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lisfyre
15th Mar 2012, 07:46 PM
Extra, extra read all about it!!

http://www.thesims3.com/community/news.html?selMonth=2&selYear=2012#-1321973146

EA's just patching us up the wazoo all of a sudden. I'm sticking with 1.29 until the dust settles.

simsample
15th Mar 2012, 07:54 PM
Some advice from Ellacharm3d here:
http://modthesims.info/showpost.php?p=3808430&postcount=31

Redhead Creations
15th Mar 2012, 07:55 PM
Oh goodie, here we go again...

crinrict
15th Mar 2012, 08:01 PM
I would also advise to finish all open Simport Tours before patching.

Anyone knows if the 'extra' content from 1.32 is gone after this patch ?

lexylu
15th Mar 2012, 08:04 PM
Patches selling like hotcakes these days.

I'm still on 1.29 too. I actually wanted to finally patch today, but now I think I'll wait a little longer.

matrix54
15th Mar 2012, 08:07 PM
This is what, less than 2 weeks after showtime - 2 patches?

lisfyre
15th Mar 2012, 08:13 PM
Patches selling like hotcakes these days.

I'm still on 1.29 too. I actually wanted to finally patch today, but now I think I'll wait a little longer.

I was actually thinking the same thing. I had just switched to my vanilla game to grab the patch and went to the official site when I saw 1.33. That's when I said ok... I'm waiting.

Llihnae
15th Mar 2012, 08:15 PM
I'm re-installing my game right now and I just patched the base game... I thought it was still 1.32. I hate you EA.
Seems that SHT really deserves it's acronym. Three patches for a single EP are you kidding me?

shante090
15th Mar 2012, 08:16 PM
I'm on 1.31 and not brave enough to try next patches... :blink: So I'll wait as well.

PS. did you know this 1.33 patch is 1GB?! oh dear...

applefeather2
15th Mar 2012, 08:20 PM
! Why are the patches so bloody huge?

jenieusa
15th Mar 2012, 08:21 PM
i am downloading the manual superpatch right now...

eskie227
15th Mar 2012, 08:30 PM
This game update includes the following changes:
Some art updates
Stability improvements
Sims saved with game update 1.32 that exhibit overly dark textures can be restored to normal by editing the Sims in Create a Sim

Must be some pretty special art updates and stability improvements to take up 1 Gb. :wtf:

matrix54
15th Mar 2012, 08:32 PM
1GB? Too bad I uninstalled before hand. :(

I'll wait for this one. The game better be flawless. :rofl:

mephistox
15th Mar 2012, 08:34 PM
Must be some pretty special art updates and stability improvements to take up 1 Gb. :wtf:

The size of this is seems to be represented by all the patchs by region (as sims vip listed)

zigersimmer
15th Mar 2012, 08:34 PM
I'm staying at 1.29 since EA has decided not to produce anything more that I want for my game anyway.

simsample
15th Mar 2012, 08:36 PM
Please all read what ella has to say before patching:

I would advise to wait to patch until I publish the wiki page
There's an issue with the 1.3x SuperPatcher that they don't create Collections folder in full. 1.33 is still behaving as 1.31 & 1.32 did.

I have to do another couple uninstalls now to test the incrementals.

http://modthesims.info/showpost.php?p=3808430&postcount=31

applefeather2
15th Mar 2012, 08:41 PM
I'm staying at 1.29 since EA has decided not to produce anything more that I want for my game anyway.
Exactly. I'm quite happy with Pets, and patch 1.29, until they make something I want to buy, especially since everything is now working well. But I sure like reading all the experiences people have. For that, SHT has its advantages. ;)

ani_
15th Mar 2012, 08:45 PM
# Some art updates - vaguest update-comment ever
# Stability improvements - :rofl:
# Sims saved with game update 1.32 that exhibit overly dark textures can be restored to normal by editing the Sims in Create a Sim

I'll wait for a bit, see will they pull it out if not I'll probably update during the weekend.

ellacharmed
15th Mar 2012, 09:32 PM
OK, wikis all done, have at 'em!

@Crinrict, yep, extra skintones and sliders are gone. I quit after checking in CAS. So dunno about the toys, potions and other stuff.
CAW loads fine. So does EIG - can load and Save and Quit and back into CAW. Quitting and reload of same world is also A-OK.

Code level change though - means core mods need updating.

AdamantEve
15th Mar 2012, 09:53 PM
How long does it take for the Patch DOwnloader program to find patches? It doesnt even have 1.32 on it yet. :|

crinrict
15th Mar 2012, 09:59 PM
If you read the comments you would see that Ford took 1.32 down because of the issues. I'm sure it be updated soon.

