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View Full Version : They seriously just came out with a new patch like 30 minutes ago!!


Simsdestroyer
9th Mar 2012, 03:25 AM
Just like the title says, so I guess, they fixed what should have been fixed from start!!! :faceslap:

AdamantEve
9th Mar 2012, 03:27 AM
Patches are a complicated mistress. I'm glad to hear they got another one out so soon rather than months later, personally, especially with some of the big bad bugs people were getting. Patches are a GOOD thing. :) I do wonder if it's major enough to bust stuff like NRAAS and AM stuff, though. They only just got fixed from the expansion patch! :lol:

Are there patch notes yet? :O

grieralexander
9th Mar 2012, 03:30 AM
Just like the title says, so I guess, they fixed what should have been fixed from start!!! :faceslap:
You got to be joking, a new one after 1.31? I just finished updating and fixing all my stuff :faceslap:

Purplepaws
9th Mar 2012, 03:31 AM
All I see is a store content patch for three obscure items.

*Edit* Ah, okay. Now I see the patch.

noxnoxnox
9th Mar 2012, 03:34 AM
I didn't see this thread ealier, the patch 1.32 is to fix SimPort, but no store content patch for me.

cameranutz2
9th Mar 2012, 03:35 AM
Patch 1.32 fixes the issues, so they say with Simport and CC.

\Prevention of any custom, user-created content from being installed in the host’s game when using SimPort.
-Capability to remove any files associated with a visiting Sim during a SimPort experience so they are not saved to a player’s system permanently.

There is also a post by one of the Gurus of an upcoming patch. So not sure if the fixes mentioned in that topic are in this patch or if another is coming.

http://forum.thesims3.com/jforum/posts/list/511557.page

grieralexander
9th Mar 2012, 03:36 AM
You got to be joking, a new one after 1.31? I just finished updating and fixing all my stuff :faceslap:

Yep! I am just reading about it on the EA official site 1.32. It does't fix anything, it is just precutionary measures for socializing sims, leaving paid EA stuff behind

Nyami
9th Mar 2012, 03:43 AM
What a lame patch. I'm not updating until I KNOW my mods will work with it.

matrix54
9th Mar 2012, 03:46 AM
Well, since I don't use Simport, my time will not be wasted. :)

Simsdestroyer
9th Mar 2012, 03:49 AM
Not using Simport either, until my mods are supported again.....sigh

grieralexander
9th Mar 2012, 04:05 AM
Yep! and I just read the other issues they are planning to addres on yet another patch that makes a list of 11 minor fixes that modders alredy have taken care of at least half that list.
Nothing about Fixing their LAuncher that does not work right for god knows how long. The issues with body hair in CAS, which is brand smoking new! MAkeup that does not stick, which now it dawned on me, the reason as why they messed it up. They wanted to be able to detach makeup from outfits, so that you would not leave it behind at a friends game!

~MadameButterfly~
9th Mar 2012, 04:06 AM
You will all be horrified to know that I've been running the game vanilla all day just to get simport to work right for me. I got tired of trying to find the culprit of the drown-all-simporting-sims-into-the-ocean issue I was having. (I stayed up until 4 a.m.!) My best friend told me that I shouldn't be upset, because the game was only doing what it thought I wanted.

Edit, posted too soon. I am still sleepy, afterall.

So, I went ahead and did this patch. It appears that I have managed to collect a horde of simporting sims. One of them looks to be wearing cc hair. Who knows what else she has on her.

ticklish
9th Mar 2012, 04:27 AM
Heh poor twallan has too reupdate all his mods again after he just got done.

grieralexander
9th Mar 2012, 04:31 AM
You will all be horrified to know that I've been running the game vanilla all day just to get simport to work right for me. I got tired of trying to find the culprit of the drown-all-simporting-sims-into-the-ocean issue I was having. (I stayed up until 4 a.m.!) My best friend told me that I shouldn't be upset, because the game was only doing what it thought I wanted.

