15th Sep 2011, 1:17 AM
I created meshes, (top and bottom) for a teen bodybuilder and linked a skintone to the meshes, but the test sim still shows the maxis shape. When I remove my new meshes from the download folder test sim has no body, so I am confident that the skintone is linked to those meshes, but when I put the meshes back he has Maxis body. I've replaced the GMDC in the meshes 3 times, and the face and vertex counts seem to match my meshes, how can the test sim still be showing the maxis body? Any help would be greatly appreciated.