@ellacharm3d: Thanks ella. (goes to find the wiki)

Rock Chick
15th Mar 2012, 10:00 PM
I took my mods out before patching and I still can't send anyone on tour..was kind of hoping to have that sorted by patching...booo :(

ellacharmed
15th Mar 2012, 10:08 PM
:faceslap: Forgot to link Game Help:Issues with 1.3x SuperpatcherIt is very technical, so if you're lost, just concentrate on the What you need and What you do sections.

Vault boy
15th Mar 2012, 10:17 PM
I'll wait... for now.

Don't want this clunker right now until the usual suspects get updated.

calisims
15th Mar 2012, 10:41 PM
# Some art updates - vaguest update-comment ever


kiwi tea mentioned something about one of the gurus working to fix objects with hidden stencils. Maybe that's it?
But yeah, they could be more specific....

Miss Puff
15th Mar 2012, 11:02 PM
I am suddenly very glad I'm still lagging behind on 1.24.

cameranutz2
15th Mar 2012, 11:05 PM
Holding off til I hear updates from the battle front...and twallan's mods of course.

TheLB
15th Mar 2012, 11:26 PM
I think I'll be sticking with 1.32 for a while more. I can just imagine the poor modders tearing their hair out at this. :/

Simsdestroyer
15th Mar 2012, 11:45 PM
There is a REASON for everything, and I'm going to stop playing for awhile. I truly believe that they broke something BIG, and they know exactly what it is, so they're issuing out patches to fix it, but they can't. All because they wanted to implement social features, that nobody really wanted in the first place. It's ridiculous. The system is a fail, they know it, they just don't know how to tell us.....That's what I truly think... And they keep issuing out patches to fix it, but the problem is, it breaks something else each time.

PoisonFrog
15th Mar 2012, 11:53 PM
I'm still on 1.29 and happy...have little interest in upgrading atm.

jenieusa
16th Mar 2012, 12:02 AM
i installed it...and 1.33 works fine for me :)

SommarBlomma
16th Mar 2012, 12:32 AM
Hell, a new patch? ! Again?! No, I'm on 1.31, I'm not going to reinstal all my CC every time they release a patch. Besides, i'm creating a world in CAW now, and if I patch, it won't be compatiable with the game. And mods won't get updated this quickly, poor modders have no time to update their mods, 'cuz EA keeps coming up with new fixes that actualy don't fix that much, but cause mess.

simsample
16th Mar 2012, 12:34 AM
The new patch still uses the 1.16.2 version of CAW, SommarBlomma. So you should be okay. :)
http://simswiki.info/wiki.php?title=Game_Help:Patch_Table

AdamantEve
16th Mar 2012, 12:34 AM
The main mods get updated within hours. The last patch didn't even modify any XMLs, meaning most (if not all) mods didn't have to update at all, except those that have built in version checks like Awesomemod.


If I want to update from 1.31 to 1.33, how do I do it? Is there a single patch I can download? I usually use the Patcher but like I said it doesn't even have 1.32 on it yet.

simsample
16th Mar 2012, 12:42 AM
AdamantEve, get the current patch here:
Game Help:TS3 Patching:Patch Download/Current

Archived patches are linked at the bottom of that page.

You need the 1.31 to 1.32 incremental patch, followed by the 1.32 to 1.33 incremental patch.

AdamantEve
16th Mar 2012, 12:45 AM
I already have 1.31, though...why do I need 1.29?

Captain THPS4
16th Mar 2012, 12:46 AM
If I remember correctly, the in-game news feed (the one with official updates from mods, not the wall) had a post saying new achievements will be released "every week or so". Maybe some came with the new patch, but I would really hope achievements aren't added through patches.

screechingvilnce45
16th Mar 2012, 12:48 AM
Um, no. Not downloading. Nope.

jenieusa
16th Mar 2012, 12:55 AM
AdamantEve, get the current patch here:
Game Help:TS3 Patching:Patch Download/Current

Archived patches are linked at the bottom of that page.

You need the 1.29 to 1.31 incremental patch, followed by the 1.31 to 1.33 incremental patch.


Ok now i am confused...you said to read Ellas post...which i did again...

i installed the 1.33 superpatcher...and i have a showtime collections folder in CAS...
not that i use it....but its there...

Is that stating that with the incremental patch the collection folder does not show?

Black Zekrom
16th Mar 2012, 12:56 AM
What? Patch? AGAIN? :wtf:

Jasumi
16th Mar 2012, 01:16 AM
If I'm on 1.32, how can I update without the SuperPatch?

simsample
16th Mar 2012, 01:26 AM
I already have 1.31, though...why do I need 1.29?
*Rubs eyes* Sorry, I rmisread! You just need the latest one which will take you from 1.31.