Edit, posted too soon. I am still sleepy, afterall.

So, I went ahead and did this patch. It appears that I have managed to collect a horde of simporting sims. One of them looks to be wearing cc hair. Who knows what else she has on her.
CC hair and make up were not giving problems in CAS, it was EA stuff! However, if they are trying to prevent people from sharing paid store items they will probably try a global approach to CC in general

grieralexander
9th Mar 2012, 04:34 AM
Heh poor twallan has too reupdate all his mods again after he just got done.
I know, him and Cmar updated some of his. This is insane! :faceslap:

ticklish
9th Mar 2012, 04:45 AM
Heh you would think ea would give a heads too a top modder like twallan and awesome mod site they ones who fix what ea breaks

grieralexander
9th Mar 2012, 04:53 AM
Heh you would think ea would give a heads too a top modder like twallan and awesome mod site they ones who fix what ea breaks

You know what my take on that is: If these Modders all of the sudden stopped doing what they do so well and 10 times better than EA, this game would go down the tubes. Modders have made SIMS a success in sales the world over not EA. Myself, I would have stopped at the base game if it wasn't for the skins, body types; everything that EA has implemented in the aftermatch! The makeup by category was alredy a part of MC long before, and it never borked my game! :wtf:

ticklish
9th Mar 2012, 05:11 AM
Seems Nrass mods and awesome mod of course trigger the warning screen. So i guess i have too wait if want those in the game.

Simsdestroyer
9th Mar 2012, 05:32 AM
You know what my take on that is: If these Modders all of the sudden stopped doing what they do so well and 10 times better than EA, this game would go down the tubes. Modders have made SIMS a success in sales the world over not EA. Myself, I would have stopped at the base game if it wasn't for the skins, body types; everything that EA has implemented in the aftermatch! The makeup by category was alredy a part of MC long before, and it never borked my game! :wtf:


You know what, that is true. Twallan took it out of the new MC because he probably figured EA should get it right, since we like paid for there product. That makes me kinda mad. But I love this new expansion anyway. I can get my inner diva on!! :king:

emino
9th Mar 2012, 06:50 AM
People gets mad when developers doesn't patch their game.
People gets mad when developers does patch their game.

I guess there are no ways to please the people, is it? Except from maybe being perfect, which is hard to do these days.

rheariel
9th Mar 2012, 07:00 AM
People gets mad when developers doesn't patch their game.
People gets mad when developers does patch their game.

I guess there are no ways to please the people, is it? Except from maybe being perfect, which is hard to do these days.

Yes you're right but on the other hand, most of patches just... break my game and I need to reinstall, altough I am doing things right. So I think that it's just main problem with them ;)

Simsdestroyer
9th Mar 2012, 08:39 AM
Looks like the new patch busted custom default and non default skins. In my game anyway. Sliders still work though. smh

velocitygrass
9th Mar 2012, 12:10 PM
And they really rushed it out. It already includes Mega-spoilery EP7 effects.

ETA: Argh, sorry. The spoiler button apparently only works in download posts or at least not here?

In any case, if someone wants to see the list, I have posted it in the "Expansion Ideas & Speculation!" thread at the top of the forum. End ETA.

And these actually work already. EA devs, you apparently did this from trunk, not the branch. Off to check if code also includes EP 7 stuff.

rian90
9th Mar 2012, 03:03 PM
People gets mad when developers doesn't patch their game.
People gets mad when developers does patch their game.

I guess there are no ways to please the people, is it? Except from maybe being perfect, which is hard to do these days.

You know...I am not sure what happened to consumers. But in the computer world, we tend to accept shoddy workmanship in ways our parents never would have.

Of course we are mad! We paid $40+ for a game that once again has issues. They pushed the simport and now people have crap installed on their games...AFTER they promised it wouldn't happen. If the patch was so easy, why wasn't it fixed prior to release?

And what about all the bugs they NEVER fixed? We still have bugs from WA and the other day, I saw a wild horse walking backwards all over town!

