucked. Though it was a good thing for you guys, I had to make a new version (the way I’m teaching here) and was able to upload that for you all. If you found this tutorial to be a bit daunting, my catalog edits (objects (http://www.modthesims2.com/showthread.php?t=280490)) (clothing (http://www.modthesims2.com/showthread.php?t=280521)) are available for you instead. Everyone clear on this? No editing game files!!!
Recategorizing Clothes:
Requirements: Paper, pencil, SimPe and basic knowledge of it. If you don’t understand some of the the SimPE, go look them up in How To Use SimPE type tutorials.
1) The first step here is similar to objects. Grab paper and pencil and start the game. While you are in the neighborhood view open the cheatbox and type ‘boolprop testingcheats enabled true’. Then go into CAS. Once inside CAS press Shift N. Then go into the clothing catalog and start writing down the names of all the outfits for every age and gender that are in the wrong places. It is VERY important to group them by EP in your notes. Remember to write down which categories you would rather them appear in. If something appears in Everyday and Formal and you only want it in Formal, make a note of that. We can remove and rearrange to our hearts content. You can even make Adult clothes for YA! (And for elders if you don’t mind them having a more fit body) Toddler and Children’s clothes can also be rearranged by gender. You can give your girls all those cute sweaters their brothers are wearing now. We can also make certain hair only show up for certain categories. Off the top of my head I am thinking about the nightcaps from Family Fun, and the wool hats from Seasons and maybe some extra special fancy hair might only be placed in Formal.
2) Open SimPE and open the BaseGame Skins.package. It is here C:\Program Files\EA GAMES\The Sims 2\TSData\Res\Catalog\Skins. Find and extract all the Property Sets for the Base Game outfits. (Hair has a file for each color don’t forget) Put them in a folder called ‘BaseGame Clothes Recat Project’. Do this for all the other EPs and SPs. Put them in their own folders.
http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS2_Phaenoh_743119_RecatTutPic5.jpg
3) Start a new package. ‘Add’ all the Base Game clothes. Save it as YourName_BaseGameClothingCatalogEdit. Follow the install instructions here (http://www.modthesims2.com/showthread.php?t=280490). Create packages for each of the others.
Open the Base Game file, change the outfit’s ‘category’ to whatever you prefer. Commit after you are finished with each outfit, and save when you are finished editing all of the clothes in a package. Repeat with all other packages.
http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS2_Phaenoh_743120_RecatTutPic6.jpg
Everyday: 0x00000007
Swimsuit: 0x00000008
PJs: 0x00000010
Formal: 0x00000020
Undies: 0x00000040
Athletic: 0x00000200
Outerwear: 0x00001000
To put an outfit in multiple categories, add the numbers together. 0x00001007 is Everyday and Outerwear.
The ‘gender’ number can be changed for toddlers and kids as they are the same shape.
Female is 0x00000001
Male is 0x00000002
Both is 0x00000003
The ‘age’ number can be changed or added together as well.
Adults is 0x00000008
Elders is 0x00000010
Young Adults is 0x00000040
Some outfits are hidden. To make them visible you need to change the 'flag' category.
Hidden are odd numbers, generally 0x00000009
Visibile are even numbers, such as 0x00000000 or 0x00000008
To make a Base Game outfit show up for Young Adults you also have to add ‘version(dtUInteger) = 0x00000002’ and ‘product(dtUInteger) = 0x00000001’ to the outfit. Highlight an existing line that is (dtUInteger) and click ‘Add’ then change the name and numbers. Commit and save.
You are done! Go test!
I've included a pdf version complete with pictures of this tutorial for your offline enjoyment! Any updates or changes I've been making to the online version are NOT included in the PDF, however. If you have any trouble with the tutorial, reread the step, then ask questions. If it was helpful let me know!