Ok now i am confused...you said to read Ellas post...which i did again...
You were replying to someone who only needs an incremental patch that they should use the superpatcher, but ella's posts point out that there may be issues with the superpatcher.

@Jasumi- I misread again, darn it! As far as I know EA haven't released a 1.32 to 1.33 patch so take a look in ella's link for options.

Guys, please- if you want to know where to get patches or how to patch, please read our articles. Click Help>Sims 3> Installation FAQs at the top of the page for the index to our patching articles. Also please read the article ellacharm3d links in post #23 above.

jenieusa
16th Mar 2012, 01:30 AM
oh ok then simsample! :)

bassoon_crazy
16th Mar 2012, 01:38 AM
Please tell me that this one leaks Seasons coding instead just to confuse us and let us know that Seasons is coming. :lol:

Jasumi
16th Mar 2012, 01:48 AM
Ah, I see. This 1.32 patch is a mess, anyways (no collection folder and other weirdness). I guess I'll just reinstall the Base Game.

Srikandi
16th Mar 2012, 02:16 AM
There is a REASON for everything, and I'm going to stop playing for awhile. I truly believe that they broke something BIG, and they know exactly what it is, so they're issuing out patches to fix it, but they can't.

I dunno about the "but they can't" part, but I'd have to agree that what's in the patch notes probably doesn't tell the whole story, because they wouldn't have released this patch so fast unless there were something more serious than is described there (or, to look at it another way, "stability fixes" includes something fairly major).

I guess we should be happy about art updates though :)

Amp_RNA
16th Mar 2012, 02:27 AM
I thought maybe they were patching so quickly because of the accidental leak. Though I guess that 'stability fixes' wouldn't cover that.

noxnoxnox
16th Mar 2012, 02:28 AM
I'll wait for Twallan. 3 in a row is too much for me to handle with my enormous Mods folder.

Majuchan
16th Mar 2012, 05:59 AM
I'm surprised to know that i'm not the only one who is not yet updating from 1.29... have to wait more before fully patching my game. Like anyone with 1.29 patch, I'm satisfied with it.

kiwi_tea
16th Mar 2012, 06:28 AM
kiwi tea mentioned something about one of the gurus working to fix objects with hidden stencils.

That's SimGuruSarah (Sarah Holding) and if it's done, it'll be part of a store patch, not a game patch - although some game objects are missing stencils. If anyone's patched to 1.33 they might want to check if the missing stencils on the Pets objects are now there, but I can't imagine them being so quick. Sarah was only just onto this issue last week.

I'm waiting around with the bugged 1.32, making some pointy-eared Sims for my Dr Moreau household in Port Piston. They'll snap back if anyone tries to edit them, but it'll be a nice touch and forwards compatible. :P

Nyami
16th Mar 2012, 07:14 AM
I'll wait for Twallan as well.
I hope patches aren't going to be coming in every week to add new achievements. That would be really annoying, especially for modders :/

Vault boy
16th Mar 2012, 07:29 AM
Good thing is that Twallan just updated the ErrorTrap, and most of the mods at nraas don't need updating right now.

noxnoxnox
16th Mar 2012, 08:12 AM
Anyone notice a Store Patch, it's 22 KB little thing?

Zokugai
16th Mar 2012, 08:16 AM
Hell no. 1.31 until they force me, kicking and screaming, to update. I'm not spending hours downloading and installing SHTy SHT patches just because they didn't test properly before release of the EP...or before release of the first patch...or the second...or the third...?

Sandranym
16th Mar 2012, 08:25 AM
I'll wait as well. I have Showtime and I have no problems so far (despite a lack of entertainment with the new features but that's another story), so I wait. I suppose there will be another patch in a few weeks anyway and MAYBE I'll update then. After Twallan and the other modders updated their mods, of course.

But I'm quiet angry with EA. The EP was expensive, as always, and something doesn't seem to work right. I mean, maybe it's "just" the social features (I don't use this part of the game) but maybe it's an in-game feature I haven't discovered yet.

Zokugai
16th Mar 2012, 08:27 AM
Exactly. Game works fine for me, and it's not like I use Simport, so...why update?

trapcat
16th Mar 2012, 08:57 AM
I'm conflicted. I still haven't sorted out all of the mod breakage that the last [pa|bo]tch caused, but perhaps upgrading will fix it.
:new: :deal: :faceslap:

trapcat
16th Mar 2012, 09:03 AM
Hey, wait! Here's an idea... Maybe they're TRYING to make things difficult. They could be intentionally breaking mods that they disapprove of, like no-CD and stuff that competes with paid expansions. Some of the other stuff could be collateral damage.