I am mad they didn't fix the social feature issues prior to release, especially since a simple test would have illustrated the problem. I am mad that we will wait forever for other bugs, ones that impact the game more and for more people. Social features are an 'extra'. Cats that teleport to nowhere, horses walking backwards, losing your sim while sending them on vacation, bad lighting,, etc. impact all who play the game...and they have had months/years to fix them.

Sorry..I don't accept bad workmanship when I pay for something. I can deal with bugs, but when they ignore them for years and then jump to fix something that really doesn't belong in a single player strategy game, then I have the right..and maybe an obligation to complain.

AdamantEve
9th Mar 2012, 08:48 PM
If the patch was so easy, why wasn't it fixed prior to release?

Ah, but this is how patches work! :D Before release, no PC game has millions of people playing it to find these bugs. :) So they can't be fixed before release without taking a very, very long time to release the game.

Even with bug testing, finding any given bug is really difficult, especially with all the different configurations people have. The best way for a PC game to get tested is to be released. They fix as much as they can before release and then stuff shows up in large-scale play that they otherwise just would not have found.

So with PC games it's either:
-Delay the game a hundred years so they can test every possible configuration
or
-Get the game running as well as possible, release it, and patch it.

In the past, we couldn't do that second one at all. Games took a long time to release and once they came out you were SOL if there were bugs. :lol: I am very grateful for patches. Even the bugs that don't get fixed at understandable, because just because one player experiences a bug doesn't mean many others (if any) do, and that's hard for them to figure out. On their end, everything looks fine- they can't really open up the code and go "OH, here is the problem" or anything like that- it's definitely not obvious in 99.9% of cases. They need details and information on what's happening, to who, why, when, where, and with what kind of computer and game configuration- and they just don't have the resources to do that for all bugs anybody ever experiences. And they probably never will. :rofl:

Those of us who have been gaming on the PC since the beginning (well, maybe not the beginning, but I personally have been playing PC games for, oh, let's say...20 years. You don't need to know how old I was when I started. ;) are in the know with all this stuff. The Sims world seems to be a little more one-note when it comes to computers- using them for email, internet, and The Sims! So this kind of information isn't common knowledge to Sims players. But if you play lots of PC games you quickly learn just why we sometimes have 3 patches a week after release and we sometimes don't get one for months, and why that bug you have that nobody else has probably won't ever be fixed, because nobody knows what causes it, not even you! It's unfortunate, but we're definitely better off with patches than we are with "complete games". Like I said- a "Complete Game" has bugs, too, and if there's no patches...we're back in 1994! :lol:

:report: Longest post ever! :rofl:

BTW, if you want to see "Shoddy craftsmanship", check this out:

http://www.youtube.com/watch?v=SMnMOEB1zmE

Sorry, I work in the industry sort of, so I get a little defensive when I see people acting like no love or effort or care is put into a game simply because there are bugs. So I strive to educate! :D

nikkiforest99
9th Mar 2012, 09:21 PM
Crap. Now I have to wait even longer for AwesomeMod and my NRaas stuff to be updated. Hopefully Pescado has a new test version out soon.

skmt999
9th Mar 2012, 09:38 PM
Don't forget, this isn't the regular 'bug fix' patch. This newest patch looks like it's ONLY to fix up some immediate Simport problems. Which means there will undoubtedly be another actual fixing things patch in the near-ish future.

rian90
9th Mar 2012, 09:39 PM
If the patch was so easy, why wasn't it fixed prior to release?

I work for an Indie game company and I know all about how difficult it is to test and patch games.

However, EA has bugs that are common on lots of different computers and STILL have not fixed them, some of them around for years. So while I agree with you, the point is that they are not working to fix the common bugs, the very same ones that volunteer modders are fixing. So honestly, this stuff about "poor game companies can never fix all the bugs or the game will never release" is really bullshit.

