mustluvcatz
1st Jan 2012, 06:45 PM
This is actually 2 questions: First- how can I get the light to show up over the logs/flames? I read in one of Numenor's threads that it's possible to move the light over by changing the values for both light entries in the CRES. I've changed those numbers over and over again. When the fireplace is lit, the light still shows up in the same spot- which is on the chimney part. (If you haven't seen my feedback thread- the fireplace is 2 tile with the log part to the side. The flame and smoke effects were easily moved and are in the right spot. The sim also goes to the correct spot to light/poke/warm self.)
Second: Thanks to Leesester's idea, I've been trying to add a slot to the chimney so a wall hanging could be put there. The slot is fine but I can't put a wall hanging there, even with moveobjects on. I can put anything else there- a vase hanging in mid air anyone? Obviously, I can't change every wall hanging so it can go anywhere, so what am I missing to be able to put a wall object there?
Second: Thanks to Leesester's idea, I've been trying to add a slot to the chimney so a wall hanging could be put there. The slot is fine but I can't put a wall hanging there, even with moveobjects on. I can put anything else there- a vase hanging in mid air anyone? Obviously, I can't change every wall hanging so it can go anywhere, so what am I missing to be able to put a wall object there?