Buzzler
16th Mar 2012, 09:11 AM
Aww man, again? Three patches in three weeks now. Don't want.

trapcat
16th Mar 2012, 09:41 AM
I just read the wiki, and I'm not entirely clear on what's happening. If I upgraded to 1.31 with the superpatch then used the incremental to 1.32, will problems be solved by incrementing to 1.33?

Also, I'd like to make a request/suggestion. I know that you can trick the patcher to believe that you're using a different version than you actually are by editing the system registry and/or a file in the game directory. I believe that would be possible to "roll back" your patch without completely reinstalling the game by deleting all files affected by patches, editing the version number in the registry, then reinstalling the desired patch level to replace the deleted files. I would appreciate it if ellacharm3d would make a note in the wiki of which files are affected by the patches, and if somebody would take the time to test my proposed "unpatching" method to come up with more detailed instructions than I have. If my install discs and extra computers weren't in storage I'd do it myself, but I'm still cleaning up after last year's natural disasters.

nonamena
16th Mar 2012, 10:04 AM
Neither patch 1.32 nor 1.33 changed a single resource in GameplayData.package, so XML Tuning modders (and their mods) are not affected by these patches.

Iggysaurus
16th Mar 2012, 10:14 AM
If one is on patch 1.32, can they use the 1.33 from 1.31 patch, since there is no incremental from 1.32 and the Super Patcher is buggy/excessive? Has anyone done so?

bellatrixclovis
16th Mar 2012, 10:44 AM
If one is on patch 1.32, can they use the 1.33 from 1.31 patch, since there is no incremental from 1.32 and the Super Patcher is buggy/excessive? Has anyone done so?
I'm on 1.32 too, but I've decided to follow Ellacharm advice: uninstall/reinstall the base game and apply the required patches to 1.33, so skipping entirely the 1.32 step. It's only 1 disk and not the whole EP list, so it won't take much time.

So, you could make an experience and try the incremental patch from 1.31 on your 1.32 game and see if it works... After all, in the worst outcome you'll just end up having to do the reinstallation too ;)

ellacharmed
16th Mar 2012, 11:21 AM
i installed the 1.33 superpatcher...and i have a showtime collections folder in CAS...

Is that stating that with the incremental patch the collection folder does not show?You're fine if you had used the 1.31 incremental, instead of the 1.31 SuperPatcher before. The 1.33 SuperPatcher does not add a Collections folder, but if you already had it with 1.31, then there's no issue for you there.

I just read the wiki, and I'm not entirely clear on what's happening. If I upgraded to 1.31 with the superpatch then used the incremental to 1.32, will problems be solved by incrementing to 1.33?No, the 1.31 SuperPatcher is the problem - this does not have a collection folder.

...Also, I'd like to make a request/suggestion. I know that you can trick the patcher to believe that you're using a different version than you actually are by editing the system registry and/or a file in the game directory. I believe that would be possible to "roll back" your patch without completely reinstalling the game by deleting all files affected by patches, editing the version number in the registry, then reinstalling the desired patch level to replace the deleted files.Sorry, No. Not a viable solution as folks don't read, they skim and mistakes are made. I'm not going to be responsible for a PC that cannot start because one missed one measly character when editing Registry especially when one is frustrated. I also don't have the bandwidth to support this in a large scale if everyone does this and things go wrong and kablooey! Can I send the bill to you for PC replacements? ;)
I would appreciate it if ellacharm3d would make a note in the wiki of which files are affected by the patches ...
As for the 2nd request, you know how much work goes into just extracting the resources and compiling the numbers into that PivotTable in a spreadsheet? Albeit, I have tools for those. And that is just for one measly DeltaBuild0.package! I can't handle for all the .package there is! I won't have time to play or build, or create little stuff, learn how to program some Apps or work on the wiki, help out in Help; not with the Patching frequency of 4 a year, at a minimum!

If one is on patch 1.32, can they use the 1.33 from 1.31 patch, since there is no incremental from 1.32 and the Super Patcher is buggy/excessive? Has anyone done so?I just updated the wiki with updates to show my test with the 1.33 SuperPatcher is fine as long as you have had the 1.31 incremental before.


All that info (in the wiki) is of course a concern if you care about having a Collections folder as intact as possible. If not, meh, no need to lift a finger.
But you know my suspicious mind, if one thing is messed up, what else is wrong with it? :heyhey:

Talk about best laid plans. There the thread lies undisturbed in Help and you're all here where I can't moderate! Pfft!

simsample
16th Mar 2012, 11:32 AM
Please continue discussion/ questions in this thread:
http://modthesims.info/showthread.php?t=471530

I'm closing this one so that ella can answer all of your questions in the Help forum. Thanks!