Yes, there will always be glitches in a game because there are so many different computer configurations. However, some bugs are due to shoddy programming/conflicts within the game and garbage due to bad organization. Those CAN and should be fixed. Many are fixed by mods but some are ignored. My guess is the WA ones are more difficult to fix so are being ignored.

As for this one, it was an easy fix and VERY easy to test. All they had to do was send a few sims through simport with custom content and they would have seen this issue..and fixed it prior to release. Worse of all, they said in interviews that this was not going to be a problem, so either they lied (knew about the problem but couldn't fix it prior to release due to scheduling) or they didn't know because they never really tested it. I honestly can't see how different computers have any impact on this particular problem especially when the same thing occurs in the Exchange.

Games always have bugs, yes, as does any software. But when the bugs are not addressed, but ignored, then the companies should be held responsible. We purchase a product with the belief that we will get what we pay for and when the bugs are so bad the game is unplayable then we should complain.

Now..things like bad story progression is simply due to the way one might want to play their game and not always a bug. But horses walking backwards is bad pathing and should have been fixed.

AdamantEve
9th Mar 2012, 09:48 PM
Actually, from what I've heard, the showtime CC bug is due to DBPF and DBP...DB...um. Those two types of DBXX files. The CC that got sent along with simport sims was one kind inside of another kind (I think it means sims3packs converted to packages, something like that?), which isn't something EA would know to test. Even with testing, they wouldn't catch this because they made their CC to test it with *properly*- as opposed to screwing up and doing one type of file inside another. ;) That makes sense to me, if it's true. :)

I never said they're infallible or anything. Just that "there's a patch" does not equal "the game is shoddy". The game is definitely not unplayable- small aspects of it might come off as a little shoddy but it's just so mean to the developers to act like the game is really screwed up just because lights don't go up walls or whatever (And I'm saying that even though it makes me physically ill to think about how they still haven't fixed lights going across multiple floors! :lol: ). I'd be so personally hurt if someone said a game I worked on was "unplayable" because they encountered a non-gamebreaking bug. :( Maybe I am just sensitive. Or overly empathetic. :lol:

Grig 32
9th Mar 2012, 11:25 PM
How dare they try to hammer out issues and update with new - if small - features

curse them!!!

-insert sarcasm note- :P

grieralexander
10th Mar 2012, 12:01 AM
People gets mad when developers doesn't patch their game.
People gets mad when developers does patch their game.

I guess there are no ways to please the people, is it? Except from maybe being perfect, which is hard to do these days.

Is not about pleasing at all. Is about product quality! A bunch of other games get patched to resolve actual issues in the game. We get patches due to new EPs that keep on causing issue upon issue. EA has not even resolved issues that started with their WA EP. The modding community has solved their overlooks; and when they see that something is popular enough, they try and I stress try to implemented in a patch or a new EP only to cause problems that the original one, made by the modding community wouldn't. On a last note, you don't have to be perfect, but at least you can try to be the best you can be!

cameranutz2
10th Mar 2012, 03:11 AM
BTW, if you want to see "Shoddy craftsmanship", check this out:

http://www.youtube.com/watch?v=SMnMOEB1zmE


That was more like a train wreck than a truck race.

AdamantEve
10th Mar 2012, 03:27 AM
That was a RETAIL RELEASE. That game was for sale! At stores! In a box, with a disc and everything! In that state! :faceslap:

They even PATCHED IT! They patched it! So that the other truck would actually drive! (In the game, the other truck NEVER MOVES.) Except even with the patch, the other truck stops just before the finish line, so it's still impossible to lose. :lol:

grieralexander
10th Mar 2012, 03:51 AM
Man! This must have been at the $10.99 section of Target!

Simsdestroyer
10th Mar 2012, 03:56 AM
They actually messed up, if you did patch, you're going to get a bunch of stuff that comes with the next EP.

grieralexander
10th Mar 2012, 04:00 AM
They actually messed up, if you did patch, you're going to get a bunch of stuff that comes with the next EP. Patch 1.32 has new stuff from the next EP? Hey! Those are the best news I've heard since 1. 26 came out :gjob:

Zokugai
10th Mar 2012, 04:05 AM
Man! This must have been at the $10.99 section of Target!

