View Full Version : Help with converting male hair to female [resolved]
12th Mar 2012, 09:27 PM
I saw this lovely hair [link (http://1.bp.blogspot.com/-uziOstz1Zck/T09Xkg-okKI/AAAAAAAAG0Q/4-x-puYo8Nk/s1600/tamo_Sim_Cover_HinanoChiba.jpg)] on Tamo's blog and I wanted to download, but I can't find because Wojtek delete all of his hairs. I found other hairs from him, but no the surfer hair from Store conversion.
So I decided to convert myself. In milkshape all looks OK, but in game the hair looks weird. It has bald on the scalp and in the sim preview of the bottom too. And I don't know how to fix that.
I hope you can help me, because I really like this hair! :)
12th Mar 2012, 09:42 PM
You probably just need to raise the hair mesh up a bit. What really helps me out a lot is to apply the multiplier to the hair in milkshape. That way you can see what the alpha layer is going to be hiding on the mesh.
13th Mar 2012, 06:18 PM
Also, make sure the mesh comments starts with "FVFItems: 7" instead of "FVFItems: 8" or "FVFItems: 6", that usually causes problems like the hair moving along with the eye sliders.
13th Mar 2012, 11:44 PM
Thank you for your answers! These are very useful for me.
omegastarr82, I'm going to raise the hair like you say. I hope it works! With the multiplier applied in MS the bald don't appear, but when I imported to TSRW yes. Maybe I should use CTU for do this hair?
Anubis360, wow, I really admire your work, is a pleasure to receive your tips! How can I check the mesh comments? I'm newbie on hair creating, and I don't know how to do many things, hehehe.
I'd like to ask also what is the best way to adjust the male hair for female? I only need to fit the front part of the hair, and I don't know if it's better move vertex to vertex or scale the hair, adjust to the front and then move the back hair. I thing the pic explain better than me. My version on female's look weird :(
Again thank you so much for your help.
14th Mar 2012, 03:32 AM
Select your mesh, go to "Groups" tab, press the "Comments" button below, and check what it says. If you need to change the first line like I mentiones, do it and press "OK". Now your mesh should be fine. And don't worry about it looking bad on TSRW, sometimes that happens but not in-game. And I guess that some scaling would make it fit the head, try scaling and moving it by "Z" axis :)
15th Mar 2012, 10:11 PM
It works!!!! I'm so happy now :rofl:
I change the FVFItems for 7, and I scale and move the hair, and now it look wonderful on game!! Thank you so much Anubis for your help and of course omegastarr82 too.
It's better scaling and moving, I modify the hair more easier and faster than moving vertex to vertex and the final result is more fine and beautiful.
Thanks for help me with this hair :luff:
Happy day for all.
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