No way. Definitely the used 5.99 bin at GameStop. Possibly sold as a 2-pack with Monkey Mah Jong Madness. Even Target has standards.

Also, no, they fixed it already. The leak went semi-viral and they pulled the old patch from the website and replaced it.

There's a thread on it, the magic themed one.

mithrak_nl
10th Mar 2012, 04:11 AM
I highly doubt that EA cares about modders at all. I expect (like with most games) that most players play The Sims 3 without mods. Even if this is not the case, as long as The Sims 3 franchise stays profitable, I doubt that EA is willing to acknowledge that it is part due to the community that fixes a lot of issues with the game and adds much needed gameplay flavour choice.

Simsdestroyer
10th Mar 2012, 04:18 AM
Patch 1.32 has new stuff from the next EP? Hey! Those are the best news I've heard since 1. 26 came out :gjob:


If you patched this morning, they just issued a new patch, because somebody probably got fired, but yeah, you get new skintone ramps, werewolf sliders, butterfly wings, and special effects. I patched this morning, and freaked out, because I thought my game was broke. I uninstalled everything, and reinstalled and patched the base game first, then added all EP's and patched each. And that's what I got.

skmt999
10th Mar 2012, 05:07 AM
Well. I'm of two minds about this new information. On the one hand, I find myself inexplicably excited - or at least, moreso than I was for SHT, which I don't even have yet. (Beekeeping!!! Alchemy!)
On the other hand, while a Magic themed EP would be cool for any number of nonstandard theme Legacy games, I really can't see it working well with a regular Sunset Valley style game. Which just makes me wish we could turn 'off' the main elements of an EP when we felt like it. Imagine, being able to play a nice open world where Wild Deer don't attack your community gardens, or Vampires don't multiply and take over your neighborhood. Not that I don't like the deer, or find a Vampire or two interesting for the occasional Story, but..... good thing we have a community of good modders.

Yet on the third hand, and I guess this is both a pro AND a con: VAMPIRES VS WEREWOLVES! FIGHT OH!

mithrak_nl
10th Mar 2012, 05:30 AM
Which just makes me wish we could turn 'off' the main elements of an EP when we felt like it. Imagine, being able to play a nice open world where Wild Deer don't attack your community gardens, or Vampires don't multiply and take over your neighborhood. Not that I don't like the deer, or find a Vampire or two interesting for the occasional Story, but.....


That option would be very nice. Some kind of advanced view in options that lists ep features to turn on/off. Settings that save with your neighbourhood.

Zokugai
10th Mar 2012, 05:34 AM
Kind of wish we could turn on or off EP features at will the way you can change MasterController settings ingame.

"Man, celebrities are being a pain in the ass, time to turn off Late Night."

"Oh, I don't need minor pets for this generation of my random legacy, let's turn off Pets to save loading time."

Simsdestroyer
10th Mar 2012, 07:32 AM
That would be wonderful, but seeing as they can't issue a patch without sending content that's still in the making, I wouldn't hold my breath.

kattenijin
10th Mar 2012, 08:05 AM
If you patched this morning, they just issued a new patch, because somebody probably got fired...

I bet somebody "oops-ed!" on purpose in an attempt to divert the masses away from the debacle that is SHT.

grieralexander
10th Mar 2012, 10:21 AM
If you patched this morning, they just issued a new patch, because somebody probably got fired, but yeah, you get new skintone ramps, werewolf sliders, butterfly wings, and special effects. I patched this morning, and freaked out, because I thought my game was broke. I uninstalled everything, and reinstalled and patched the base game first, then added all EP's and patched each. And that's what I got.

I have that version of the manual patch in my computer, but have not installed it yet! Maybe I could install, since I am thinking of returning my Showtime EP and reverting back to 1.29 and open a Blog with pictures of EAs big, way big line of messes. Thank goodness that I keep a log and a backup of everything, since WA!

cameranutz2
10th Mar 2012, 01:10 PM
Kind of wish we could turn on or off EP features at will the way you can change MasterController settings ingame.

"Man, celebrities are being a pain in the ass, time to turn off Late Night."

"Oh, I don't need minor pets for this generation of my random legacy, let's turn off Pets to save loading time."

Iz possible with the mod: http://www.modthesims.info/download.php?t=406814

I have that version of the manual patch...Maybe I could install, ... and open a Blog with pictures of EAs big, way big line of messes.

EA's bloopers have been documented since the beginning of time. I don't think you'd ever catch up considering the number of them over the years.
____________________

I often wonder when info like this is "leaked" if EA is really that incompetent or just a stunt to peak interest. Surely they know by now modders will rip apart every new patch/EP to see what makes it tick and jump at the chance to spread it across the community.

PrinJess
10th Mar 2012, 04:04 PM
I'm confused. I'm still on Patch 1.29 and waiting for my Showtime LE to come in the mail. Did they fix the 1.32 patch so all that extra stuff is gone? I think I should stick with 1.31 if 1.32 is wonky...I took too many risks with this series to jump into a patch I know nothing about.

rian90
10th Mar 2012, 05:40 PM
I'd be so personally hurt if someone said a game I worked on was "unplayable" because they encountered a non-gamebreaking bug. :( Maybe I am just sensitive. Or overly empathetic. :lol:

Ha! Game designers and programmers have much thicker skin than you do, thank goodness. :) My guess is they feel as sick about the bugs and glitches as we do but they were pressured to release by the number crunchers upstairs. Sadly, quality and testing has taken a back seat to on-time releases. And why not since so many folks 'feel sorry for the poor game companies' or buy the games with all the problems and justify their reasons for doing so! Obviously, I do that too. :)

Reality sucks..but as long as we don't mind, they have no reason to pay attention to quality. While you may be explain away one bug (although I am skeptical), there are far too many that have been ignored for far too long to justify.

Sorry..you seem like a sweet person and I would love you to test one of our games...LOL...I am sure you would forgive us for bugs.

Miss Puff
10th Mar 2012, 05:57 PM
Actually, from what I've heard, the showtime CC bug is due to DBPF and DBP...DB...um. Those two types of DBXX files. The CC that got sent along with simport sims was one kind inside of another kind (I think it means sims3packs converted to packages, something like that?), which isn't something EA would know to test. Even with testing, they wouldn't catch this because they made their CC to test it with *properly*- as opposed to screwing up and doing one type of file inside another. ;) That makes sense to me, if it's true. :)
There are two main ways to install CC: through the launcher with sims3packs or as package files in the mods folder. The first option is how the store stuff works, so obviously they should have known to test that, although this is the process that adds the CC to the dbc file, so if that's actually the problem then that's a huge over-site on their part. The second option is how a good portion of the CC at MTS is distributed, not to mention many other sites. If they did not test this, then that means they are completely out of touch with how their customers are using their game and should not insist repeatedly that they could control things that they are ignorant about.

There is also an option to combine individual packages into one, larger, package in the mods folder, which is less common, but my point is that it would not have taken excessively long to test the various ways the community uses CC. If they chose to only test the "proper" way then that is a serious failing on their part when they knew very well how important it was not to send CC with simport. It was someone's JOB there to make sure that this didn't happen and they messed up and now the company has to face the consequence of customers who no longer trust them to be able to do the things they say they will do.

I never said they're infallible or anything. Just that "there's a patch" does not equal "the game is shoddy".
People are not upset because of one bug and one patch. They are upset because we were told repeatedly that this particular issue definitely would not happen, only for them to not test it sufficiently and have it happen anyway. They are upset because this is just another example from a long history of EA releasing broken games and buggy patches. So, no, one patch doesn't mean the game is shoddy, but the fact that many people have had to rely on player-made mods to fix bugs and and poor balancing that EA has refused to fix does. And, just to qualify my statements, my first PC was a Tandy Color Computer, so I am basing my opinion on having some experience with PC gaming.

Also, sorry if I sound upset, if I am it's at EA, not you, so it's nothing personal, I just come off that way online sometimes. ;)

grieralexander
10th Mar 2012, 09:30 PM
Well. I'm of two minds about this new information. On the one hand, I find myself inexplicably excited - or at least, moreso than I was for SHT, which I don't even have yet. (Beekeeping!!! Alchemy!)
On the other hand, while a Magic themed EP would be cool for any number of nonstandard theme Legacy games, I really can't see it working well with a regular Sunset Valley style game. Which just makes me wish we could turn 'off' the main elements of an EP when we felt like it. Imagine, being able to play a nice open world where Wild Deer don't attack your community gardens, or Vampires don't multiply and take over your neighborhood. Not that I don't like the deer, or find a Vampire or two interesting for the occasional Story, but..... good thing we have a community of good modders.

Yet on the third hand, and I guess this is both a pro AND a con: VAMPIRES VS WEREWOLVES! FIGHT OH!
To that effect I use MC. Click on Force kill, Species and send a nice meteor to every single critter in town :rofl: The Vamps VS werewolf theme has posibilities to make a sim version of Uderworld and the other one that´s been a teen hit lately. kind of a spin-off of MC VAmpires vS. slayers

grieralexander
10th Mar 2012, 09:41 PM
There are two main ways to install CC: through the launcher with sims3packs or as package files in the mods folder. The first option is how the store stuff works, so obviously they should have known to test that, although this is the process that adds the CC to the dbc file, so if that's actually the problem then that's a huge over-site on their part. The second option is how a good portion of the CC at MTS is distributed, not to mention many other sites. If they did not test this, then that means they are completely out of touch with how their customers are using their game and should not insist repeatedly that they could control things that they are ignorant about.

There is also an option to combine individual packages into one, larger, package in the mods folder, which is less common, but my point is that it would not have taken excessively long to test the various ways the community uses CC. If they chose to only test the "proper" way then that is a serious failing on their part when they knew very well how important it was not to send CC with simport. It was someone's JOB there to make sure that this didn't happen and they messed up and now the company has to face the consequence of customers who no longer trust them to be able to do the things they say they will do.


People are not upset because of one bug and one patch. They are upset because we were told repeatedly that this particular issue definitely would not happen, only for them to not test it sufficiently and have it happen anyway. They are upset because this is just another example from a long history of EA releasing broken games and buggy patches. So, no, one patch doesn't mean the game is shoddy, but the fact that many people have had to rely on player-made mods to fix bugs and and poor balancing that EA has refused to fix does. And, just to qualify my statements, my first PC was a Tandy Color Computer, so I am basing my opinion on having some experience with PC gaming.

Also, sorry if I sound upset, if I am it's at EA, not you, so it's nothing personal, I just come off that way online sometimes. ;)
I totally agree with you 100% :!: I posted on their official site and after, their faithfull followers badger me or tried to, treating me like I had no idea what I was talking about. Since then I have gotten two messages apologizing and accepting their mistake, suggesting that I uninstall and reinstall everything. My answer has been a very polite, but a firm no to their offer of the next to EPs for free and store items; to which I added I though you responded online quote " What, what problem?" What are you talking about sliders and extra skin color slots. Are you complaining because we are giving you extra features?" unquote. First they treat me like I am going insane, then they treat me like I like to complaint. Yeh! This is the first time since sims 3 started that I have finally had the guts to say something :!: :!:

lisfyre
10th Mar 2012, 09:50 PM
I bet somebody "oops-ed!" on purpose in an attempt to divert the masses away from the debacle that is SHT.

My thinking exactly.